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Nuebot posted:So here's my question. How do you guys deal with the AI? Someone told me to try and bait out the enemy, but that seems flat out impossible. Enemy teams straight up won't move at all until my units are in a position where they can all swoop down at once and destroy them. No matter how many times I wait in a good position, enemy turns end instantly without a single move. Put a single one of your units in range of a single enemy that they have a favorable matchup against. Maps where the enemies move from the beginning are far more annoying because you don't have forever to line up a good formation.
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# ? Feb 4, 2017 00:43 |
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# ? May 17, 2024 08:05 |
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KnoxZone posted:I haven't seen all the healers yet, but I would probably say Clarine or Lissa are the best. Clarine can use a full party +4 speed buff every other turn, while Lissa has a +4 attack buff. serra does the all + speed and has + att to all adjacent allies + has 15HP recover (even if it slows the cooldown timer by 1) so she might be in the running too
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# ? Feb 4, 2017 00:43 |
cheetah7071 posted:Put a single one of your units in range of a single enemy that they have a favorable matchup against. It seems kind of lovely that you have to sacrifice a unit to play at all, man.
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# ? Feb 4, 2017 00:46 |
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Nuebot posted:It seems kind of lovely that you have to sacrifice a unit to play at all, man. Um what? Even a 3-star unit can survive a round with a favorable-matchup enemy.
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# ? Feb 4, 2017 00:47 |
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I don't know how good Tharja is but I'm calling this good enough
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# ? Feb 4, 2017 00:47 |
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Nuebot posted:It seems kind of lovely that you have to sacrifice a unit to play at all, man. thats why you put someone that has a favorable matchup type in that spot, the dude they draw out will either bite it due to counter or do a healable amount of damage then you can waste things that moved up with ranged/horses/fliers
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# ? Feb 4, 2017 00:48 |
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KnoxZone posted:I haven't seen all the healers yet, but I would probably say Clarine or Lissa are the best. Clarine can use a full party +4 speed buff every other turn, while Lissa has a +4 attack buff. Pretty much the skills which heal AoE or All are best, followed by skills that heal for a lot + caster. The worst healing type to actively avoid is the one that swaps health with the caster. The one which damages caster is just "ok" but will probably lead to the healer dying as a result of healing someone at least once if they dont also have at least a heal self special or something. I guess it's still early enough to say that the last two could end up being the best ones but just ticking up health every turn for free for the whole party just seems insurmountable and unfair in a lot of battles (particularly pvp.) If you add buff on top of that, that's as good as it gets.
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# ? Feb 4, 2017 00:48 |
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Dr. Video Games 0112 posted:Pretty much the skills which heal AoE or All are best, followed by skills that heal for a lot + caster. The worst healing type to actively avoid is the one that swaps health with the caster. The one which damages caster is just "ok" but will probably lead to the healer dying as a result of healing someone at least once if they dont also have at least a heal self special or something. I guess it's still early enough to say that the last two could end up being the best ones but just ticking up health every turn for free for the whole party just seems insurmountable and unfair in a lot of battles (particularly pvp.) who has the AoE healing skills?
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# ? Feb 4, 2017 00:48 |
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MotU posted:whos the best healer because I did a 3rd pull and got all healers + 5* Lucina
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# ? Feb 4, 2017 00:49 |
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Nuebot posted:So here's my question. How do you guys deal with the AI? Someone told me to try and bait out the enemy, but that seems flat out impossible. Enemy teams straight up won't move at all until my units are in a position where they can all swoop down at once and destroy them. No matter how many times I wait in a good position, enemy turns end instantly without a single move. Instead of just looking at the Danger Area, tap an enemy unit to see what that specific unit's Danger Area is. You can then move your units to only expose yourself to one enemy to start the fight rather than moving into a spot that can be hit by multiple.
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# ? Feb 4, 2017 00:50 |
cheetah7071 posted:Um what? Even a 3-star unit can survive a round with a favorable-matchup enemy. But it's never just one. You move one unit, the whole enemy team attacks. At least, that's how it turns out on my end.
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# ? Feb 4, 2017 00:51 |
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Nuebot posted:But it's never just one. You move one unit, the whole enemy team attacks. At least, that's how it turns out on my end. you can tap on enemy units ot see their attack ranges. find ones that dont overlap and dump one unit in that spot. theres also a danger zone toggle where you can see everywhere the enemy can attack with any unit
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# ? Feb 4, 2017 00:54 |
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MotU posted:you can tap on enemy units ot see their attack ranges. find ones that dont overlap and dump one unit in that spot. theres also a danger zone toggle where you can see everywhere the enemy can attack with any unit You can also bait multiple enemies into favorable situations by placing multiple of your units in range of just one enemy on the same turn
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# ? Feb 4, 2017 00:55 |
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Sincere question: If I mostly care about playing through the main game with characters from 8, 9, and 10, none of whom are in the game right now, is there much reason for me to play it until they add them? I feel like it would be wasting the orbs I get from the early game to use them when there's not even any chance of getting those characters. Not that I don't want -any- of the characters that are in right now, but idk, I'd rather start with Ike or something and be able to build him all the way up through the main quests. Am I misunderstanding how the game works? I guess what I'm trying to ask is what's the point in trying to get the new characters they add later if you've already beaten the bulk of the missions and built up a team of strong characters already?
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# ? Feb 4, 2017 01:01 |
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Nuebot posted:But it's never just one. You move one unit, the whole enemy team attacks. At least, that's how it turns out on my end. To add on to what other people have said, note that different unit types have different movement abilities. Cavalry can move 3, flying units can move 2 but go over most terrain, infantry are 2, and armor can only move 1. If you put yourself in range of an enemy cavalry or flier it will tend to sprint ahead of the rest of their team and allow themselves to get isolated and destroyed. On the other end, you can pretty much ignore armored units until the end and just keep away from them while dealing with the other units. mabels big day posted:Sincere question: If I mostly care about playing through the main game with characters from 8, 9, and 10, none of whom are in the game right now, is there much reason for me to play it until they add them? I feel like it would be wasting the orbs I get from the early game to use them when there's not even any chance of getting those characters. Not that I don't want -any- of the characters that are in right now, but idk, I'd rather start with Ike or something and be able to build him all the way up through the main quests. Am I misunderstanding how the game works? I guess what I'm trying to ask is what's the point in trying to get the new characters they add later if you've already beaten the bulk of the missions and built up a team of strong characters already? As with most phone games, the content at launch is only a small fraction of what we will eventually have. The game will almost certainly have weekly or bi-weekly events and new story content will be released rather frequently. The orbs you spend now to assemble a good starter team that can clear those events will pay for themselves from things like login rewards, event rewards and the monthly quests. If you want to wait for however long it takes for the Tellius crew to arrive you can, but you aren't really missing out on anything by starting now. KnoxZone fucked around with this message at 01:08 on Feb 4, 2017 |
# ? Feb 4, 2017 01:03 |
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mabels big day posted:Sincere question: If I mostly care about playing through the main game with characters from 8, 9, and 10, none of whom are in the game right now, is there much reason for me to play it until they add them? I feel like it would be wasting the orbs I get from the early game to use them when there's not even any chance of getting those characters. Not that I don't want -any- of the characters that are in right now, but idk, I'd rather start with Ike or something and be able to build him all the way up through the main quests. Am I misunderstanding how the game works? I guess what I'm trying to ask is what's the point in trying to get the new characters they add later if you've already beaten the bulk of the missions and built up a team of strong characters already? Having an account will get you free orbs just from logging in. In your situation, I would reroll until I had a team that could do all the stuff without too much effort, then never spend any more resources. Just try to do the bare-minimum dailies and monthlies, and save resources for when the characters you want show up. It might be possible to reroll for Ike once he's in the game, but you can always make a second account if your saved resources don't give you the characters you want. Just don't link to your My Nintendo account until you're ready to save your results as final.
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# ? Feb 4, 2017 01:06 |
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Chapter 9's difficulty spikes more than I expected. Still winning but by the skin of my teeth. I think I'm going to do some training to move my characters above level 20.
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# ? Feb 4, 2017 01:08 |
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cheetah7071 posted:Having an account will get you free orbs just from logging in. In your situation, I would reroll until I had a team that could do all the stuff without too much effort, then never spend any more resources. Just try to do the bare-minimum dailies and monthlies, and save resources for when the characters you want show up. Does the game have like seasons or something? will the missions that are in the game now not be available later? also, I don't mind getting a 3 star if it's a cool character. It's kind of cool to raise them up from 3 star to 5 star anyway, at least in my head
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# ? Feb 4, 2017 01:08 |
mabels big day posted:Sincere question: If I mostly care about playing through the main game with characters from 8, 9, and 10, none of whom are in the game right now, is there much reason for me to play it until they add them? I feel like it would be wasting the orbs I get from the early game to use them when there's not even any chance of getting those characters. Not that I don't want -any- of the characters that are in right now, but idk, I'd rather start with Ike or something and be able to build him all the way up through the main quests. Am I misunderstanding how the game works? I guess what I'm trying to ask is what's the point in trying to get the new characters they add later if you've already beaten the bulk of the missions and built up a team of strong characters already? Hoard orbs. Most mobile games give out free stuff for events and just for logging in, and this game will probably do the same. So even if you don't play hardcore and do all of the content, just by logging in and doing a few missions here and there by the time characters you do want come out, you'll have a good stockpile of stuff to roll until you get what you want.
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# ? Feb 4, 2017 01:12 |
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mabels big day posted:Does the game have like seasons or something? will the missions that are in the game now not be available later? We know new content will come out roughly every 2 weeks. We don't know what that content will be--it will almost certainly include maps, will probably include new banners, and might include new lower-tier characters. My best guess is that it'll be a month or two until we get mass representation for new games, with Gaiden probably coming first for obvious reasons. Raising a 3-star character to 4-star is roughly a week of work. Raising a 4-star to 5-star is roughly a month of work.
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# ? Feb 4, 2017 01:12 |
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I took a closer look and it looks like Shanna tops out at 4* and Cordelia can go to 5*, so that makes my decision for me. Brave Lance's double-attack is just icing on the cake, especially when I get to Galeforce.
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# ? Feb 4, 2017 01:12 |
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Echophonic posted:I took a closer look and it looks like Shanna tops out at 4* and Cordelia can go to 5*, so that makes my decision for me. Brave Lance's double-attack is just icing on the cake, especially when I get to Galeforce. I'm like 99% sure that that only applies to what ranks they can spawn at in the gacha. You can raise any unit to 5-star.
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# ? Feb 4, 2017 01:13 |
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mabels big day posted:Sincere question: If I mostly care about playing through the main game with characters from 8, 9, and 10, none of whom are in the game right now, is there much reason for me to play it until they add them? I feel like it would be wasting the orbs I get from the early game to use them when there's not even any chance of getting those characters. Not that I don't want -any- of the characters that are in right now, but idk, I'd rather start with Ike or something and be able to build him all the way up through the main quests. Am I misunderstanding how the game works? I guess what I'm trying to ask is what's the point in trying to get the new characters they add later if you've already beaten the bulk of the missions and built up a team of strong characters already? if it's like alot of gachas there will be more story added as time goes on and rotating events that will be where a lot of the main challenge lies
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# ? Feb 4, 2017 01:14 |
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Brother Entropy posted:if it's like alot of gachas there will be more story added as time goes on and rotating events that will be where a lot of the main challenge lies the events will likely have missions like on the mission board too so i imagine having a good variety of different types/series of characters raised might be a good idea
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# ? Feb 4, 2017 01:16 |
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cheetah7071 posted:Raising a 3-star character to 4-star is roughly a week of work. Raising a 4-star to 5-star is roughly a month of work. this is assuming events dont drop any feathers at all and that 0 end up being available from the mission board. likely still a similar ballpark but it may be expedited with certain factors
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# ? Feb 4, 2017 01:18 |
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feeling pretty lucky since I didnt plan on rerolling any. And Azama is a pretty okay healer so this is great
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# ? Feb 4, 2017 01:20 |
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Nuebot posted:So here's my question. How do you guys deal with the AI? Someone told me to try and bait out the enemy, but that seems flat out impossible. Enemy teams straight up won't move at all until my units are in a position where they can all swoop down at once and destroy them. No matter how many times I wait in a good position, enemy turns end instantly without a single move. The AI can be manipulated by doing most "non optimal" moves that are not necessarily favorable for the enemy. For example if I break from my team with an axe unit against a bunch of swords, the AI will surround and attack him even if the unit is several levels higher than their units and wont take any damage at all and one shot counter all of them. (You can see how much damage you will deal and receive to any unit at the top of the screen when selecting an attack, apparently the AI cannot.) If your unit is not overlevelled, you just need to keep a wall unit close behind for when you take a bunch of damage and retreat with the the "bait" unit, to block off any enemies chasing it.
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# ? Feb 4, 2017 01:20 |
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Has anyone done the math on how strong the weapon triangle is in this game? It seems to be much more important than it usually is in the main series.
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# ? Feb 4, 2017 01:21 |
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cheetah7071 posted:I'm like 99% sure that that only applies to what ranks they can spawn at in the gacha. You can raise any unit to 5-star. Oh, looks like you're right. Not like it really matters, it'll be a decent chunk of time before we get the feathers to make the jump anyway.
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# ? Feb 4, 2017 01:21 |
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Just one more and the dream of Royz Boyz becomes reality.
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# ? Feb 4, 2017 01:21 |
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cheetah7071 posted:Has anyone done the math on how strong the weapon triangle is in this game? It seems to be much more important than it usually is in the main series. it's +20% and -20% damage, tap the weapon triangle at the bottom right during a level
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# ? Feb 4, 2017 01:26 |
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cheetah7071 posted:Has anyone done the math on how strong the weapon triangle is in this game? It seems to be much more important than it usually is in the main series. I can't wait to see the monstrous things you can do with the characters with Gem Weapons (make the weapon triangle shifts more extreme) and Weaponbreaker. I mean they'll be screwed against anyone they're weak against, but still.
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# ? Feb 4, 2017 01:26 |
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LornMarkus posted:I can't wait to see the monstrous things you can do with the characters with Gem Weapons (make the weapon triangle shifts more extreme) and Weaponbreaker. I mean they'll be screwed against anyone they're weak against, but still. arthur gon be sick vs lances
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# ? Feb 4, 2017 01:29 |
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Brother Entropy posted:it's +20% and -20% damage, tap the weapon triangle at the bottom right during a level There is also that skill Roy (and I guess other characters?) has, that increase the damage dealt within the triangle, up to an additional % depending on the skill level. Also 20% of 0 is 0. Dr. Video Games 0112 fucked around with this message at 01:36 on Feb 4, 2017 |
# ? Feb 4, 2017 01:29 |
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MotU posted:who has the AoE healing skills? I know Sakura has it, but it's not working right now.
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# ? Feb 4, 2017 01:29 |
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I guess I should consider myself lucky I don't understand how these kinds of games work at all.
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# ? Feb 4, 2017 01:30 |
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So I opened a 3* Nino and felt a deep, instinctual urge to feed her levels. So I got her to level 20+, realized how many billions of feathers it would take to raise her star rank, and then immediately opened a 4* Nino. Such is life. Luckily, it's super easy to level up in this game. Also I opened a 5* male Corrin on my first roll, but that disgusted me so I rerolled and got 5* Elise instead. Apparently I was pretty lucky to get a 5* at all though? Sadly my team is basically being carried by Gunter, which feels wrong.
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# ? Feb 4, 2017 01:32 |
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Wait how do I reroll
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# ? Feb 4, 2017 02:07 |
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Agoat posted:Wait how do I reroll delete your loving game and start over
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# ? Feb 4, 2017 02:08 |
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# ? May 17, 2024 08:05 |
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mabels big day posted:delete your loving game and start over Jesus I'll do this later lol
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# ? Feb 4, 2017 02:10 |