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Scramble the SkyBradders, the aliens are after our strategic sweater reserves
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# ? Jan 27, 2017 21:51 |
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# ? May 26, 2024 05:30 |
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Bradrangers
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# ? Jan 27, 2017 23:55 |
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i thought it was just a sweater at first, and i was like, well, that's not so bad and then i saw the front of the plane
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# ? Jan 27, 2017 23:57 |
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Something nobody's mentioned about the Bradfordranger yet that makes it even better/more horrifying: I'm pretty sure the landing struts have teeth on them.
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# ? Jan 28, 2017 00:21 |
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Honestly my only wish is that the Skyranger would land, Bradford's mouth would open, and XCOM soldiers would emerge from his unholy maw. Dressed in those drat sweaters.
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# ? Jan 28, 2017 00:24 |
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Lunethex posted:Honestly my only wish is that the Skyranger would land, Bradford's mouth would open, and XCOM soldiers would emerge from his unholy maw.
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# ? Jan 28, 2017 00:25 |
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Grizzwold posted:Something nobody's mentioned about the Bradfordranger yet that makes it even better/more horrifying: I'm pretty sure the landing struts have teeth on them. They do, it's a limitation of how the Skyranger texture files are stored if I remember correctly.
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# ? Jan 28, 2017 01:02 |
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Kwyndig posted:They do, it's a limitation of how the Skyranger texture files are stored if I remember correctly. "Limitation"
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# ? Jan 28, 2017 02:05 |
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Kwyndig posted:They do, it's a limitation of how the Skyranger texture files are stored if I remember correctly. "YOU WILL DREAM OF TEETH AND NOTHING ELSE" - scratched behind a bulkhead
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# ? Jan 28, 2017 02:12 |
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the aliens are actually pretty cool they just dont like the bradfordranger
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# ? Jan 28, 2017 10:48 |
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where the red fern gropes posted:the aliens are actually pretty cool they just dont like the bradfordranger It's dead and dying people getting mulched into the green glowie slushie. Meanwhile, XCOM weaponizes especially manufactured human tissue XCOM were the real villains all along.
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# ? Jan 28, 2017 11:35 |
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Dinictus posted:XCOM were the real villains all along. This worked out pretty well for GuavaMoment with TFTD though really the developers of TFTD were the real villains all along, if you ask me
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# ? Jan 28, 2017 21:12 |
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Psion posted:This worked out pretty well for GuavaMoment with TFTD The problem with the original X-Com series is that everything you do as Commander makes things worse somewhere down the line. Defeat the Sydonia brain? It sends out a hyperwave signal that wakes up every slumbering alien in the galaxy. Destroy the slumbering ancient ones and their giant temple ship? The destruction of the MC network releases toxic chemicals all over the world. Whatever the gently caress happens in Apocalypse? They never made another game after it but I'm assuming it couldn't have been good since the fighting caused severe damage to Mega-City One. Although that reminds me of the cutscene at the end of X-Com 1/UFO, where you shoot the giant computer... but most smart players just blaster bomb leveled that entire chamber.
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# ? Jan 28, 2017 21:52 |
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Probably X-Com's interdimensional drives lacked proper shielding and everyone dies of spacecancer and turns into some sort of nightmarish horror that starts destroying other Megacities.
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# ? Jan 28, 2017 21:57 |
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Jade when's the X-piratez LP?
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# ? Jan 29, 2017 04:15 |
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Kwyndig posted:Whatever the gently caress happens in Apocalypse? They never made another game after it but I'm assuming it couldn't have been good since the fighting caused severe damage to Mega-City One. I believe you're forgetting something.
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# ? Jan 29, 2017 04:25 |
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Canuck-Errant posted:I believe you're forgetting something. Interceptor takes place, canonically, before Apocalypse.
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# ? Jan 29, 2017 04:42 |
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Kwyndig posted:Interceptor takes place, canonically, before Apocalypse. Maybe he meant Enforcer
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# ? Jan 29, 2017 06:12 |
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Veloxyll posted:Maybe he meant Enforcer If that game ever existed, it would have taken place in first alien war, in the middle of Enemy Unknown. Alternative Enemy Unknown, where aliens began occupation, maybe.
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# ? Jan 29, 2017 06:43 |
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"Enforcer" is actually the working title of a novel one of the scientists is working on. It's basically just a fanfic he's written about how he and the super-cool, possibly cybernetic, commander fend off the alien horde by themselves. The few people he's shared it with have all burned it from their memories.
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# ? Jan 29, 2017 06:54 |
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Veloxyll posted:Maybe he meant Enforcer You know that the smiley was a link, right?
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# ? Jan 29, 2017 07:03 |
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Kwyndig posted:You know that the smiley was a link, right? Dammit, Kwyndig! Now people are going to mouse over all the smilies in my previous posts just to see if I put links under them!
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# ? Jan 29, 2017 08:35 |
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Brainamp posted:"Enforcer" is actually the working title of a novel one of the scientists is working on. It's basically just a fanfic he's written about how he and the super-cool, possibly cybernetic, commander fend off the alien horde by themselves. The few people he's shared it with have all burned it from their memories. the commander is actually a teletubby
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# ? Jan 29, 2017 11:14 |
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Canuck-Errant posted:Dammit, Kwyndig! Now people are going to mouse over all the smilies in my previous posts just to see if I put links under them! How many years has it been since you started doing that?
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# ? Jan 29, 2017 16:33 |
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There needs to be an Enforcer sound pack for MECs.
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# ? Jan 30, 2017 00:31 |
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Psion posted:How many years has it been since you started doing that? At least 8.
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# ? Jan 30, 2017 00:55 |
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Lunethex posted:Honestly my only wish is that the Skyranger would land, Bradford's mouth would open, and XCOM soldiers would emerge from his unholy maw.
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# ? Jan 30, 2017 09:31 |
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the fourth unit in the ruler pack, the bradford emperor, whose skin may be converted into a sweater for one of your troops
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# ? Jan 30, 2017 13:28 |
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In keeping with the spirit of things it would be the Bradford Queen and she would get a free repeating voice clip for every action your soldiers make.
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# ? Jan 30, 2017 13:34 |
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"We need to get these people outta here!! " shouts the Bradford Queen as it pounds another xcom soldier into the dirt.
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# ? Jan 30, 2017 13:40 |
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And she's immune to the freeze grenade. You know, because of the sweater.
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# ? Jan 30, 2017 13:43 |
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Shei-kun posted:If this isn't a mod, it needs to be. The sweater is actually something your squaddies can wear. Only for the base armor, of course.
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# ? Jan 30, 2017 15:54 |
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There's a mod that restores the XCOM "Close Range" sweater to its full glory and also gives you EXALT dress outfits to wear. Those outfits own. http://steamcommunity.com/sharedfiles/filedetails/?id=696566464&searchtext=sweater edit: here's a mod that changes the Gremlin to PacMen http://steamcommunity.com/sharedfiles/filedetails/?id=687468101&searchtext=cost+based Lunethex fucked around with this message at 09:24 on Jan 31, 2017 |
# ? Jan 30, 2017 16:08 |
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Operation Saga Picking up right where we left off the team is headed to the ADVENT Plot Site where the vial of green human goo has lead us. It's a long mission, so fair warning, grab a snack and a rootbeer before loading this video up. The facility mission isn't unlike anything we've seen before though. Starting in concealment is a great way to start the mission. No turn timer helps you not rush or panic things, as well as giving you the option to sit and wait a few turns to reload guns or let skills recharge. In theory this is a mission you should be able to take a slow methodical approach to and always maintain control of the situation. It is a long one though, so any mistakes made are going to have to be carried with you for a much longer time than usual. The only semi-new thing is really the Sectopod. Technically we've seen one before, but that was Julian at the time so this is our first ADVENT controlled Sectopod. It's worth noting that Julian's Sectopod didn't come with any special abilities so we know everything to expect from them. They shoot, they stomp, and they can lay down an artillery barrage. As the fight with Julian showed us a lone Sectopod isn't actually all that dangerous. It's when they are properly supported that they become lethal. Given a turn or two to smash over your cover and shoot soldiers in flanking positions they become deadly. If at long range and supported they can lay down their artillery fire and either pin or damage troops while dealing with smaller regular aliens. By itself the Sectopod is only a heavily armored wall of HP, and one that can be ground down in a single turn by a well equipped squad. The basics of killing any hard target apply here; use shredder attacks first, holo-targeting if you have it, bluescreen rounds work wonders, but other than that just count how many shots you have on target and figure out if you have enough damage to kill it in one round.
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# ? Feb 4, 2017 05:24 |
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If I remember right, chicken legs are better for running and sprinting, while our legs are better for standing, and simply walking long stretches of land, since when ya extend your knee fully it locks in place, rather than having to use constant force like chicken legs do. Though calling them back facing knees aren't really true, what you think is the knee of the sectopod is actually the ankle The yellow in this is actually the knee Nalesh fucked around with this message at 06:55 on Feb 4, 2017 |
# ? Feb 4, 2017 06:20 |
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Well, clearly we captured the top secret ADVENT project simply known as "Crazy Legs". That's the only explanation I can come up with for what happened.
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# ? Feb 4, 2017 06:21 |
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The leg's seem like the hidden object to handle the corpse, like how World of Warcraft has millions of invisible bunnies that die to handle event triggers. Just you managed to make it visible somehow.
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# ? Feb 4, 2017 09:45 |
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Since you mentioned crit chances above 100%: Warframe goes ahead and lets things 'redcrit', where the critical multiplier is applied again. But since some guns have a multiplier greater than 2... Well, I know one guy who ended up with a 205% crit chance and 4.4x multiplier on a gun. So it always did at least 19.36x damage, with a 5% chance to bump that up to 85.184x damage. This was exactly as hilarious as it sounds.
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# ? Feb 4, 2017 09:57 |
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Nalesh posted:Though calling them back facing knees aren't really true, what you think is the knee of the sectopod is actually the ankle Birds, dogs and cats are all digitigrades. They walk on their toes (toe = digit).
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# ? Feb 4, 2017 10:09 |
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# ? May 26, 2024 05:30 |
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Jake needs to fix his game, Flamethrowers have been bugged since release and can only panic mind controlled Xcom soldiers.
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# ? Feb 4, 2017 13:00 |