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SelenicMartian posted:
Chris doesn't look well , or maybe it's the make up and lighting ? His skin has a weird orange tinge to it , and he always has wild eyes Maybe he is truly taking after his protégé Steve Jobberts....
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# ? Feb 17, 2017 13:07 |
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# ? May 16, 2024 23:31 |
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his nibs posted:Also wtf ..."multicrew" Yes? You know that feature that made Apache (1996) a really special sim — CIG is taking a momentous stride by adding that unprecedented mechanic to their game. As always.
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# ? Feb 17, 2017 13:07 |
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Roflan posted:Maybe I got that impression from watching too many speedrunners, most of whom seem to hate the game they play. There's far too many games in the world (most of them are on my Steam list of shame it seems) to bother wasting valuable game time on one you don't like.
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# ? Feb 17, 2017 13:08 |
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TheAgent posted:hello Star Citizen: Contracting out your dreams to the lowest bidder!
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# ? Feb 17, 2017 13:19 |
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AP posted:It's very believable that Behavior is no longer involved but Moon Collider were responsible for the AI (Kythera), the story was they got cut ages ago and the AI went in house to Frankfurt who obviously hosed it all up or couldn't fix it. Yeah, we knew about Moon Collider already; as that was almost a year ago I think. Behavior does the same type of work as Moon Collider. So either they took it over, or both companies were working on various aspects of AI implementation. Contrary to popular belief, AI encompasses many things, including path finding, behaviors etc.
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# ? Feb 17, 2017 13:44 |
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The Star Citizen Exclusive Interview: Erin Roberts
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# ? Feb 17, 2017 13:47 |
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his nibs posted:Also wtf ..."multicrew" Well, you see, Elite: Dangerous just revealed their Multicrew gameplay, so 'ol Genuine absolutely has to do something to ensure that Star Citizen looks like it can compete, even though it really can't. Expect him to announce that character customisation will be coming to Star Citizen in "weeks, not months" any time now...
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# ? Feb 17, 2017 13:50 |
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Erin Roberts sure proved you wrong about everything
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# ? Feb 17, 2017 13:50 |
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Apparently, the PTU is down. https://forums.robertsspaceindustries.com/discussion/371631/the-ptu-is-down
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# ? Feb 17, 2017 14:00 |
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Dante80 posted:Apparently, the PTU is down. They let their SSL cert expire
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# ? Feb 17, 2017 14:13 |
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Mu77ley posted:Well, you see, Elite: Dangerous just revealed their Multicrew gameplay, so 'ol Genuine absolutely has to do something to ensure that Star Citizen looks like it can compete, even though it really can't. TWO SAND WORMS!
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# ? Feb 17, 2017 14:14 |
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quote:W: So at some point, when/who says (and we all really love Chris obviously) to Chris “please stop giving dates to the community!”?
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# ? Feb 17, 2017 14:15 |
TheAgent posted:
and everyone knows that the developers aint the fault here. Its all gently caress up's in the management and the fact that chris over promised the game. trying to develop this with best of ability is fine and good, but the fact is that theres no way that star citizen will be finished as promised. The collapse of CIG will affect, indie kickstarting a lot. In good and bad ways It will also disappoint many of the backers that have invested a lot of money into this project. and most importantly it will be shame, that something this promising was screwed up. It will give EA and ubisoft a reason to be smug, and frankly nobody wants that. This project was a failure mostly because nobody was willing to keep chris accountable for his mistakes. The only real publisher CIG ever had was Derek Smart, rest just kept hands on ear so that they could keep dreaming on something that was never coming. Finally heres a timeline to showcase how screwed up the scope of this game is. quote:2014: original release date missed, and original kickstarter product undelivered, thats fine delays happen quote:2014: original release date missed, and original kickstarter product undelivered, thats fine delays happen
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# ? Feb 17, 2017 14:20 |
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https://forums.robertsspaceindustries.com/discussion/371636/cig-you-re-dirty-filthy-teases-could-3-0-be-closer-than-we-might-think COULD IT BE!?
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# ? Feb 17, 2017 15:01 |
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Hopefully someone pointed out that they "hope" to be working on integral systems for 3.0 later in the year. Or don't, it will be funnier that way.
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# ? Feb 17, 2017 15:05 |
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Sappo569 posted:https://forums.robertsspaceindustries.com/discussion/371636/cig-you-re-dirty-filthy-teases-could-3-0-be-closer-than-we-might-think
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# ? Feb 17, 2017 15:10 |
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But but, my hopes and dreams! Who gives you the right to shatter them like the windshield on a limited edition Porsche!? I am also in agreement with Animosity ... you really would think even the thickest of citizens would learn after 4 years of the same old story Goons can be accused of searching through CIG produced media with a magnifying glass to find funnies, but citizens do the same thing looking for any far fetched indication that their wank fantasies might be coming true
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# ? Feb 17, 2017 15:13 |
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HycoCam posted:When idiots are giving you $35million a year--why ruin it with a game.
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# ? Feb 17, 2017 15:21 |
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Dante80 posted:Apparently, the PTU is down. I'm sure this is all good for Star Citizen. They're probably bringing some new tech online through their refactored pipelines.
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# ? Feb 17, 2017 15:25 |
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SelenicMartian posted:99 parp balloons. This is not an empty quote. This is me complaining that my work blocked SA.
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# ? Feb 17, 2017 15:29 |
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PTU down? No worries commandos o9 #IAMASTARCITIZEN
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# ? Feb 17, 2017 15:30 |
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Beet Wagon posted:Right? A cartridge for my single-handle bathroom faucet costs $0.98 and is made out of plastic. Why would you build a sink this way? There are entire fifth columns of us embedded throughout the union. That quaint little pub attempting to look like it's been pulled from Tudor England? It's a listening post. We hold meetings all the time amongst our best operatives, disguised as burnt pink tourists yelling about the prices of food and novelty T-shirts. Our plans are coming to fruition with the installation of a Scot to the American government, and we'll be politely inserting our shadow government after you've been beaten into submission by the short-fingered vulgarian. We will, of course, be separating your taps and introducing a mandatory tea-break. Derek: Finsbury Park, Ravens of the Tower, Bow Bells. You have your orders. Wiz posted:Crunch is incredibly inefficient after a certain point in a creative business like game development. It works for a few weeks, then you're basically just burning people out for what amounts to a lower/worse output compared to letting them have a healthy work/life balance. It's evil AND stupid. I think the industry works on crunches of 8-10 weeks to go gold using the EA standard. They work on the principle that they're going to dust most of the team anyway, and take on the best performers for other things. There's literally a pipeline from Fullsail to EA Sports in Central Florida. In Commercial, we consider it a terrible loving practice. After you mold a tech into the shape of your company, it's difficult to mold a replacement. Managership in commercial development is largely 'talent' retention. HR term, hence the scare quotes. It' a completely different way of being. Sometimes a little too 'ballcuppy' for my European sensibilities, but it's nice to be treated with a little more than contempt. Scruffpuff posted:Inexperienced employees do not - they're more likely to stick with it, and make it even worse by mistaking ignorance for loyalty, thus giving themselves the moral high ground while simultaneously wasting their lives away. There's a fantastic talk called 'gently caress you, pay me' that I advise everyone, not just freelancers, to watch. It basically works on the principles of getting paid, and avoiding not getting paid. Basic stuff that everyone should see at least once. https://vimeo.com/22053820 - NSFW for language. Wiz posted:I crunched for all of 4 weeks last year, and that was way more than normal because I was working on two different projects that both had upcoming releases (Stellaris and HOI4). Just wanted you to know that it's appreciated. My xenophobic militaristic mushroom-people thank you.
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# ? Feb 17, 2017 15:38 |
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Samizdata posted:But, but, but... Blood Dragon not only exists, BUT IT IS GOOD AND FUN AND COOL! I think we dont have the same definition of classes. I consider Borderland to be selling "New heroes" with complete voicepack, new mechanics and 3 whole trees of skill, giving you a completely fresh playtrough, like how MOBA will sell you champions. It not like BF1 would only allow you to play Medic if you give them 5$. I bet if classes sell well they will try to sell "pilot licenses" for various size of ships next.
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# ? Feb 17, 2017 15:46 |
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The lesser Roberts posted:
So 40 to 60 months?
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# ? Feb 17, 2017 15:47 |
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years
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# ? Feb 17, 2017 15:52 |
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Kosumo posted:That's the ultimate problem, if Star Citizen is to work as a good MMO, it needs a player base, yet the whole time Chris has said it would be bleeding edge game, which means that only a minority could run it, which is not enough to support a MMO type game. What is the point if it's an empty universe? That work with some niche MMO. Age of Wushu, for example, turned into that pretty quickly and is still being published. There are probably others like that floating around. Look at Pathfinder Online. It has even less of a product than SC and not even 5% of its funding and visibility but it manage to keep the lights on with a few whales enamored with the project. Whales are not rational actors in a Virutal goods economy. You have to apraoach it like a faith based organisation. People give because it make them feel good and a part of something.
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# ? Feb 17, 2017 15:53 |
Beet Wagon posted:Also, whichever one of you is Dzunner, quit being an insane weirdo at /r/ds posters over reddit pms. It's an extremely bad look. That would be me. And what they are not saying openly is that they are they are the ones that started spamming my inbox with messages. I got banned over at r/DS and they have started throwing me in their conversations because they know I cannot reply. Other than that, I haven't done poo poo Beet. If you are talking about the autist that claimed I sent 100 messages, didn't loving happen.
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# ? Feb 17, 2017 15:57 |
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HycoCam posted:The snub fighter in E:D is a module. Depending on the class of ship you can have X number of modules which have a sizing from 1 to 7 (so far for me, might go higher, but gently caress it if I'm going to read documentation...). The fighter bays come in one or two bay options that hold between 6 to 15 fighters. When a fighter has to live for a minute and half or so before another fighter can be launched. The Cobra MK3, a relatively cheap, do anything ship can hold a class 5 fighter bay which is one bay with 6 fighters. Indeed. I should have been more precise in my comment but your (or my, i dont have E:D ships stats memorised) information might be incorrect concerning fighters. The smallest ship hangar is a class 5 and a Cobra Mk3 biggest internal is class 4. We know the following ships can have hangars : Keelback, Federal Gunship, Type 9 Heavy, Anaconda, Federal Corvette, Imperial Cutter, and the Beluga Liner but more might be possible (like the Asp explorer)but we wont know the little details untill 2.3 hit live. Tl:Dr : Its easy, fast and cheap to do basic (gunner) Multicrew in E:D but a little more expensive for snub fighters. No need to have a 150$ ship (+45$ for a game package) before you can do so.
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# ? Feb 17, 2017 16:11 |
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aleksendr posted:Indeed. I should have been more precise in my comment but your (or my, i dont have E:D ships stats memorised) information might be incorrect concerning fighters. The smallest ship hangar is a class 5 and a Cobra Mk3 biggest internal is class 4. We know the following ships can have hangars : Keelback, Federal Gunship, Type 9 Heavy, Anaconda, Federal Corvette, Imperial Cutter, and the Beluga Liner but more might be possible (like the Asp explorer)but we wont know the little details untill 2.3 hit live. Fighters have been in E:D for a while now, they can be used on these ships: Anaconda (Class 5-7) Beluga Liner (Class 5,6) Federal Corvette (Class 5-7) Federal Gunship (Class 5,6) Imperial Cutter (Class 5-7) Keelback (Class 5) Type-9 Heavy (Class 5-7) Class 5 hangar can hold 1 kind of fighter and rebuild it 6 times. Class 6 can hold 2 kinds and rebuild them 8 times each. Class 7 can hold 2 kinds and rebuild them an excessive 15 times each. Rebuilding takes 80 seconds and does not start until the current fighter is destroyed. Docking a fighter repairs it within a few seconds. There are three kinds of fighters which break down roughly into slow and heavy, medium speed and medium defenses and super fast with basically no defense. Each of those then has 5 loadouts with different weapons and utilities. You must pick the fighter including loadout and equip to the fighter bay while in a station which sells that kind of fighter. ANYWAY, the cheapest fighter capable ship is the keelback costing just a touch under 3m for the stock hull. A fat pirate bounty can be over 1m for that one kill (though that will be a tough big pirate ship). If you go bounty hunting with someone for an hour or two you can probably go pick up a keelback with fighter bay the next day. If your heart's desire is to play spaceships with fighters then you can have it within a few days of starting Elite. You probably can't multicrew in a keelback though, it has only one seat. The gunship is the smallest/cheapest multicrew fighter capable ship and takes a bit more effort to get as you need to go get cozy with the Federation before they let you buy one. It's worth noting as well that with multicrew any ship with a bay holding 2 kinds of fighters can launch 2 fighters at once. Without multicrew you can only launch 1. Space Skeleton fucked around with this message at 16:33 on Feb 17, 2017 |
# ? Feb 17, 2017 16:21 |
DapperDon posted:That would be me. And what they are not saying openly is that they are they are the ones that started spamming my inbox with messages. I got banned over at r/DS and they have started throwing me in their conversations because they know I cannot reply. Other than that, I haven't done poo poo Beet. If you are talking about the autist that claimed I sent 100 messages, didn't loving happen. I'm talking more about this, I obviously don't think you sent someone 100 messages. But stuff like this makes you look like a goddamn maniac. Like, this isn't some kind of weird internet army, so do whatever, but this deserves to be mocked just as much as the people yelling that Derek doxxed Sandi by sharing her imdb: Hav posted:I think the industry works on crunches of 8-10 weeks to go gold using the EA standard. They work on the principle that they're going to dust most of the team anyway, and take on the best performers for other things. There's literally a pipeline from Fullsail to EA Sports in Central Florida. Man if you only knew how many brokebrained Fullsail graduates there are around here who thought they were going to love making games and ended up getting stuck on Battlefield: Mobile or whatever, you'd laugh your rear end off. Full Sail might not be a scam, but it definitely is an engine designed to efficiently break people of their will to live.
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# ? Feb 17, 2017 16:43 |
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aleksendr posted:You have to apraoach it like a faith based organisation. People give because it make them feel good and a part of something. Maslow's hierarchy of needs. Level 3. You could argue elements of level 2. It's a vast oversimplification, obviously, and indicator of humanity rather than anything else. We're all on there someplace. Beet Wagon posted:Man if you only knew how many brokebrained Fullsail graduates there are around here who thought they were going to love making games and ended up getting stuck on Battlefield: Mobile or whatever, you'd laugh your rear end off. Full Sail might not be a scam, but it definitely is an engine designed to efficiently break people of their will to live. I know a few who've been through the conveyor and out of the other side. Disney, too. The latter is one of the tightest ships I've ever seen, but it's a soul-destroying grind intended to make easily replaceable units by having everyone adhere tightly to standards; not a bad thing, but the intention is to avoid turnover being a problem rather than create a more streamlined environment. Then there's the H1B controversy which means I get pitched constantly for full stack development jobs that attract entry level wages. http://ea-spouse.livejournal.com/274.html - just throwing that out there for people to read. Hav fucked around with this message at 16:50 on Feb 17, 2017 |
# ? Feb 17, 2017 16:43 |
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# ? Feb 17, 2017 16:47 |
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Fly casual.
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# ? Feb 17, 2017 16:53 |
Realistic 64 bit physics grids inlaid with fine filigree means that you can have an unprecedented level of control over your commando. Always wanted to fly a spacship sidesaddle? Now you can!
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# ? Feb 17, 2017 17:04 |
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In the last 500 years, the Fourth Stimpire has dominated four systems, which it has united into one starzone, Stimsis. The Fourth Stimpire has origins from the Ten Empire War in which 10 of the United Stimpires revolted against each rules. All empires except for the fourth swore freedom upon their citizens. There is no free speech in the Fourth Stimpire, and all self-controlled transportation has been made illegal without undergoing painful medical verification methods, in which arteries are severed without pain resistant, operated entirely by machines. The way they work claim to be the most hygenic and healthy way possible, but these machines often rub against pain points, causing great deals of pain to patients. The heart is then extracted from the body and placed into a glass grinding machine. Various energy centers are also dissected and replaced with dangerous transplants. After the painful, 52 hour surgical procedure, patients will then have to use a fused guidance tool, which pumps painful resistors into the body every 2 hours. The pain they have caused is so bad, the victim would freeze in a tense position. They would then collapse afterwards. Sexual stimulation in any way within the grounds of the Fourth Stimpire is strictly prohibited, and anyone detected even touching their sexual organs will be subjected to a penectomy or if the offender was a female, they would then have a razor inserted into their ovaries. They would pump a blue solution into the womb until the stitchings burst. Offenders would also be forced to show their operated areas in public, and they would always harass and punch them to a pulp, against their will. Otherwise, offenders would be tazed with the worst type of electricity in the systematic district, causing so much pain, the victim would scream and flail in madness. The pain would also triple every second, but no death would be incurred. This is also used in combat against enemy units, which is why all UEE forces must wear the upgraded suit to block this effect. However, enertainment is also questionable in UEE grounds. Sporting events end with the losing team being rounded into a grinder and shredded on live television, boxing matches end with the loser having their hands removed without anasthesia, flight races would end with the losers having their arms and legs removed, then being injected with insanity, for entertainment. People are also forced into these events, by undergoing a painful 127 hour procedure which involves tweaking the muscles so they will not listen to brain commands, and then having a painful drug injected which also causes madness if the player is not sporting. This is all for entertainment, and anyone not watching any of it during sporting times and cheering for the winning team, they will be imprisoned into galactic camps. Snuff films are also broadcast, and actors are actually murdered just for entertainment. Stealth droids also guide these forced actors into behaving exactly as the director dreams, otherwise they will be punished by being placed into a macerator and having their execution written into the film. Any film that does not feature someone being murdered will be burned and the entire crew behind it will be executed in the most grotesque way possible - vivisection. All executions are broadcast, and anyone who misses even a millisecond, even by blinking, will be executed. All citizens must boo to the person being executed, and the family is gathered to be injected with eternators, which cause pain forever, making them immoral but feeling the pain tenfold every millisecond. They cannot pass out, but they will feel like it forever. Conquests by this Stimpire end in the planet being razed, and all the citizens being executed in the same way as their citizens are. The planet is then destroyed and all remnants of it are removed, and any memories of it will be erased instantly from civil minds. People who are also killed are also erased from memories, and all memories of them, including toys and pictures, are destroyed. Prisoners undergo 40,000 years of relentless and endless labor, and anyone not complying is sentenced to the eternator injection. All prisoners injected with eternators are placed into capsules and launched into far space, then the room is closed tight to ensure maximum insanity. Some prisoners are also subjected to the removal of blood, the lungs, the liver, the genitals, the skeleton, the muscles, the eyes, and even the injection of pressure. Prisoners sentenced to pressure chambers are locked in until they are inflated to a high level. The decompression is then stopped to make sure they are inflated and uncomfortable. Children born on the 14th of July are subjected to the removal of their skeleton and an implant of a silver liquid to replace it. The nervous sysem is also injected in various parts to ensure it is five times more sensitive than the average. Restaurants also are ordered to serve civil meat, and anyone attending must give themself up to be cooked into a grotesque meal. They are cooked alive, undergoing extreme pain, and are then subjected to industrial grinders and blenders. The Stimpire orders at least 1 million citizens to be dispatched every day, as they are afraid the population may overthrow them. But only one planet is cared for, and the rest are banned from eating, drinking, talking, using technology, touching anyone, wearing unauthorized clothes, touching buildings, or walking a centimeter out of designated routes. Civil enforcers are on every planet, and they are engineered so that they are 40 times larger than the 300 quadrillion population. At least 7 billion die every 12 hours under this rule. Thoughts are also surveyed, and anyone who does not think anything to loving the Stimpire with more than their capabilities will be sentenced to a prison. Prisoners who are punished for this violation will meet their greatest fear, only to have it amplified so they will turn insane as they imagine it exactly as they fear it. They then undergo a painful extraction of all fluids, to be replaced by a toxin which causes permanent irritation. The unknown substance keeps the subject aging normally, except they will never die. Prisoners punished in this way are unable to be reverted, despite many efforts, and they will never be able to be disposed. The sickening truths have been revealed only today, and invigilation teams are still investigating the truths without setting foot in the galactic space of this sickening empire.
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# ? Feb 17, 2017 17:32 |
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man those people on r/ds really like star citizen
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# ? Feb 17, 2017 17:35 |
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TheAgent posted:man those people on r/ds really like star citizen Who can blame them? We really like it in here too. A lot! Although for different reasons.
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# ? Feb 17, 2017 17:43 |
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Star Citizen is loving dull though tbh
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# ? Feb 17, 2017 17:44 |
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peter gabriel posted:Star Citizen is loving dull though tbh
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# ? Feb 17, 2017 17:47 |
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# ? May 16, 2024 23:31 |
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It's the sickening truth my good man
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# ? Feb 17, 2017 17:47 |