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What was your favorite Titan from Titanfall 1?
gundam
megatron
that russian robot from pacific rim
goku
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MarshyMcFly
Aug 16, 2012

What's up all you TF2 goons? Looking for more content to fill your sweaty palms with? Well I don't have the authority to make this new DLC come out but what I do have is a brand new montage for all your goon watching pleasure! I hope you enjoy all the absurdity and troll faces I plastered on to everything: https://www.youtube.com/watch?v=y05NFddpqqg&t=11s

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Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.
Nothing like a good montage and some trollface to brighten my day. Thanks.

(There really isn't THAT much text)

porktree
Mar 23, 2002

You just fucked with the wrong Mexican.
Montage! Montage!

Ularg
Mar 2, 2010

Just tell me I'm exotic.
Okay I love the LStar now.

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


MarshyMcFly posted:

What's up all you TF2 goons? Looking for more content to fill your sweaty palms with? Well I don't have the authority to make this new DLC come out but what I do have is a brand new montage for all your goon watching pleasure! I hope you enjoy all the absurdity and troll faces I plastered on to everything: https://www.youtube.com/watch?v=y05NFddpqqg&t=11s

Nice video. I like our antics around halfway, like when a Northstar tried to flight core you then I flight core him back.

Exposure
Apr 4, 2014
Patch notes for live fire are out (though live fire itself is still in limbo due to certification issues):

TL;DR devotion and tone got nerfs


quote:

NEW CONTENT:
  • Live Fire: A new Pilot vs Pilot elimination game mode! It’s a 6v6 round-based with no respawns, you will have one minute to eliminate the opposing team in order to win the round. You can also win the round if your team is holding the neutral flag when the round timer ends. The team to win 5 rounds first wins the match.
  • New Live Fire Map - Meadow, a lush location with grassy lanes and rocky outcroppings that provide site lines for long engagements and sneaky routes for flanking. Also zip lines are back!
  • New Live Fire Map - Stacks, an industrial location of open areas that sandwich a dense center point framed by towering structures. The verticality encourages attacks from above and rushes from the outside lanes.
  • New Faction Leader animations! Faction Leaders now play a randomly selected animation during the beginning dropship animation.
  • New Audio for the DLC Commander Intros.
  • Added a new execution, "Late Hit". Deliver a flurry of Stim fueled punches that pummel your enemy to the ground .

NEW FEATURES:
  • Mixtape Matchmaking: A complete overhaul of our multiplayer matchmaking. This new feature will allow you to create your own “mixtape” of modes to your heart’s desire.
  • Gamepad: Custom Button Mapping (Pilot & Titan)
  • Gamepad: Crouch Button - "Hold to Crouch" Option ("Toggle" is still default)
  • Gamepad: ADS Button - "Toggle" Option ("Hold to ADS" is still default)
  • Controls: “Hold <use> to Rodeo” Option (“off” is still default)
  • Advanced Hud: Disable Party-Member Coloring on HUD (some colorblind players may prefer this)
  • Community FAQ: New section of the FAQ to highlight upcoming patches, DLC drops, trailers, and creations from the community
  • New Sounds for the Stim Pilot Execution, “Late Hit”.
  • Added Film Grain Slider
  • New ambient environmental sound effects to bring the livefire maps to life. Meadow is a fusion of virtual reality and natural forest ambiences while Stacks is a fusion of virtual and industrial sounds.



GAME IMPROVEMENTS:
  • Holo pilot decoy can now deploy on ziplines.
  • Holo pilot decoy is more resilient when stepping over things and colliding with walls at certain angles.
  • Holo pilot decoy is now visible in the threat scope and sonar grenade pings.
  • Holo pilot decoy no longer runs on top of dome shields.
  • Holo pilot decoy no longer crashes into the ceiling and dies when running through doorways.
  • Holo pilot decoy should be more resilient when started during wallruns.
  • Kraber can no longer be shot as a semi-automatic if the player presses the reload button at the same time as the fire button.
  • Titans that are invulnerable while performing executions will have their lifebars colored gold and flashing to communicate their invulnerability.
  • Added some out of bounds triggers and props to block off areas for Crashsite and Complex.
  • FOV is now saved per-user.
  • When switching weapons while editing a loadout, the game will now preserve your mod choices if possible.
  • Ronin now shows his sword in the loadout menus.
  • Credit purchasable items now show a credit symbol instead of a lock symbol.
  • Friends' names will now show up green in chatroom and in-game.
  • Prime Titans can now use Nose Arts.
  • Network Admins can send messages to the network in-game, rather than only through titanfall.com
  • Added extra text to make clear that Warpaints are not supported on Prime Titans.
  • Capped max range of Reapers' weapons in Attrition.
  • Toned down the excessively loud dropship sounds in Attrition.
  • Adjusted Volume Falloff of Cluster Rocket Explosions so you don't hear them from across the map anymore.
  • Added some lobby text notifications to inform players that they are waiting on the party leader before restarting matchmaking.
  • Nuclear Eject damage no longer fills your Titan Meter.
  • Reduced the area affected by the Nuclear Eject screen shake.
  • Increasing crit damage Pilots deal to Reapers in Multiplayer.

TITAN BALANCE:

Tone

  • Reduced Salvo Core's damage.
  • Removed the damage falloff from Salvo Core rockets.
  • Increased the cooldown of Sonar Pulse.
  • Reduced the projectile size of the 40mm.
  • Tone Burst Loader Improvements:
  • Slight presentation tweaks.
  • Updated audio cues.
  • Leaving ADS now clears the charges

Northstar
  • Removed the damage falloff from Flight Core rockets. This should make her more consistent in dealing high damage.
  • Increased dash regen rate.

Ronin
  • Increased dash regen rate.

Scorch
  • ADS'ing with his primary weapon will display the projectile's path.

Ion
  • Fixed a bug with Vortex Shield where reflected bullets would deal a high amount of splash damage.

WEAPON BALANCE:

Devotion

  • Added very far damage settings, reducing its damage at distance.
  • Added more kick to the first shot to make using single shots more difficult.
  • Increased view kick during sustained fire to create a slightly larger spread.
Archer
  • Fixed the homing speed so it will once again track targets as expected.

MGL
  • Reduced the projectile speed.
  • Increased the fuse time.

MISC BUG FIXES:
  • Fixed being able to be shot by snipers behind the cover of the amped wall if the shooter is really close.
  • Fixed sentries so they now properly track targets through the amped wall.
  • Fixed tracers not showing up when shooting through friendlies with bullet weapons.
  • Fixed the MP R201 not dismembering stalkers and ultimately being less effective as other similar weapons against stalkers.
  • Fixed bug with using A-Wall/Hard Cover while phase shifted.
  • Fixed some cases where players could plant turrets in mid-air.
  • Fixed HUD display incorrectly showing number of Electric Smoke charges.
  • Fixed case of scoreboard counting a Titan termination on a piloted Titan counting as 2 pilot kills.
  • Fixed MOTD not displaying over a certain character limit.
  • Fixed Charge Rifle with Quick Charge mod skipping cooldown after firing and switching weapons.
  • An elusive Nessie has still not been found…last seen in the mission Blood and Rust…
  • Fixed bug with getting doomed with Stealth Auto Eject while in the midst of melee. Also fixed rare case of being stuck permanently in a "Ejecting Titan" cockpit animation.
  • Fixed some cases of being stuck inside of level geometry with Rodeo.
  • Fixed Grenade indicators not showing up sometimes.
  • Fixed incorrect bullet hit detection immediately after being damaged.
  • Fixed some cases of being stuck inside of level geometry with Phase Rewind.
  • Fix asian languages not always word wrapping correctly.
  • Fix input duplication between chat messages and the game.
  • Fix pick up ammo sound incorrectly playing in MP.
  • Fixed issue with browse not highlighting a network when clicked from lobby.
  • Fixed hover FX not playing in NPC kill replay.
  • Fixed Ion's Laser Core FX appearing offset from crosshair.
  • Fixed showing the turret placement hint when player spawns, but doesn't have a turret, due to watching a kill replay with the turrent placement hints.
  • Fix camera becoming disoriented when navigating the store.
  • Fix formatting issues in stats page.
  • UI bugfixes when browsing networks and in the chatroom.
  • Fixed a bug with the nose art menu that left the player on a blank page sometimes.
  • Fixed a bug with SP achievements not correctly counting all Pilot Helmets collected. (Will trigger when opening main menu)
  • Fixed some stats related issues with player melee.

PLATFORM SPECIFIC FIXES:

PS4:

  • Accepting a game invite while the game is not running will now properly connect you to the invited lobby.
  • General stability improvements.

PS4 Pro:
  • Increased sun shadow resolution.

X1:
  • Stability improvements when browsing the store.
  • Fix not being allowed to start multiplayer after resuming the game from suspend when the player's profile is not linked to an Origin account.
  • Fixed being able to accept invites to a game that the player is already participating in.
  • General stability improvements.
  • Correctly grab the system voice permissions from Xbox and honor it in game.
PC:
  • Added Adaptive Supersampling. When enabled and running faster than the FPS target, the game will dynamically increase rendering resolution up to 2x the target resolution to improve AA quality. If the maximum supersampled resolution exceeds 16K in either dimension (e.g. when running at Eyefinity/Surround resolutions), this option will be unavailable.
  • Added Very High to the Model Quality tiers.
  • General stability improvements.
  • Added Model Draw Distance to allow pushing draw distances further out.
  • Added description for Triple Buffered in the VSync description text.
  • In an effort to reduce hitches from texture streaming, the "Texture Quality" setting has been renamed to "Texture Streaming Budget" to more accurately reflect the setting's function, and the tiers have been renamed to indicate the VRAM amount needed. A warning has also been added when the game detects that the chosen tier uses more memory than currently detected. The goal is to only use about ~75-80% of the VRAM when the game is running to avoid GPU memory management hitches.
  • Spun D3D texture creates off onto a dedicated thread to avoid driver stalls and added throttling to the number of textures that are made live by the streaming system every frame. The throttling mechanism is simplistic and can be improved, but we want to get this out earlier to see if we're on the right track in reducing texture streaming stutter before investing more engineering effort. If you were previously experiencing stutter, please provide feedback on whether stuttering has noticeably improved after this patch.
  • Adaptive Resolution FPS Target is no longer capped by max monitor refresh rate and instead caps to maximum supported FPS (144).
  • Improve VRAM detection accuracy.
  • Improved SLI/Crossfire compatibility. Players are recommended to not use TSAA when running in multi-GPU mode because TSAA can negatively affect performance scaling.
  • Improved frame rate stutter detection tools.
  • Enabling adaptive resolution while VSync is set to Double Buffered should now reliably force VSync to Triple Buffered.
  • The game now prevents the screensaver/lock screen from coming up due to idling while the game is running.
  • Added additional info to rare startup error "Failed to CreateGameWindow. Resolution Unsupported?" and a speculative fix for it.
  • Fixed adaptive res FPS target incorrectly resetting to 60.
  • Fixed texture streaming being disabled on GPUs with < 2GB of detected VRAM.
  • Fixed the game crashing on startup if a user has AMD GPU drivers installed, but is no longer using an AMD GPU as the primary adapter.
  • Fixed memory leak experienced on Crossfire setups.
  • Fixed various UI scaling issues when running in Eyefinity/Surround ultrawide resolution.
  • Added text clarifying "Invite friends" functionality doesn't work while the Origin overlay is disabled.

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.
FNN is up. Blog here:

https://www.titanfall.com/en_us/news/frontier-news-network-8/

Patch notes here:

https://forums.titanfall.com/en-us/discussion/10528/patch-notes-for-live-fire-update

Summary:

Tone just completely shaved in a bunch of areas. Good.
Nuclear eject no longer fully fills Titan meter if it detonates.
Scorch now gets predicted trajectory of his mortar when ADS
Devotion has more kick
MGL nerfed
Ion splash damage bug fixed
Nothing about the Hemlock

Wazzit
Jul 16, 2004

Who wants to play video games?

quote:

New Audio for the DLC Commander Intros.

DLC Commanders???

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


Good thing I'm done using tone. Good to hear about that dash that might fix the issue with taking. The extra dash.

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?
Yeah, the bullet point above that said there are new commander intros in the next patch/dlc. So good news, they'll have audio!

Snuffman
May 21, 2004

discworld is all I read posted:

Yeah, the bullet point above that said there are new commander intros in the next patch/dlc. So good news, they'll have audio!

THE FRONTIER IS WORTH EVERY PART OF THIS FIGHT!

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Snuffman posted:

THE FRONTIER IS WORTH EVERY PART OF THIS FIGHT!
YOU CHANGE SIDES LIKE YOU CHANGE YOUR SOCKS!
often?

Megaman's Jockstrap
Jul 16, 2000

What a horrible thread to have a post.
If I were a dev I would be unable to resist recording a version of the old intro with a stinger on the end. Something like "First we fight, then we drink...man, I love that line!" or w/e

wa27
Jan 15, 2007

Megaman's Jockstrap posted:



Scorch now gets predicted trajectory of his mortar when ADS
Oh hell yeah. This really helps with Scorch's main weakness (pilots on high ground)

Mordja
Apr 26, 2014

Hell Gem
I like all of these changes, and those new PC options should let me get the game even nicer looking!

ohrwurm
Jun 25, 2003

Liking the Scorch and Northstar buffs.

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


Megaman's Jockstrap posted:

If I were a dev I would be unable to resist recording a version of the old intro with a stinger on the end. Something like "First we fight, then we drink...man, I love that line!" or w/e

First we drink.... Then we drink!

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
I am glad that the Devotion and Tone will be nerfed. The Devotion nerfs in particular are exactly what I wanted, making it not a three-shot kill at all ranges and making short bursts with it less effective.

quote:

An elusive Nessie has still not been found…last seen in the mission Blood and Rust…

Is there something secret on that mission?

Wazzit
Jul 16, 2004

Who wants to play video games?
There are hidden Nessie doll easter eggs scattered throughout the game. I don't think there are any achievements or anything tied to it, but I'm guessing they are trying to push players to look a little harder in the dark corners of that mission.

MarshyMcFly
Aug 16, 2012

Ineffiable posted:

Nice video. I like our antics around halfway, like when a Northstar tried to flight core you then I flight core him back.

I think my favorite moment of that same game was when I spit back his tether at him and he got stuck using his flight mode trying to get away from my laser core lol!

Wazzit
Jul 16, 2004

Who wants to play video games?
Amped walls works on enemy dropships, this pilot noticed us and took some shots. :allears:

http://i.imgur.com/tEaz3pe.gifv

Don't know what crushed me at the end. :shrug:

Lemon-Lime
Aug 6, 2009
Those titan and weapon balance changes are basically perfect.

Inspector Hound
Jul 14, 2003

I'm weeping inside because of nuke eject getting nerfed

edit and I'm not an rear end in a top hat who ran it exclusively, I'm just not sure how effective I'll be with Ronin anymore

Inspector Hound fucked around with this message at 22:02 on Feb 17, 2017

xxEightxx
Mar 5, 2010

Oh, it's true. You are Brock Landers!
Salad Prong

Lemon-Lime posted:

Those titan and weapon balance changes are basically perfect.

I didn't really see a bad change. Anxious to see how tone plays now.

Snow Cone Capone
Jul 31, 2003


My dismay at them fixing the Vortex splash bug is tempered by the nuke eject nerf.

Some pretty solid PC performance tweaks, hopefully will reduce my crashes.

Nostalgia4Dogges
Jun 18, 2004

Only emojis can express my pure, simple stupidity.

As apathetic as I am about this game, those are some very welcome patch changes. They added a lot of nice things too like custom button mapping (which should be standard regardless but hey)

I feel like A LOT of it is indicative of a blatant rushed release. So many of those things should have been there outright (home to mount titan, for one) but hey I'll try to remain positive

Night Blade
Feb 25, 2013

Really looking forward to this patch. These are all great changes and I hope this gives the game the shot in the arm it needs.

It would be nice to be able to check out some of the other game modes finally.

soggybagel
Aug 6, 2006
The official account of NFL Tackle Phil Loadholt.

Let's talk Football.
Titanfall 2 definitely fit my trajectory of going hard for a couple months and then slowly weaning off. The bottom line for me is I could keep playing it with it being not as balanced or whatever, no Tone nerf and no Devotion nerf forever but for me I really want new maps. Of the maps that came out on release date I have to say I only like about half of them and they're all wearing thin as hell. I would have preferred like a 2 or 3 map drop. Also yeah, like all of you I have other games I want to play. I've honestly held off on playing some others just because I liked Titanfall 2 so much.

Nostalgia4Dogges
Jun 18, 2004

Only emojis can express my pure, simple stupidity.

What's a "film grain slider" btw?

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

Nostalgia4Dogges posted:

What's a "film grain slider" btw?
There's a somewhat faint static visual effect in the game, or film grain effect that kinda mimics distortion on film, and I believe it's a slider meant to turn that down as it bothers some folks.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



That is one hell of a patch, holy poo poo. Happy to know that they really are devoted to working on the meat of the game. Hopefully that means long term content, too.



Northstar buff and Tone nerf are welcome. Also, I'm addicted to Holopilot right now so it's cool to see them ironing all the kinks out of that skill.



Time to buy some Prime Titans!

Nostalgia4Dogges
Jun 18, 2004

Only emojis can express my pure, simple stupidity.

It disappoints me to report that I am no longer Apart of the community after this recent update. I have discovered and all the massive changes done to tone I cannot handle. Therefore I'm giving my Resignation and explaining to you why I have to do this. I was one of the biggest supporters of the this for community only of course when it came to PS4. I put in a days and effort Into this game. I even played in that sorry advocate lobby WHERE THE SORRIEST PEOPLE GO. I just don't feel it is necessary to change tone, she was perfectly fine the way she was. on top of that you also did nothing to legion, how could you leave legion and His smart core untouched that is ridiculous especially with all that aim bot. The reason why I left call of duty is so that I can find something new and then I discovered titanfall you guys made it into the balanced game. Then you go off doing this update this is mutiny. (LIKE WTF IS NEXT SUPPLY DROPS) I feel like this is the ultimate disrespect. On top of everything you fix Northstars core there's no drop off the damage BUT TAKE TONES ALL THE WAY DOWN. Did You have the nerf tone too loving oblivion you might as well have took Out her character because that would've been easier than doing what you did to her. What you fail to realize these sorry people who set there and complain that tone What you fail to realize who set there and complain that Tone was two over powered ... is the same sorry people who can't even play the easiest Characters . These people go into last titan standing with enhance auto chip what in the world is that and you're trying to please these people who do nothing but complain I guess you don't play the game as much as I do because they're just gonna find another reason to complain . Like thanks for loving up and screwing over a dedicated players game. GOOD LUCK
#YOURTHENEWCOD

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Nostalgia4Dogges posted:

It disappoints me to report that I am no longer Apart of the community after this recent update. I have discovered and all the massive changes done to tone I cannot handle. Therefore I'm giving my Resignation and explaining to you why I have to do this. I was one of the biggest supporters of the this for community only of course when it came to PS4. I put in a days and effort Into this game. I even played in that sorry advocate lobby WHERE THE SORRIEST PEOPLE GO. I just don't feel it is necessary to change tone, she was perfectly fine the way she was. on top of that you also did nothing to legion, how could you leave legion and His smart core untouched that is ridiculous especially with all that aim bot. The reason why I left call of duty is so that I can find something new and then I discovered titanfall you guys made it into the balanced game. Then you go off doing this update this is mutiny. (LIKE WTF IS NEXT SUPPLY DROPS) I feel like this is the ultimate disrespect. On top of everything you fix Northstars core there's no drop off the damage BUT TAKE TONES ALL THE WAY DOWN. Did You have the nerf tone too loving oblivion you might as well have took Out her character because that would've been easier than doing what you did to her. What you fail to realize these sorry people who set there and complain that tone What you fail to realize who set there and complain that Tone was two over powered ... is the same sorry people who can't even play the easiest Characters . These people go into last titan standing with enhance auto chip what in the world is that and you're trying to please these people who do nothing but complain I guess you don't play the game as much as I do because they're just gonna find another reason to complain . Like thanks for loving up and screwing over a dedicated players game. GOOD LUCK
#YOURTHENEWCOD

Where? Where do you find such ghastly shitposts?

Nostalgia4Dogges
Jun 18, 2004

Only emojis can express my pure, simple stupidity.

Reddit thread about the changes. Pretty sure it's a troll but idk

discworld is all I read
Apr 7, 2009

DAIJOUBU!! ... Daijoubu ?? ?

BeanpolePeckerwood posted:

Where? Where do you find such ghastly shitposts?
https://www.reddit.com/r/titanfall/comments/5un9f2/frontier_news_network_02172017/

The Titanfall 2 reddit is a rather broad spectrum of people going "Hey, they're doing the best they can and it's a lot better than [insert other FPS game here]" or hyperbolic paragraphs of rage that they can't get ultra specific patch notes or whatever the flavor of the month is to hate. It's a fun read all around and a constant reminder that I still don't understand the formatting of reddit's posts or karma or whatever goes on there.

HyperPuma
Jun 24, 2007

b-b-b-b-b-b-b-but trump is president
i dont think tone needed a nerf but im going to atleast hold my meltdown until i actually try it and see if its much different

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



HyperPuma posted:

i dont think tone needed a nerf but im going to atleast hold my meltdown until i actually try it and see if its much different

Tone needed a nerf if it was ever going to earn that 3-star difficulty rating :getin:

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
I mean realistically speaking it's not even that drastic of a nerf. Salvo Core will hopefully be less of an instagib but will also perform the same damage at range now, and you'll have less results shooting into windows to splash out pilots that are harassing you. The last three changes apply solely to the Burst Loader kit, so if you don't use that they won't even matter.

Wazzit
Jul 16, 2004

Who wants to play video games?
Laser core kills and a archer toss back

Side note, if you're going up against Scorch in a tight corridor like this section on Homestead or Crash and Complex, try to see if they are willing to chase you out in the open so you have the ability to strafe around their firewall and flame barrels.
http://i.imgur.com/7pIHeyi.gifv

This Tone never bothered to fire his rockets. :shrug:
http://i.imgur.com/4mzyJnA.gifv

http://i.imgur.com/P9otPMY.gifv

Wazzit fucked around with this message at 20:44 on Feb 18, 2017

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BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Wazzit posted:


This Tone never bothered to fire his rockets. :shrug:
http://i.imgur.com/4mzyJnA.gifv


The roof-dash into Laser Core is badass.

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