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Kurieg posted:Engineers have a paragon interrupt in Omega during the cutscene where you're rerouting power. thats pretty cool. I never had the patience to be anything but a doomguy in mass effect.
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# ? Feb 18, 2017 18:47 |
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# ? May 15, 2024 01:12 |
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3 abilities m-m-max???
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# ? Feb 18, 2017 18:49 |
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n-n-no
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# ? Feb 18, 2017 18:57 |
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Bud K ninja sword posted:thats pretty cool. I never had the patience to be anything but a doomguy in mass effect. Bioware said it was because Engineer's always been by far the least-played class in every game in the series. In 3, it's a class with a hugely versatile toolkit. You have a power for every occasion and barely need a gun.
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# ? Feb 18, 2017 19:04 |
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Cythereal posted:Bioware said it was because Engineer's always been by far the least-played class in every game in the series. Yeah, you're basically an old-school wizard shooting out fire and lightning while summoning minions to do your bidding.
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# ? Feb 18, 2017 19:05 |
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Alright, I guess Omnigrenade-Trip Mine-Charge is the Demoman build
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# ? Feb 18, 2017 19:09 |
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I just need an eyepatch or a very bulky visor Also if there was a skin shade darker than "Latino/Middle-Eastern Day Laborer" that would be great
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# ? Feb 18, 2017 19:11 |
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steakmancer posted:3 abilities m-m-max??? Could be just to make it easier to use abilities on the fly for simplicity's sake on a controller, PC will probably be able to make full use of everything. Otherwise, idk lol
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# ? Feb 18, 2017 19:19 |
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steakmancer posted:3 abilities m-m-max??? Looks to be 12 max: you have 3 active at a time but you can set up 4 'favorites' with 3 abilities each. And it looks like you switch between favorites with the d-pad.
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# ? Feb 18, 2017 19:27 |
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I wonder how they set up the default on the PC? Q and E standing in for LB and RB with the 1-4 keys mapping your favorites?
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# ? Feb 18, 2017 19:30 |
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Pyro: Incinerate-Flamethrower-Backlash
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# ? Feb 18, 2017 19:30 |
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marshmallow creep posted:I wonder how they set up the default on the PC? Q and E standing in for LB and RB with the 1-4 keys mapping your favorites? I might just run with a controller for this game. The PC interface for inquisition wasn't super great but the controller support was fine.
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# ? Feb 18, 2017 19:34 |
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If a PC game has controller support, I generally use it. So I'm glad they are finally putting it in for Mass Effect.
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# ? Feb 18, 2017 19:54 |
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Like hell I'd play a shooter with a controller.
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# ? Feb 18, 2017 19:57 |
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Doctor Spaceman posted:Like hell I'd play a shooter with a controller. ME2&3 were good enough ports, Inquisition worked well enough for me, I saw no reason to plug a controller in. So with that history I see no reason to doubt that the port will be competent enough.
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# ? Feb 18, 2017 20:42 |
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Is there not enough buttons on a controller to have more than 3 abilities at a time now? I've got 1-5 and F1-F4 easily pressable by one hand and Bioware is still trying to dumb this poo poo down to Divekick levels of complexity.
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# ? Feb 18, 2017 20:59 |
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marshmallow creep posted:I wonder how they set up the default on the PC? Q and E standing in for LB and RB with the 1-4 keys mapping your favorites? In any case, doing the combination thing for the third ability on PC is pretty daft, and I don't think they'll do that. Actually, how did the ME3 MP work with keyboard?
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# ? Feb 18, 2017 21:09 |
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Groetgaffel posted:My guess would be number keys for abilities, function keys for favourites. Unless they put weapon selection on the number keys. Number keys for abilities just like SP.
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# ? Feb 18, 2017 21:11 |
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Lol at you noobs who don't have those 3 side buttons for your thumb on your mouse.
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# ? Feb 18, 2017 22:18 |
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Thor-Stryker posted:Is there not enough buttons on a controller to have more than 3 abilities at a time now? Maybe this has already been confirmed but given that you have 3 active abilities at any one time on a "favorite" build I'm guessing, with a controller, you switch between your active 3 with left/down/right and switch between builds by holding up and then having something akin to the power wheel in ME2 to switch builds. How you would control squad powers I'm not sure.
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# ? Feb 18, 2017 22:36 |
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You can probably switch out of combat but I doubt you can in
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# ? Feb 18, 2017 23:09 |
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Bud K ninja sword posted:
I'm afraid you'll be in for disappointment after the days of release day MSG5 and the ability to put scopes on grenades. BioWare could never be that tacticool even on accident!
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# ? Feb 18, 2017 23:33 |
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Crabtree posted:I'm afraid you'll be in for disappointment after the days of release day MSG5 and the ability to put scopes on grenades. BioWare could never be that tacticool even on accident! On the other hand, my current character in ME3 MP has a bayonet attached to a flamethrower, and a bayonet attached to a grenade launcher.
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# ? Feb 18, 2017 23:34 |
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Cythereal posted:Bioware said it was because Engineer's always been by far the least-played class in every game in the series. This is no exaggeration. Engineer is strong as gently caress and guns were an afterthought.
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# ? Feb 18, 2017 23:40 |
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Cythereal posted:Bioware said it was because Engineer's always been by far the least-played class in every game in the series. Yeah. The name makes you think it's all about debuff and hacks, but it's more of a classic mage than any Adept.
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# ? Feb 19, 2017 00:00 |
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frajaq posted:Also it seems the ESRB was updated yeah called that one. DA:I crossed the nudity Rubicon on the bridge built by witcher and there is no going back. Caidin posted:Have they mentioned if Andromeda natives have their own biotics? Making all the space cats lose their monocles at my glowy bullshit powers seems like it would be fun. I assume they do or they call it something different. isnt it like a naturally occurring thing with asari and then some humans have it because birth defects?
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# ? Feb 19, 2017 00:26 |
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Dapper_Swindler posted:yeah called that one. DA:I crossed the nudity Rubicon on the bridge built by witcher and there is no going back. Asari naturally have it, humans get implants.
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# ? Feb 19, 2017 00:31 |
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Fangz posted:Asari naturally have it, humans get implants. Not quite. Asari are unique in that they're all born with it, but in every other race biotics are only in a small percentage of the population, either born with it due to exposure to element zero in the womb (this is most of them - Kaidan talks about he was one of a lot of biotic children born after an industrial accident in Singapore blew up an element zero core and irradiated a large swathe of the population including his pregnant mom) or from surviving massive element zero exposure later in life. This is also why quarian biotics are noted to be so rare, the only large-scale exposure quarians get to element zero is when a ship's drive core explodes, and even then their suits do a lot to protect them. Every race uses implants to enhance and focus their powers if they have them. The biological basis of biotics is nodules of element zero developing in the nervous system, and any biotic can use them intuitively. Implants make it much easier, much less stressful, and amplify the effects. This is also Bioware's justification for Shepard potentially developing biotic powers between games via changing class or bonus powers: Shepard's been exposed to so much element zero from exploding cores (like Sovereign's and the Human-Reaper) that she's developed biotic nodules in her nervous system. So yeah, there's going to be billions of biotic children of every race born across the galaxy in the aftermath of ME3 from all the ships, Reapers, and other element zero intensive hardware going boom in populated areas.
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# ? Feb 19, 2017 00:42 |
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Fangz posted:Asari naturally have it, humans get implants. Biotics are caused by Eezo exposure. Thessia has naturally high Eezo levels so Asari evolved with biotics. Humans only started getting exposed to Eezo after they made first contact and started using mass effect technology. It either gives you biotic abilities or brain cancer. Amps are used to help you control the power and focus it. E: beaten by a much fuller explanation! Helith fucked around with this message at 00:46 on Feb 19, 2017 |
# ? Feb 19, 2017 00:43 |
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Limiting the powers you can use in combat didn't hurt multiplayer's fun.
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# ? Feb 19, 2017 00:51 |
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There's a lot of people making excuses for playing a nerdy rear end wizard class in a game where you can play a teleporting muscle wizard.
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# ? Feb 19, 2017 00:54 |
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Eej posted:There's a lot of people making excuses for playing a nerdy rear end wizard class in a game where you can play a teleporting muscle wizard. And yet there's something to be said for playing a nerdy rear end wizard class that comes standard with a flaming diamond sword.
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# ? Feb 19, 2017 00:58 |
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Cythereal posted:And yet there's something to be said for playing a nerdy rear end wizard class that comes standard with a flaming diamond sword. Eeeh, but sometimes the muscle wizards have this:
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# ? Feb 19, 2017 01:01 |
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Reclaimer posted:Eeeh, but sometimes the muscle wizards have this: Volus can do that, too. I wouldn't get too proud of yourself.
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# ? Feb 19, 2017 01:04 |
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Look at all these people with Krogan envy. 'Oooh... I'm a toughie, I can punch stuff too.' It's soooo transparent, people.
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# ? Feb 19, 2017 01:32 |
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Cythereal posted:And yet there's something to be said for playing a nerdy rear end wizard class that comes standard with a flaming diamond sword. Flaming diamond swords is just overcompensating when muscle wizards can shoulder check and punch for the same effect. I mean it's good that Bioware decided that Vanguard/Knight-Enchanter style agility should be baseline for every class in the game because it means that they finally realized that those classes were by far the most fun things they've ever designed as opposed to say, most of the other classes in their respective games.
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# ? Feb 19, 2017 01:34 |
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I hope you can still headbutt as a Krogan in multiplayer
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# ? Feb 19, 2017 01:35 |
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Eej posted:Flaming diamond swords is just overcompensating when muscle wizards can shoulder check and punch for the same effect. But style is priceless, and vanguards blew their budget on cheap special effects. Why, there's even infiltrators these days who have learned to teleport.
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# ? Feb 19, 2017 01:36 |
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Cythereal posted:Not quite. Asari are unique in that they're all born with it, but in every other race biotics are only in a small percentage of the population, either born with it due to exposure to element zero in the womb (this is most of them - Kaidan talks about he was one of a lot of biotic children born after an industrial accident in Singapore blew up an element zero core and irradiated a large swathe of the population including his pregnant mom) or from surviving massive element zero exposure later in life. This is also why quarian biotics are noted to be so rare, the only large-scale exposure quarians get to element zero is when a ship's drive core explodes, and even then their suits do a lot to protect them. I heard this in the codex voice.
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# ? Feb 19, 2017 02:25 |
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# ? May 15, 2024 01:12 |
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quote:Barrett Rodych ForgedPixels That must have been a ... sight.
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# ? Feb 19, 2017 02:54 |