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Even the Witcher 3 had that problem. Huge, beautiful world, but outside of side quests there was naff all incentive to keep it. Oh look, level scaled treasure chests that are going to be useless anyway. Woo.
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# ? Feb 23, 2017 18:03 |
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# ? Jun 6, 2024 14:28 |
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AngryBooch posted:The smallest zone of Mass Effect Andromeda is larger than all of Dragon Age Inquisition. I mean, I love me some Mass Effect, so I guess it stands to reason I'd love even more Mass Effect, but uh... I don't come to ME for "big open-world game" hijinks.
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# ? Feb 23, 2017 18:04 |
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Bongo Bill posted:You've got a space car this time, so it's okay. I'm one of those that actually loved the Mako, and big open areas to drive around doing jumps and sick flips with the Mako 2.0 sounds good to me.
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# ? Feb 23, 2017 18:04 |
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Baron Corbyn posted:Eh, this actually makes me less excited. It's a bunch of empty space that the completionist in me is going to be frustrated about the part of me that just wants to get on with the story not exploring. I just checked. Origin tells me that the game launches 11pm, 20th March SGT (GMT +8). Which is 11am EST, March 20th. MadBimber's screenshot says 9pm PDT, which is midnight EST. I'm not complaining if this means I get to play the game earlier.
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# ? Feb 23, 2017 18:06 |
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Groetgaffel posted:Beat me too it. The horse in DA: I was barely faster than walking. The mako was fine, the areas where you used it were not.
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# ? Feb 23, 2017 18:08 |
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MadBimber posted:really? Amazon Prime discount on pre-orders is 20%
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# ? Feb 23, 2017 18:09 |
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VideoGames posted:I've never played DA:I. How much bigger is it than other games? It's a bunch of regions, each maybe 1/4 to 1/8 the size of Skyrim or something similar. Like 15 regions maybe? I'm just hoping it's not Mass Effect 1 again, where sure, there are a bunch of barren planets you can drive on, but that was boring. And I don't think the new car even has a gun.
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# ? Feb 23, 2017 18:10 |
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I'm hoping that the game has a good launch. But it wouldn't be the first AAA game to come out of the gate needing polish. Hell tons of goons gladly fork over money for Bethesda games that are half broken all the time. "The modders will fix it,' they say while slowly turning into a corncob.
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# ? Feb 23, 2017 18:14 |
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Serf posted:There is no way this is true except in the purely technical sense. The very best kind of sense. Serf posted:It was too big, imo, and could've used some tightening. But enough about your mom.
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# ? Feb 23, 2017 18:18 |
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RPS' Holly Nielsen posted her thoughts on 5 hours of gameplay She says it looks good but then I came across this part: quote:One planet can have a map larger than the entirety of the Dragon Age: Inquisition map, which immediately rang alarm bells for me as my patience for huge, open but ultimately empty worlds is wearing thin. However, we were told that this Andromeda is definitely not a sandbox game. That because you have the Nomad (the vehicle you use to explore planets) and will usually have a specific goal, mindless travelling is never necessary. Which is a huge bummer. Still, she says that she enjoyed what she played and looks forward to more of it, so we'll see how it shakes out.
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# ? Feb 23, 2017 18:18 |
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TotalHell posted:I mean, I love me some Mass Effect, so I guess it stands to reason I'd love even more Mass Effect, but uh... Concur. I think GTA:SA was the apex of "HOLY gently caress IT'S A MASSIVE WORLD AND I CAN DO poo poo" wow-factor for me. Then Far Cry 2 made me loathe big empty spaces with nothing but randomly-spawning baddies and little else. ME optional-questline planets were neat-o but only because the skyboxes gave the TRAPPIST-1 alien worlds wonder-vibe. Other than that the suicidal bad guys charging at you wore you out. How many planets have these space monkeys and space cows claimed? ENEMY IS EVERYWHERE GO GO GO Medlar fucked around with this message at 18:21 on Feb 23, 2017 |
# ? Feb 23, 2017 18:19 |
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Mymla posted:The mako was fine, the areas where you used it were not. It got a lot better if you paid just a little attention to the terrain, finding paths was usually pretty easy. Trast posted:Hell tons of goons gladly fork over money for Bethesda games that are half broken all the time. "The modders will fix it,' they say while slowly turning into a corncob.
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# ? Feb 23, 2017 18:19 |
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Groetgaffel posted:If you were dumb and always tried to drive in a straight line over mountain ranges, then yes. Yeah, no, even if the terrain was literally flat, you still spent hours of your life per playthrough going through featureless terrain. It was bad and boring.
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# ? Feb 23, 2017 18:22 |
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Medlar posted:Concur. I think GTA:SA was the apex of "HOLY gently caress IT'S A MASSIVE WORLD AND I CAN DO poo poo" wow-factor for me. "Ryder. Why are we sitting in an alien movie theater?" "Don't you like experiencing new cultures?" "Ryder, people are dying outside." Groetgaffel posted:Counterpoint: Some of those day one bugs tend to be hilarious. I'll never forget my first time in Fallout 3, stepping out of the vault and killing a wild dog, only to have it slowly float up into the stratosphere.
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# ? Feb 23, 2017 18:23 |
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Serf posted:RPS' Holly Nielsen posted her thoughts on 5 hours of gameplay Really it just sounds like they're saying sure, it's possible to accidentally choose the exact path that passes through all the content areas repeatedly.
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# ? Feb 23, 2017 18:23 |
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IcePhoenix posted:Amazon Prime discount on pre-orders is 20% Looks like that's only for the console version, they don't even sell the PC version of the Deluxe Edition.
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# ? Feb 23, 2017 18:25 |
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I preordered.
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# ? Feb 23, 2017 18:28 |
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Serf posted:RPS' Holly Nielsen posted her thoughts on 5 hours of gameplay I think they have it right actually. Less is more. Inquisition can feel empty and boring because the levels are obstructive and full of tiny distractions where going from X to Y takes an age because you're picking up herbs every 5 seconds or whatever. Keeping it empty with islands of interesting stuff, and letting you navigate quickly in the Nomad might paradoxically fix that design. The map can be big on paper but mostly it's spacing for banter to happen.
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# ? Feb 23, 2017 18:31 |
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I tried to like Inquisition but the Hinterlands killed a lot of positives for me. If I'd been able to tear around the Hinterlands in a tank it would have been better. Bonus points if I can use biotics to fling a loving bear off a cliff.
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# ? Feb 23, 2017 18:35 |
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Fangz posted:I think they have it right actually. Less is more. Inquisition can feel empty and boring because the levels are obstructive and full of tiny distractions where going from X to Y takes an age because you're picking up herbs every 5 seconds or whatever. Keeping it empty with islands of interesting stuff, and letting you navigate quickly in the Nomad might paradoxically fix that design. The map can be big on paper but mostly it's spacing for banter to happen. Trast posted:I tried to like Inquisition but the Hinterlands killed a lot of positives for me. If I'd been able to tear around the Hinterlands in a tank it would have been better. Bonus points if I can use biotics to fling a loving bear off a cliff.
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# ? Feb 23, 2017 18:38 |
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IcePhoenix posted:Amazon Prime discount on pre-orders is 20% Thanks for the heads up! Gonna go cancel at Gamestop and hasten the death of brick-and-mortar stores Do preorders arrive day of release?
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# ? Feb 23, 2017 18:39 |
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Serf posted:
how the gently caress is 'condominium builder' a real name?
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# ? Feb 23, 2017 18:42 |
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Alexander Hamilton posted:I preordered.
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# ? Feb 23, 2017 18:43 |
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Groetgaffel posted:
I'd preferred if they made non-boring zones instead. Hinterlands wasn't the only one that mostly stuck in my mind for running around a lot through empty landscapes.
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# ? Feb 23, 2017 18:43 |
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Groetgaffel posted:
Yep. Since the notion of this game from the jump is about exploring planets they are likely not gonna have this problem in ME.
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# ? Feb 23, 2017 18:44 |
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Groetgaffel posted:
I don't think a level recommendation notation on the map or quest areas would have broken immersion too much. It certainly would have helped me out.
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# ? Feb 23, 2017 18:52 |
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Trast posted:I don't think a level recommendation notation on the map or quest areas would have broken immersion too much. It certainly would have helped me out. The "level recommendation" turns out to be "why is this rift spawning level fifteen pride demons?"
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# ? Feb 23, 2017 18:57 |
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/\/\/\/\ Game felt like a single player MMO, and every MMO trains you to finish one zone, then go to the next one. If you hit mobs that are too high a level, you're in the wrong end of the zone.Trast posted:I don't think a level recommendation notation on the map or quest areas would have broken immersion too much. It certainly would have helped me out. Decius posted:I'd preferred if they made non-boring zones instead. Hinterlands wasn't the only one that mostly stuck in my mind for running around a lot through empty landscapes. Without it, it pretty much took longer to pick a flower than it took to walk to the next piece of elfroot or iron that you don't really have any use for, because you already have 300 in your pockets anyway. With it, you could just click the flower as you passed, didn't even have to let go of W. Groetgaffel fucked around with this message at 19:05 on Feb 23, 2017 |
# ? Feb 23, 2017 19:02 |
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Hobo Clown posted:Thanks for the heads up! Gonna go cancel at Gamestop and hasten the death of brick-and-mortar stores They're supposed to but I've heard stories of people who don't get them until a day or two after. My copy of FFXV showed up at like 6PM because we're near the end of the route for UPS but I did get it day of. Considering I get home from work at around 5:00 it worked out pretty well for me, though.
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# ? Feb 23, 2017 19:04 |
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Pre orders usually arrive day of unless it's an insanely popular game. My copy of COD:IW arrived a week late.
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# ? Feb 23, 2017 19:12 |
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marshmallow creep posted:Me playing Cards Against Humanity: Pure pazaak
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# ? Feb 23, 2017 19:27 |
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Groetgaffel posted:I mean, just as Fangz said in the post I quoted, the landscapes aren't that empty, they're filled with completely pointless bullshit. Really hope for ME:A they don't have another go at making every zone a nightmarish hellscape of ubisoft-style collectable minimap icons.
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# ? Feb 23, 2017 19:43 |
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Kurieg posted:The "level recommendation" turns out to be "why is this rift spawning level fifteen pride demons?" Yeah basically this.
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# ? Feb 23, 2017 19:47 |
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ub posted:Really hope for ME:A they don't have another go at making every zone a nightmarish hellscape of ubisoft-style collectable minimap icons. Whatever do you mean?
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# ? Feb 23, 2017 19:49 |
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I just preordered this dumbass game because I'm an idiot I just want to play multiplayer so I don't give a poo poo about the story
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# ? Feb 23, 2017 19:49 |
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DrNutt posted:Whatever do you mean? This pictures makes me yearn for death
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# ? Feb 23, 2017 20:03 |
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AngryBooch posted:The smallest zone of Mass Effect Andromeda is larger than all of Dragon Age Inquisition.
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# ? Feb 23, 2017 20:09 |
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moist turtleneck posted:I just preordered this dumbass game because I'm an idiot You're the only goon I can remember playing ME3 MP with for some reason.
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# ? Feb 23, 2017 20:19 |
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DrNutt posted:Whatever do you mean? you forgot where half the poo poo either can't be opened because you need a ridiculously high lock pick skill(the red ones) or you need a loving app game on your phone(the blue ones) or you need to be leveled up on a website or something(the gold ones). syndicate fixed a ton of that poo poo thankfully.
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# ? Feb 23, 2017 20:23 |
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# ? Jun 6, 2024 14:28 |
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Trast posted:I tried to like Inquisition but the Hinterlands killed a lot of positives for me. If I'd been able to tear around the Hinterlands in a tank it would have been better. Bonus points if I can use biotics to fling a loving bear off a cliff. All the huge empty areas really showed off how it was going to be an MMO before they came to their senses at the very end.
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# ? Feb 23, 2017 20:24 |