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Further Reading posted:A while back I talked about making a digital Mage: The Awakening 2E character sheet/diceroller for Discord. Well, I've done it. Will definitely use this if I ever run mage online. You're awesome dude.
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# ? Feb 27, 2017 00:19 |
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# ? May 21, 2024 05:53 |
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Further Reading posted:A while back I talked about making a digital Mage: The Awakening 2E character sheet/diceroller for Discord. Well, I've done it. This is awesome and you are awesome for making it
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# ? Feb 27, 2017 01:13 |
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This is relevant to my interests - thanks! I'll have to give it a spin, and provide more substantive praise/feedback when I do.
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# ? Feb 27, 2017 03:39 |
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Looks like David Hill is working on a heartbreaker. https://twitter.com/machineiv/status/836028824026435584 e: edit is not quote Cease to Hope fucked around with this message at 04:16 on Feb 27, 2017 |
# ? Feb 27, 2017 03:57 |
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Further Reading posted:
This looks pretty cool, but I gotta know if this is verbatim, or if the bot will be programmed with the knowledge that girls can play elfgames too
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# ? Feb 27, 2017 04:02 |
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Cease to Hope posted:Looks like David Hill is working on a heartbreaker. More: https://twitter.com/machineiv/status/836051421522862080
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# ? Feb 27, 2017 04:16 |
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Where do I sign up to write for Hill.
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# ? Feb 27, 2017 05:25 |
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ZiegeDame posted:This looks pretty cool, but I gotta know if this is verbatim, or if the bot will be programmed with the knowledge that girls can play elfgames too I will do my best to to teach the bot to be accepting of 2017's diverse gaming community. Thanks all for the positive comments! Means a lot to me, even if it's just first impressions so far!
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# ? Feb 27, 2017 07:35 |
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Mendrian posted:Where do I sign up to write for Hill. I asked this as well. FWIW he seems receptive to poo poo on twitter. Talking to him about Paradox (the Mage thing, not the company) earlier was fun.
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# ? Feb 27, 2017 07:50 |
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ZiegeDame posted:This looks pretty cool, but I gotta know if this is verbatim, or if the bot will be programmed with the knowledge that girls can play elfgames too
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# ? Feb 27, 2017 15:38 |
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Yawgmoth posted:I'm gonna call whatever kids I might have "son" regardless of gender. You're gonna have a hell of a time when your daughters become teens.
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# ? Feb 27, 2017 15:59 |
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"good job, human progeny"
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# ? Feb 27, 2017 16:21 |
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Further Reading posted:"good job, human progeny" "You did well, biological offspring"
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# ? Feb 27, 2017 16:21 |
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So I take it he's quitting OPP then? Or is this just an indie project?
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# ? Feb 27, 2017 16:29 |
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Archonex posted:So I take it he's quitting OPP then? Or is this just an indie project? I think it's indie but- well, you can imagine how the last two weeks could burn someone out pretty hard.
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# ? Feb 27, 2017 16:38 |
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Senior Scarybagels posted:"You did well, biological offspring" Make a compromise check.
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# ? Feb 27, 2017 16:50 |
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Kurieg posted:Make a compromise check. I got no successes and I am turning it into a Dramatic Failure.
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# ? Feb 27, 2017 16:57 |
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Mors Rattus posted:You're gonna have a hell of a time when your daughters become teens.
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# ? Feb 27, 2017 18:00 |
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Cease to Hope posted:Looks like David Hill is working on a heartbreaker. You know, I feel like calling my landlord a 'gatherer' glosses over certain crucial aspects of our relationship.
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# ? Feb 27, 2017 19:21 |
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I think David Hill's piece on his new game's vampires is more reflective of the modern vampire game-as-played than prescriptive. The sating of the primal blood-thirst has always been the Most Brutal Handwave In All Of Gaming, and treating it as an ambient feature of your territory ownership is a better way to ground it in narrative and game mechanical constructs than hogging the spotlight for an elongated midnight snack run.
Gerund fucked around with this message at 22:25 on Feb 27, 2017 |
# ? Feb 27, 2017 19:55 |
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If I were writing a vampire game from scratch I'd ditch the aristocratic element entirely (I'd have other plans for literally representing the evils of capitalism, mind) and go for the third option -- vampires as scavengers. Make it more corpse-eating than blood-sucking, all about these abject creatures trying to survive on something society throws away but puts too much symbolic importance on to be okay with cannibalism. Instead of victimizers, you have creatures desperate to secure steady access to medical waste, and only even contemplating murder when they have no other way of getting bodies and finding violence as horrifying and unnatural as it is for regular people. Instead of the horror being "oh woe is me I'm a monster with superpowers," the horror is that everything you do just to survive is repulsive, and you're not really even hurting anyone until deprivation forces you into it.
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# ? Feb 27, 2017 20:34 |
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Of course I probably just described off-brand Promethean more than anything else. If I were going to use David Hill's vampires, they'd have to be antagonists. And that mostly only so I could use the title Stake Your Landlord.
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# ? Feb 27, 2017 20:40 |
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So, less Vampire: The Subtitling and more Ghoul: The Hunger?
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# ? Feb 27, 2017 20:42 |
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Silhouette posted:So, less Vampire: The Subtitling and more Ghoul: The Hunger? Yup. You could do a whole cycle of outsider / abject monsters, even. Witches a la The VVitch, where you've sold your soul to Satan because survival and/or patriarchy left you no other real option. Frankenstein's monster doesn't need much in the way of changes. Werewolves could do a thing where the first change causes you to lose control completely and the rest of their narrative is about reclaiming your life while being hunted by whoever their involuntary rampage hurt. Basically exploring monstrosity as a consequence of denial and mistreatment, neither justifying it nor demonizing it. Tuxedo Catfish fucked around with this message at 20:55 on Feb 27, 2017 |
# ? Feb 27, 2017 20:53 |
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Tuxedo Catfish posted:If I were writing a vampire game from scratch I'd ditch the aristocratic element entirely (I'd have other plans for literally representing the evils of capitalism, mind) and go for the third option -- vampires as scavengers. Make it more corpse-eating than blood-sucking, all about these abject creatures trying to survive on something society throws away but puts too much symbolic importance on to be okay with cannibalism. Instead of victimizers, you have creatures desperate to secure steady access to medical waste, and only even contemplating murder when they have no other way of getting bodies and finding violence as horrifying and unnatural as it is for regular people. Instead of the horror being "oh woe is me I'm a monster with superpowers," the horror is that everything you do just to survive is repulsive, and you're not really even hurting anyone until deprivation forces you into it. Isnt that just the Strigoi vampires from Warhammer Fantasy?
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# ? Feb 27, 2017 22:14 |
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If I was writing a vampire game from scratch it'd pretty much be Requiem anyway so I'm very unlikely to try.
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# ? Feb 27, 2017 22:18 |
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LordAbaddon posted:Isnt that just the Strigoi vampires from Warhammer Fantasy? Yes, with an added side of 'THINGS WERE BETTER IN MY DAY (that I almost certainly wasn't around for)'
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# ? Feb 27, 2017 22:51 |
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Tuxedo Catfish posted:If I were writing a vampire game from scratch I'd ditch the aristocratic element entirely (I'd have other plans for literally representing the evils of capitalism, mind) and go for the third option -- vampires as scavengers. Make it more corpse-eating than blood-sucking, all about these abject creatures trying to survive on something society throws away but puts too much symbolic importance on to be okay with cannibalism. Instead of victimizers, you have creatures desperate to secure steady access to medical waste, and only even contemplating murder when they have no other way of getting bodies and finding violence as horrifying and unnatural as it is for regular people. Instead of the horror being "oh woe is me I'm a monster with superpowers," the horror is that everything you do just to survive is repulsive, and you're not really even hurting anyone until deprivation forces you into it. An interesting idea to go with that - vampires incapable of non-consentual feeding on conscious people. If you need a justification the steroids released during high-stress situations encourage clotting, so any vampire that tries that sort of thing is going to risk giving themselves a stroke or losing a limb.
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# ? Feb 28, 2017 00:35 |
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Tuxedo Catfish posted:If I were writing a vampire game from scratch I'd ditch the aristocratic element entirely (I'd have other plans for literally representing the evils of capitalism, mind) and go for the third option -- vampires as scavengers. Make it more corpse-eating than blood-sucking, all about these abject creatures trying to survive on something society throws away but puts too much symbolic importance on to be okay with cannibalism. Instead of victimizers, you have creatures desperate to secure steady access to medical waste, and only even contemplating murder when they have no other way of getting bodies and finding violence as horrifying and unnatural as it is for regular people. Instead of the horror being "oh woe is me I'm a monster with superpowers," the horror is that everything you do just to survive is repulsive, and you're not really even hurting anyone until deprivation forces you into it. iZombie is a loving good show.
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# ? Feb 28, 2017 00:58 |
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Pope Guilty posted:iZombie is a loving good show. iZombie is a start, but what I'm aiming for here is to make the undead as unsexy as possible, and iZombie does not do that.
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# ? Feb 28, 2017 01:07 |
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If I was writing a vampire game from scratch it'd probably draw heavily from Tim Powers's The Stress of Her Regard and also not be playable by human beings.
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# ? Feb 28, 2017 02:03 |
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Tuxedo Catfish posted:If I were writing a vampire game from scratch I'd ditch the aristocratic element entirely (I'd have other plans for literally representing the evils of capitalism, mind) and go for the third option -- vampires as scavengers. Make it more corpse-eating than blood-sucking, all about these abject creatures trying to survive on something society throws away but puts too much symbolic importance on to be okay with cannibalism. Instead of victimizers, you have creatures desperate to secure steady access to medical waste, and only even contemplating murder when they have no other way of getting bodies and finding violence as horrifying and unnatural as it is for regular people. Instead of the horror being "oh woe is me I'm a monster with superpowers," the horror is that everything you do just to survive is repulsive, and you're not really even hurting anyone until deprivation forces you into it. Somebody ran an all Nagaraja game on the old White Wolf forums and it wound up kind of like what you describe. Their game seemed awesome, so I think you're onto something.
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# ? Feb 28, 2017 02:34 |
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Lost_Heretic posted:Somebody ran an all Nagaraja game on the old White Wolf forums and it wound up kind of like what you describe. Their game seemed awesome, so I think you're onto something. I made a Nagaraja deck in the card game. It was all about using Auspex and Dominate to redirect attacks towards my prey and then using Necromancy to land the finishing blow. I liked the Nagaraja.
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# ? Feb 28, 2017 06:12 |
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MonsieurChoc posted:I made a Nagaraja deck in the card game. It was all about using Auspex and Dominate to redirect attacks towards my prey and then using Necromancy to land the finishing blow. I miss V:tES.
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# ? Feb 28, 2017 07:37 |
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The Nagaraja are <3
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# ? Feb 28, 2017 10:07 |
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I wonder if you could do a Vampire game in the Blindsight universe, the world seems to be full of conflict as a backdrop.
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# ? Feb 28, 2017 10:25 |
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Goa Tse-tung posted:I wonder if you could do a Vampire game in the Blindsight universe, the world seems to be full of conflict as a backdrop. Vampires in Blindsight are pretty different from the RPG-standard and are literally super-autists, though, so you'd probably have to change that or cut it out.
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# ? Feb 28, 2017 11:31 |
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Blindsight would be an interesting setting to play in, but Blindsight-Vampires wouldn't really be playable, since they lack consciousness.
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# ? Feb 28, 2017 13:32 |
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I...well. This is certainly a way to talk about your game you want to sell to people who might play RPGs. ...Not a good one, though. https://www.youtube.com/watch?v=1UMf8SgSH5A
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# ? Feb 28, 2017 19:57 |
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# ? May 21, 2024 05:53 |
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What in God's name is going on with that collar?
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# ? Feb 28, 2017 20:27 |