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There could be balance problems with this, but I really wish your colonial nations cared more about expanding and maybe even liked you more for conquering provinces for them.
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# ? Feb 21, 2017 01:42 |
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# ? May 9, 2024 18:27 |
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Vivian Darkbloom posted:There could be balance problems with this, but I really wish your colonial nations cared more about expanding and maybe even liked you more for conquering provinces for them. I think they do like you for giving them provinces? They don't seem to care when you grant them a claim but if you take a province yourself and then grant it to them they get a relations bonus based on its development (similar to the bonus you get if you develop one of their provinces). As a vassal I don't think they are allowed to expand on their own, you have to tell them to declare a colonial war. With unclaimed territory they will only colonize within their own colonial region. I'm not sure what happens if you grant them territory from another region and if they'll start colonizing into that or not.
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# ? Feb 21, 2017 01:47 |
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The Cheshire Cat posted:I think they do like you for giving them provinces? They don't seem to care when you grant them a claim but if you take a province yourself and then grant it to them they get a relations bonus based on its development (similar to the bonus you get if you develop one of their provinces). What I was thinking of is when you conquer provinces for them, transferring the provinces in the peace deal directly from the enemy to your CN. Might be wrong but I don't remember any relations or trust bonus in that case.
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# ? Feb 21, 2017 02:06 |
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Vivian Darkbloom posted:There could be balance problems with this, but I really wish your colonial nations cared more about expanding and maybe even liked you more for conquering provinces for them. Colonial AI is so weird. My colonial Mexico declared war on French Mexico twice and then "French" Mexico after France had been inherited by Mega-Castile, and every time I thought I was going to get sucked into a hell war, and every time they just took a bunch of provinces and peaced out on their own. But then they ignored the three province low tech natives sitting on their borders the whole game. Which reminds me of how much it annoys me that Castile inherits France and then spends 200 years ignoring independent, unallied, 4 province Aragon and never forms Spain.
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# ? Feb 21, 2017 02:15 |
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Fun fact: Colonial Nation's can colonize into other colonial areas of their area is full (or blocked off I guess). In a recent game as Bengal I colonized Allahska and filled the whole (tiny) region, so they started colonizing into the California zone in their own.
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# ? Feb 21, 2017 05:07 |
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AAAAA! Real Muenster posted:Fun fact: Colonial Nation's can colonize into other colonial areas of their area is full (or blocked off I guess). In a recent game as Bengal I colonized Allahska and filled the whole (tiny) region, so they started colonizing into the California zone in their own. They go so slow though. You used to be able to sell provinces to colonial nations to neaten borders or whatever but that's limited now to like two provinces from their official border now. Annoying, but someone must have found some exploit.
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# ? Feb 21, 2017 06:01 |
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Fintilgin posted:They go so slow though. You used to be able to sell provinces to colonial nations to neaten borders or whatever but that's limited now to like two provinces from their official border now. Annoying, but someone must have found some exploit. Uh, I saw some Paradox AAR recently where the guy fed almost all of America to a single CN and then did 'release and play as nation' so maybe there's still a way of doing this?
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# ? Feb 21, 2017 09:05 |
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I don't really know much about EU4, so I'd like to ask: what mechanics are in place that would result in/simulate colonies trying to break free of their Old World masters, and how well does this tend to work out in practice?
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# ? Feb 21, 2017 09:07 |
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gradenko_2000 posted:I don't really know much about EU4, so I'd like to ask: what mechanics are in place that would result in/simulate colonies trying to break free of their Old World masters, and how well does this tend to work out in practice? All subjects (including colonial nations) have what's called a "liberty desire" towards their overlord. Liberty desire increases based on how strong the subject is compared to the overlord, whether the overlord has done anything (like raising taxes) to piss off the subject, whether there's anyone supporting the subject's independence, and so on. If it's high enough, the subject can declare a war of independence against their overlord to break free and become an autonomous nation. In practice, the AI is good enough at keeping liberty desire down that it mostly doesn't really come up unless the player decides to try and force the issue. The big exception being the Kalmar Union which is in place at the start of the game, which somewhat often ends up with Sweden declaring an independence war. Jabor fucked around with this message at 09:19 on Feb 21, 2017 |
# ? Feb 21, 2017 09:16 |
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gradenko_2000 posted:I don't really know much about EU4, so I'd like to ask: what mechanics are in place that would result in/simulate colonies trying to break free of their Old World masters, and how well does this tend to work out in practice? Old world nations that colonize the new world split off colonial nations as vassals once they hit 5 provinces in a colonial region. The colonial nations provide tariffs to the overlord which can be adjusted for a cost of liberty desire for the subject. If the liberty desire gets too high the subject gets a large opinion penalty and is able to revolt. Usually it takes lots of instability in the overlord for there to be a revolt.
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# ? Feb 21, 2017 09:20 |
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Cantorsdust posted:So I purchased Realpolitiks today. I'll do a write up later, but I wanted to share a loading screen that I hadn't seen spread around yet: I've only seen this one and the lounging Putin. If there are more good pictures, please someone post them all!
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# ? Feb 21, 2017 09:28 |
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Trogdos! posted:I've only seen this one and the lounging Putin. If there are more good pictures, please someone post them all! Merkel is apparently playing so badly that Germany reverted to the pre re-unification borders. Anyway, I am liking it. It looks like a Paradox game, but does play a lot differently, and you can genuinely join the highest scoring nations as a small, but developed one, though doing that with say, Solomon Islands takes a lot more time than as Switzerland or Taiwan. You guide inner development primarily through Projects, which might be incompatible with one another (Nuclear Power, Green Energy and Fossil Fuels focuses, for example) and also have maintenance costs, so it is possible to disable universal education if that becomes too expensive for you (but I wouldn't count on it, like most grand strategy games you will usually have more money than you can expend in the mid-game onwards). Projects and events also change your values for Interventionism (how much the government interferes in the economy), Personal Control (how much freedom people have) and Militarism (how jingo you are), these in turn are added together to determine if you are a democracy, authoritarian state or totalitarian. You have some leeway, so it is possible to be a communist democracy if you focus on Interventionism, but keep low scores on the other two; likewise you can have a jingoist democracy with high militarism, but a laissez-faire attitude to the other areas, combine things and democracy will be out of the window though.
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# ? Feb 21, 2017 12:40 |
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ZearothK posted:
Can I focus on going tall and then use my tech lead to blob all over the place? And are those events completely sandbox-y or is there national flavor?
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# ? Feb 21, 2017 15:33 |
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GrossMurpel posted:Can I focus on going tall and then use my tech lead to blob all over the place? And are those events completely sandbox-y or is there national flavor? My friend played Taiwan and then conquered all of China, but it took him several decades and dominance of the financial market before getting to that point. There are a few national events (like Germany forgiving or demanding payment of Greek debt, the Baltic States uniting or tensions over the North Pole between Denmark, Russia and the US), but it is mostly sandboxy. There is a 2020 scenario set after a collapse of NATO, EU and other international bodies other than the UN, though I wouldn't read anything political in that, it is just a gameplay contrivance to allow for a free for all. The second scenario is 2070 after a World War 3, and then there is a 2220 scenario which is complete fantasy, featuring nations such as Animeland, the Roman Empire and Albion.
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# ? Feb 21, 2017 16:08 |
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What happened to those weekend realpolitik trip reports, did ya'll have so much fun that you forgot about it
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# ? Feb 21, 2017 18:00 |
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So I've played a bunch of CK2 and EUIV and I find myself looking at Hearts of Iron IV on Steam, should I take the dive? It looks like more of that Paradox goodness that I am itching for but I'm a little worried about all the complaints I see about the AI, I bounced off Civ VI not too long ago because of AI issues.
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# ? Feb 22, 2017 00:23 |
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It's honestly hard to tell. I've seen a lot of people complain about the AI not covering fronts and just smashing through their lines, but I've never actually experienced that myself after the first patch. It seems to be competent enough, it can hold a line, push, flank with naval invasions and tries to encircle any of your divisions that try to break through their lines. It does the job. The major issues with ai are really with the air game, where it just floods certain zones and leaves others completely undefended.
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# ? Feb 22, 2017 00:34 |
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Vanilla Mint Ice posted:What happened to those weekend realpolitik trip reports, did ya'll have so much fun that you forgot about it its a pretty drat solid game, has some jank to it, and it let me fight off an alien invasion so I give it a solid 7/10
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# ? Feb 22, 2017 01:01 |
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Jamsque posted:So I've played a bunch of CK2 and EUIV and I find myself looking at Hearts of Iron IV on Steam, should I take the dive? It looks like more of that Paradox goodness that I am itching for but I'm a little worried about all the complaints I see about the AI, I bounced off Civ VI not too long ago because of AI issues. I'd wait until the next big DLC/sale, unless you have money to spend. It's a fun game (I've put ~380 hours into it) but it's in a much less developed state than CK2 or EU4.
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# ? Feb 22, 2017 01:06 |
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darkest hour is better than hoi4
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# ? Feb 22, 2017 01:43 |
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corn in the bible posted:darkest hour is better than hoi4 Lol no
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# ? Feb 22, 2017 10:16 |
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Question: I have a (presumably not unique) bug in HOI4 and other Paradox games where I'm playing at 4k and 200% UI and popup tooltips stop appearing for objects halfway down the screen or further. Is this a known thing, is there a fix, if not where would be the best place to drop info on the Paradox forums to help get fixes?
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# ? Feb 26, 2017 19:47 |
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There's a new subforum on the Paradox forums for an upcoming game, so we might be getting some news soon
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# ? Feb 28, 2017 19:16 |
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At first I got really excited then I remembered they like to do weeks of maddening teasers before the announcement.
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# ? Feb 28, 2017 19:39 |
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Koramei posted:There's a new subforum on the Paradox forums for an upcoming game, so we might be getting some news soon pds game or are they just publishing it? Cause VICKY 3 WOOOO THE IMPERIALISM MUST FLOW
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# ? Feb 28, 2017 19:50 |
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I think they only do teasers on their forums for PDS games. Paradoxcon is mid-May, hope we don't have to wait that long. Sindai fucked around with this message at 19:57 on Feb 28, 2017 |
# ? Feb 28, 2017 19:55 |
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It's Svea Rike 4: Crown of the North 2 Realtalk it's likely either Victoria 3 or Rome 2. Johan has said something to the effect that they are happy with the number of franchises for now.
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# ? Feb 28, 2017 20:06 |
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They could always pull a wild card and announce CK3.
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# ? Feb 28, 2017 20:22 |
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Agean90 posted:pds game or are they just publishing it? Cause VICKY 3 WOOOO THE IMPERIALISM MUST FLOW I really hope it's not Vicky 3 or I'm going to be waiting ages for stage 3 of my megacampaign
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# ? Feb 28, 2017 20:38 |
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Or do something really unexpected and we get Europa Universalis V hype.
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# ? Feb 28, 2017 20:39 |
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Pretty hyped for Sengoku 2.
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# ? Feb 28, 2017 20:42 |
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I'm pulling for Rome 2. Or the MOM to Stellaris' MOO. Assuming they announce it at GDC where they're all off having fun we won't have long to wait.
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# ? Feb 28, 2017 20:50 |
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Does anyone ever announce games at GDC? I thought it was more a professional thing than an advertising thing.
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# ? Feb 28, 2017 20:53 |
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Sindai posted:Does anyone ever announce games at GDC? I thought it was more a professional thing than an advertising thing. I didn't realize that when I posted. More likely we'll have to wait for PDXCON in a couple weeks.
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# ? Feb 28, 2017 20:56 |
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Please release good games again, Paradox. TIA.
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# ? Feb 28, 2017 21:02 |
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My aunt works at Paradox and it's gonna be a final expansion for EU2
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# ? Feb 28, 2017 21:09 |
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Raspberry Jam It In Me posted:My aunt works at Paradox and it's gonna be a final expansion for EU2 BRB firing your aunt for breaking NDA.
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# ? Feb 28, 2017 21:10 |
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Morholt posted:Realtalk it's likely either Victoria 3 or Rome 2. Johan has said something to the effect that they are happy with the number of franchises for now.
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# ? Feb 28, 2017 21:16 |
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Wiz posted:BRB firing your aunt for breaking NDA. the power's gone to his head.
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# ? Feb 28, 2017 21:16 |
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# ? May 9, 2024 18:27 |
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I will continue to hold out hope for my dream half-Vicky half-EU 1776-1836 Age of Revolutions game.
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# ? Feb 28, 2017 21:19 |