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Fingers McLongDong posted:True, which is why the best version of delver in modern, grixis shadow, doesn't play delver. thats more of a grixis control variant (which is itself a variant of grixis delver I know). Also, delver only "sucks" insofar it is so much worse in modern than legacy. It's still a one-drop that demands an answer.
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# ? Mar 15, 2017 03:57 |
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# ? May 24, 2024 22:29 |
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Speaking of delver and death's shadow, I'm thinking of trying out the grixis delver/death's shadow deck since I have everything but the death's shadows. I know a couple weeks after mm3 launches is usually the best time to buy a reprinted card but does that hold with death's shadow since it's the new hotness in modern (again)? Any big modern events coming up that might spike it? And delver does kinda suck in modern but I think it's a defensible alternative to grixis control. An early delver gives you a fighting chance in some miserable match ups such as tron. I also just love delver and young peezy a lot.
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# ? Mar 15, 2017 03:59 |
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Pontius Pilate posted:Speaking of delver and death's shadow, I'm thinking of trying out the grixis delver/death's shadow deck since I have everything but the death's shadows. I know a couple weeks after mm3 launches is usually the best time to buy a reprinted card but does that hold with death's shadow since it's the new hotness in modern (again)? Any big modern events coming up that might spike it? it will drop, but it's already going for like 10 bucks on tcgplayer. Waiting will only save you 5 bucks at most, so I'd say just grab it so you can play it now.
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# ? Mar 15, 2017 04:03 |
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Are there any good draft primers out for MM17? I might actually get to draft a Masters set for once in my life but I'm trying to fight my typical draft strategy of just grabbing the valuable cards, which will only exacerbated by the nature of the set. E: Rinkles posted:Delver of Secrets kinda sucks in modern. This Sultai Delver list Top 8'd a Regional last month and the only thing I absolutely need in order to put it together is the Goyfs (which I wanted for Junk anyway) so I figured I might as well hang onto it and tweak it around until I get those last few cards. Guy at my store is working on a similar list that includes spicy tech in Simic Charm (we have a fair amount of midrange here and in his words "it counters Abrupt Decay!"). Though granted, Delver's not exactly the star of this list. C-Euro fucked around with this message at 05:27 on Mar 15, 2017 |
# ? Mar 15, 2017 04:32 |
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C-Euro posted:Are there any good draft primers out for MM17? I might actually get to draft a Masters set for once in my life but I'm trying to fight my typical draft strategy of just grabbing the valuable cards, which will only exacerbated by the nature of the set. The one on the official site should help, too lazy to look it up, but they went over the archetypes. There's so much mana fixing that three color decks shouldn't be a problem, so I don't expect any situations where I open a bomb and can't play it. The only draft formats in which that strategy bites me in the rear end is when it's correct to just ignore all that and draft a blisteringly fast two-color aggro deck, but I haven't looked at MM17 enough to know if it's true here. That's the danger of having a $40 draft format, no one gets enough time with it to figure it out.
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# ? Mar 15, 2017 04:53 |
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I am thinking of tanking Abzan in the direction. My last brew had 12 single removal spells along with 2 fumigates, and I was auto-losing game one to control, and still burning myself too much against Mardu. The more changes I make the more I feel like I am moving towards the stock B/G deck, which I am trying to avoid by going over that deck and hopefully also Mardu. So far my original build games 2 and 3 can hold well against control by keeping up on card draw, so I am trying to keep that going. Painful truths is amazing. 26 23 Lands 3 Traverse 16 Creatures 4 Sylvan Advocate 2 Scrapheap Scrounger 3 Tireless Tracker 4x Thraben Inspector 1x Thalia (maybe Gonti) 2x Catacomb Sifter 10 Instant / Sorc 3x Fatal Push 3x Grasp of Darkness 2x Ruinous Path 2x Painful Truths 6 Planeswalkers 2x Gideon 1x Ob 1X Sorin 1x Nissa 2x Lili SIDE 1x Tireless tracker 2x Anguished unmaking 4x Transgress the mind 2x Fumigate 2x Natural State 2x Flaying Tendrils 1x Gonti 1x Kalitas
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# ? Mar 15, 2017 07:21 |
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C-Euro posted:Guy at my store is working on a similar list that includes spicy tech in Simic Charm (we have a fair amount of midrange here and in his words "it counters Abrupt Decay!").
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# ? Mar 15, 2017 07:50 |
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DangerDongs posted:I am thinking of tanking Abzan in the direction. My last brew had 12 single removal spells along with 2 fumigates, and I was auto-losing game one to control, and still burning myself too much against Mardu. The more changes I make the more I feel like I am moving towards the stock B/G deck, which I am trying to avoid by going over that deck and hopefully also Mardu. So far my original build games 2 and 3 can hold well against control by keeping up on card draw, so I am trying to keep that going. Painful truths is amazing. I feel like 4 Gideon is a must. Inspector doesn't do anything impressive here, and sylvan advocate is underwhelming. I like servant of the conduit. It lets you play aether hub, atune with aether, ramps and mana fixes. All those planeswalkers and 3 power creatures means I'd try 3 possibly 4 heart of Kiran, maybe add a scrounger and cut the sifters. Thalia is a million times better than Gonti due to Copy Cat. The more I look at it the sure I am you want servant of the conduit. It plays so well with 3 colors, and tireless tracker is an even better 4 drop than 3 drop. -4 thraben, advocate -2 sifter + 4 servant, 2 Gideon, 3 Heart 1 scrounger. Just some thoughts, like I said you can switch to atune and have some decent energy but I don't know of any good sinks for this deck, I suppose you could run the 2/1 black menace guy that draws a card from energy over painful truths and move that to the sideboard. Upping the Gideon count definitely moves you away from GB into a clear Abzan direction though.
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# ? Mar 15, 2017 08:18 |
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I really want to build a BR eldrazi deck. It seems fun. I like bashing people faces with a 7/7 Reality Smasher.
YggdrasilTM fucked around with this message at 13:41 on Mar 15, 2017 |
# ? Mar 15, 2017 11:04 |
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C-Euro posted:Are there any good draft primers out for MM17? I might actually get to draft a Masters set for once in my life but I'm trying to fight my typical draft strategy of just grabbing the valuable cards, which will only exacerbated by the nature of the set. Draft Sphinx's Rev.
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# ? Mar 15, 2017 14:24 |
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C-Euro posted:Are there any good draft primers out for MM17? I might actually get to draft a Masters set for once in my life but I'm trying to fight my typical draft strategy of just grabbing the valuable cards, which will only exacerbated by the nature of the set. I've done a handful of cockatrice drafts and here's my thoughts: -You can play 3-4 colors pretty easily, and you'll probably want to. There's some dedicated 2-color synergy decks you can draft, but they're mostly traps. Your sick combos are just not going to be more powerful than Lingering Souls plus red removal and blue card draw. U/W flicker and R/W aggro seem like the only decent 2-color decks. -Draft fixing other anything that isn't a bomb or a money card. -There's a ton of removal and bounce/flicker effects. So ETB effects are really good, creatures that die to removal without getting value are mediocre, and auras are unplayable.
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# ? Mar 15, 2017 15:03 |
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little munchkin posted:I've done a handful of cockatrice drafts and here's my thoughts: Madcap Skills is not unplayable.
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# ? Mar 15, 2017 15:15 |
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mcmagic posted:Madcap Skills is not unplayable. are you basing this on actual experience or just assuming it's good because it was good in RTR?
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# ? Mar 15, 2017 15:21 |
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little munchkin posted:I've done a handful of cockatrice drafts and here's my thoughts: good, high-powered rainbow limited formats are my jam
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# ? Mar 15, 2017 15:22 |
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little munchkin posted:are you basing this on actual experience or just assuming it's good because it was good in RTR? I've drafted it twice online and it's been as stellar as it usually is. (I had 1 deck with 5x and played all 5)
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# ? Mar 15, 2017 15:24 |
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mcmagic posted:I've drafted it twice online and it's been as stellar as it usually is. (I had 1 deck with 5x and played all 5) YMMV then, every time I've tried to cast it the creature just ends up in my hand or on top of my library.
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# ? Mar 15, 2017 15:27 |
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little munchkin posted:YMMV then, every time I've tried to cast it the creature just ends up in my hand or on top of my library. Actually I've found the removal in the set to be pretty bad... (also the power level of the creatures in the set is way below previous MM sets which makes aggro and control decks better.) I've drafted really durdly UBx decks that seemed actually decent. mcmagic fucked around with this message at 15:37 on Mar 15, 2017 |
# ? Mar 15, 2017 15:35 |
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Marketing New Brain posted:I feel like 4 Gideon is a must. Inspector doesn't do anything impressive here, and sylvan advocate is underwhelming. I like servant of the conduit. It lets you play aether hub, atune with aether, ramps and mana fixes. All those planeswalkers and 3 power creatures means I'd try 3 possibly 4 heart of Kiran, maybe add a scrounger and cut the sifters. Sylvan advocate being a 4/5 for 2 and turning your shambling vents into 4/5 lifelink is pretty good. If i am going to take this deck in the direction of Heart I might as well just play Mardu. Servant seems like it can be alright, but it also seems like it can just be a dead draw. That is why I like Advocate so much. It is viable early game, and wins games on its own late. I am iffy on the thraben inspectors, and do agree more gideons wouldn't hurt. I might try -4 Thraben +1 Gideon +3 Servant.
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# ? Mar 15, 2017 16:14 |
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So can any MTG Financiers explain to me how Fatal Push has held EXACTLY $5 since the first week it was opened? I'm grumpy about this because I'm not spending $5 on a widely printed uncommon.
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# ? Mar 15, 2017 16:20 |
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ShaneB posted:So can any MTG Financiers explain to me how Fatal Push has held EXACTLY $5 since the first week it was opened? I'm grumpy about this because I'm not spending $5 on a widely printed uncommon. It's very annoying.
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# ? Mar 15, 2017 16:24 |
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they've finally got around to adding monarch cards to MTGo, but in return the loot chest based economy is in full swing http://magic.wizards.com/en/articles/archive/magic-digital/modern-masters-2017-edition-events-constructed-event-changes-2017-03-15
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# ? Mar 15, 2017 16:24 |
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ShaneB posted:So can any MTG Financiers explain to me how Fatal Push has held EXACTLY $5 since the first week it was opened? I'm grumpy about this because I'm not spending $5 on a widely printed uncommon. Probably because the ~value~ on the set as a whole is not super great? How's the limited environment, maybe people just don't like drafting it either.
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# ? Mar 15, 2017 16:28 |
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They added Monarch cards to MTGO but still no Custodi Squire
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# ? Mar 15, 2017 16:37 |
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They're removing booster pack prizes from constructed events. So I'm guessing it will drastically reduce booster pack supply and drive price all the way up to $4.
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# ? Mar 15, 2017 16:49 |
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clamiam45 posted:They're removing booster pack prizes from constructed events. So I'm guessing it will drastically reduce booster pack supply and drive price all the way up to $4. Why would they do this?
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# ? Mar 15, 2017 16:52 |
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Queen Marchesa owns
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# ? Mar 15, 2017 16:52 |
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Sickening posted:Why would they do this? The stated reason is because demand for booster packs wanes during the life of a daft format. So constructed event compensation is weird. I imagine that They resent that they can't control it finely.
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# ? Mar 15, 2017 17:00 |
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Sickening posted:Why would they do this? Competitive events can create a problem later in the season, where more boosters are getting created than destroyed, or are needed because draft queues have slowed down. This creates another issue, because the value of playing constructed is tied to pack value, so if an AER draft is 8 tickets, suddenly going 5-0 or 4-1 is worth a lot less. They had the same issue back in the day when certain events awarded core set packs nobody wanted. Hopefully they are programmed well and treasure chests retain their value. If they are stable at around 2.5, 16 chests is about 40 tickets which is reasonable. If they drop in value too much, then we have the same problem.
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# ? Mar 15, 2017 17:06 |
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Sickening posted:Why would they do this? Limited events self-regulate there: as booster price goes down, both the prize and the entry fee decline. Constructed, the entry fee doesn't decline so that causes problems when the prize declines but the entry fee does not. Also I have a suspicion but haven't really mulled it over that this change will be a net moneymaker for WOTC: cards from treasure chests don't replace any demand for event tickets and/or booster packs. If you get a $4 card from a treasure chest, you can't use that in place of a booster or 4 event tickets to enter a limited draft. So people will enter more drafts with purchased boosters or event tickets, both of which require giving money directly to WOTC. Where this might fail is that there's a limited demand for reprinted cards and I don't know if oversaturating those through more treasure chests might pose different economic issues and haven't really mulled that over.
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# ? Mar 15, 2017 17:08 |
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lol 10bux to play a phantom event where you don't even get to keep product and the most likely prize is enough fun coins to play again. MTGO is a dumpster fire.
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# ? Mar 15, 2017 17:09 |
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clamiam45 posted:They're removing booster pack prizes from constructed events. So I'm guessing it will drastically reduce booster pack supply and drive price all the way up to $4. It'll be interesting to see see what happens to the price. When it costs 12 tickets to draft, why buy a draft set for more than 10? Quick look at Goatbots puts a draft set at just under 9. If it goes up that high then instead of buying one pack to get you back up to a set you can just sell your two packs and buy in with tickets.
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# ? Mar 15, 2017 17:13 |
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ShaneB posted:So can any MTG Financiers explain to me how Fatal Push has held EXACTLY $5 since the first week it was opened? I'm grumpy about this because I'm not spending $5 on a widely printed uncommon. Because it's a 3-4 of in every modern deck that has Black mana, and is apparently also showing up in legacy, so lots of people are buying them?
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# ? Mar 15, 2017 17:19 |
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St0rmD posted:Because it's a 3-4 of in every modern deck that has Black mana, and is apparently also showing up in legacy, so lots of people are buying them? Yeah but there are hundreds and hundreds of copies on TCGplayer, which makes me think people would just be rushing to undercut each other to move some copies and take profits. It's just surprising that a current set uncommon is still that much.
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# ? Mar 15, 2017 17:22 |
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If they ended the redemption program, and slashed pack prices to like $2, I would spend so much time drafting on MTGO and end up putting way more money into it than I do now.
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# ? Mar 15, 2017 17:25 |
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Entropic posted:If they ended the redemption program, and slashed pack prices to like $2, I would spend so much time drafting on MTGO and end up putting way more money into it than I do now. You don't even need to end redemption to just reasonably price phantom drafts.
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# ? Mar 15, 2017 17:26 |
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ShaneB posted:Yeah but there are hundreds and hundreds of copies on TCGplayer, which makes me think people would just be rushing to undercut each other to move some copies and take profits. It's just surprising that a current set uncommon is still that much. Its a card that is going to be good for a long time in all formats. Cards like that don't move downward very easily even at uncommon as it will always move later.
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# ? Mar 15, 2017 17:28 |
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evilweasel posted:You don't even need to end redemption to just reasonably price phantom drafts. Yeah, hell, I have no interest in constructed on MTGO, so I would be ecstatic to be able to just play actually-reasonably-priced phantom drafts for play-points and not have to go through the chore of selling rares for packs and tickets.
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# ? Mar 15, 2017 17:28 |
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ShaneB posted:Yeah but there are hundreds and hundreds of copies on TCGplayer, which makes me think people would just be rushing to undercut each other to move some copies and take profits. It's just surprising that a current set uncommon is still that much. Sticky prices are really common in magic. Check out known bad card bitterblossom's price history.
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# ? Mar 15, 2017 17:29 |
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Sickening posted:Its a card that is going to be good for a long time in all formats. Cards like that don't move downward very easily even at uncommon as it will always move later. It's very clearly a card like Inquisition of Kozilek or Path to Exile where it's going to be a staple forever, and people need them for decks now so they're going to buy them at any price that isn't completely exorbitant. I don't think that could ever happen with a common these days, but uncommons are just scarce enough (especially now that there's more of them per set) that you could open a whole box and only get 0-1 of a specific one, so people do have to actually buy them for decks.
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# ? Mar 15, 2017 17:35 |
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# ? May 24, 2024 22:29 |
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clamiam45 posted:Sticky prices are really common in magic. Check out known bad card bitterblossom's price history. Bitterblossom stuck at $25 despite seeing play in zero good decks, same with Baby Jace. Archangel of Thune is still around 20 and is a relatively useless card since the pod ban, it's been steady for months.
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# ? Mar 15, 2017 17:38 |