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Endorph posted:tusk being the game's premier support mech is hilarious though. I still wish I could kick him out of his unit and give it to literally anyone else.
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# ? Mar 17, 2017 03:12 |
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# ? Jun 7, 2024 05:24 |
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yeah it's weird how many subpilots have extremely support-y spirit lists. nine and kaworu have the exact same spirit list if you ever bother to deploy the 0-13, I'm pretty sure. edit: but why would you not want tusk to be jetting around in a hot pink nightmare.
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# ? Mar 17, 2017 03:13 |
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Endorph posted:yeah it's weird how many subpilots have extremely support-y spirit lists. nine and kaworu have the exact same spirit list if you ever bother to deploy the 0-13, I'm pretty sure. Because Vivian deserves a bigger pinker robot.
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# ? Mar 17, 2017 03:16 |
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i too, wish i could put vivian in the infinite justice i mean it even has boomerang swords
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# ? Mar 17, 2017 03:17 |
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Endorph posted:tusk being the game's premier support mech is hilarious though. being the best support mech in this game's a pretty low bar to clear to be fair
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# ? Mar 17, 2017 03:18 |
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The only support mech I need is Boss Borot.
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# ? Mar 17, 2017 03:25 |
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Blockhouse posted:being the best support mech in this game's a pretty low bar to clear to be fair "Best" I'm less sure about. Guard Diver is a good combatant who can get the best repair range in the game, Elsha can also supply when customized and has better support weapons (D-Blade? Really?) and an actual support Ace Bonus for what it's worth, and the Ptolemaios II still has a jillion good spirits and can make up for its inability to supply by passing out items.
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# ? Mar 17, 2017 03:25 |
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also jill has 10 sp foresee and attune
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# ? Mar 17, 2017 03:26 |
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OG character with 11/11B also has a really good support spell list. I currently have Vivian with Diva's rings and the SP regen emblem so she can Haze every turn. She can take a boss from 150 to rock bottom if I've saved up my Prospects. I imagine she just talks about how good Likitee is.
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# ? Mar 17, 2017 04:14 |
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Was super disappointed in my birthday/blood type (2/2 O) on souji Trust/Zero-In/Persist/Bullseye/Snipe/Soul I wanted a cool weird spell! Blockhouse fucked around with this message at 05:02 on Mar 17, 2017 |
# ? Mar 17, 2017 04:58 |
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My birthday/bloodtype (6/30 A) got me Zero-In/Intuition/Haze/Snipe/Soul/Prospect which I'm mostly cool with but Haze is like 45 SP when other people get it for 30-35
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# ? Mar 17, 2017 05:04 |
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I'd kill a dude for something neat like haze or prospect
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# ? Mar 17, 2017 05:06 |
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actually i wonder if souji and chitose have different spirit lists for the same birthdays because i forget what birthday/type i had for souji (I think 4/1 AB?) and his spirit list was pretty utilitarian too, something like Persist/Zero-In/Fortune/Snipe/Spirit/Soul
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# ? Mar 17, 2017 05:09 |
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11/11B gets Prospect as the final spell. It's Zero in, Attune, Foresee, Bless, Soul and Prospect. Pretty good costs too! Good enough that he's my go to for support spells and was first priority for any Concentrations I was given. I'm pretty sure I read that they have the same lists, but I'm not positive.
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# ? Mar 17, 2017 05:12 |
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EthanSteele posted:11/11B gets Prospect as the final spell. It's Zero in, Attune, Foresee, Bless, Soul and Prospect. Pretty good costs too! Good enough that he's my go to for support spells and was first priority for any Concentrations I was given. If you got a spirit list like that for Souji then they're probably the same, yeah. I was thinking maybe Chitose got more of the weirder spirits.
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# ? Mar 17, 2017 05:14 |
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Apropos of nothing, I've released a demo for my new SRW fangame. Though given how the series list turned out, I clearly wanted to make a Super Tokusatsu Gensou Shoujo X Zone 2018 game rather than an SRW one. Compared to its prequel, this is a "big project" so the current 50% progress is actually pretty meaty so you'll probably get 10 or so hours of playtime out of it even if I get Yokoyama'd the very next day. As a personal request, since the only playtester I have is me, myself and Irene, so if you would like to help me fine-tune the Battle Masteries, please make a list for each individual stage that 1) You acquired the Battle Mastery 2) Number of turns taken to achieve BM. 3) Whether or not you're doing it under No Upgrade Run condition (missions past the demo content aren't tuned for NUR) Not great timing for release considering everybody's probably playing the actual English release game rather than a patchwork built off a Japanese engine, but C'est L Vie. Guess this will have to do if you're too poor for a VITA/PS4.
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# ? Mar 17, 2017 13:27 |
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Davzz posted:Apropos of nothing, I've released a demo for my new SRW fangame. this series list owns
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# ? Mar 17, 2017 13:43 |
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Davzz posted:Apropos of nothing, I've released a demo for my new SRW fangame. Doesn't really seem like much of a sequel since it doesn't appear to share any series with the previous one Also definitely sounds interesting but I'll probably never play it since a huge amount of my enjoyment regarding SRW is tied to the animations(one of the reasons why I've never bothered with any of the pre Alpha console games besides 3, and none of the portable games before J and OG1)
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# ? Mar 17, 2017 14:20 |
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That series list is completely insane. I can't actually play it at the moment, because when I click the download link it brings me to a fishing site that asks me for my Microsoft ID and password (?) and then crashes Firefox.
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# ? Mar 17, 2017 17:09 |
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Schwarzwald posted:because when I click the download link it brings me to a fishing site that asks me for my Microsoft ID and password (?) and then crashes Firefox. drrockso20 posted:Doesn't really seem like much of a sequel since it doesn't appear to share any series with the previous one Some of the old series are kinda rolled into the new ones. Tetsujin 28 -> Giant Robo Live a Live -> Touhou Project (because it's actually Touhou A Live) Tristia -> Cal
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# ? Mar 17, 2017 17:46 |
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V updated today. Any idea what was changed or was it general bug fixes
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# ? Mar 17, 2017 20:08 |
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Please fix incorrect SR points and Bright's portrait.
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# ? Mar 17, 2017 21:18 |
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So I just picked up this game. Its my first Super Robot Wars and I'm not sure what I should be spending money on? Are there general rules for upgrading your mechs you should follow (like have weapons at level 3 by x mission or whatever?) Also should I be investing in skills, parameters or saving TacP? Game is pretty fun though and I love the insane story mashup its got going on. Zore fucked around with this message at 21:24 on Mar 17, 2017 |
# ? Mar 17, 2017 21:21 |
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Zore posted:So I just picked up this game. Its my first Super Robot Wars and I'm not sure what I should be spending money on? Are there general rules for upgrading your mechs you should follow (like have weapons at level 3 by x mission or whatever?) Get your favorites to their half upgrade bonus. Good candidates are VangRay and Black Getter. Every machine unlocks their specific upgrade bonus at 5 pips all the way down (not weapons) and the generic full upgrade bonus at 10 pips (if you get there, choose extra parts, always extra parts). Weapons are pretty strong on most machines already, but I like 2 or 3 points in the heavy hitters early on to score SRs. e: you can see who will force deploy in the Customize screen by the purple "EV" next to them. If you're keen on scoring all the SR's, focus money onto them for a bit.
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# ? Mar 17, 2017 21:24 |
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Zore posted:So I just picked up this game. Its my first Super Robot Wars and I'm not sure what I should be spending money on? Are there general rules for upgrading your mechs you should follow (like have weapons at level 3 by x mission or whatever?) Also should I be investing in skills, parameters or saving TacP? nah, its beatable without any upgrades. Just upgrade the dudes you like. At 5 upgrades on each mech stat (excluding attack) you get a bonus thats generally really good. Main characters are always a safe bet.
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# ? Mar 17, 2017 21:26 |
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I failed to get Bonta-kun. Not too concerned; I'll do it next time. Sousuke did shoot down Gauron so there's another criteria. Are there any concrete criteria for the other units? I kinda want a couple of them. Zore posted:So I just picked up this game. Its my first Super Robot Wars and I'm not sure what I should be spending money on? Are there general rules for upgrading your mechs you should follow (like have weapons at level 3 by x mission or whatever?) Also should I be investing in skills, parameters or saving TacP? I maxed out units I fully intend to use and got everything to 5 on units I haven't committed to yet.
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# ? Mar 17, 2017 21:27 |
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EthanSteele posted:I'm pretty sure I read that they have the same lists, but I'm not positive. I'm fairly certain they do. If you can't read Japanese (not that I can), Souji and Chitose have different defaults, but that's the only difference between them.
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# ? Mar 17, 2017 21:37 |
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MightyMatilda posted:I'm fairly certain they do. They have different default birthdays/blood types to begin with, is all. They're ordinary sets for those combinations.
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# ? Mar 17, 2017 21:53 |
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the game feeds you tons of money and tacp by the time you get to midgame, don't sweat it. I'd say it's worth saving your early game TacP for the tactical customization upgrades but besides that just do whatever you feel like.Senerio posted:I failed to get Bonta-kun. Not too concerned; I'll do it next time.
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# ? Mar 17, 2017 21:53 |
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there's no birthday/blood type combo that will give you Valor, Bravery, Love, or Zeal. Laaaame.
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# ? Mar 17, 2017 22:15 |
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Blockhouse posted:there's no birthday/blood type combo that will give you Valor, Bravery, Love, or Zeal. Laaaame. Nine has Zeal, so whatever.
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# ? Mar 17, 2017 22:22 |
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Supremezero posted:Nine has Zeal, so whatever. Also the reason no one has Valor is because they all have Soul, and normally multipilots don't get Courage or Love.
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# ? Mar 17, 2017 22:43 |
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maito has bravery even though he has gaine as a subpilot!!
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# ? Mar 17, 2017 23:18 |
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Endorph posted:maito has bravery even though he has gaine as a subpilot!! That is because he's Yuusha.
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# ? Mar 17, 2017 23:24 |
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Endorph posted:maito has bravery even though he has gaine as a subpilot!! I thought it's Gaine who has it and he shares his pool with Black Gaine. Touga also had Bravery in Z but a) the Gravion subpilots had kind of low SP pools unaced b) Gravion also had like two extra instances of Valor (Eiji and Runa) c) and this is all because d) Gravion owns.
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# ? Mar 17, 2017 23:35 |
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Old-school Dancouga was ridiculous.
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# ? Mar 17, 2017 23:54 |
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Everyone having Valor/Hotblood in the SRX owns. I can't wait until Mai shoves herself in there (and then they rebalance the spirit lists and don't give Rai Drive again).
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# ? Mar 18, 2017 02:49 |
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Zore posted:So I just picked up this game. Its my first Super Robot Wars and I'm not sure what I should be spending money on? Are there general rules for upgrading your mechs you should follow (like have weapons at level 3 by x mission or whatever?) quote:Also should I be investing in skills, parameters or saving TacP?
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# ? Mar 18, 2017 04:18 |
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ZuljinRaynor posted:Please fix incorrect SR points and Bright's portrait. Reports are that they fixed the SR points and a couple of grammar mistakes in menus, I think the Scenario Chart? Some of the skills are still wrong though. Zore posted:So I just picked up this game. Its my first Super Robot Wars and I'm not sure what I should be spending money on? Are there general rules for upgrading your mechs you should follow (like have weapons at level 3 by x mission or whatever?) Also should I be investing in skills, parameters or saving TacP? Definitely save TacP until you unlock the Tac Custom thing so you can get the one that lets you earn extra TacP asap, otherwise do whatever! I like to do two Accuracy/Hit/Sight whatever it is on the robot as a blanket upgrade on everyone and then two in Armour/Mobility depending on the robot and then EN as its needed. Everything else has been covered!
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# ? Mar 18, 2017 13:55 |
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# ? Jun 7, 2024 05:24 |
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If a unit has a barrier of any kind, I prioritize armor upgrades because it has increased returns, especially on Evas.
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# ? Mar 18, 2017 14:23 |