|
Delacroix posted:I'm about to close my third VH campaign, is quick battles a complete writeoff? I jumped in for a little bit and it's welves and britonnia cav blob which is not remotely interesting or fun to deal with. Join the discord and ask for some games. You can also just make your own MP lobby for 1v1s; I had some good games that way this past weekend and only one dude tried to spam me with minotaurs (he lost).
|
# ? Mar 22, 2017 22:03 |
|
|
# ? Jun 3, 2024 18:25 |
|
Delacroix posted:I'm about to close my third VH campaign, is quick battles a complete writeoff? I jumped in for a little bit and it's welves and britonnia cav blob which is not remotely interesting or fun to deal with. Here's a link to the discord: https://discord.gg/gjDJUpQ You can usually find someone to fight there, there's a tournament going on so some people might want to practice. I'd recommend starting with browser battles too instead of quick battles because the browser ones aren't ranked so there's less of a reason to cheese.
|
# ? Mar 22, 2017 22:13 |
|
I often find myself putting a very long, very thin line of melee units all along the walls to man towers, and then having the rest of my dudes stand back and fight in the streets so I can murder enemies in choke points instead of deal with the wall-fighting. Most of the time I just let the walls do the talking, though. Often they'll use ladders which will make my swordsmen out-melee their exhausted units.
|
# ? Mar 22, 2017 22:14 |
|
So i don't lose the list of ancestor bonuses again https://imgur.com/a/rAfe0
|
# ? Mar 22, 2017 22:20 |
|
KPC_Mammon posted:I've been burned one too many times spending a bunch of time teching into units that I ended up hating so I've started testing things out in the custom battles instead. The flame cannon is a nice addition to a line of quarrellers but it does take too long to tech towards. When you start facing multiple artillery pieces you start to wish gyrocopter production could start sooner. The irondrakes are great for continually toasting whatever the AI puts in front of a wall breach on seige maps. They may not get a four digit killcount like elephants but they can score 250-300 kills against empire and orcs. BadOptics posted:Join the discord and ask for some games. You can also just make your own MP lobby for 1v1s; I had some good games that way this past weekend and only one dude tried to spam me with minotaurs (he lost). Trujillo posted:Here's a link to the discord: Oh, bad interfactional balance and ranked exists? What an amazing combination. I will try browser battles over the hellhole of quick battle.
|
# ? Mar 22, 2017 22:21 |
|
Fangz posted:I said net income. OK, let it be established that I can't actually read... I still don't remember going much above 3k net income until late game. But I suppose I suck and anyway missions and loot also add to the total.
|
# ? Mar 22, 2017 22:33 |
|
Checking my stats I averaged about +5000/turn over my last Empire and Brettonia campaigns. Mind you I don't play on super hard difficulties.
|
# ? Mar 22, 2017 22:55 |
|
The key to fat loot as empire is taking Brettonia. The east is spread out, hard to defend and sparse. Take Marienberg then couronne, then sweep south. You only need 2 armies to do this and empire early units beat the pants off Brettonia early units.
|
# ? Mar 22, 2017 23:12 |
|
But its mean to pick on my friends....
|
# ? Mar 22, 2017 23:15 |
|
Fangz posted:But its mean to pick on my friends.... They are not your friends. They are French.
|
# ? Mar 22, 2017 23:16 |
|
in my headcanon deathclaw and beaquis are buddies
|
# ? Mar 22, 2017 23:21 |
|
How hard would it be to create a mod that started the game off around mid-game? capitals level 4 and minors at 2 or 3 with some production buildings setup or larger starting cash for everyone to pump out a wider roster at the start of the game. I feel like I'm at the point where I can regularly steamroll the map and I'd actually like to see something besides dwarf warriors/swordsmen/orc boys for the first 50 turns since the victory screen usually isn't far off. And it might help the AI if it isn't forced to make 19 pistoliers or mortars because it's the only recruitment building the AI could afford and had the space to build. Ra Ra Rasputin fucked around with this message at 23:24 on Mar 22, 2017 |
# ? Mar 22, 2017 23:22 |
|
Gejnor made a mod that gave major factions L4 settlements.
|
# ? Mar 22, 2017 23:37 |
|
Ra Ra Rasputin posted:How hard would it be to create a mod that started the game off around mid-game? capitals level 4 and minors at 2 or 3 with some production buildings setup or larger starting cash for everyone to pump out a wider roster at the start of the game.
|
# ? Mar 22, 2017 23:40 |
|
Broguts posted:Woah woah what? Since when is Konrad Von Carstein in? I'm sure you could recruit another combat vampire by taking Altdorf as VC. Maybe I've gone nuts and I'm talking poo poo because I can't see it anywhere, but I swear to god I've seen a third LL for taking Altdorf and I'm sure it was Konrad. Unless it was Vlad after the dlc?
|
# ? Mar 22, 2017 23:49 |
|
JBP posted:I'm sure you could recruit another combat vampire by taking Altdorf as VC. Maybe I've gone nuts and I'm talking poo poo because I can't see it anywhere, but I swear to god I've seen a third LL for taking Altdorf and I'm sure it was Konrad. Unless it was Vlad after the dlc? That was Vlad before the recent update that added a separate playable Von Carstein faction and made Vlad its faction leader.
|
# ? Mar 22, 2017 23:50 |
|
John Charity Spring posted:That was Vlad before the recent update that added a separate playable Von Carstein faction and made Vlad its faction leader. OK I knew I wasn't loving crazy, just confused.
|
# ? Mar 22, 2017 23:57 |
|
John Charity Spring posted:That was Vlad before the recent update that added a separate playable Von Carstein faction and made Vlad its faction leader. You mean the faction leader's husband, cause drat honey those are some nice bonuses.
|
# ? Mar 22, 2017 23:58 |
|
Kitchner posted:In terms of empire wizards is there a consensus on the best? Pretty much all the lores have their perks now. Life goes great with elite units for the heals. Shadow has amazing damage spells and some solid buffs/debuffs. Beast could really use a buff to Manticores IMO, but the Beast Wizard gets a rad griffon to ride, increases your total magic reserves and Flock of Doom is still one of the most efficient damage spells in the game. Light is all about the net. Heaven gives you one really good aoe debuff and a good selection of damage spells. Metal has actually pretty good damage spells now paired with good debuffs. Fire is kinda not great but Flaming Sword of Ruin is a really good buff, especially against VC and Wood Elves.
|
# ? Mar 23, 2017 01:09 |
|
Trip report on that turn one unlimited heroes mod: Grombrindal and the boys are loving rich and they're all about level ten. They have no means of recruiting dwarf units outside of regiments of renown (and those are back home securing Karaz a Karak from lone wolf idiots). They have been adventuring through the badlands for some time slaying 50 orcs a piece in battle and stealing things. Grimgor and a band of 1000 orcs tried to escape through the underway but they were confronted by ten dudes supported by a couple of cannons (they're like short conquistadores in my mind). Grimgor is dead now and I have all his money. It's really annoying when the enemy has a load of wolf riders and archers, but all my guys are basically impervious to ranged fire now and wade through it shields aloft. This is a good RPG.
|
# ? Mar 23, 2017 01:18 |
|
Fangz posted:in my headcanon deathclaw and beaquis are buddies Silvarion looks on jealously
|
# ? Mar 23, 2017 01:34 |
|
Just had my first battle where I saw the power of a slightly upgraded Vlad. I cannot imagine how much of a beast he becomes. About 1200 vs 3300, from a counter attack on my force while I was doing a small potato siege, just to sack. The auto-resolve bar was completely red against my favor. I figure that, you know what, gently caress it, I'll make a pile of corpses and whatever happens I might get a new epic battle marker. With only skeleton warriors, spearmen and 3 black knights, Vlad and a Shadow Vampire, the three stacks just... could... not... KILL Vlad. And he did not even have his terror upgrade yet. Ended up winning with two black knights surviving and the two heroes, promptly raised everything I could and was back in full form in two turns to keep raiding. Vampires rock. Can't wait to see what a real army setup gets me. Popoto fucked around with this message at 03:10 on Mar 23, 2017 |
# ? Mar 23, 2017 03:07 |
|
Ra Ra Rasputin posted:How hard would it be to create a mod that started the game off around mid-game? capitals level 4 and minors at 2 or 3 with some production buildings setup or larger starting cash for everyone to pump out a wider roster at the start of the game. I think you could do this in Medieval I (iirc it was start in different years with corresponding levels of tech development) but it I've never seen it in the series again Pity since it would be a nice way to spice up the game
|
# ? Mar 23, 2017 03:22 |
|
A dedicated end times campaign could do something like that. Just start either balls deep in a losing war against Chaos and your job is to survive as long as possible with fully developed provinces, or like 20 turns before a true Chaos assault begins. The default chaos event is some weak rear end poo poo
|
# ? Mar 23, 2017 04:38 |
|
Ammanas posted:A dedicated end times campaign could do something like that. Just start either balls deep in a losing war against Chaos and your job is to survive as long as possible with fully developed provinces, or like 20 turns before a true Chaos assault begins. The default chaos event is some weak rear end poo poo Makes me wonder how much of that is going to be reworked with game 2. Do we know how it's going to work btw? Standalone expansion à la Fall of the Samurai or what?
|
# ? Mar 23, 2017 05:54 |
|
Nope only speculation. Expanded map, separate maps with a toggle button, separate campaigns. We'll see
|
# ? Mar 23, 2017 06:10 |
|
madmac posted:Pretty much all the lores have their perks now. Metal and Fire both excel at burning up lovely/cheap units with Gehenna's Golden Hounds and Burning Skull, respectively. Moreso than other spell casters (I'm talking 500+ kills if used proper). They both also have relatively serviceable buffs, but yeah Life and Shadow are the best, with Beast/Light close behind.
|
# ? Mar 23, 2017 06:15 |
StarMinstrel posted:With only skeleton warriors, spearmen and 3 black knights, Vlad and a Shadow Vampire, the three stacks just... could... not... KILL Vlad. Vlad is every mad bastard son you couldn't get killed from Medieval II back to take the throne.
|
|
# ? Mar 23, 2017 08:25 |
|
Triskelli posted:Vlad is every mad bastard son you couldn't get killed from Medieval II back to take the throne. Only he's the father (or is it "father") of mad bastard sons rather than being one himself. But yes, he certainly is that in spirit. I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
|
# ? Mar 23, 2017 11:32 |
|
Taking out the main Wood Elf faction is a decent alternative to complete genocide, right? No danger of confederation, and the various sub-factions are dickish enough to each other that they probably won't start an alliance chain?
|
# ? Mar 23, 2017 13:52 |
|
make sure you burn down that loving oak
|
# ? Mar 23, 2017 14:07 |
|
Tiler Kiwi posted:make sure you burn down that loving oak always, my dude
|
# ? Mar 23, 2017 14:19 |
|
it's like getting to play as Hexxus in Ferngully!
|
# ? Mar 23, 2017 15:15 |
|
Tiler Kiwi posted:make sure you burn down that loving oak Wood elves are why dawi built flame weapons.
|
# ? Mar 23, 2017 15:17 |
|
There is a countdown with what looks like Lustria in the background. https://comingsoon.totalwar.com/ holy gently caress boys
|
# ? Mar 23, 2017 15:47 |
|
MilitantBlackGuy posted:There is a countdown with what looks like Lustria in the background. My heart. [Edit] That's definitely a Lizaztec pyramid in the background. ZearothK fucked around with this message at 15:51 on Mar 23, 2017 |
# ? Mar 23, 2017 15:49 |
|
I'm too excited about this. I guess they're announcing it next Friday around 4pm GMT then.
|
# ? Mar 23, 2017 15:53 |
|
There's no reference to Games Workshop in the bottom trademark stuff, though. Maybe it could refer to the historical game?
|
# ? Mar 23, 2017 16:08 |
|
Fangz posted:There's no reference to Games Workshop in the bottom trademark stuff, though. Maybe it could refer to the historical game? They already said they were going to reveal what's next for Total War Warhammer on the 31st (which is what this is counting down to) and Grace, the community relations person, is acting like it's about Warhammer on reddit.
|
# ? Mar 23, 2017 16:15 |
|
|
# ? Jun 3, 2024 18:25 |
|
Fangz posted:There's no reference to Games Workshop in the bottom trademark stuff, though. Maybe it could refer to the historical game? At the bottom of the screen: © SEGA. CREATIVE ASSEMBLY, THE CREATIVE ASSEMBLY LOGO, TOTAL WAR AND THE TOTAL WAR LOGO ARE EITHER REGISTERED TRADE MARKS OR TRADE MARKS OF THE CREATIVE ASSEMBLY LIMITED. SEGA AND THE SEGA LOGO ARE EITHER REGISTERED TRADE MARKS OR TRADE MARKS OF SEGA CORPORATION. ALL RIGHTS RESERVED. ALL OTHER TRADE MARKS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS. ALSO: https://www.youtube.com/watch?v=EVZh4WcdC3s
|
# ? Mar 23, 2017 16:25 |