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Inside Out Mom posted:Aside from the lore book, whats a good way to get caught up on the backstory of everything thats going on? I've never played a lot of Warhammer but some of the stuff I've read on the wiki sounds pretty neat. Pretty much hit up the Warhammer Fantasy wiki yeah, to get the actual rundown on Vermintide you'd just need to look up The End Times. There's also a buncha novels of varying quality out there for both Fantasy and 40K. That too VVVVVV Yardbomb fucked around with this message at 19:40 on Mar 24, 2017 |
# ? Mar 24, 2017 19:34 |
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# ? Jun 5, 2024 03:25 |
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Also we're all enormous nerds and will probably answer anything you wanted to know.
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# ? Mar 24, 2017 19:39 |
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Nice. Well for starters whats the Poison Feast all about? And really that whole castle. I haven't done the dlcs in order so I may have missed elements that turn it into a cohesive story. But that castle is so fuckin metal. Also is I were to get a book, whats the consensus on whats worth while and whats Brian Herbert levels of don't even bother.
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# ? Mar 24, 2017 19:50 |
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I really hope fatshark substantially changes the new contract types based on beta feedback before they release 1.7. Half of them are extremely problematic as laid out by this post. quote:Personally, I am very disappointed by "Team Protection Specials", "Damage Avoidance" and especially by "Team Protection: Death", because they promote excessive ragequitting, make the game more negative (players will be blamed for failing the objectives, new players will get kicked more to avoid failing the objective) and make griefing easier (and "just play with friends" isn't a right solution/not applicable to everyone).
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# ? Mar 24, 2017 19:50 |
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Inside Out Mom posted:Nice. Well for starters whats the Poison Feast all about? And really that whole castle. I haven't done the dlcs in order so I may have missed elements that turn it into a cohesive story. But that castle is so fuckin metal. Drachenfels was a psycho gamer who did necromancy, chaos and vampirism at the same time. The poison feast was him tricking the Empire nobility into thinking he had changed his ways, he invited them to the feast and paralysed them with poisoned wine and let them starve to death with a feast in front of them.
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# ? Mar 24, 2017 19:53 |
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Digirat posted:I really hope fatshark substantially changes the new contract types based on beta feedback before they release 1.7. Half of them are extremely problematic as laid out by this post. i can see the point but i rolled my eyes at much of that, regardless i'm guilty of using dumb game design buzzwords to sound smart but it's endemic on reddit e: actually they didnt really use any buzzwords im a fuckhead, lol its more the tone i guess. worst case speculation presented as Definitive Player Psychology or something that will totally, defiantly happen and Ruin This Game Forever. idk it annoys me anyways and i write like that all the time regardless. Tiler Kiwi fucked around with this message at 10:49 on Mar 26, 2017 |
# ? Mar 24, 2017 19:55 |
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The idea is that Vermintide is taking place riiiiiight when The End Times (the apocalypse to the Warhammer Fantasy universe) are kicking off, so rats are popping up everywhere. The idea is that you're doing things to support the greater Empire of impending skaven attacks, helping out mages, running supplies for the resistance (that you'll never see) and preventing the Skaven from getting things that are TOO lovely, like vampire artifacts or other Super Cool and Powerful Things. Honestly, I thought the DLCs would introduce greenskins and undead but whatever.
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# ? Mar 24, 2017 19:58 |
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Enjoy posted:Drachenfels was a psycho gamer who did necromancy, chaos and vampirism at the same time. The poison feast was him tricking the Empire nobility into thinking he had changed his ways, he invited them to the feast and paralysed them with poisoned wine and let them starve to death with a feast in front of them. Seriously. That's some hardcore poo poo right there.
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# ? Mar 24, 2017 19:58 |
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Drachenfels sucks The person, he sucks But the map is ok
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# ? Mar 24, 2017 20:23 |
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specifically, if you'd like to look up more about WHFB, you are best served reading the wiki at the Lexicanum: http://whfb.lexicanum.com/wiki/Main_Page the Lexicanum has incredibly strict standards on what can be added and maintained on the wiki and it's enforced ruthlessly. you will find basically nothing speculative or false on there. if you would like more detail about something it is also a great way to kick off discussion in this thread. simply link the article and a discussion will pretty naturally arise from there.
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# ? Mar 24, 2017 20:30 |
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Coolguye posted:specifically, if you'd like to look up more about WHFB, you are best served reading the wiki at the Lexicanum: http://whfb.lexicanum.com/wiki/Main_Page This site is pretty great. One question I had is, is all this on Earth, just set in the future, or a separate planet in the same universe, or a different universe completely? Also is all this stuff the lead up to the 40k type stuff?
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# ? Mar 24, 2017 20:49 |
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Inside Out Mom posted:This site is pretty great.
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# ? Mar 24, 2017 20:53 |
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Inside Out Mom posted:One question I had is, is all this on Earth, just set in the future, or a separate planet in the same universe, or a different universe completely? Also is all this stuff the lead up to the 40k type stuff?
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# ? Mar 24, 2017 20:57 |
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Ok thanks guys. That makes sense. Though the idea of an empire going from LOTR level type fantasy to Dune level space wars seems cool. I know even less about 40k but that can wait. This currently story universe seems pretty expansive.
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# ? Mar 24, 2017 21:08 |
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I don't know much about Warhammer either, but I did like the detail that apparently Saltzpyre gets repeatedly passed over for promotions because he's considered way too tolerant to be a good Witch Hunter.
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# ? Mar 24, 2017 21:21 |
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Inside Out Mom posted:Ok thanks guys. That makes sense. Though the idea of an empire going from LOTR level type fantasy to Dune level space wars seems cool. I know even less about 40k but that can wait. This currently story universe seems pretty expansive. warhammer 40k is at least as broad. probably more so. Mzbundifund posted:I don't know much about Warhammer either, but I did like the detail that apparently Saltzpyre gets repeatedly passed over for promotions because he's considered way too tolerant to be a good Witch Hunter.
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# ? Mar 24, 2017 21:46 |
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Also he's even willing to work with a goddamn elf.
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# ? Mar 24, 2017 21:49 |
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Saltzpyre seriously has some of the best lines. Been reading little tidbits on those wikis and now I just want this last half hour to go by fast so I can get home and slay rats. What a story and all.
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# ? Mar 24, 2017 22:00 |
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It's even worse than I thought. And I know how to paint a dreary picture!
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# ? Mar 24, 2017 22:04 |
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Also Kruber laughing when Bardin goes down is hilarious. "Ha Dwarves on 'is arse again!"
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# ? Mar 24, 2017 22:08 |
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Digirat posted:It's even worse than I thought. And I know how to paint a dreary picture! If YOU die, then who will hate me?? like honestly the sheer flash of self-awareness in that line immediately puts victor saltzpyre in a league of his own among other known witch hunters.
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# ? Mar 24, 2017 22:12 |
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Inside Out Mom posted:This site is pretty great. I am personally of the adamantine opinion that whfb takes place on a 40k knight world that fell out of the empire during slaneesh's birth and sigmar was one of the two primarchs that We Don't Talk About, Okay? The elves are just really really fractious exodites, the skaven are chaos tainted ratlings, and the undead are nurgles 40k zombie plague mutated in such a way that tickles his pustulent pickle.
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# ? Mar 24, 2017 22:30 |
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Inside Out Mom posted:One question I had is, is all this on Earth, just set in the future, or a separate planet in the same universe, or a different universe completely? Also is all this stuff the lead up to the 40k type stuff? In earlier editions Sigmar was a Primarch and his disappearance was due to being reunited with the Emperor and taking over his Legion. That's no longer the case, the universes are separate with some shared features. Though if it was Vermintide takes place in the middle of the 33rd millennium, although given that Mallus might be trapped in a warpstorm time doesn't mean much.
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# ? Mar 24, 2017 22:32 |
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Willie Tomg posted:I am personally of the adamantine opinion that whfb takes place on a 40k knight world that fell out of the empire during slaneesh's birth and sigmar was one of the two primarchs that We Don't Talk About, Okay? My god what has happened to you
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# ? Mar 24, 2017 22:37 |
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Such wonderment... *sprouts a blue aura as torso unfurls into beaked tentacles whom immediately bicker with each over which heresies are canon* And to think; I hesitated.
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# ? Mar 24, 2017 22:43 |
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The only thing to truly avoid with Warhams Fantasy is that bit after End Times. Age of Smegmar is crap.
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# ? Mar 24, 2017 22:48 |
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fortunately, lexicanum makes it pretty simple to tell which is which. the age of sigmar stuff is inherently uninteresting to me because an incontrovertible part of the setting is that each power inhabits an impregnable plane where they hold exclusive sway. all fights occur in small tethers between the realms in a bid to exert some sort of influence on a mortal realm. as such, everything is inherently in stasis and there will never, ever be any stories that truly matter. it has basically generalized chaos's credibility problem over the entire setting. in WHFB, there are tons of stories about various cities teetering on the brink, only to be pushed over the edge or pulled back from it in various high stakes dealings and action-packed sequences. people who die are dead, and perhaps they don't matter ultimately, but they matter in that moment. in age of sigmar, any figure who dies can be rematerialized in the plane that most suits their nature. karl franz died in the End Times, but he can exist again in age of sigmar. and he has no compunction to not simply go out and die again, because he has no more empire to really build, no more people to unite, only inconsequential battles to win or lose. Coolguye fucked around with this message at 22:59 on Mar 24, 2017 |
# ? Mar 24, 2017 22:54 |
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Adding to that, some of the races/faction were deeply stripped of things that made them who they were or took away any kind of depth or interesting bits to them. Dwarfs, oh excuse me, STEAMHEAD DUARDIN are basically all single-mindedly greedy as hell sorta-slayers now, which on top of making them unlikeable and dumb sounding as a group, only serves to water down and make the slayer aesthetic not that cool anymore because everyone's running around with it now. I kinda left turned us into "poo poo on AoS" here a little bit but man, can't pass up a chance when it's there.
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# ? Mar 24, 2017 23:36 |
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Also the Tomb Kings got completely Squated so gently caress THAT.
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# ? Mar 24, 2017 23:46 |
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I got a free copy of Vermintide from the Steam thread and I've been giving it a go. So far I like it! But I suck. There is a lot to it that I just feel kinda lost. Been running though all the missions solo at first to get a feel of it with a different class each time but I always seem to fail when the going gets rough (like when I encounter 8 armored rats or an ambush alongside a rat ogre). Does anyone have good tips on easy to use characters or what sort of weapon skills I should prioritizing? Eventually when I don't completely suck I'd like to get into MP matches!
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# ? Mar 25, 2017 06:30 |
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TopHatGenius posted:I got a free copy of Vermintide from the Steam thread and I've been giving it a go. So far I like it! But I suck. There is a lot to it that I just feel kinda lost. Been running though all the missions solo at first to get a feel of it with a different class each time but I always seem to fail when the going gets rough (like when I encounter 8 armored rats or an ambush alongside a rat ogre). Does anyone have good tips on easy to use characters or what sort of weapon skills I should prioritizing? Remember to use your consumable items when something interesting like that happens. Fire bomb = kills hordes of weak chaff Explosive bomb = kills armoured Stormvermin patrols and heavily damages Ogres Speed and strength potions = great against all of the above
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# ? Mar 25, 2017 06:38 |
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Enjoy posted:Remember to use your consumable items when something interesting like that happens. Yes Yes (with Strength potion for the patrol) Speed no, Strength always.
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# ? Mar 25, 2017 06:38 |
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I mean, speed potions aren't BAD, they're just not as good as strength potions. Ideally you've got both on people with potion share and you can kill the ogre in about 3 seconds.
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# ? Mar 25, 2017 06:54 |
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TopHatGenius posted:I got a free copy of Vermintide from the Steam thread and I've been giving it a go. So far I like it! But I suck. There is a lot to it that I just feel kinda lost. Been running though all the missions solo at first to get a feel of it with a different class each time but I always seem to fail when the going gets rough (like when I encounter 8 armored rats or an ambush alongside a rat ogre). Does anyone have good tips on easy to use characters or what sort of weapon skills I should prioritizing? bardin (the dwarf) and victor (the witch hunter) are probably the easiest to pick up. in terms of more tips, lunethex and i made a youtube playlist that covers everything you could possibly want to know in terms of game ins and outs.
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# ? Mar 25, 2017 07:00 |
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Speed potions are fine.
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# ? Mar 25, 2017 10:04 |
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TopHatGenius posted:Eventually when I don't completely suck I'd like to get into MP matches! Still play with people anyway. Playing solo can be a lot rougher and the AI doesn't really practice good teamwork strategies that prevent you from getting into lovely situations. People do. Plus, playing solo gives you zero death insurance, as the level ends when you die. The AI can be pretty terrible at picking you up when you go down. Plus, normal really isn't a bad difficulty to learn the game on. Gear counts for a lot in this game though, so don't feel afraid to tag along with some goons if you want to grind out decent gear!
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# ? Mar 25, 2017 15:24 |
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1. Speed potions are awesome because they make slow weapons hilarious, the brace of pistols into a light machine gun, and there is no such thing as wasting a speed potion. Use em or lose em, you don't get bonus points at the end for holding on to the poo poo. They don't let you dunk on patrols and ogres like strength potions but they're a nice power spike. 2. Playing on difficulties below hard just stretches out the process of being bad and having bad loot. Play hard till you get blues, then play NM, and enjoy having more oranges then you know what to do with. If you're worried about being dead weight just play a character with a shield. If all you do is knock rats around with shoves and charged attacks you're pulling your weight by default, and nothing will teach you the finer points of rat management faster than being the Rat Smacker In Chief E; and only gently caress with bots when you're bored of waiting for the lobby to fill up, people in this community are bonkers nice and we'll mannered, generally speaking, and engaging with them is cool and good. Willie Tomg fucked around with this message at 16:51 on Mar 25, 2017 |
# ? Mar 25, 2017 16:48 |
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after all of my time playing i can definitely say that the giant rear end in a top hat players are few and far between. i definitely recommend playing with real people when you can
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# ? Mar 25, 2017 17:30 |
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I'm still not great, but playing with other people allows you to see (hopefully) the best strategies for different missions and situations, as well as item locations you might not otherwise notice. Also, why does no one use the cellar anymore at the end of Engines of War? Everyone I've played with this week just wants to do it on the docks, even the high level players.
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# ? Mar 25, 2017 17:35 |
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# ? Jun 5, 2024 03:25 |
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Cellar is a really bad place to defend. The cellar doors don't work at all, and a single gasrat can gently caress up everyone's day without even putting himself at risk. If you want an easily defendable position, just backtrack to the town bridge and plant yourselves halfway across. There's a gigantic chokepoint for the standard rats that grudge rakers and conflagrators can take advantage of, and the specials spawn in a giant open area that leaves them quite vulnerable to your snipers. It is by a wide margin the easiest place to defend. That said, sometimes you just want to run around on the docks and be an idiot. It's more fun that way.
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# ? Mar 25, 2017 17:45 |