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xthnru
Apr 6, 2007

FUCK YOU GUYS. I'm out.

Illuyankas posted:

thanks again for the new character name (Unexpected Sass is much easier to type)

You're welcome, you fukken thief. :argh:

E: Here, have some content, whatever

xthnru fucked around with this message at 03:35 on Mar 27, 2017

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Macdeo Lurjtux
Jul 5, 2011

BRRREADSTOOORRM!
Is there an option to tell the patcher to just chill if I lose internet connection? I'm trying to reinstall but every time I lose internet during the patch process it freaks out and just keeps trying to reestablish until the patcher has devoured every available resource.

where the red fern gropes
Aug 24, 2011


who did this

Kessel
Mar 6, 2007

That is just really never, ever going to get old.

xthnru
Apr 6, 2007

FUCK YOU GUYS. I'm out.

Lonk

Trogdos!
Jul 11, 2009

A DRAGON POKEMAN
well technically a water/flying type
https://twitter.com/GuildWars2/status/846391451382697986

CLAM DOWN
Feb 13, 2007





That's a fanart showcase but nice try

ItBurns
Jul 24, 2007
Finally, playable.... bird dogs?

CLAM DOWN
Feb 13, 2007




ItBurns posted:

Finally, playable.... bird dogs?

It's Lonk's fetish so he'll attend the steam to keep us all update

Orv
May 4, 2011
If they make tengu playable before frogs or bears, it will be the saddest day.

CLAM DOWN
Feb 13, 2007




playable frogs anet, when?

Generic Octopus
Mar 27, 2010

Orv posted:

If they make tengu playable before frogs or bears, it will be the saddest day.

Asura and Norn are already playable though?

Late Unpleasantness
Mar 26, 2008

s m o k e d

Generic Octopus posted:

Asura and Norn are already playable though?

CLAM DOWN
Feb 13, 2007





hmmm I wonder what my dear Logan could be looking at on that piece of paper!?

Illuyankas
Oct 22, 2010

CLAM DOWN posted:

hmmm I wonder what my dear Logan could be looking at on that piece of paper!?

Is it your love letter? your love letter is π (because you love pie)

where the red fern gropes
Aug 24, 2011


CLAM DOWN posted:

hmmm I wonder what my dear Logan could be looking at on that piece of paper!?

Guest2553
Aug 3, 2012



"Looks fake, there's no ring"
\
:logansay:

Erdricks
Sep 8, 2005

There's nothing refreshing like a sauna!
https://www.youtube.com/watch?v=1KCwhOUktFc

Lonk
Jan 26, 2012

LET'S FUCKING GOOOOOOOO


https://www.guildwars2.com/en/news/get-a-new-spring-fresh-look-from-the-gem-store/

Lonk fucked around with this message at 16:58 on Mar 28, 2017

Ragequit
Jun 1, 2006


Lipstick Apathy
What is the fasted way to get EXP after hitting 80? Moving around the new HoT zones is a pain in the rear end without glider/shroom/etc. boosts.

ItBurns
Jul 24, 2007

Ragequit posted:

What is the fasted way to get EXP after hitting 80? Moving around the new HoT zones is a pain in the rear end without glider/shroom/etc. boosts.

Do the timed event chains. Gw2timer.com (net?) has a schedule for the HoT zones. It's a ridiculous amount of XP. Also make sure to use food/consumables and buffs from your guild or whatever.

Hello Sailor
May 3, 2006

we're all mad here

Where does the Tuesday HP train kick off from again? It's been a while since I last did it.

dad on the rag
Apr 25, 2010
Adventures like Salvage Pit are also pretty good XP with boosters for 1 minute of work. You'll most likely want to get good at them anyway for the mastery points.

Tsurupettan
Mar 26, 2011

My many CoX, always poised, always ready, always willing to thrust.

McSlaughter posted:

Still waiting on bank tabs to go on sale...

you probably caught it already, but just in case others haven't, bank tabs are on sale today for 20% off (480 instead of 600).

Orv
May 4, 2011

Hello Sailor posted:

Where does the Tuesday HP train kick off from again? It's been a while since I last did it.

First waypoint of Verdant Brink.

CLAM DOWN
Feb 13, 2007




Lonk post the SAB stuff

Kessel
Mar 6, 2007

https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-March-28-2017

03/28/2017 – March 28th Release Notes
Super Adventure Festival Begins March 30
Moto’s famous Super Adventure Box opens again with the Super Adventure Festival!
Play World 1 and World 2 on Normal, Infantile, or Tribulation Modes.
Earn holographic weapon skins from the new Crimson Assassin set by completing festival daily achievements.
Seek out hidden furniture shops and collect Fancy Furniture Coins to purchase new decorations for your guild.
Festivities will begin on March 30 at 9:00 a.m. Pacific Time (UTC -7) and are scheduled to end April 19 at 9:00 a.m. Pacific Time (UTC -7).
Live Test Event: Basket Brawl
Basket Brawl is returning to Lion’s Arch for a limited engagement to test new Activity features.
Matches ending will no longer trigger a map load and will reset the current map.
Work has been done to show preference for parties and guilds when finding a match.
The ball carrier now has overhead and map markers.
General
Updated the rapid water in Super Adventure Box World 2 to smoothly push the player downstream rather than repeatedly knocking them around.
Updated the dart traps in Super Adventure Box World 2 to deal damage and knock back players rather than instantly killing them.
Dart traps in Tribulation Mode still deal fatal damage.
Some dart traps have been disabled in all difficulty modes.
The Havoc’s Heir has been retrofitted with new Silent Steam technology, allowing Captain’s Airship Pass holders to visit in peace and quiet.
Fractals
Mistlock Instability Fixes
Fixed an issue in which the Jade Maw Tentacles would sometimes not despawn for the Mist Convergence instability.
Last Laugh will no longer knock back pets and will apply reduced damage to them.
Progress Bug Fixes
Solid Ocean Fractal: Fixed issues in which progress was sometimes blocked.
Volcanic Fractal: Fixed an issue that could cause a stall if players succeeded at the first event too quickly.
Miscellaneous Fixes
Breaking an Assault Knight during its Explosive Impact skill will no longer fail to stun it in Nightmare challenge mode.
Breaking Captain Ashym in the Urban Battleground Fractal will now cancel his Meteor Shower ability.
Certain missiles, such as the guardian’s Deflecting Shot, will no longer fall through the floor on the final Thaumanova platforms.
The exit button may now be used before completing the event at the second console in the Thaumanova repulsor lab.
The cultists in the Cliffside Fractal will now emote at the closest player instead of the same player every time.
Added a Volcanic checkpoint and slightly moved an existing one.
Miscellaneous Quality-of-Life Improvements
Four Ascended Salvage Kits (5) can now be combined in the Mystic Forge for an Ascended Salvage Kit (20).
Moved the third Chaos Mistlock Singularity to a more convenient location.
Cliffside Fractal: Chains will no longer transform players and kill their minions.
Uncategorized Fractal: Falling on the final jumping puzzle will now teleport you to the end as long as one player has reached the end.
Raids
Salvation Pass
Fixed an issue in which bloodstone shards were consumed by invulnerable targets standing in Matthias’s hit box.
Hearts and Minds
“Extreme Mode” has been renamed “Challenge Mode” for consistency with fractal and raid content.
Removed the sylvari-player intro scene of the Mordremoth encounter on challenge mode.
Moved the checkpoint locations on all platforms as far to the edge as possible to prevent the exit-instance dialogue from interfering with combat.
Replaced all instances of an iconless invulnerability enhancement with Determined, in order to improve messaging.
Added an adrenal mushroom to each penalty box.
Channeling Reality Rifts will no longer cancel on damage taken.
Bug Fixes
Fixed a bug in which the NPCs in the initial tunnel did not consistently follow the instance owner.
Fixed a bug in which Trahearne always had a “Greet” interact prompt.
Fixed a bug in the Blighted Eir encounter that prevented her from becoming stunned if she was using an ability when she was defeated.
Fixed a bug in which no icon appeared for the Exposed condition caused by breaking Blighted Eir, Blighted Garm, or Mordremoth.
Fixed a bug in which Blighted Canach did not gain the Exposed condition when breaking his defiance bar.
Fixed a bug in which the Exposed condition did not increase condition damage taken.
Fixed a bug in which Mordremoth might not use skills.
Fixed a bug in which the updrafts on the Mordremoth encounter would not consistently launch players into the air.
Fixed a bug that allowed players in groups to restart the Mordremoth encounter with the enhancements they gained on previous attempts.
Fixed a bug in which allied NPCs would not engage Mordremoth before directly taking an attack from him.
Fixed several bugs that caused Reality Rifts to fail at converting Blighted Mordremoth minions.
Fixed a bug that caused the third Blighted Mordremoth minion to become friendly if spawned right before the “Take to the skies” phase.
Fixed a bug that caused the final Reality Rift to close without breaking Mordremoth, stalling the encounter.
Fixed several bugs that caused encounters to enter broken states due to condition damage.
Fixed several bugs in challenge mode that caused bosses to target player pets and minions with abilities.
Fixed a bug in challenge mode that caused defiance bars to scale in addition to having base values designed for five players.
Encounter Balance
Reduced Blighted Eir’s health by 25% on challenge mode.
Reduced the amount of crowd-control effects required to break Blighted Garm’s defiance bar on challenge mode.
Player pets and minions will no longer take damage from the persistent effects of Charged Shot or Endless Barrage in the Blighted Eir encounter.
Player pets and minions will no longer take damage from Draining Bramble or the ring attacks in the Blighted Pale Tree encounter.
Players picking up Canach’s shield will now gain access to his reflect bubble skill rather than the manually timed reflect ability that was previously on the bundle.
Blighted Canach’s standard grenades will no longer apply extra bleeding stacks if multiple grenades hit the same player.
Blighted Canach’s melee combo will now only knock back on challenge mode.
Removed Mordremoth’s permanent immunity to applications of life stealing, chill, and cripple.
Mordremoth will now gain Determined when he summons a Blighted minion until they are defeated.
Blighted minions will now remove their unique enhancements from themselves and Mordremoth when they become vulnerable to Reality Rifts.
Increased the cooldown on Mordremoth’s Ley Fire ranged attack from 2 seconds to 4 seconds.
Standing in the ally shield during the “Take to the skies” phase will now make players invulnerable on normal mode. On challenge mode, the shield will provide no safety. Standing in the shield will remove qualification for Flights of Fancy as the achievement text indicates on normal mode only, as it provides no benefit on challenge mode.
Mordremoth now takes massively reduced damage during the “Take to the skies” phase.
Mordremoth’s Ley Storm ability will no longer deal damage to player pets and minions.
Added a locked defiance bar to Blighted minions on challenge mode, making them immune to crowd-control effects.
Items
Weaponsmiths and artificers can now craft:
Cured Thick Leather Squares
Spools of Thick Elonian Cord
Thin Leather Sections
Cured Coarse Leather Squares
Cured Rugged Leather Squares
Tailors and leatherworkers can now craft:
Lumps of Mithrillium
Iron Ingots
Steel Ingots
Darksteel Ingots
Mithril Ingots
Profession Skills
Engineer
Glass Cannon: Fixed a skill-fact bug that used base character health instead of the engineer’s maximum health.
Thief
Traps: All traps created by the thief will have a 1-second arm time before the trap can affect enemies.
Needle Trap: This skill now delivers a strike.
Tripwire: This skill now delivers a strike.
Structured Player vs. Player
Matchmaking
Matchmaking now expands profession count scoring penalties over time instead of being a fixed amount.
The number of desired professions per team before penalties are applied begins at 1 and will rise to 2 after two minutes.
Matches can now be restricted to never allow more than the desired number of professions, but this feature is subject to change as we review matchmaking quality.
Battle of Kyhlo
The Clock Tower has received some art updates.
World vs. World
General
Players who do not own Heart of Thorns™ may now buy Notarized Scrolls of Heroics.
Studded, Marauder, and Scale armor have been added to the Legacy Armor Reward Track for PvP and WvW.
Desert
Jump pads inside the Earth/North Keep will now function even if you own no shrines.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
The new Spring Promenade Outfit is available in the Style category of the Gem Store for 700 gems.
For a limited time, a new set of Beastslayer weapon skins is available from Black Lion Weapons Specialists for 1 Black Lion Claim Ticket. Black Lion Chest Keys are available in the Special category of the Gem Store for 125 gems each.
This is the last week of March Madness sales with a new one-day sale each day! The Bank Tab Expansion is available today in the Upgrades category of the Gem Store for 480 gems—a savings of 20%.
Updates
The Black Lion Chest has been updated to the Spring Synergy Chest and can be previewed for a full list of its contents.
The Dab of Destabilized Ectoplasm has been added as the new guaranteed seasonal item.
The Elemental Sword is available as an uncommon drop for the duration of this seasonal change.
Tarrktun has heard of the Black Lion Trading Company’s promotion and dispatched another apprentice to Lion’s Arch for more globby shinies.
Bug Fixes
Added subtle wing-flap audio to the Raven’s Spirit Glider.

CLAM DOWN
Feb 13, 2007




Kessel posted:

Updated the rapid water in Super Adventure Box World 2 to smoothly push the player downstream rather than repeatedly knocking them around.
Updated the dart traps in Super Adventure Box World 2 to deal damage and knock back players rather than instantly killing them.

nice

Redmanred
Aug 29, 2005

My hometown japan
:japan:
Yo new skins are pretty dope.

Rifle is a minigun


poo poo spins

Tsurupettan
Mar 26, 2011

My many CoX, always poised, always ready, always willing to thrust.

realistically, how long does it take to unlock every skin and things from SAB?

Sair
May 11, 2007

Are people using thief traps now?

CLAM DOWN
Feb 13, 2007




A theif trap is just a forum post somewhere claiming it's a good and well-made class

Lonk
Jan 26, 2012

LET'S FUCKING GOOOOOOOO

Sair posted:

Are people using thief traps now?

There was a perma-stealth build where thieves could still kill you without revealing themselves by using traps for condi damage, except it was tricky to pull off because traps are crappy anyways. They just put a stop to it.

ApeHawk
Jun 6, 2010

All the NPCs will look up and shout, "Do this quest!"
and I'll whisper, "Sure, why not."

Lonk posted:

There was a perma-stealth build where thieves could still kill you without revealing themselves by using traps for condi damage, except it was tricky to pull off because traps are crappy anyways. They just put a stop to it.

Here's the kicker, though: this build has been known for 2 years. Anet didn't fix it until a video was shown of the build soloing a raid boss literally three weeks ago.

McSlaughter
Sep 12, 2013

"Kill white people and get paid for it? What's not to like?"

Tsurupettan posted:

you probably caught it already, but just in case others haven't, bank tabs are on sale today for 20% off (480 instead of 600).

I just got 2.

graynull
Dec 2, 2005

Did I misread all the signs?
I have an odd little question. I just used my 80 boost on a necro (played one years ago but wanted to remake him to change races). I was planning on doing some catchup at least of my personal story stuff before heading into the HoT areas but I have already maxed out my first Mastery level exp bar. Does the experience accumulate even though the bar is full, or should I go do the first few HoT chapters to unlock mastery so as to not waste any exp?

John Lightning
Mar 10, 2012

Lonk posted:

There was a perma-stealth build where thieves could still kill you without revealing themselves by using traps for condi damage, except it was tricky to pull off because traps are crappy anyways. They just put a stop to it.

They only put a stop to it because some crazy person used that build to solo Slothasor: https://www.youtube.com/watch?v=wcYRgbLabeU

Organza Quiz
Nov 7, 2009


graynull posted:

I have an odd little question. I just used my 80 boost on a necro (played one years ago but wanted to remake him to change races). I was planning on doing some catchup at least of my personal story stuff before heading into the HoT areas but I have already maxed out my first Mastery level exp bar. Does the experience accumulate even though the bar is full, or should I go do the first few HoT chapters to unlock mastery so as to not waste any exp?

The latter. I think it's only the very first story step that you have to do to unlock it at least.

Ineptitude
Mar 2, 2010

Heed my words and become a master of the Heart (of Thorns).

graynull posted:

I have an odd little question. I just used my 80 boost on a necro (played one years ago but wanted to remake him to change races). I was planning on doing some catchup at least of my personal story stuff before heading into the HoT areas but I have already maxed out my first Mastery level exp bar. Does the experience accumulate even though the bar is full, or should I go do the first few HoT chapters to unlock mastery so as to not waste any exp?

Unlock masteries ASAP. They are very important for HoT mobility and in general make HoT a ton of fun. Also, the gliding skills help you in Tyria as well.

I had a similar question when i was new to HoT. I remember reading that xp carries over into the next mastery skill on the mastery path you have currently selected but found this to not be true.
You want to unlock as many mastery paths as possible so you can funnel your XP into another path once you have maxed a skill in your current path, if you are lacking mastery points at the moment (or don't want to spend them)

You will likely find yourself both in the situation where you have maxed a mastery or 2 but don't have the mastery points to learn the skill and the situation where you have enough mastery points to learn a skill but no skills are fully XP'd. The first time you go to dragons stand for example, you will have mastery points raining down on you. (I think i had 19 at once at some point, and nothing to spend it in)

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DarkAvenger211
Jun 29, 2011

Damnit Steve, you know I'm a sucker for Back to the Future references.
Haven't played in a while, but some friends started up again so I might join in. Is it possible to get enough people to do the first raid still? I haven't ever gotten around to it but it's kind of the only thing I haven't tried yet.

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