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codenameFANGIO posted:This is true of everyone, though.
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# ? Mar 28, 2017 15:54 |
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# ? May 9, 2024 23:38 |
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irlZaphod posted:Statement here: Has anyone considered that the cart has compressed files that need to be installed to play? If I wanted to save $1 per cart, that's what I'd do.
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# ? Mar 28, 2017 15:55 |
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Snake pass will own
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# ? Mar 28, 2017 15:55 |
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I literally know nothing about Snakepass apart from it's trailer and music by David Wise. That is enough for me to buy it.
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# ? Mar 28, 2017 16:00 |
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Welp, finished BOTW last night. Maybe too early to say, but I really think it's one of my all time favorites. Absolutely stunning job. I didnt get all the memories but after so many hours I ended the game feeling just a *bit* fatigued so I'm gonna take some time away from it and revisit later. Hell, I didn't even explore the entire map either. Time to finish the Witcher 3 while I wait for Mario Kart. Someone buy Snake Pass today and report back though thanks in advance.
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# ? Mar 28, 2017 15:59 |
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Empress Brosephine posted:Snake pass will own I expect you to be poo poo posting about it tomorrow tbh
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# ? Mar 28, 2017 15:59 |
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irlZaphod posted:EU shop says it's released tomorrow, which makes no sense. Europe and Australia get it a day later for some reason, it looks like (not just on Switch, on all platforms).
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# ? Mar 28, 2017 16:02 |
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I'm liking Zelda a lot even after the initial hype period wore off. But because of how the story is delivered I think it's going to take until I actually finish the thing before I can say whether it's well written and paced or just meandering nonsense. I'm seeing how it could go either way at this point. Not that story is super important in these games, but because of how this game largely revolves around rewarding you with either consumable items or one out of hundreds of doodads, "story bits" are weirdly some of the most meaningful milestones.
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# ? Mar 28, 2017 16:07 |
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Earth Table posted:Welp, finished BOTW last night. Maybe too early to say, but I really think it's one of my all time favorites. Absolutely stunning job. I didnt get all the memories but after so many hours I ended the game feeling just a *bit* fatigued so I'm gonna take some time away from it and revisit later. Hell, I didn't even explore the entire map either. Time to finish the Witcher 3 while I wait for Mario Kart. get all the memories to get the true ending
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# ? Mar 28, 2017 16:06 |
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I will. I think I just need a quick breather. I'm the type of person who gets tired of games easily though so it's a high compliment to Zelda that I felt immersed for as long as I did. Like I love The Witcher but it's taken me an eternity to get through just because I keep hitting a wall and walking away from it. I think I'm in the back-half of Blood and Wine though so I really am coming back to the home stretch. chibi luda fucked around with this message at 16:12 on Mar 28, 2017 |
# ? Mar 28, 2017 16:10 |
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Tender Bender posted:I'm liking Zelda a lot even after the initial hype period wore off. But because of how the story is delivered I think it's going to take until I actually finish the thing before I can say whether it's well written and paced or just meandering nonsense. I'm seeing how it could go either way at this point. You pace the game yourself. Its weird, but if you don't like it its your fault. Do the story when you want to do the story, explore when you want to explore. There is an order to the memories you can unlock. It works well I think.
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# ? Mar 28, 2017 16:11 |
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Chef De Cuisinart posted:Has anyone considered that the cart has compressed files that need to be installed to play? If I wanted to save $1 per cart, that's what I'd do. Well I've never heard of a compression algorithm that requires an internet connection to work, and isn't just "downloading a bunch of poo poo from a server"
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# ? Mar 28, 2017 16:13 |
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The great thing about Zelda's story and basically everything else in the game is that it's incredibly non intrusive by design to align with its open world nature. Yeah you have overarching evil and a general story but things like memories flesh out the past but only if you choose to seek them out. It's incredibly smart design.
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# ? Mar 28, 2017 16:17 |
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Getting mad about a thing that you literally made up is dumb and a waste of time.
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# ? Mar 28, 2017 16:19 |
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Zelda's story clicks really well for me because for the bulk of the game, you are exploring this world where it's obvious that something went horribly wrong; you're constantly encountering demonic pigs and ruins and danger between towns, where everyone seems super on edge about said dangers. Coming across bite sized chunks where you look back in time and find out why things are like this is really interesting to me. You're seeing just how bad the "after" is that it sort of sells the impending anxiety of the "before" scenes when you see them. It's not for everyone but I think it was a very deliberate choice and I dig it a lot.
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# ? Mar 28, 2017 16:22 |
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I realize it's in itself a screen, but does this thing work with projectors just as well with TV's? We don't have the latter and are very close to buying the former but it'd be nice to know going forward.
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# ? Mar 28, 2017 16:22 |
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Bombadilillo posted:You pace the game yourself. Its weird, but if you don't like it its your fault. Do the story when you want to do the story, explore when you want to explore. There is an order to the memories you can unlock. It works well I think. Oh for sure, and I like the delivery mechanism. What I mean is that I can't tell how I feel yet about the story they're telling. (trying to be vague since this isn't the Zelda thread) Some of the bits are compelling and neat and others I'm like "okay you're just repeating the same thing I've already been told like three different times".
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# ? Mar 28, 2017 16:23 |
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I like generally what they tried to do with BotW's main story but every line is a clunker and everything else is way more interesting.
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# ? Mar 28, 2017 16:27 |
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Louisgod posted:The great thing about Zelda's story and basically everything else in the game is that it's incredibly non intrusive by design to align with its open world nature. Yeah you have overarching evil and a general story but things like memories flesh out the past but only if you choose to seek them out. It's incredibly smart design. In just about every other game the sparse non-linear story would annoy the gently caress out of me, not being a open world fan. Stories are generally told sequentially for a reason, it's how stories work Zelda works great though - I mean sure they cheated a bit by placing it all in the past and wow Link's got amnesia?! but they also knew from the start that "wow, almost every single piece of content in our game is completely optional, better make the player want to play/see it" and somehow made it work
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# ? Mar 28, 2017 16:28 |
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The VA also ruins the memories beyond redemption. It's atrociously bad.
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# ? Mar 28, 2017 16:29 |
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Earth Table posted:Zelda's story clicks really well for me because for the bulk of the game, you are exploring this world where it's obvious that something went horribly wrong; you're constantly encountering demonic pigs and ruins and danger between towns, where everyone seems super on edge about said dangers. Coming across bite sized chunks where you look back in time and find out why things are like this is really interesting to me. You're seeing just how bad the "after" is that it sort of sells the impending anxiety of the "before" scenes when you see them. It's not for everyone but I think it was a very deliberate choice and I dig it a lot. I was surprised with how non-gloomy the world is actually. Sure there's ruins and monsters everywhere, but there's a bunch of happy people and stuff as well and they make it all feel worth saving
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# ? Mar 28, 2017 16:30 |
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Hugoon Chavez posted:The VA also ruins the memories beyond redemption. It's atrociously bad. Zelda's the only atrocity in my opinion, the rest of it is okay-to-good
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# ? Mar 28, 2017 16:31 |
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Tijuana Bibliophile posted:I was surprised with how non-gloomy the world is actually. Sure there's ruins and monsters everywhere, but there's a bunch of happy people and stuff as well and they make it all feel worth saving It's certainly not gloomy, but there is a sense of melancholy that pervades the world. At least how I interpreted it. You're right about the relative cheerfulness of the people though. It gave a sense of hope which added to the sense of adventure. I dunno, I just was really absorbed in it and it hit all my buttons, I guess. I totally get others not liking it though.
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# ? Mar 28, 2017 16:34 |
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Tender Bender posted:Oh for sure, and I like the delivery mechanism. What I mean is that I can't tell how I feel yet about the story they're telling. (trying to be vague since this isn't the Zelda thread) Some of the bits are compelling and neat and others I'm like "okay you're just repeating the same thing I've already been told like three different times". That's true, and you get a different feel depending on how you stumble into things. I got A bunch of working together memories, THEN got the sarcastic blessing while everyone scoffs at you It was awesome and showed me there was more to these characters when I thought it was a generic Zelda. You could get that first though and have a different feeling. Hugoon Chavez posted:The VA also ruins the memories beyond redemption. It's atrociously bad. Ok Bombadilillo fucked around with this message at 16:35 on Mar 28, 2017 |
# ? Mar 28, 2017 16:33 |
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Tijuana Bibliophile posted:Zelda's the only atrocity in my opinion, the rest of it is okay-to-good I really didn't like the Deku Tree's voice, despite otherwise liking the VA (he did Revali and Teba as well).
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# ? Mar 28, 2017 16:33 |
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That Has-Been Heroes game releases today as well, and I'm super interested in picking it up, since the word is that it's basically a cheerirer Darkest Dungeon, is there any other word on it?
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# ? Mar 28, 2017 16:34 |
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Tijuana Bibliophile posted:Zelda's the only atrocity in my opinion, the rest of it is okay-to-good I'm sorry, Zelda is pretty bad but Mipha is the worst. Is Snake Pass digital only?
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# ? Mar 28, 2017 16:34 |
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I had no problems with the voice acting. Honestly, calling it an "atrocity" feels like a bit much, especially when truly terrible game voice acting isn't that distant a memory.
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# ? Mar 28, 2017 16:34 |
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Hugoon Chavez posted:The VA also ruins the memories beyond redemption. It's atrociously bad. Being wrong is cool, have you tried playing games yet?
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# ? Mar 28, 2017 16:35 |
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I thought Zelda herself was an especially good va performance compared to the rest.
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# ? Mar 28, 2017 16:35 |
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I actually really like Zelda's VA, she sells the character to me, guess I'm the only one Edit: parallelodad posted:I thought Zelda herself was an especially good va performance compared to the rest.
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# ? Mar 28, 2017 16:36 |
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# ? Mar 28, 2017 16:37 |
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Tender Bender posted:I actually really like Zelda's VA, she sells the character to me, guess I'm the only one No, she worked for me too. Sounded like someone who, quite literally, had the weight of the world on her shoulders. She was fine.
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# ? Mar 28, 2017 16:38 |
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Tender Bender posted:I actually really like Zelda's VA, she sells the character to me, guess I'm the only one Apparently there's at least two of you She just sounds whiny and emo, I guess I understand her after seeing all the memories, and they do a bit of effort to show that she's got other interests than being sat upon, but still. Eh.
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# ? Mar 28, 2017 16:38 |
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Fancy Hat! posted:That Has-Been Heroes game releases today as well, and I'm super interested in picking it up, since the word is that it's basically a cheerirer Darkest Dungeon, is there any other word on it? Apparently it sucks pretty badly.
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# ? Mar 28, 2017 16:40 |
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# ? Mar 28, 2017 16:40 |
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Tijuana Bibliophile posted:I was surprised with how non-gloomy the world is actually. Sure there's ruins and monsters everywhere, but there's a bunch of happy people and stuff as well and they make it all feel worth saving It's a really good dichotomy, and it gives the world a kind of built-in sense of "this can get a lot worse if I let it." Like, you can see that Ganon just nuked the hell out of central Hyrule. The city and outlying villages there are just collapsed ruins, and its all been reclaimed by nature. There's a strong impression that Zelda is holding him back from just frying the rest of the country the same way, and he's trying his best to get a head start with the recently re-activated Divine Beasts and their weird natural disasters, but those people are all trying their best to keep doing their thing and resist. It's a very optimistic apocalypse that paints a picture of a civilization that refuses to let itself broken or undermined by forces beyond its control.
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# ? Mar 28, 2017 16:40 |
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Regarding Zelda, a lot of her lines that I found early in the game were a bit silly and bad, but later on I found her performance actually pretty good. Perhaps it was a problem with direction? Mipha is like nails on a chalkboard though.
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# ? Mar 28, 2017 16:42 |
that kinda owns
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# ? Mar 28, 2017 16:44 |
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# ? May 9, 2024 23:38 |
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Tijuana Bibliophile posted:Apparently there's at least two of you I like that one memory where she was intentionally sounding depressed and unenthused based on the circumstances (where even the other characters involved were like "what's HER loving problem?") except she hosed up and carried that over to like 98% of her in-game dialogue.
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# ? Mar 28, 2017 16:45 |