Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Skippy McPants
Mar 19, 2009

A Buff Gay Dude posted:

Okay but I have an Asari Duelist which seems like that but better. Am I wrong?

Both yes and no. The invulnerability frames are awesome, but her melee animation is considerably longer than any of the other classes. She gets some additional +melee talents to help compensate, but she still won't do the raw damage of a human or krogan Vanguard. Up to you if you think the additional survivability is worth it.

Digirat posted:


(really weird bug with the names/classes too. they were a human adept, human infiltrator and krogan engineer)

As a counterpoint to this, I'm rarely ever below 22k when using my Vanquisher X, and I cracked 30k today while playing the stationary sniper turret otherwise know as the Turian Soldier. The Incisor seems alright, but the Vanq remains head and shoulders above every other weapon in the game.

Skippy McPants fucked around with this message at 22:17 on Mar 29, 2017

Adbot
ADBOT LOVES YOU

Comrade Blyatlov
Aug 4, 2007


should have picked four fingers





i just wanted to answer the guy who made the comment that the vanquisher pops heads in one shot which is what a sniper rifle is meant to do. you're dead right. unfortunately, none of the other guns do what they should be doing, so the one working gun seems leagues better.

precision
May 7, 2006

by VideoGames
I've got the Sandstorm at 3 now, I hear it's good but in what context is it good? Am I correct in thinking it's basically a better Mattock with a built in scope?

Fellatio del Toro
Mar 21, 2009

Being forced into a scope makes it automatically worse than the Mattock.

They're both inferior to the Sidewinder anyways

forkbucket
Mar 9, 2008

Magnets are my only weakness.

Rupert of Hentzau posted:

So my friends and I just cleared a basic bronze match with full extraction, but instead of the usual ~10000 credit reward we got a measly 500 credits. Is this because we picked a specific enemy type (Raiders) rather than leaving it on Random?

My friends and I have encountered a similar bug several times where the game doesn't reward us anything, but if you go to the store suddenly you have all the cash. Worth a shot to see if it fixes it!

Fellatio del Toro
Mar 21, 2009

I had been avoiding the Human Engineer because I thought the Cryo Beam was just an ice flamethrower, but it turns out it's actually a long range ice laser and it owns

StringOfLetters
Apr 2, 2007
What?
I have been having surprisingly good results with the Human Soldier? My biggest sniper rifle is a Widow V (or "5") which has to eject its thermal capture thingy after every shot. The Overheat Gun or whatever it's called skill, at rank 6, it has an option to increase clip capacity by 80% - or, with the Widow, two bullets. It also seems to feature a bug where, if you take a shot immediately after activating it, it doesn't subtract a bullet. I also got the talent options for quicker recharge instead of duration, and more damage instead of accuracy+stability because it's already a sniper rifle.

This lets me go Shoot, Overheat, (overheat refills your ammo, so this skips a lengthy reload animation), Extra Glitched Shot, Shoot, Shoot, Reload, Shoot, Shoot; and then overheat is generally out of time. This is a dramatic up-tick in damage from the normal 'shoot, reload' cycle. Also all of those overheated shots do +25% damage, and the Human Soldier has a passive talent tree that gives extra gun damage and headshot damage, and a faster reload. I'm pretty sure that comes out to more damage than an infiltrator's one little sneaky shot, if you don't miss. It can one-shot a bunch of 'heavy infantry' guys in a row on gold.

Concussive shot is a fine detonator on a short cooldown, and I have a lot of opportunities to use it. Frag grenade is good and explodes.

A lot of those neat specialized alien classes look cool and probably better, but a human with a big rifle is what I've got and it can pop a bunch of jerk heads. Apparently this "vanquisher" is the best rifle, shrug.

I also have a question about combo abilities that I don't understand, and can't seem to test because so much other poo poo is usually blowing up around me: there are a few skills that have options to also make them a primer or detonator. Energy Drain is a detonator by default, but has a l5 talent to make it prime guys. Incinerate is a primer by default, but has a thing to make it detonate on impact, too. Can they do both? Like, if your talented-up Energy Drain detonates a thing on a guy, will the guy be primed by the Energy Drain for another detonator to splode?

StringOfLetters fucked around with this message at 22:38 on Mar 29, 2017

Owl Inspector
Sep 14, 2011

Skippy McPants posted:

Both yes and no. The invulnerability frames are awesome, but her melee animation is considerably longer than any of the other classes. She gets some additional +melee talents to help compensate, but she still won't do the raw damage of a human or krogan Vanguard. Up to you if you think the additional survivability is worth it.


As a counterpoint to this, I'm rarely ever below 22k when using my Vanquisher X, and I cracked 30k today while playing the stationary sniper turret otherwise know as the Turian Soldier. The Incisor seems alright, but the Vanq remains head and shoulders above every other weapon in the game.

I'm not saying the incisor is better than the vanquisher or any of the other OP weapons, because that gun has already become the thing that you see in 90% of silver and gold games, but I am saying not to write off the incisor just because it's hard to use. Many people have uncommons but not rares, and the incisor is a deceptively strong weapon if you're there. It's easily comparable to the raptor.

Sniper rifles are the only guns I have that feel like they do anything. I used a backup carnifex on gold the other day and put it away when I saw that it took ten loving headshots to kill one goddamn ordinary raider. What on earth is going on with the guns in this game?

OxMan
May 13, 2006

COME SEE
GRAVE DIGGER
LIVE AT MONSTER TRUCK JAM 2KXX



Skippy McPants posted:

Both yes and no. The invulnerability frames are awesome, but her melee animation is considerably longer than any of the other classes. She gets some additional +melee talents to help compensate, but she still won't do the raw damage of a human or krogan Vanguard. Up to you if you think the additional survivability is worth it.

I have my asari duelist set up with the 75% cooldown charge and it takes less than 2 mostly invincible melee swipes to charge again. You're not doing as much damage, but the crowds you can survive in even on gold are ridiculous.

precision
May 7, 2006

by VideoGames

Fellatio del Toro posted:

Being forced into a scope makes it automatically worse than the Mattock.

They're both inferior to the Sidewinder anyways

Yeah that's why I was asking, I hate being forced to scope.

I've got the Sidewinder but it seems reasonably pointless compared to the Talon, no?

ijyt
Apr 10, 2012

Welp, farming gold with the avenger now at 16. I should try some of the other classes soon. :v:

RoyalScion
May 16, 2009
The only problem with the duelist: the melee iframes don't save you from getting chomped on by dogs. Dogs are the worst fuckin enemy in outlaws.

precision
May 7, 2006

by VideoGames
I just want the Kineticist because it's always been my dream to have Pull and Throw on the same kit, especially now that Pull has the "hold down button" action.

Scuba Trooper
Feb 25, 2006

If you didn't already know, there's a cool bug that lets you customize your appearance with things you haven't unlocked yet. As long as you have, say, tint 3 on one character, go to the screen and highlight it. Back out, pick the character that doesn't have it, and it should still be highlighted. You can change the color now. Works with patterns, too.

Fellatio del Toro
Mar 21, 2009

precision posted:

Yeah that's why I was asking, I hate being forced to scope.

I've got the Sidewinder but it seems reasonably pointless compared to the Talon, no?

The Talon is a pistol shotgun. The Sidewinder is a decently accurate semi auto pistol that has 50% more damage, almost 2x the rate of fire, 1/3 the weight, and only 3 fewer rounds/mag than the Sandstorm (with the magazine upgrade). The main downside is that it has fairly low max ammo, but you can mitigate that with the thermal clip storage equipment.

Jesus just typing that out the balance in this game is so bad.

Frush
Jun 26, 2008

StringOfLetters posted:


I also have a question about combo abilities that I don't understand, and can't seem to test because so much other poo poo is usually blowing up around me: there are a few skills that have options to also make them a primer or detonator. Energy Drain is a detonator by default, but has a l5 talent to make it prime guys. Incinerate is a primer by default, but has a thing to make it detonate on impact, too. Can they do both? Like, if your talented-up Energy Drain detonates a thing on a guy, will the guy be primed by the Energy Drain for another detonator to splode?

Yes, you can have them do both. For some classes it's even a good idea so that they can self-combo.

Its fun on single player too. I've got a Sentinel build using throw, energy drain, and incinerate, all of which now can both prime and detonate. All combos, all the time! And if you do it right, one combo can set up the next. A combo combo!

The Iron Rose
May 12, 2012

:minnie: Cat Army :minnie:
I mean it's not terrible if there's four of you and stick together as a group honestly.

But it's real unfortunate playing with pubbies or solo


On a related note I use a cheatengine script for single player resource poo poo. Turns out it totally works in MP too. So every now and again if I'm in a Grindy mood I'll load up a private gold game with a rapid fire 99 round isharay and go wild.

The Duke
May 19, 2004

The Angel from my Nightmare

I did 3 gold runs in a row last night with my level 13-14 human vanguard with a Charger X and without the melee equipment, he's just ridiculously survivable and charge gets you out of danger in an instant.

Skippy McPants
Mar 19, 2009

precision posted:

I just want the Kineticist because it's always been my dream to have Pull and Throw on the same kit, especially now that Pull has the "hold down button" action.

Best thing about the Kineticist is her free Ascend ability. Getting to Pull/Throw with zero cooldown is a ton of fun.

tooterfish
Jul 13, 2013

Dog Fat Man Chaser posted:

Bastion. Damage resistance is important when charging into a group, and it turns it to a 100% shield reset. The cooldown is already fast enough you don't really need to make it even shorter.
I levelled up two human vanguards, one with bastion and one with shock trooper. There's not a lot in it to be honest, they're both equally good in their own way.

Bastion makes you more tanky, but charge has invincibility frames, so being able to do it every three seconds instead of every five can certainly keep you alive just as well. You can also reset your charge melee bonus sooner with shock trooper (it only lasts for three seconds), and more easily detonate seismic nova.

Horses for courses. I'd recommend people try both and see which they personally prefer.

precision
May 7, 2006

by VideoGames

Fellatio del Toro posted:

The Talon is a pistol shotgun. The Sidewinder is a decently accurate semi auto pistol that has 50% more damage, almost 2x the rate of fire, 1/3 the weight, and only 3 fewer rounds/mag than the Sandstorm (with the magazine upgrade). The main downside is that it has fairly low max ammo, but you can mitigate that with the thermal clip storage equipment.

Jesus just typing that out the balance in this game is so bad.

Oh, see I tried the Sidewinder a couple times and I had got the impression it had a super short range like the Talon does. I'll give it a go as a backup weapon on my Turians.

CapnBry
Jul 15, 2002

I got this goin'
Grimey Drawer
I've been playing my Asari Adept for a few hours and it definitely feels more glass than the Human Vanguard. Vanguard is amazing because you can charge from a mile away to a guy who is on another level and behind cover, which gives you 100% shields and 75 DR and then you punch him a few times and uh oh there are shitton of other guys over here too so let me just wheel around and target someone and teleport away. Oh, Charge is still just barely on cooldown? Use Nova and be invincible for a second while your cooldown completes. Also, nobody should get Seismic Nova as the Nova 6 upgrade because it is loving annoying to use Nova and have mooks and unshielded guys go flying in every direction and you have to chase them down to punch them.

The Adept does noticeably more damage but can't jump into the middle of a handful of guys without being in greater danger it seems. I'm only level 12 adept IV, but bronze is hilariously too easy, silver is kinda tough, gold is not doable. If the host also is torrenting porn (with his mic set to Open of course) trying to get to things to kill can be challenging as you pop back and forth and your health is just dropping. Vanguard just click charge and you're there and ready to melee.

I've also had one of those matches where no skill had a cooldown, every weapon had infinite ammo, and there were also infinite health kits and revives. Didn't even think to just use the Cobra over and over again /slaps head.

rizzen
Apr 25, 2011

So I pulled the Krogan Engineer and the Turian Havoc Trooper out of some premium boxes last night. You gold ranked folks, they any good up on that level? So far I've just been having fun dicking around with my infil and the hundreds punching things.

Cirofren
Jun 13, 2005


Pillbug

CapnBry posted:

Oh, Charge is still just barely on cooldown? Use Nova and be invincible for get bitten out of the animation by a dog then rapidly tap escape while being a stationary out of cover target.

Fellatio del Toro
Mar 21, 2009

Please, dear god, add a mode for people who do their character customization before queuing up with no ready check. Call it Quicker Mode or something.

precision
May 7, 2006

by VideoGames

rizzen posted:

So I pulled the Krogan Engineer and the Turian Havoc Trooper out of some premium boxes last night. You gold ranked folks, they any good up on that level? So far I've just been having fun dicking around with my infil and the hundreds punching things.

I've got the Engineer at Rank VI and level 11 and she is quite good. She can self-combo and she's tanky for a pure caster. I usually give her a midrange gun (a scoped Talon can hit hard at very respectable distances) or a sniper rifle and Always Be Combo-ing, whether you're Detonating something someone else Primed or Priming something that you know someone (ie a Vanguard) will Detonate. It works best when you actually communicate this, ie say "I'm about to Incinerate that Anarchist, wait to Charge it".

Turian Havoc is good just like All Turians With Guns, he can get a lot of mileage out of eg the Revenant.

Fellatio del Toro posted:

Please, dear god, add a mode for people who do their character customization before queuing up with no ready check. Call it Quicker Mode or something.

The game seems to highly prioritize empty games so if you're cool with being alone for half of Wave 1, just start a game yourself. Whenever I do this, people join within a minute or so. The downside is obviously not seeing/having any control over what classes your teammates are, but if you're playing with pubbies it doesn't matter since pubs gonna pub no matter what

precision fucked around with this message at 00:51 on Mar 30, 2017

Ambaire
Sep 4, 2009

by Shine
Oven Wrangler

precision posted:

The game seems to highly prioritize empty games so if you're cool with being alone for half of Wave 1, just start a game yourself. Whenever I do this, people join within a minute or so. The downside is obviously not seeing/having any control over what classes your teammates are, but if you're playing with pubbies it doesn't matter since pubs gonna pub no matter what

I did this the other day on gold with my vanguard and I had to solo the first two waves and part of a third before people joined. YMMV

Zakmonster
Apr 15, 2010

Two Finger posted:

i just wanted to answer the guy who made the comment that the vanquisher pops heads in one shot which is what a sniper rifle is meant to do. you're dead right. unfortunately, none of the other guns do what they should be doing, so the one working gun seems leagues better.

This was me.

But you were saying the Vanq was likely to get nerfed, but my point is that its more likely for the other guns to get buffed instead. Throughout the history of the ME3MP very few weapons got nerfed, unless they were egregious outliers, and if its the same team working on MEAMP, I'm pretty sure they're not going to start nerfing guns now.


Skippy McPants posted:

As a counterpoint to this, I'm rarely ever below 22k when using my Vanquisher X, and I cracked 30k today while playing the stationary sniper turret otherwise know as the Turian Soldier. The Incisor seems alright, but the Vanq remains head and shoulders above every other weapon in the game.

I ended up with a Lanat 4 last night, and it had slightly more damage than my Black Widow 1 and significantly more than my Vanq 2. I tried it out for a couple of silver matches and it was working out fine, even without bothering to take advantage of the charging mechanic. To be fair though, because I got my Vanquisher and Black Widow in the same lootbox, I've never actually tried the Vanquisher. I should do that tonight.

A 50S RAYGUN
Aug 22, 2011
has the krogan gladiator been in the game the whole time? i'd never noticed it before.

Number Ten Cocks
Feb 25, 2016

by zen death robot

A 50S RAYGUN posted:

has the krogan gladiator been in the game the whole time? i'd never noticed it before.

I got a phone app pop up that it was "now available" sometime after release. Tied to a Apex mission, I think? Probably the Drack's Scouts one.

Skippy McPants
Mar 19, 2009

Yeah, she showed up about a week after release.

Zakmonster
Apr 15, 2010

Frush posted:

Yes, you can have them do both. For some classes it's even a good idea so that they can self-combo.

Its fun on single player too. I've got a Sentinel build using throw, energy drain, and incinerate, all of which now can both prime and detonate. All combos, all the time! And if you do it right, one combo can set up the next. A combo combo!

Last night, a friend and I managed to pull off a simultaneous double combo on a single target because he used Throw (with the evolution that makes it prime) and I used Energy Drain (with the evolution that makes it prime) and both powers landed at the right timing to cause a Biotic Combo and Tech Combo at the same time.

A 50S RAYGUN
Aug 22, 2011
do you unlock more patterns or is the human soldier pattern literally just 'here's a stripe'

Relentless
Sep 22, 2007

It's a perfect day for some mayhem!


A 50S RAYGUN posted:

do you unlock more patterns or is the human soldier pattern literally just 'here's a stripe'

There should be a stripe, bonus extra stripes, and FULL CAMO (which you should color bright pink over some sort of yellow or green).

A 50S RAYGUN
Aug 22, 2011
my human soldier only has stripe. did you also have to unlock all of the patterns in me3? i thought you unlocked all of them at once.

Tenzarin
Jul 24, 2007
.
Taco Defender

Fellatio del Toro posted:

Please, dear god, add a mode for people who do their character customization before queuing up with no ready check. Call it Quicker Mode or something.

Vote kick!

DMW45
Oct 29, 2011

Come into my parlor~
Said the spider to the fly~
So I am wiping up on gold with the basic Human Male Vanguard. Just running around and punching everything to death and being super super aggressive. Literally the only things I really shoot in the game are the Observer and Ascendant's Orb.

I can't even say I'm really a team player, though, I normally just go run at and kill enemies, possibly vaguely in the direction of objectives--I might do a device once in a blue moon if I'm right there, but I am never gonna sit still for any length of time on a point.

It's weird how its easier to be super-aggressive with that rather than the Krogan Vanguard, but that Barrier Shields-on-Hit ability is just too good. Fighting a Hydra and Two Berserkers is kinda frantic, but fun when you somehow come out on top.

I also might be spending about 10k credits a round on supply packs for first aid/revive kits, but it's all good.

Edit: Oh, for my build, it's a Human Male Vanguard X with 6 in charge, Damage/Melee/Shocktrooper, 6 in Apex Training, Power Damage/Spare Ammo/Power Damage&Recharge, 6 in Barrier, Max Shields/Barrier Drain/Saving Barrier.

I recently reset my levels so I forget what the exact points were for Nova/Shockwave, I think it was 5 for Nova, Damage/Anti-Armor, and 3 for shockwave

Edit 2: Oh. In game name is DMW6989

DMW45 fucked around with this message at 05:25 on Mar 30, 2017

Owl Inspector
Sep 14, 2011

What's a good setup for the asari huntress? In the previous game you'd just cloak and dark channel and then go pick your nose while the platinum praetorian dies within 20 seconds, but she does not have dark channel anymore

A 50S RAYGUN posted:

do you unlock more patterns or is the human soldier pattern literally just 'here's a stripe'

Yes you get more patterns at rank 9

ShadowHawk
Jun 25, 2000

CERTIFIED PRE OWNED TESLA OWNER
I had an Apex mission where assault rifles did +50% damage and the starting Avenger X was surprisingly reasonable.

So all it needs is a massive damage buff :downs:

Adbot
ADBOT LOVES YOU

ShadowHawk
Jun 25, 2000

CERTIFIED PRE OWNED TESLA OWNER
In single player I can incinerate -> overload -> throw to detonate both a fire combo and a techsplosion. Overload seems to be both a detonator and a primer in the same cast that works even when shields are up.

Do any other skills work that way?

  • Locked thread