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They actually added a new class but didn't tell anyone. Salarian Architect. Remnant VI, Barricade, Incinerate.
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# ? Apr 6, 2017 18:01 |
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# ? May 15, 2024 23:38 |
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Apparently they added a new class https://gyazo.com/9e5de05118ef7aa37a4350e8807a2773 that is such a weird suite of powers
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# ? Apr 6, 2017 18:01 |
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Those are about what's expected from a first patch. Just that it should have been last week, and something a bit more substantial today.
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# ? Apr 6, 2017 18:02 |
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I'm waiting for a pet class. Remnant VI, Turret, Shield Boost. Of course it'll be awful but still.
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# ? Apr 6, 2017 18:04 |
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Telemetry shows player population dropoffs after the patch... The patch inconsequentially buffed a single one of the shotguns in a meaningless way... Clearly we need to nerf shotguns to bring everyone back!
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# ? Apr 6, 2017 18:09 |
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So now it looks like sniper rifles are the only viable things now, depending on how shitted up they made melee.
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# ? Apr 6, 2017 18:09 |
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How the gently caress was this team so bad at copy pasting ME3MP
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# ? Apr 6, 2017 18:12 |
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Bioware is garbage, how did they gently caress this up so bad?
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# ? Apr 6, 2017 18:24 |
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Zakmonster posted:Honestly, I'm not surprised by the changes. Even in ME3 they never really made big sweeping changes, just small ones on a weekly basis. Look at this garbage
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# ? Apr 6, 2017 18:25 |
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Well our game has been getting shellacked in reviews and everybody has complained that the MP is a buggy piece of junk, let's throw the players a bone here and make everything actively worse.
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# ? Apr 6, 2017 19:11 |
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Guys we understand your problems with multiplayer and we have a patch coming out to fix these issues https://www.youtube.com/watch?v=1ytCEuuW2_A
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# ? Apr 6, 2017 19:12 |
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Zakmonster posted:Honestly, I'm not surprised by the changes. Even in ME3 they never really made big sweeping changes, just small ones on a weekly basis. Yeah before everyone panics and does the "I'm on fire" dance, remember that ME3MP did balance changes on a weekly/semi-weekly basis. They obviously didn't want to overcompensate in their first balance change. They did give the Halberd enough of a damage boost to be useful. Lowering the Mattock's damage and increasing its ROF is a slap in the face to console players who are using the default control scheme though because good luck "clicking" R2 fast, sorry about your carpal tunnel.
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# ? Apr 6, 2017 19:15 |
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Almost every change in the ME3 multiplayer improved the weapons and classes to the benefit of the player. It's almost like the team then knew their little MP mode wasn't some super elite grindy thing and just tried to put more cool things into the game. Seriously read the ME3 changelogs and they're 99% "increased damage of X" while only nerfing the really obvious exploits.
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# ? Apr 6, 2017 19:18 |
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precision posted:Yeah before everyone panics and does the "I'm on fire" dance, remember that ME3MP did balance changes on a weekly/semi-weekly basis. They obviously didn't want to overcompensate in their first balance change. But the problem was they made really fun guns before they got nerfed, and even then it wasn't to bury the gun. Lest we forget: RIP MP Beta Falcon, RIP Krysae on every class, RIP 8 round mag Piranha, RIP Paladin completely making the Carnifex obsolete... quote:They did give the Halberd enough of a damage boost to be useful. Lowering the Mattock's damage and increasing its ROF is a slap in the face to console players who are using the default control scheme though because good luck "clicking" R2 fast, sorry about your carpal tunnel. Can't you guys rebind it to the mouse wheel like in ME3 and get a makeshift Cerb Harrier?
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# ? Apr 6, 2017 19:24 |
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precision posted:Yeah before everyone panics and does the "I'm on fire" dance, remember that ME3MP did balance changes on a weekly/semi-weekly basis. They obviously didn't want to overcompensate in their first balance change. You and whomever else are posting these "They have to make small updates to give things a chance to settle" posts are missing the point so badly it can't even be called collateral damage.
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# ? Apr 6, 2017 19:30 |
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Orv posted:You and whomever else are posting these "They have to make small updates to give things a chance to settle" posts are missing the point so badly it can't even be called collateral damage. I'm just looking for the silver lining. I don''t disagree that today was disappointing, but I don't see it as the "welp I'm done with this game" point either.
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# ? Apr 6, 2017 19:32 |
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precision posted:They did give the Halberd enough of a damage boost to be useful. Hmm yes https://gfycat.com/FamiliarSereneHarpyeagle
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# ? Apr 6, 2017 19:35 |
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tribbledirigible posted:
I've... never tried using my mouse with our PS4, but I suspect the answer is "no" I've got Oldschool Button Assignments on though, so L1 is aim/hover and R1 is fire, and L2/R2 for powers like God intended. Still mad I can't switch the bindings for "Triangle" and "R2+L2" though, hitting Triangle in mid-firefight is a lot less of a crapshoot than "I hope I press both buttons at the same time so the game doesn't think I'm trying to hit one or the other"
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# ? Apr 6, 2017 19:35 |
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My PS Plus subscription ran out yesterday as well
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# ? Apr 6, 2017 19:38 |
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I went from waiting for this patch to... probably waiting for another patch. At least I have plenty of games to play. So with the melee nerf I guess they just want everyone using a sniper rifle? For anyone planning on continuing to play this, I am curious to know if the stability got any better. The crashes were so infuriating.
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# ? Apr 6, 2017 19:40 |
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Oh see your problem is that you are shooting him in the head and he is wearing a helmet.
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# ? Apr 6, 2017 19:40 |
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CapnBry posted:Oh see your problem is that you are shooting him in the head and he is wearing a helmet. If I'm reading you right, it should be crotch shots all the time?
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# ? Apr 6, 2017 19:44 |
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The salarian gimp is quite cool actually
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# ? Apr 6, 2017 19:53 |
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Houdini posted:The salarian gimp is quite cool actually Remnant VI is meh but it's cool that another character has Barricade, which right now might be "least used good power in the game".
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# ? Apr 6, 2017 19:56 |
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tribbledirigible posted:If I'm reading you right, it should be crotch shots all the time? Based on my experience, this will more reliably get you crits than aiming for the head. Three bullets right between a raider's eyes? Better work on your aim there. Nail her right in the elbow? Looks like a headshot to me!
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# ? Apr 6, 2017 20:00 |
I'll add those patch notes to the first posts for what it's worth. They read more like notes from playtesting for fucks sake. Not to mention they show bioware have no understanding of what made 3 good.
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# ? Apr 6, 2017 20:01 |
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Pounded in the Butt by Another MAss Effect Game
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# ? Apr 6, 2017 20:03 |
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Just tried a silver run. My Mattock VI with level 4 (ultra rare!!) incendiary ammo and level 3 (+30%) ar booster still takes 20ish shots to kill a single Chosen. I am done. I am so loving done.
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# ? Apr 6, 2017 20:04 |
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Is bronze still fun at least
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# ? Apr 6, 2017 20:06 |
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precision posted:Remnant VI is meh but it's cool that another character has Barricade, which right now might be "least used good power in the game". Definitely would've been better as a personal buff or another armour power. Still only applying when in cover, but it would give you a better choice of where and when, as well as keeping you mobile and making it less situational.
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# ? Apr 6, 2017 20:07 |
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Ainsley McTree posted:Is bronze still fun at least Yeah because it's all the devs tested on. You'll just be getting less money. So do you want to have fun or do you want to get money? Based on an estimated ultra rare rate of 25% from expert packs and 180 unique instances of ultra rare items, you'll just need 72 million credits to max out everything, or 7.2 thousand bronze games where everyone makes it to the extraction! Up and at em, tiger!
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# ? Apr 6, 2017 20:10 |
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Having 2 or 3 people with Barricade can make Objective Waves a lot easier, especially Wave 6 Upload.
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# ? Apr 6, 2017 20:10 |
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Two Finger posted:I'll add those patch notes to the first posts for what it's worth. They read more like notes from playtesting for fucks sake. Not to mention they show bioware have no understanding of what made 3 good.
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# ? Apr 6, 2017 20:10 |
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ME3 MP balance changes ran the gamut from 'Holy poo poo what were they thinking' to 'Yes this is reasonable and good' but people seem to have diminished the level of dumbshit they went to on Me3 MP because, in the end, it all settled out OK
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# ? Apr 6, 2017 20:10 |
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chesnok posted:Just tried a silver run. My Mattock VI with level 4 (ultra rare!!) incendiary ammo and level 3 (+30%) ar booster still takes 20ish shots to kill a single Chosen. lol, just lol
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# ? Apr 6, 2017 20:12 |
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Additional notes: Stealth Grid Fixed an issue that caused Stealth Grid to deactivate immediately after being used. Biotic Ascension Fixed an issue that prevented the Kineticist from gaining Biotic Ascension charges when not the host of the match. Vanquisher Fixed a bug that caused the Vanquisher to have an extra 100% headshot bonus
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# ? Apr 6, 2017 20:14 |
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precision posted:Having 2 or 3 people with Barricade can make Objective Waves a lot easier, especially Wave 6 Upload. Considering how bad the soft cover system is I figured Barricade would suck but then I played Sentinel and surprise it's great.
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# ? Apr 6, 2017 20:15 |
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Relentless posted:Vanquisher lol that explains quite a bit
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# ? Apr 6, 2017 20:17 |
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Relentless posted:Vanquisher Well okay then, that's fair. I guess all the guns suck equally now.
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# ? Apr 6, 2017 20:19 |
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# ? May 15, 2024 23:38 |
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Relentless posted:Additional notes: No fuckin way
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# ? Apr 6, 2017 20:19 |