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So I started playing notoriously buggy-but-cool videogame Vampire: the Masquerade: Bloodlines. Starting a new character gives you an option to take a quiz to determine some of your starting stats.
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# ? Apr 13, 2017 06:03 |
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# ? May 26, 2024 17:36 |
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In mass effect andromeda when using annihilation field, debris in the environment around you slowly gets lifted off the ground and floats around, then falls back down when the field moves away from it. it looks incredibly cool.
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# ? Apr 13, 2017 07:24 |
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Hobo By Design posted:
Play through it at least once as a Malkavian. You get to talk to stop signs!
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# ? Apr 13, 2017 10:08 |
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Your Gay Uncle posted:Play through it at least once as a Malkavian. You get to talk to stop signs! Save that for a second playthrough, or it spoils certain things.
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# ? Apr 13, 2017 10:26 |
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Neddy Seagoon posted:Save that for a second playthrough, or it spoils certain things. Although typically not directly. Most of the Malkavian stuff only makes sense if you've played the game before and know what's going on.
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# ? Apr 13, 2017 12:44 |
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Neddy Seagoon posted:Something for mid-game in Persona 5, September specifically; On the trip to Hawaii, if you're dating Ann or Makoto you get a sweet little special scene with them if you choose to spend your free afternoon together . I like how the load screens that have people walking around will change what kind of people appear based on where you are, and once Ryuji was just randomly walking through the load screen.
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# ? Apr 13, 2017 13:14 |
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marshmallow creep posted:I like how the load screens that have people walking around will change what kind of people appear based on where you are, and once Ryuji was just randomly walking through the load screen. I've definitely seen the weapon store owner walk by once or twice.
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# ? Apr 13, 2017 13:49 |
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Morpheus posted:I've definitely seen the weapon store owner walk by once or twice. I've seen Ann walk by too. I'm guessing it's like a 1% chance for it to mix in a Confidant.
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# ? Apr 13, 2017 14:21 |
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Your Gay Uncle posted:Play through it at least once as a Malkavian. You get to talk to stop signs! Not just talk to a stop sign. You get into an argument with one and lose.
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# ? Apr 13, 2017 15:12 |
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My favorite Malk moment is using your insanity powers to convince someone you are the pet turtle they had growing up. Edit: Here it is in video form. https://www.youtube.com/watch?v=HcYiSBhxLEM Mierenneuker has a new favorite as of 15:26 on Apr 13, 2017 |
# ? Apr 13, 2017 15:23 |
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Viperix posted:Not just talk to a stop sign. You get into an argument with one and lose. You've made a powerful enemy today, sign!
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# ? Apr 13, 2017 15:30 |
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Neddy Seagoon posted:Save that for a second playthrough, or it spoils certain things. Malkavian and Nosferatu both should be played through at least once, but definitely not on the first go round. Malkavian is more just loving confusing to play the first time round rather than outright spoiling things because you have no idea what's going on. I mean I didn't get very far before saying gently caress this and switching to a Tremere (who also get special content, and I think an exclusive ending that nobody else can get).
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# ? Apr 13, 2017 15:37 |
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Hobo By Design posted:
I'm pretty sure that this is something that one of the fan restoration patches added back into the game, along with Fallout/Arcanum style personality traits at character creation that give you tradeoffs between bonuses and penalties.
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# ? Apr 13, 2017 16:01 |
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Guy Mann posted:I'm pretty sure that this is something that one of the fan restoration patches added back into the game, along with Fallout/Arcanum style personality traits at character creation that give you tradeoffs between bonuses and penalties. On a sort-of related note Fallout New Vegas notably had a mod that added an extra option to one of the Rorschach tests you're shown during character creation (which are used to allocate your starting skills). This mod allowed you to correctly call the blot Two Bears High-Fiving because it totally is. In the Honest Hearts DLC they had a nod to this in the form of a minor NPC named Two Bears High-Fiving, who shows up if you have the trait that makes silly stuff happen.
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# ? Apr 13, 2017 16:23 |
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Baron Corbyn posted:Malkavian and Nosferatu both should be played through at least once, but definitely not on the first go round. Malkavian is more just loving confusing to play the first time round rather than outright spoiling things because you have no idea what's going on. I mean I didn't get very far before saying gently caress this and switching to a Tremere (who also get special content, and I think an exclusive ending that nobody else can get). No special ending, the one I assume you're talking about is accessible by anybody. They get a sick pad tho.
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# ? Apr 13, 2017 18:51 |
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The best thing to come out of VTM Bloodlines is that it inspired the Deus Ex Malkavian mod, which is a national treasure.
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# ? Apr 13, 2017 18:55 |
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Guy Mann posted:I'm pretty sure that this is something that one of the fan restoration patches added back into the game, along with Fallout/Arcanum style personality traits at character creation that give you tradeoffs between bonuses and penalties.
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# ? Apr 13, 2017 20:37 |
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I've sunk dozens of hours into Z:BotW just running around and finding shrines and whatever without doing really any part of the main quest, and it's just incredible how it keeps managing to surprise me. Last night I was playing around and I found another fairy fountain. "Cool, I can upgrade my gear more" I thought to myself as I ran up. Then instead of a giant Rubenesque fairy popping out, there's a big freaky horse skeleton in a mask that offers to revive any dead horses I might have had. It even played up the surprise by threatening to kill me after popping out..."Hahaha, just kidding!"
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# ? Apr 13, 2017 20:37 |
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Digirat posted:In mass effect andromeda when using annihilation field, debris in the environment around you slowly gets lifted off the ground and floats around, then falls back down when the field moves away from it. it looks incredibly cool. I was playing the multiplayer the other day, and the annihilation field picked up an explosive barrel and moving it into the firing line of a friend just as he was firing his sniper, Cue barrel exploding right beside my head and argument of 'why the hell would you shoot that beside me?!' as it strips all my shields and half my life.
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# ? Apr 13, 2017 20:54 |
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You can also use Pull to pick up explosive canisters and leave them in OSHA-noncompliant places for your teammates to find during important moments.
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# ? Apr 13, 2017 22:43 |
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This is Josh. He's one of the hackers in Watch_Dogs 2, and is autistic - specifically, he has Asperger's syndrome. Except for a slightly clunky early mission which rushes to introduce the characters in a pretty one-dimensional way ("here's our perky artist girl, here's our crazy engineer, here's the hacker aspie!"), the game handles his mental health in a surprisingly fantastic way. While his Asperger's influences his personality and interactions with other people - he can interpret things too literally, struggles with body language, and finds it difficult to accept others might be at fault when something goes wrong - it's never held up as a major flag for the game to wave around, nor do any other characters stare at the camera and painstakingly explain Asperger's syndrome, what it is, where it comes from and so on. Autism fleshes Josh out, it isn't defining him. He's not held up to any special standard, isn't the butt of any jokes, isn't presented as any better than the rest of the group (though he is certainly talented), and so on. When the game directly raises the issue of his Asperger's, it feels entirely natural and leads to further character building (specifically he's talking with another character about how advances in medical technology could solve a variety of health issues, and how he'd consider "fixing" himself on the condition it was reversible; as far as he's concerned he might not be the same person he would be without it). I dunno, it really struck a chord with me. My brother has Asperger's and I've done a lot of work with people who suffer various mental health issues. Watch Dogs' characterization isn't particularly deep but it really, really took me by surprise in this instance.
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# ? Apr 13, 2017 23:11 |
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poptart_fairy posted:This is Josh. Well. He's the butt of one of Wrench's jokes (he tells Josh that the government is using mind control and Josh freaks out) but Marcus tells Wrench he's being an rear end in a top hat and Wrench goes to apologize after. When you talk to Josh after that he says it's something he's concerned about but they don't play that as a joke, which was good on the writers. Watch Dogs 2 is legitimately a game that has well written NPCs around your main character. I was really surprised about that, but it makes me enjoy the game a lot more.
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# ? Apr 14, 2017 17:42 |
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Well, after you guys pushed me the final bit to it, I scrimped until I could pick up Yakuza 0. Here's hoping I'm back to add some stuff to this thread in a day or so. For actual content: My cousin has been roping me into playing Terraria these past few months, and while I'm not a fan of the game, and there are many things about it I hate (Angler ), I really like just how much customisability it has for drat near everything. Social armour, dyes for that armour, even dyes for your pets and poo poo. And that's not getting into the 500,000 types of blocks and walls and furniture you can make. I've finally got him to chill about progression now that we've only got 2 bosses left, and we're having a blast actually making our base look cool, instead of the ratty hole in a mountain it was before.
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# ? Apr 14, 2017 22:42 |
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Nier: Automata doesn't highlight conversation options by default. You can't accidentally mash into saying something you didn't want to, you have to move the stick after the options come up to select something. It's mostly just yes/no prompts, but it's a really nice feature. Only having to dodge once before 2B takes off is way better than continuously roll cancelling into and out of spear dashes. Gitro has a new favorite as of 02:10 on Apr 15, 2017 |
# ? Apr 15, 2017 02:07 |
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Gitro posted:Only having to dodge once before 2B takes off is way better than continuously roll cancelling into and out of spear dashes. Yeah, when you start running-to-travel in that game, I'm always a little bit astounded at just how fuckin' fast they let the character move. I'm pretty sure you can cross the entire map in like two minutes at top speed.
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# ? Apr 15, 2017 02:14 |
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Somfin posted:Yeah, when you start running-to-travel in that game, I'm always a little bit astounded at just how fuckin' fast they let the character move. I'm pretty sure you can cross the entire map in like two minutes at top speed. Until you brush against a bush, anyway.
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# ? Apr 15, 2017 02:22 |
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In Super Robot Wars V enemy grunt pilots now have 3 or so variations across one type when it makes sense (ie, not mass produced AIs or androids). It actually makes things a lot nicer when not every Neo-Zeon dude has the same exact face, for instance. Also, the Might Gaine enemies are a treat whenever they show up, especially Wolfgang's subordinates.
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# ? Apr 15, 2017 02:41 |
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ShootaBoy posted:Well, after you guys pushed me the final bit to it, I scrimped until I could pick up Yakuza 0. Here's hoping I'm back to add some stuff to this thread in a day or so. https://youtu.be/vxavFinqJoM
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# ? Apr 15, 2017 14:14 |
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In Yooka Laylee you can "expand" tomes by putting Pagies in them, literally adding more pages that add on more to the world and let you unlock more quests to do for more quills (notes from Banjo Kazooie) and pagies. In the first world this includes adding in Shovel Knight who just wants you to climb a platforming puzzle tower and get him a really, really big gem. When the pan-over from the beginning of the expanded tome showed him, I IMMEDIATELY rushed there just to see what was up. It was perfect. Also, all the movement feels really good and I've already sequence broken a few Pagies that required later abilities to do. The combination of gliding, double jumping, and the aerial attack makes it possible to do some precise jumps on areas you have no business being yet. And it goes without saying, but the dialogue is amazing and I love that the plot really feels like one massive middle finger to Microsoft for buying up studios and not doing anything with the IPs they've been acquiring
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# ? Apr 15, 2017 15:16 |
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thecluckmeme posted:And it goes without saying, but the dialogue is amazing and I love that the plot really feels like one massive middle finger to Microsoft for buying up studios and not doing anything with the IPs they've been acquiring Serves them right too after Nuts and Bolts took a bunch of jabs at the older banjo kazooies/3d platformers in general through L.O.G. Really hate that guy.
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# ? Apr 15, 2017 16:06 |
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Tensokuu posted:Well. He's the butt of one of Wrench's jokes (he tells Josh that the government is using mind control and Josh freaks out) but Marcus tells Wrench he's being an rear end in a top hat and Wrench goes to apologize after. When you talk to Josh after that he says it's something he's concerned about but they don't play that as a joke, which was good on the writers. Yeah, the key thing in that bit - for me - was Wrench being a dick, rather than the game encouraging you to laugh at Josh. It's similar when Josh gets legitimately pissed at Wrench for stealing his medication; it isn't "haha the sperg is freaking out", it's "Wrench you moron what the gently caress". It took me an embarrassingly long time to figure out Miranda was transsexual as well. It took explicitly mentioning not-Scientology using (stolen) documentation of her hormone therapy, to turn the public on her, before I twigged.
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# ? Apr 15, 2017 16:18 |
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scarycave posted:Serves them right too after Nuts and Bolts took a bunch of jabs at the older banjo kazooies/3d platformers in general through L.O.G. Really hate that guy. I get the hate that Nuts and Bolts gets, but i genuinely enjoyed every minute of it- wish i could play it on pc.
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# ? Apr 15, 2017 16:51 |
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Just Offscreen posted:I get the hate that Nuts and Bolts gets, but i genuinely enjoyed every minute of it- wish i could play it on pc. Nuts and Bolts would benefit greatly from something like Steam Workshop, where you can share blueprints for your cock rockets and dong mobiles and create new (terrible) missions and upload them so some goober on twitch can yell at a camera about them
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# ? Apr 15, 2017 17:37 |
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It at least gave us the majesty of the Kinetico.
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# ? Apr 15, 2017 17:55 |
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Just Offscreen posted:I get the hate that Nuts and Bolts gets, but i genuinely enjoyed every minute of it- wish i could play it on pc. Nuts and Bolts isn't a bad game on its own. The music is pretty great and it's a pretty good looking game and there's a lot to do with the vehicles but the game loves the missions the game throws at you where you can't use your cars can gently caress off.
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# ? Apr 15, 2017 18:01 |
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scarycave posted:Nuts and Bolts isn't a bad game on its own. The music is pretty great and it's a pretty good looking game and there's a lot to do with the vehicles but the game loves the missions the game throws at you where you can't use your cars can gently caress off. Was Nuts and Bolts the one that had a developer with a furry giantess fetish or am I thinking of different Rare game.
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# ? Apr 15, 2017 18:11 |
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scarycave posted:Nuts and Bolts isn't a bad game on its own. The music is pretty great and it's a pretty good looking game and there's a lot to do with the vehicles but the game loves the missions the game throws at you where you can't use your cars can gently caress off. The best way to break those missions was to pause and totally rework your stock vehicle the moment the mission started- i'm looking at you alien shooting gallery.
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# ? Apr 15, 2017 18:53 |
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Guy Mann posted:Was Nuts and Bolts the one that had a developer with a furry giantess fetish or am I thinking of different Rare game. Let's be real, that's probably a lot of games. But yes, JollyJack did art for Nuts and Bolts.
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# ? Apr 15, 2017 19:51 |
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Yakuza 0 Kiryu is a great protagonist. He's not some whiny, passive mopebag, he knows an amount of what's going on, and he's gonna gently caress people up til they fill in the blanks instead of just mutely going along with whatever happens. Kamurocho is a fantastic map. It's actually interesting and memorable unlike almost every other open world game's map. I'm not too far in yet so I'm still learning my way around, but I'm actually learning instead of just staring at the minimap. God I don't know if I can go back to other open world type games after this
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# ? Apr 16, 2017 01:12 |
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# ? May 26, 2024 17:36 |
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I kinda like how Horizon encourages you to buy new types of weapons, like the slingshot and things, by giving you a level 12 quest htat asks you to clear 2 level 15 corrupted zones, and only enough sidequests to get you to 14 1/3rd. Then, if you buy a bunch of new weapons, you unlock a bunch of tutorials that give like 1-2k experience each. Not sure if that's intentional, but it's a good way to encourage variety, although the game could have been more obvious about having to buy other weapons to do other ammo types. I thought I'd just unlock shock arrows as the game progressed like in most games of this type i.e. tomb raider, as that's how the fire arrows were presented, but you just need to buy the right weapon.
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# ? Apr 16, 2017 09:45 |