|
ManofManyAliases posted:-We're going to see 3.0 release much earlier than "mid-year." 'kay
|
# ? Apr 15, 2017 06:36 |
|
|
# ? May 29, 2024 01:16 |
|
Tokamak posted:2017 Overview Schedule Is it just me or is the user interface called gameplay? Where is the gameplay in this graph. I'm dumb and I know it, someone please point out where they mean gameplay as in playing a good game?
|
# ? Apr 15, 2017 06:46 |
|
I am going to go with the wild guess that this new totally not put together at the last moment schedule is poorly thought out and none of the "tasks" will be finished "on time". But it will be interesting to watch this new trainwreck unfold throughout the year (and the next). And again. This is for an pre-alpha build patch. Of a four (but arguably really six) years-in-development project.
|
# ? Apr 15, 2017 06:47 |
|
https://twitter.com/TheRealGremlich/status/853077983552262145
|
# ? Apr 15, 2017 07:17 |
|
Star Citizen: It's nobody's fault
|
# ? Apr 15, 2017 07:22 |
|
Look at the number of bars that extend into the past and compare to the new ones that start in april. Apparently 90% of the team have been sitting around doing nothing since january. Also you might notice that most of those that started before april don't end in april, meaning that after all those months of focusing on a couple things they haven't even finished them. But they are totally gonna start getting 10x as much stuff done at once now!
|
# ? Apr 15, 2017 07:22 |
|
What, the schedule was released and MoMA is not here for a victory lap? First Derek, now MoMA, the mysterious disappearances continue!
|
# ? Apr 15, 2017 07:46 |
|
When is the next schedule, scheduled to be scheduled?
|
# ? Apr 15, 2017 07:55 |
|
trucutru posted:What, the schedule was released and MoMA is not here for a victory lap? It must mean 3.0 is literally a
|
# ? Apr 15, 2017 08:01 |
|
Woo boy! 3.0 just around the corner! Starr citizen is good, let's all buy back in.
|
# ? Apr 15, 2017 08:03 |
|
They put together a video explaining how schedules are made: https://www.youtube.com/watch?v=qOjXfNnhxf0 Turns out modern game development is complicated! Any one feature involves multiple studios, so it's a good thing that the people who need to work together are on different continents. "You know, the interesting thing about scheduling is, they're living entities, you can't just say, 'Oh we've made a schedule we're done!' it's, 'Oh, we've made a schedule, now we can start.'" Now they can start.
|
# ? Apr 15, 2017 08:04 |
|
Chin posted:They put together a video explaining how schedules are made: My god, the shitizens were right. Development really didn't start 5-6 years ago like we all thought. They didn't start until literally just now.
|
# ? Apr 15, 2017 08:11 |
|
Chin posted:Any one feature involves multiple studios, so it's a good thing that the people who need to work together are on different continents. ...and have to exchange 20 or 30 gigabytes of data each time a change is made by someone apparently. Is there any mention of their upcoming patcher in the new schedule? I couldn't find it.
|
# ? Apr 15, 2017 08:16 |
|
The Titanic posted:I think it's funny that you can direct your character to do a thing and instead of do a thing they slowly go "yeeeeaaaaahhhh... no." Not to mention a cover-based shooter, which Space Crysis-That-Sucks seems to be largely composed of, where the cover works when it wants is both ridiculous and yet more proof Crobber has not the least idea how to design a game that isn't Secret Weapons of the Luftwaffe BUT IN SPAAAAAAAAACE! (since latter day Nazi Germany was just about as good at design as CSI (Since I don't like the show and I refuse to acknowledge CIG and RSI as separate entities)). Samizdata fucked around with this message at 08:27 on Apr 15, 2017 |
# ? Apr 15, 2017 08:22 |
|
Ahahaha, this is a complete goddamn abomination and I love it. No project manager would ever sign off on this horseshit. What does a horizontal row mean? I mean in one row you've got weapons, "item 2.0", in-game chat use, and ship to ship refuel system. So a row can't possibly represent a single team or a series of deliverables that have to be done in sequence. It kind of looks like they just told everyone "In order to put out a minimum viable product, please list all of the work you'd have to have finished" and then crammed all of that end-to-end on a "Chart" with no regard for actual timelines or whether or not any piece of it was dependent on any other. Not only is it poorly designed and visually confusing, with bars apparently scattered randomly up and down the chart but it assumes massively parallel work flows that just aren't loving possible. Some highlights:
Yes, this is definitely a fully realized diagram and not the last-minute throwing together of about 5 overwhelmingly untruthful department reports from completely buried project leads. Given the last 5 years of delivering 1 to 2 minor changes per month, I am completely unsurprised that they found yet another way to promise that literally everything is right around the loving corner. I look forward to the celebratory ship sale. Sarsapariller fucked around with this message at 08:43 on Apr 15, 2017 |
# ? Apr 15, 2017 08:26 |
|
lol wheres moma when all the good news is flyin around
|
# ? Apr 15, 2017 08:26 |
|
The Titanic posted:I can't believe they are making this big of a deal out of a schedule. They are only working on it now because - It doesn't require any functional new code and - Crobber just bought Project Management For The Complete Drooling Moron Who Needs A Adult Diaper and he has been INSPIRED!
|
# ? Apr 15, 2017 08:33 |
|
Momas work here is done, with Derek out the way its just a matter of time before everyone jumps back onto the gullible fuckwit train.
|
# ? Apr 15, 2017 08:33 |
|
Kosumo posted:Is it just me or is the user interface called gameplay? Now, I don't understand anything about software development (actually, I do. A couple of failed startups I worked for in the past), but I imagine you can't schedule to complete something you have no clue how to do.
|
# ? Apr 15, 2017 08:38 |
|
Sarsapariller posted:I look forward to the celebratory ship sale. They're going for a referral event or something aren't they? Try to get the word out the game is totally going to get everything done and ready in two months.
|
# ? Apr 15, 2017 08:48 |
|
lol, look how long 2.6.2 took, now they want to do 5x more work in the same time? Amazing
|
# ? Apr 15, 2017 08:57 |
|
lol
|
# ? Apr 15, 2017 09:09 |
|
|
# ? Apr 15, 2017 09:11 |
|
|
# ? Apr 15, 2017 09:17 |
|
|
# ? Apr 15, 2017 09:23 |
|
it's fun watching citizens try and reconfigure their brains in real time his nibs fucked around with this message at 09:27 on Apr 15, 2017 |
# ? Apr 15, 2017 09:25 |
|
his nibs posted:
e: not fun now
|
# ? Apr 15, 2017 09:29 |
|
his nibs posted:
Yeah: "3 moons confirmed. 1 planet a definite maybe"
|
# ? Apr 15, 2017 10:02 |
|
They are still laying the foundation and a year from now they will still be laying the foundation because they're building on a swamp.
|
# ? Apr 15, 2017 10:07 |
|
his nibs posted:
"Stop acting like the rate at which they've produced this system is going to be even remotely indicative of how they produce the rest of the systems." Okay, that's reasonable. I'll stop as soon as you stop acting like the rate at which they produced the schedule for producing this system is even remotely indicative of them actually producing the system. Citizens seem to genuinely believe that to say a thing is to have done a thing, if you're a developer. Prediction: this schedule is going to be a giant millstone around CIG's neck when they start missing every single deadline on it in about a month. Citizens will assert that the schedule is still completely accurate, it's just... shifted to the right somewhat. For everything. Two months after that, it will be removed from the website without a trace.
|
# ? Apr 15, 2017 10:14 |
|
lol
|
# ? Apr 15, 2017 10:17 |
|
so instead of one small rear end desert planet you get three loving lol
|
# ? Apr 15, 2017 10:19 |
|
Sandworms sold separately.
|
# ? Apr 15, 2017 10:22 |
|
Didn't the last schedule we get from CIG conveniently keep sliding to the right date-wise without a word? I imagine we'll see a repeat of that with backers going "SEE CIG SAID THEY'D FINISH WORKING ON [RESKIN OF A SHIP] IN 2019 ALL ALONG, THE PROJECT IS ON SCHEDULE!"
|
# ? Apr 15, 2017 10:38 |
|
Sarsapariller posted:Ahahaha, this is a complete goddamn abomination and I love it. No project manager would ever sign off on this horseshit. What does a horizontal row mean? I mean in one row you've got weapons, "item 2.0", in-game chat use, and ship to ship refuel system. So a row can't possibly represent a single team or a series of deliverables that have to be done in sequence. It kind of looks like they just told everyone "In order to put out a minimum viable product, please list all of the work you'd have to have finished" and then crammed all of that end-to-end on a "Chart" with no regard for actual timelines or whether or not any piece of it was dependent on any other. Not only is it poorly designed and visually confusing, with bars apparently scattered randomly up and down the chart but it assumes massively parallel work flows that just aren't loving possible. Some highlights: The schedule is amazing, I hope they follow it to the loving letter
|
# ? Apr 15, 2017 10:50 |
|
Schedule is legit I hear
|
# ? Apr 15, 2017 10:51 |
|
https://www.youtube.com/watch?v=E5WNDHO__Iw
|
# ? Apr 15, 2017 10:52 |
|
So nothing of 3.0 was done until today but don't worry guys everything is gonna be done in May and June
|
# ? Apr 15, 2017 10:53 |
|
RattiRatto posted:So nothing of 3.0 was done until today but don't worry guys everything is gonna be done in May and June http://mailchi.mp/cloudimperiumgames/the-road-ahead-the-30-production-schedule?e=8cde2ef12f Checkmate, goonie
|
# ? Apr 15, 2017 10:58 |
|
|
# ? May 29, 2024 01:16 |
|
Daztek posted:http://mailchi.mp/cloudimperiumgames/the-road-ahead-the-30-production-schedule?e=8cde2ef12f Another TheAgent prediction.
|
# ? Apr 15, 2017 11:01 |