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Cory Parsnipson
Nov 15, 2015

The actual glitch is that there's no character sprite for Next.

Cory Parsnipson fucked around with this message at 20:37 on Dec 15, 2016

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Shoehead
Sep 28, 2005

Wassup, Choom?
Ya need sumthin'?
It's actually Gender.

New Genders

ZombieApostate
Mar 13, 2011
Sorry, I didn't read your post.

I'm too busy replying to what I wish you said

:allears:
https://a.pomf.cat/ndtsvd.webm

Hmmm, they're supposed to fall down, not turn into bottle rockets.

xtal
Jan 9, 2011

by Fluffdaddy

ZombieApostate posted:

https://a.pomf.cat/ndtsvd.webm

Hmmm, they're supposed to fall down, not turn into bottle rockets.

I'd play that

Gul Banana
Nov 28, 2003

trying to implement a masking pixel shader, i just experienced this:

OtspIII
Sep 22, 2002

Gul Banana posted:

trying to implement a masking pixel shader, i just experienced this:



I would love a game where all the characters are just various paintings of wizards airbrushed onto the sides of buildings/vans/etc.

Luigi Thirty
Apr 30, 2006

Emergency confection port.

3d is hard

Lutha Mahtin
Oct 10, 2010

Your brokebrain sin is absolved...go and shitpost no more!

what's wrong with that, exactly?

Luigi Thirty
Apr 30, 2006

Emergency confection port.

The camera is supposed to be following the player, not flying off into the distance.

Cool effect though.

Lutha Mahtin
Oct 10, 2010

Your brokebrain sin is absolved...go and shitpost no more!

yeah, my reaction was "whoa that's an awesome camera zoom" :D

LazyMaybe
Aug 18, 2013

oouagh
not mine

https://twitter.com/_pikopik/status/830492221308821505

LazyMaybe fucked around with this message at 04:11 on Feb 12, 2017

Last Visible Dog
Jul 30, 2015

Making an enemy that leaves a trail of fire as it moves, but forgot to make it IMMUNE to fire.

Doctor_Fruitbat
Jun 2, 2013


Add some screaming and you've got yourself a one-time surprise comedy enemy.

Spaced God
Feb 8, 2014

All torment, trouble, wonder and amazement
Inhabits here: some heavenly power guide us
Out of this fearful country!



Yeah if you gave the like one more second of health, added screaming, and made it a super rare that would be the best experience to stumble upon in the game

Lutha Mahtin
Oct 10, 2010

Your brokebrain sin is absolved...go and shitpost no more!

Last Visible Dog posted:

Making an enemy that leaves a trail of fire as it moves, but forgot to make it IMMUNE to fire.



*sigh*

Last Visible Dog
Jul 30, 2015

Doctor_Fruitbat posted:

Add some screaming and you've got yourself a one-time surprise comedy enemy.

Spaced God posted:

Yeah if you gave the like one more second of health, added screaming, and made it a super rare that would be the best experience to stumble upon in the game

Ooh, great idea! And it'll be ridiculously easy to implement!
And it's hard to tell when it's constantly dying like that, but it's some sort of fiery-pig-thing. So imagine some squealing.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Last Visible Dog posted:

Ooh, great idea! And it'll be ridiculously easy to implement!
And it's hard to tell when it's constantly dying like that, but it's some sort of fiery-pig-thing. So imagine some squealing.

Reading the last few posts, I couldn't help thinking of this: https://www.youtube.com/watch?v=gBisNJxAmIk&t=118s

ZombieApostate
Mar 13, 2011
Sorry, I didn't read your post.

I'm too busy replying to what I wish you said

:allears:
"Throw a tantrum and roll around on the ground like a child" simulator coming along nicely...

https://s1.webmshare.com/omErE.webm

ZombieApostate fucked around with this message at 05:09 on Mar 3, 2017

Cory Parsnipson
Nov 15, 2015
A master of CQC right there

ZombieApostate
Mar 13, 2011
Sorry, I didn't read your post.

I'm too busy replying to what I wish you said

:allears:
Ok, locking X and Y rotation fixes the falling over, but now they don't move... Add more force!

https://s1.webmshare.com/ZXgDA.webm

:catstare:

ZombieApostate fucked around with this message at 05:10 on Mar 3, 2017

Joda
Apr 24, 2010

When I'm off, I just like to really let go and have fun, y'know?

Fun Shoe
Are you sure you're not just making a bowling game?

Lutha Mahtin
Oct 10, 2010

Your brokebrain sin is absolved...go and shitpost no more!

its like suda51's version of qwop or something

Woebin
Feb 6, 2006

Trying to get a sort of portable force field going, it's not really working as planned.

Luigi Thirty
Apr 30, 2006

Emergency confection port.

3D movement code: It either works or it turns into some kind of space cube sex.

Nuevo
May 23, 2006

:eyepop::shittypop::eyepop::shittypop::eyepop::shittypop::eyepop::shittypop::eyepop::shittypop::eyepop::shittypop::eyepop::shittypop::eyepop::shittypop:
Fun Shoe
The Something Awful Forums > Discussion > Serious Hardware / Software Crap > The Cavern of COBOL > Post your Glitches - some kind of space cube sex

Luigi Thirty
Apr 30, 2006

Emergency confection port.

you had one job, ai_fly_toward_waypoint(cube);

one job

ManicJason
Oct 27, 2003

He doesn't really stop the puck, but he scares the hell out of the other team.
I had an idea for a stupid easter egg on a settings page:

https://zippy.gfycat.com/EasygoingJubilantBeaver.webm


... after first battling problems with having the avatar in another container:

https://zippy.gfycat.com/EnchantedIncompatibleArabianhorse.webm


.. and before that, learning the hard way that auto layout constraints do not mix with animations:

https://zippy.gfycat.com/InfamousNewBeauceron.webm

Rhusitaurion
Sep 16, 2003

One never knows, do one?
lol geometry shaders

dougdrums
Feb 25, 2005
CLIENT REQUESTED ELECTRONIC FUNDING RECEIPT (FUNDS NOW)
How much of that is solely the geometry shaders?

Rhusitaurion
Sep 16, 2003

One never knows, do one?

dougdrums posted:

How much of that is solely the geometry shaders?

The green lines were all a messed up geometry shader - I was emitting vertices using data past the end of an array in the shader.

lord funk
Feb 16, 2004

Sometimes I vomit lazers: https://webmshare.com/play/69dNE

Ranzear
Jul 25, 2013


Now loop it, VHS filter it, and add vaporwave.

MrMoo
Sep 14, 2000

Ugh, JavaScript, MIN_VALUE has different meaning to C land's INT_MIN

The Laplace Demon
Jul 23, 2009

"Oh dear! Oh dear! Heisenberg is a douche!"
Nah, it's more analogous to DBL_MIN.

Mozilla's example for how to use it is delightfully obscure:

Using MIN_VALUE posted:

The following code divides two numeric values. If the result is greater than or equal to MIN_VALUE, the func1 function is called; otherwise, the func2 function is called.

JavaScript code:

if (num1 / num2 >= Number.MIN_VALUE) {
    func1();
} else {
    func2();
}


I guess you know why you might want to do that if you already knew about MIN_VALUE, but absent that context it as might as well be any other constant, e.g.

JavaScript code:

if (num1 / num2 >= Math.SQRT1_2) {
    func1();
} else {
    func2();
}

Hmm, I wonder if there's an example on Math.SQRT1_2's documentation page?

Using Math.SQRT1_2 posted:

The following function returns 1 over the square root of 2:


JavaScript code:

function getRoot1_2() {
    return Math.SQRT1_2;
}

getRoot1_2(); // 0.7071067811865476

:v:

Luigi Thirty
Apr 30, 2006

Emergency confection port.

Well, at least this means I got the 6502 talking to the TMS5220 through the VIA.

https://soundcloud.com/luigi30/yospos

Klades
Sep 8, 2011

Ultimate result (making a short animation as proof that I can use blender tools for a class): https://puu.sh/vCNvc/9a5f393c69.webm
Intermediate result: https://puu.sh/vCLWL/19e0fed2ac.webm

wayfinder
Jul 7, 2003
EEEeeeeee

Scaramouche
Mar 26, 2001

SPACE FACE! SPACE FACE!

Feels good man

Angryhead
Apr 4, 2009

Don't call my name
Don't call my name
Alejandro




https://gfycat.com/WelltodoFelineBooby

Hey let me add back destructible walls to the game. What do you mean that anything that gets killed spawns a corpse & some loot & blood?

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Carthag Tuek
Oct 15, 2005

Tider skal komme,
tider skal henrulle,
slægt skal følge slægters gang



Angryhead posted:

https://gfycat.com/WelltodoFelineBooby

Hey let me add back destructible walls to the game. What do you mean that anything that gets killed spawns a corpse & some loot & blood?

looks really nice, also you should make deductible walls

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