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Android Blues
Nov 22, 2008

Orbiting it in the postgame, apparently Meridian is a hollow earth constructed planet with all the actual terrain on the interior? Weird how they don't show that at all when you're actually doing the final mission.

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Promethium
Dec 31, 2009
Dinosaur Gum

Groetgaffel posted:

Well, about that. Once you finish the sidequest to unlock SAM's memory blocks it is revealed that dad Ryder and a few others knew about the Reapers and put the Initiative in overdrive to be able to leave before the reaping started.
Also, Jien Garson, founder of the Initiative actually ran out of cash before launch, and the rest was funded by a mysterious Benefactor (who I really loving hope won't turn out to be Cerberus).

Is it stupid to have that locked behind a boring fetch-quest? Yeah, extremely. Oh, and of course it is never acknowledged in the game after finishing said quest in any way shape or form.

Such a giant waste of potential.

There's also a transmission from the Kett temple on Voeld which could be a coincidence or not: "Benefactor, I hear that you're having good success on (Imprecise; ALT: "??", "EOS") My transfer to this place was a good idea; there's so much to learn. I'm grateful you suggested it. Let's meet again. Perhaps you would be interested to see my homeworld, like you once showed me yours."

Mymla
Aug 12, 2010

Android Blues posted:

Orbiting it in the postgame, apparently Meridian is a hollow earth constructed planet with all the actual terrain on the interior? Weird how they don't show that at all when you're actually doing the final mission.

They did, they showed you flying the tempest into the planet.

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

Android Blues posted:

Orbiting it in the postgame, apparently Meridian is a hollow earth constructed planet with all the actual terrain on the interior? Weird how they don't show that at all when you're actually doing the final mission.

Honestly a little lame that your postgame interaction with Meridian is just the Hyperion with a different skybox. Lemme go outside man.

Pozload Escobar
Aug 21, 2016

by Reene

Android Blues posted:

Orbiting it in the postgame, apparently Meridian is a hollow earth constructed planet with all the actual terrain on the interior? Weird how they don't show that at all when you're actually doing the final mission.

Uh what are you talking about you fly into it and there's a huge reveal and then you have a loving war on it.

Of all the things to complain about....

Reclaimer
Sep 3, 2011

Pierced through the heart
but never killed



Crabtree posted:

Surprizing no one, there is a side quest on castaway planet where Evil Scientists are doing SOMETHING to try and give HUMANITY AN EDGE but were somehow bored of the usual stupidity of Cerberus in the Milky Way. How, How is Cerberus both the most successful organization in existence yet also the most incompetent of all?!

Those guys were laid off by Cerberus for being too incompetent for even them to handle.

Android Blues
Nov 22, 2008

Maybe...I missed a cutscene? Somehow? Or it failed to play properly?

On replaying the start of the final mission and comparing it to Youtube, yeah, some of the FMV isn't playing right for me. The part where it shows the archon's ship descending into Meridian just isn't there, only the in-engine cutscenes around it.

remusclaw
Dec 8, 2009

Android Blues posted:

Maybe...I missed a cutscene? Somehow? Or it failed to play properly?

On replaying the start of the final mission and comparing it to Youtube, yeah, some of the FMV isn't playing right for me. The part where it shows the archon's ship descending into Meridian just isn't there, only the in-engine cutscenes around it.

That is a possibility. I had that happen during cut scenes a few times and rebooting the game helped.

Groetgaffel
Oct 30, 2011

Groetgaffel smacked the living shit out of himself doing 297 points of damage.

Android Blues posted:

Maybe...I missed a cutscene? Somehow? Or it failed to play properly?

On replaying the start of the final mission and comparing it to Youtube, yeah, some of the FMV isn't playing right for me. The part where it shows the archon's ship descending into Meridian just isn't there, only the in-engine cutscenes around it.
It's not the Archon's ship btw, it's the hijacked ark Hyperion.

Android Blues
Nov 22, 2008

Groetgaffel posted:

It's not the Archon's ship btw, it's the hijacked ark Hyperion.

Oh yeah, of course.

I also had squadmate dialogue trigger when the Archon springs his trap and severs your connection to SAM, whereas my first time playing the ending they just walked silently alongside Ryder as she dies and stumbles towards the exit. To be fair though, I've experienced hardly any bugs in the game other than that, so I can't rag on it too much.

Android Blues fucked around with this message at 21:29 on Apr 19, 2017

Mymla
Aug 12, 2010
I think they had something cool going for a bit there when you got cut off from SAM. They could've shown that Ryder is actually a colossal fuckup who can't get anything done without daddy's AI buddy, but then they ruined it by having you able to interface just as well with remnant technology as before, with slightly more headaches and nosebleeds I guess. It would've been much better if say, you couldn't open that one door you have to try three times to get up, so you sit there for like an hour waiting for the tempest crew to bring down breaching charges. Then you could do a mission where you don't have access to your pathfinder profiles to get SAM back somehow before moving on to the final mission.

SgtSteel91
Oct 21, 2010

Mymla posted:

I think they had something cool going for a bit there when you got cut off from SAM. They could've shown that Ryder is actually a colossal fuckup who can't get anything done without daddy's AI buddy, but then they ruined it by having you able to interface just as well with remnant technology as before, with slightly more headaches and nosebleeds I guess. It would've been much better if say, you couldn't open that one door you have to try three times to get up, so you sit there for like an hour waiting for the tempest crew to bring down breaching charges. Then you could do a mission where you don't have access to your pathfinder profiles to get SAM back somehow before moving on to the final mission.

I saw that as the culmination of Ryder's adventure and what you suggest would shoot down the narrative of Ryder starting green but growing into the role of Pathfinder. Yeah, maybe at the beginning they needed SAM but at that point where they lose SAM, their trials have hardened them into a badass close the the level of their Father and Shepard. Like, the entirety of Andromeda is to Ryder as Akuze, Elysium, or Torfan was to Shepard.

SgtSteel91 fucked around with this message at 21:43 on Apr 19, 2017

Android Blues
Nov 22, 2008

Speaking of Dad Ryder, I thought it was weird that Dad Ryder really is dead and the mysterious circumstances of his disappearance were just coincidence. Like, no-one sees him die and you leave him behind on Habitat 7 and everyone just assumes he definitely must be dead. Under normal circumstances, the character having survived somehow would be a sure thing in narrative terms. I guess it's an interesting choice though.

I mean, unless they're saving The Return of Alec Ryder for DLC.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
A Kett-ified Alec Ryder boss fight practically writes itself dramatically

HAmbONE
May 11, 2004

I know where the XBox is!!
Smellrose
Oh man, I found this game to be pretty amazing since I didn't have an original Xbox

It's this amazing series about an enhanced human protagonist and their AI buddy trying to pull everyone together as their mission goes horribly sideways. Fresh out of cryo, they are on their own facing unexpected threats as the rest of humanity fights a great war at home. It introduces a long dead alien race that has left behind technological marvels of spatial engineering and terraforming. It's pretty intense as you race against time and hostile aliens to unlock the great secrets that may save/end humanity as we know it. Sure the conversations can seem a little silly and the facial animation is pretty bad (they updated it :) ) but the story is pretty decent.

It's Halo

Masterchief collection came with my Xbox and I have had more fun with it than ME:A. I haven't even passed the first game

Arglebargle III
Feb 21, 2006

Promethium posted:

There's also a transmission from the Kett temple on Voeld which could be a coincidence or not: "Benefactor, I hear that you're having good success on (Imprecise; ALT: "??", "EOS") My transfer to this place was a good idea; there's so much to learn. I'm grateful you suggested it. Let's meet again. Perhaps you would be interested to see my homeworld, like you once showed me yours."

That's just an Exalted guy writing to his Kettle pal from Eos. It foreshadows that the Kettle rank and file are from Helium worlds originally.

Haledjian
May 29, 2008

YOU CAN'T MOVE WITH ME IN THIS DIGITAL SPACE

Android Blues posted:

Speaking of Dad Ryder, I thought it was weird that Dad Ryder really is dead and the mysterious circumstances of his disappearance were just coincidence. Like, no-one sees him die and you leave him behind on Habitat 7 and everyone just assumes he definitely must be dead. Under normal circumstances, the character having survived somehow would be a sure thing in narrative terms. I guess it's an interesting choice though.

I mean, unless they're saving The Return of Alec Ryder for DLC.


The shuttle crew presumably found his body next to Ryder--we don't see him after the blackout but isn't it safe to assume they probably retrieved the body?

Android Blues
Nov 22, 2008

Haledjian posted:

The shuttle crew presumably found his body next to Ryder--we don't see him after the blackout but isn't it safe to assume they probably retrieved the body?

I'm pretty sure when you ask Lexi about it she more or less literally says, "don't think about it, he died bravely". I don't think anyone mentions finding the body. Maybe I'm wrong though, this was 60 hours of gameplay back so I could have skimmed a detail.

Arglebargle III
Feb 21, 2006

Argon/nitrogen is nontoxic, they really could have just shared...

DancingShade
Jul 26, 2007

by Fluffdaddy
You go back to the site of his death on Habitat 7 thinking it will be the start of some great mystery.

But no, those are mutant space dogs fighting over his bones.

Grey Fox
Jan 5, 2004

remusclaw posted:

That is a possibility. I had that happen during cut scenes a few times and rebooting the game helped.
I love that it's reached the point where entire story beats/cutscenes are getting dropped because of bugs and all anyone can really say at this point is "welp try restarting"

Hobo Clown
Oct 16, 2012

Here it is, Baby.
Your killer track.




Fojar38 posted:

A Kett-ified Alec Ryder boss fight practically writes itself dramatically

Yeah but he'd probably look the same as any other Kett grunt so there's a good chance you already charge-detonated him into orbit

remusclaw
Dec 8, 2009

Grey Fox posted:

I love that it's reached the point where entire story beats/cutscenes are getting dropped because of bugs and all anyone can really say at this point is "welp try restarting"

Well Bioware could fix the bugs too?

Grey Fox
Jan 5, 2004

remusclaw posted:

Well Bioware could fix the bugs too?
lol

remusclaw
Dec 8, 2009

Games buggy. They need to fix it. Story of modern gaming.
Problem is the bugs are not really anywhere near the biggest problem with the game.

Android Blues
Nov 22, 2008

remusclaw posted:

Games buggy. They need to fix it. Story of modern gaming.
Problem is the bugs are not really anywhere near the biggest problem with the game.

Yeah, I barely encountered any bugs or animation issues. Actually, I had a really smooth experience for a AAA new release on this scale. Performance was good too. The problems for me were the insultingly dumb plot, the wobbly setting, and the weak and repetitive open world gameplay, which yeah, no amount of technical improvements could fix.

^burtle
Jul 17, 2001

God of Boomin'



Ending:

More surprised they didn't just straight murk your sibling, have Archon plug the implant in and then SAM "remembers" he can stop his heart

TehRedWheelbarrow
Mar 16, 2011



Fan of Britches
so, g/f is playing it for the first time.. the character customizer is still utter garbage.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

^burtle posted:

Ending:

More surprised they didn't just straight murk your sibling, have Archon plug the implant in and then SAM "remembers" he can stop his heart
I honestly thought this was where it was going, minus the murder part.

Daztek
Jun 2, 2006



^burtle posted:

Ending:

More surprised they didn't just straight murk your sibling, have Archon plug the implant in and then SAM "remembers" he can stop his heart

Sibling/Archon aren't the Pathfinder though, so SAM wouldn't have access to their physique etc?

Pozload Escobar
Aug 21, 2016

by Reene

Android Blues posted:

Yeah, I barely encountered any bugs or animation issues. Actually, I had a really smooth experience for a AAA new release on this scale. Performance was good too. The problems for me were the insultingly dumb plot, the wobbly setting, and the weak and repetitive open world gameplay, which yeah, no amount of technical improvements could fix.

That you know of. You just talked about not seeing important cutscenes. You have no idea how many bugs you encountered.

FronzelNeekburm
Jun 1, 2001

STOP, MORTTIME

Daztek posted:

Sibling/Archon aren't the Pathfinder though, so SAM wouldn't have access to their physique etc?
I'm still trying to understand why SAM couldn't just cut off his connection to Sara. But I guess the Archon was able to hack SAM's Gibson without any interface in the first place? The logic of those scenes is pretty weird.

christmas boots
Oct 15, 2012

To these sing-alongs 🎤of siren 🧜🏻‍♀️songs
To oohs😮 to ahhs😱 to 👏big👏applause👏
With all of my 😡anger I scream🤬 and shout📢
🇺🇸America🦅, I love you 🥰but you're freaking 💦me 😳out
Biscuit Hider

FronzelNeekburm posted:

I'm still trying to understand why SAM couldn't just cut off his connection to Sara. But I guess the Archon was able to hack SAM's Gibson without any interface in the first place? The logic of those scenes is pretty weird.

Uh let's say that SAM didn't want to terminate connection with coma twin because their condition was too fragile and the results could be traumatic and the Archon figured it out from the encounter where SAM reboots you on his ship

Ice Fist
Jun 20, 2012

^^ Please send feedback to beefstache911@hotmail.com, this is not a joke that 'stache is the real deal. Serious assessments only. ^^

FronzelNeekburm posted:

I'm still trying to understand why SAM couldn't just cut off his connection to Sara. But I guess the Archon was able to hack SAM's Gibson without any interface in the first place? The logic of those scenes is pretty weird.

He has the floaty macguffin machine thingy that hand waves all that away without explaining what that thing does at all.

Android Blues
Nov 22, 2008

FronzelNeekburm posted:

I'm still trying to understand why SAM couldn't just cut off his connection to Sara. But I guess the Archon was able to hack SAM's Gibson without any interface in the first place? The logic of those scenes is pretty weird.

Also, how did he read Ryder's memories from her blood? That seems like something that requires at least an attempt at an explanation, but instead it's just treated as though he cast a magic spell. SAM says it senses "a biological transmitter in your bloodstream" after he takes the blood I guess, which is something, but it isn't exactly clear what happened still.

Chef Boyardeez Nuts
Sep 9, 2011

The more you kick against the pricks, the more you suffer.
I got the weirdest bug last night where the game would freeze for about 10 seconds whenever I killed something then pop right back up to a 60 fps.

It felt like a commentary on violence. Like "look at what you did, think about this life you have taken."

Stokes
Jun 13, 2003

Maybe Kris can come in, and we can throw M-80s at his asshole.
Endgame speech options.

If you did nearly everything:

If you were completely anti-social and did the bare minimum:

Finally some 'Shepard is a Dick' Renegade choices. Just a shame they're literally the last ones in the game.

a primate
Jun 2, 2010

I'm just about to do the finding the Archon mission, am I like halfway done or something? I have no sense of the game's pacing. I've been doing 90% fetch quests so that might be why.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

a primate posted:

I'm just about to do the finding the Archon mission, am I like halfway done or something? I have no sense of the game's pacing. I've been doing 90% fetch quests so that might be why.

The main plot is incredibly short. There will be one more main story mission after this, then the endgame mission.

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chiasaur11
Oct 22, 2012



Taear posted:

I think this is due to the open world setup. You can't both be exploring and looking at loads of stuff and ALSO be having the bad guy win all over the place. At least not with the setup Bioware uses.

Nier Automata.


The last part of the game keeps open world setups, but EVERYTHING GOES TO HELL ALL THE TIME.

Like, the whole last act is "You thought things were hosed? You sweet summer child. Take a look at this!


But, well, Nier Automata is brilliant in ways most games don't even try for.

chiasaur11 fucked around with this message at 03:17 on Apr 20, 2017

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