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Orbiting it in the postgame, apparently Meridian is a hollow earth constructed planet with all the actual terrain on the interior? Weird how they don't show that at all when you're actually doing the final mission.
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# ? Apr 19, 2017 20:47 |
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# ? May 19, 2024 01:16 |
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Groetgaffel posted:Well, about that. Once you finish the sidequest to unlock SAM's memory blocks it is revealed that dad Ryder and a few others knew about the Reapers and put the Initiative in overdrive to be able to leave before the reaping started. There's also a transmission from the Kett temple on Voeld which could be a coincidence or not: "Benefactor, I hear that you're having good success on (Imprecise; ALT: "??", "EOS") My transfer to this place was a good idea; there's so much to learn. I'm grateful you suggested it. Let's meet again. Perhaps you would be interested to see my homeworld, like you once showed me yours."
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# ? Apr 19, 2017 20:50 |
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Android Blues posted:Orbiting it in the postgame, apparently Meridian is a hollow earth constructed planet with all the actual terrain on the interior? Weird how they don't show that at all when you're actually doing the final mission. They did, they showed you flying the tempest into the planet.
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# ? Apr 19, 2017 20:50 |
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Android Blues posted:Orbiting it in the postgame, apparently Meridian is a hollow earth constructed planet with all the actual terrain on the interior? Weird how they don't show that at all when you're actually doing the final mission. Honestly a little lame that your postgame interaction with Meridian is just the Hyperion with a different skybox. Lemme go outside man.
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# ? Apr 19, 2017 20:51 |
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Android Blues posted:Orbiting it in the postgame, apparently Meridian is a hollow earth constructed planet with all the actual terrain on the interior? Weird how they don't show that at all when you're actually doing the final mission. Uh what are you talking about you fly into it and there's a huge reveal and then you have a loving war on it. Of all the things to complain about....
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# ? Apr 19, 2017 20:53 |
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Crabtree posted:Surprizing no one, there is a side quest on castaway planet where Evil Scientists are doing SOMETHING to try and give HUMANITY AN EDGE but were somehow bored of the usual stupidity of Cerberus in the Milky Way. How, How is Cerberus both the most successful organization in existence yet also the most incompetent of all?! Those guys were laid off by Cerberus for being too incompetent for even them to handle.
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# ? Apr 19, 2017 21:11 |
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Maybe...I missed a cutscene? Somehow? Or it failed to play properly? On replaying the start of the final mission and comparing it to Youtube, yeah, some of the FMV isn't playing right for me. The part where it shows the archon's ship descending into Meridian just isn't there, only the in-engine cutscenes around it.
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# ? Apr 19, 2017 21:19 |
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Android Blues posted:Maybe...I missed a cutscene? Somehow? Or it failed to play properly? That is a possibility. I had that happen during cut scenes a few times and rebooting the game helped.
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# ? Apr 19, 2017 21:22 |
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Android Blues posted:Maybe...I missed a cutscene? Somehow? Or it failed to play properly?
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# ? Apr 19, 2017 21:25 |
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Groetgaffel posted:It's not the Archon's ship btw, it's the hijacked ark Hyperion. Oh yeah, of course. I also had squadmate dialogue trigger when the Archon springs his trap and severs your connection to SAM, whereas my first time playing the ending they just walked silently alongside Ryder as she dies and stumbles towards the exit. To be fair though, I've experienced hardly any bugs in the game other than that, so I can't rag on it too much. Android Blues fucked around with this message at 21:29 on Apr 19, 2017 |
# ? Apr 19, 2017 21:26 |
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I think they had something cool going for a bit there when you got cut off from SAM. They could've shown that Ryder is actually a colossal fuckup who can't get anything done without daddy's AI buddy, but then they ruined it by having you able to interface just as well with remnant technology as before, with slightly more headaches and nosebleeds I guess. It would've been much better if say, you couldn't open that one door you have to try three times to get up, so you sit there for like an hour waiting for the tempest crew to bring down breaching charges. Then you could do a mission where you don't have access to your pathfinder profiles to get SAM back somehow before moving on to the final mission.
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# ? Apr 19, 2017 21:32 |
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Mymla posted:I think they had something cool going for a bit there when you got cut off from SAM. They could've shown that Ryder is actually a colossal fuckup who can't get anything done without daddy's AI buddy, but then they ruined it by having you able to interface just as well with remnant technology as before, with slightly more headaches and nosebleeds I guess. It would've been much better if say, you couldn't open that one door you have to try three times to get up, so you sit there for like an hour waiting for the tempest crew to bring down breaching charges. Then you could do a mission where you don't have access to your pathfinder profiles to get SAM back somehow before moving on to the final mission. I saw that as the culmination of Ryder's adventure and what you suggest would shoot down the narrative of Ryder starting green but growing into the role of Pathfinder. Yeah, maybe at the beginning they needed SAM but at that point where they lose SAM, their trials have hardened them into a badass close the the level of their Father and Shepard. Like, the entirety of Andromeda is to Ryder as Akuze, Elysium, or Torfan was to Shepard. SgtSteel91 fucked around with this message at 21:43 on Apr 19, 2017 |
# ? Apr 19, 2017 21:39 |
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Speaking of Dad Ryder, I thought it was weird that Dad Ryder really is dead and the mysterious circumstances of his disappearance were just coincidence. Like, no-one sees him die and you leave him behind on Habitat 7 and everyone just assumes he definitely must be dead. Under normal circumstances, the character having survived somehow would be a sure thing in narrative terms. I guess it's an interesting choice though. I mean, unless they're saving The Return of Alec Ryder for DLC.
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# ? Apr 19, 2017 21:46 |
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A Kett-ified Alec Ryder boss fight practically writes itself dramatically
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# ? Apr 19, 2017 21:47 |
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Oh man, I found this game to be pretty amazing since I didn't have an original Xbox It's this amazing series about an enhanced human protagonist and their AI buddy trying to pull everyone together as their mission goes horribly sideways. Fresh out of cryo, they are on their own facing unexpected threats as the rest of humanity fights a great war at home. It introduces a long dead alien race that has left behind technological marvels of spatial engineering and terraforming. It's pretty intense as you race against time and hostile aliens to unlock the great secrets that may save/end humanity as we know it. Sure the conversations can seem a little silly and the facial animation is pretty bad (they updated it ) but the story is pretty decent. It's Halo Masterchief collection came with my Xbox and I have had more fun with it than ME:A. I haven't even passed the first game
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# ? Apr 19, 2017 21:49 |
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Promethium posted:There's also a transmission from the Kett temple on Voeld which could be a coincidence or not: "Benefactor, I hear that you're having good success on (Imprecise; ALT: "??", "EOS") My transfer to this place was a good idea; there's so much to learn. I'm grateful you suggested it. Let's meet again. Perhaps you would be interested to see my homeworld, like you once showed me yours." That's just an Exalted guy writing to his Kettle pal from Eos. It foreshadows that the Kettle rank and file are from Helium worlds originally.
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# ? Apr 19, 2017 21:50 |
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Android Blues posted:Speaking of Dad Ryder, I thought it was weird that Dad Ryder really is dead and the mysterious circumstances of his disappearance were just coincidence. Like, no-one sees him die and you leave him behind on Habitat 7 and everyone just assumes he definitely must be dead. Under normal circumstances, the character having survived somehow would be a sure thing in narrative terms. I guess it's an interesting choice though. The shuttle crew presumably found his body next to Ryder--we don't see him after the blackout but isn't it safe to assume they probably retrieved the body?
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# ? Apr 19, 2017 21:53 |
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Haledjian posted:The shuttle crew presumably found his body next to Ryder--we don't see him after the blackout but isn't it safe to assume they probably retrieved the body? I'm pretty sure when you ask Lexi about it she more or less literally says, "don't think about it, he died bravely". I don't think anyone mentions finding the body. Maybe I'm wrong though, this was 60 hours of gameplay back so I could have skimmed a detail.
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# ? Apr 19, 2017 21:55 |
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Argon/nitrogen is nontoxic, they really could have just shared...
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# ? Apr 19, 2017 22:00 |
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You go back to the site of his death on Habitat 7 thinking it will be the start of some great mystery. But no, those are mutant space dogs fighting over his bones.
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# ? Apr 19, 2017 22:12 |
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remusclaw posted:That is a possibility. I had that happen during cut scenes a few times and rebooting the game helped.
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# ? Apr 19, 2017 22:23 |
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Fojar38 posted:A Kett-ified Alec Ryder boss fight practically writes itself dramatically Yeah but he'd probably look the same as any other Kett grunt so there's a good chance you already charge-detonated him into orbit
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# ? Apr 19, 2017 22:25 |
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Grey Fox posted:I love that it's reached the point where entire story beats/cutscenes are getting dropped because of bugs and all anyone can really say at this point is "welp try restarting" Well Bioware could fix the bugs too?
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# ? Apr 19, 2017 22:30 |
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remusclaw posted:Well Bioware could fix the bugs too?
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# ? Apr 19, 2017 22:30 |
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Games buggy. They need to fix it. Story of modern gaming. Problem is the bugs are not really anywhere near the biggest problem with the game.
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# ? Apr 19, 2017 22:37 |
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remusclaw posted:Games buggy. They need to fix it. Story of modern gaming. Yeah, I barely encountered any bugs or animation issues. Actually, I had a really smooth experience for a AAA new release on this scale. Performance was good too. The problems for me were the insultingly dumb plot, the wobbly setting, and the weak and repetitive open world gameplay, which yeah, no amount of technical improvements could fix.
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# ? Apr 19, 2017 22:43 |
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Ending: More surprised they didn't just straight murk your sibling, have Archon plug the implant in and then SAM "remembers" he can stop his heart
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# ? Apr 19, 2017 22:50 |
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so, g/f is playing it for the first time.. the character customizer is still utter garbage.
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# ? Apr 19, 2017 22:53 |
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^burtle posted:Ending:
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# ? Apr 19, 2017 22:57 |
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^burtle posted:Ending: Sibling/Archon aren't the Pathfinder though, so SAM wouldn't have access to their physique etc?
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# ? Apr 19, 2017 23:03 |
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Android Blues posted:Yeah, I barely encountered any bugs or animation issues. Actually, I had a really smooth experience for a AAA new release on this scale. Performance was good too. The problems for me were the insultingly dumb plot, the wobbly setting, and the weak and repetitive open world gameplay, which yeah, no amount of technical improvements could fix. That you know of. You just talked about not seeing important cutscenes. You have no idea how many bugs you encountered.
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# ? Apr 19, 2017 23:12 |
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Daztek posted:Sibling/Archon aren't the Pathfinder though, so SAM wouldn't have access to their physique etc?
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# ? Apr 19, 2017 23:15 |
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FronzelNeekburm posted:I'm still trying to understand why SAM couldn't just cut off his connection to Sara. But I guess the Archon was able to hack SAM's Gibson without any interface in the first place? The logic of those scenes is pretty weird. Uh let's say that SAM didn't want to terminate connection with coma twin because their condition was too fragile and the results could be traumatic and the Archon figured it out from the encounter where SAM reboots you on his ship
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# ? Apr 19, 2017 23:19 |
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FronzelNeekburm posted:I'm still trying to understand why SAM couldn't just cut off his connection to Sara. But I guess the Archon was able to hack SAM's Gibson without any interface in the first place? The logic of those scenes is pretty weird. He has the floaty macguffin machine thingy that hand waves all that away without explaining what that thing does at all.
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# ? Apr 19, 2017 23:20 |
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FronzelNeekburm posted:I'm still trying to understand why SAM couldn't just cut off his connection to Sara. But I guess the Archon was able to hack SAM's Gibson without any interface in the first place? The logic of those scenes is pretty weird. Also, how did he read Ryder's memories from her blood? That seems like something that requires at least an attempt at an explanation, but instead it's just treated as though he cast a magic spell. SAM says it senses "a biological transmitter in your bloodstream" after he takes the blood I guess, which is something, but it isn't exactly clear what happened still.
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# ? Apr 19, 2017 23:31 |
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I got the weirdest bug last night where the game would freeze for about 10 seconds whenever I killed something then pop right back up to a 60 fps. It felt like a commentary on violence. Like "look at what you did, think about this life you have taken."
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# ? Apr 19, 2017 23:37 |
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Endgame speech options. If you did nearly everything: If you were completely anti-social and did the bare minimum: Finally some 'Shepard is a Dick' Renegade choices. Just a shame they're literally the last ones in the game.
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# ? Apr 20, 2017 00:49 |
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I'm just about to do the finding the Archon mission, am I like halfway done or something? I have no sense of the game's pacing. I've been doing 90% fetch quests so that might be why.
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# ? Apr 20, 2017 00:53 |
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a primate posted:I'm just about to do the finding the Archon mission, am I like halfway done or something? I have no sense of the game's pacing. I've been doing 90% fetch quests so that might be why. The main plot is incredibly short. There will be one more main story mission after this, then the endgame mission.
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# ? Apr 20, 2017 00:55 |
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# ? May 19, 2024 01:16 |
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Taear posted:I think this is due to the open world setup. You can't both be exploring and looking at loads of stuff and ALSO be having the bad guy win all over the place. At least not with the setup Bioware uses. Nier Automata. The last part of the game keeps open world setups, but EVERYTHING GOES TO HELL ALL THE TIME. Like, the whole last act is "You thought things were hosed? You sweet summer child. Take a look at this! But, well, Nier Automata is brilliant in ways most games don't even try for. chiasaur11 fucked around with this message at 03:17 on Apr 20, 2017 |
# ? Apr 20, 2017 00:58 |