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bloodychill posted:The "FF8 gets busted" point was when you could buy and refine tents not long after the first section, right? IMO it's busted as soon as you leave the Garden for Ifrit's cave and grind out 120 AP for Card Mod
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# ? Apr 19, 2017 19:09 |
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# ? May 27, 2024 01:04 |
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Kelp Me! posted:IMO it's busted as soon as you leave the Garden for Ifrit's cave and grind out 120 AP for Card Mod Stares at FF8, its knees buckle and it falls over under the harsh glare of the gamer.
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# ? Apr 19, 2017 19:15 |
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bloodychill posted:Stares at FF8, its knees buckle and it falls over under the harsh glare of the gamer. but FF8 is in my top 3-4
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# ? Apr 19, 2017 19:16 |
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Help Im Alive posted:Do you get arrested if you try to play FFV during any other time of the year doing the FJF is as much a challenge run as it is like, a sort of collective experience. its fun to talk about things that a bunch of other people are doing and talking about at the same time, it's the same reason someone playing a game that just came out (and posting about it, talking about it, seeing youtube reviews of it, etc.) may have a drastically different experience from someone who plays that same game two years later when it has fallen out of the Gamer Zeitgeist even if both people have similar tastes.
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# ? Apr 19, 2017 20:22 |
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Help Im Alive posted:Do you get arrested if you try to play FFV during any other time of the year life hack: doing fun things with other people tends to make it more fun
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# ? Apr 19, 2017 20:24 |
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So, remember how I was saying that Dissidia AC music was all over the place? https://soundcloud.com/takeharu-ishimoto/dissidia-final-fantasy-ultema-the-nice-body-arrange-from-final-fantasy-tactics
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# ? Apr 19, 2017 20:36 |
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Varance posted:So, remember how I was saying that Dissidia AC music was all over the place? it's like they intentionally went for "GBA Castlevania" in both style and instrument quality e: for any poor soul who never played FFT here's the original for comparison https://www.youtube.com/watch?v=XjfnsRctM74
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# ? Apr 19, 2017 20:39 |
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Varance posted:So, remember how I was saying that Dissidia AC music was all over the place? At least the music's g... oh... oh no...
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# ? Apr 19, 2017 20:55 |
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Kelp Me! posted:it's like they intentionally went for "GBA Castlevania" in both style and instrument quality Nah, Harmony of Dissonance sounds better.
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# ? Apr 19, 2017 21:11 |
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Maybe it's cause I didn't play FFT when it originally came out so I don't have as big nostalgia for that song like others, but I like the new arrangement better? The beat is defined much more clearly + is slightly heavier which sounds a lot better for a fighting/whatever-genre-dissidia-is, and the use of chip sounds cute imo. Reminds me of the Pokken Soundtrack, which was also a good listen.
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# ? Apr 19, 2017 21:32 |
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Evil Fluffy posted:Xenoblade Chronicles is a better open world RPG than FFXV as well. Though XC is one of the best, period, and the music is equally amazing. Hell yeah, and the composer's work on FFXV is incredible as well. Xenoblade is super underrated! Maybe not here.
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# ? Apr 19, 2017 21:33 |
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Varance posted:So, remember how I was saying that Dissidia AC music was all over the place? What the gently caress Nevermind, Japan, we don't want this game anymore. You can just leave it in arcades, I think we'll be fine without it.
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# ? Apr 19, 2017 21:39 |
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Sounds like something you'd hear in a WIP mix on OCRemix.
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# ? Apr 19, 2017 21:50 |
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The soundtrack seems to largely be just throwing instruments/MIDI voices in haphazardly to draw out a new sound from an old piece. Sometimes it's alright or at least serviceable and sometimes it's unpleasantly discordant like that last one.
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# ? Apr 19, 2017 21:50 |
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Kelp Me! posted:it's like they intentionally went for "GBA Castlevania" in both style and instrument quality What the gently caress, this doesn't sound anything like Team Rocket's Hideout, this is clearly the inferior product.
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# ? Apr 20, 2017 08:13 |
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The White Dragon posted:There is no grind because the prince starts with Haste and Berserk high enough that you can basically one-shot the boss. Scott absolutely gets his poo poo wrecked by normal enemies when you get him and unless you're fleeing your way to the final boss (and good luck because even in the remake the flee mechanic is horrible) you're going to get murdered in a hurry. Plus if you didn't get some grind in for Ricard and Josef they'll be dead after a single hit from the Emperor anyways. Vargatron posted:It tried too hard to be an MMO and had a very broken leveling curve. If you wanted to do the main story exclusively, it was really easy for the encounters to way over level you. This also negatively impacted the story pacing whenever you had to go grind out mobs until you could actually kill the story boss. This was a problem I hit when I got to the late/end game. I could've solved it by grinding money to get a level 50 skell, or 3, which would've utterly trivialized the remaining boss fight(s) but yeah the pacing in that game was just really off at times and while I could've gotten the money quickly via a DLC character's storyline, I had never used the DLC character and IIRC you need max affection to get the ability to craft her skell and affection leveling was pure loving torture. Didn't use a character constantly while exploring and running main/story missions? Get hosed because you're looking at hours and hours of tedious poo poo. I could've forgiven most/all of their grindy poo poo if multiplayer actually existed outside of the world tyrant fights because being able to play through the main game with a friend or 3 (stick the mandatory waifus in a reserve with not-Riki or something) would've made it so much better. Dross posted:If "once you know what you're doing" is a criterion then I'd argue 5 should be above 6 in that list. It's THE most abusable system, and even though you can hack and slash your way through it like any other FF game, there's a reason why there's that whole huge community centered around different kinds of restrictive challenges. The game is almost TOO easy if you You don't need to grind to completely break FF5's difficulty. Just knowing what blue magic is where is enough. Hell the first 4JF I finished was a team of White Mage, White Mage, Black Mage, Geomancer() and while beating liquid flame with white mages sucked, as soon as I had access to black magic the game lost all challenge*. *except for archeoveis or w/e the earth crystal boss is called because in one of his phases I could only hurt it with melee attacks.
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# ? Apr 20, 2017 08:32 |
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Also while 5 can be stupid broken, no way in hell I'd have it as easier than the game where Tools and Blitz can carry you through the game's first half, Rage ends up being one of the silliest god drat broken things in the entire series, Vanish/Doom or X-Zone can annihilate almost everything, and Magic in general is at its most absurdly powerful.
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# ? Apr 20, 2017 10:12 |
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Cleretic posted:What the gently caress, this doesn't sound anything like Team Rocket's Hideout, this is clearly the inferior product. are you being sarcastic it's impossible to tell with you
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# ? Apr 20, 2017 13:29 |
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Kelp Me! posted:IMO it's busted as soon as you leave the Garden for Ifrit's cave and grind out 120 AP for Card Mod AKA The very beginning. I love 8. It is a game so broken you have to choose which way you're going to break it every time you play it. No level up Squall only runs are great. The first time I played it my friend started it without me so I missed the junction tutorials and he didn't understand them, so we inadvertently did a no junction run (until getting stuck at the end of disc 3).
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# ? Apr 20, 2017 13:38 |
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Kelp Me! posted:are you being sarcastic it's impossible to tell with you I can't tell anymore, anything I say is a combination of considered but probably incorrect analysis, glib remarks, semi-arbitrary assertions of a game's relative quality, and defending my poor decisions, and there's pretty much even chances that I'm being sincere or loving with somebody with any of those. (for serious, this time I'm being sarcastic, but I'm not super into either version)
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# ? Apr 20, 2017 13:47 |
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Mega64 posted:Also while 5 can be stupid broken, no way in hell I'd have it as easier than the game where Tools and Blitz can carry you through the game's first half, Rage ends up being one of the silliest god drat broken things in the entire series, Vanish/Doom or X-Zone can annihilate almost everything, and Magic in general is at its most absurdly powerful. Bio Blaster and Chainsaw were the most ridiculously over powered tools in the WoB. Vanish/Doom is a bug, but can be used to totally cheese the last half of the game. A lot of the esper stat bonuses on level up could be used to max stats if you suppressed leveling until you got them. IIRC one of them was a 50% boost to health on level up or something really dumb like that.
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# ? Apr 20, 2017 14:16 |
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So after a 20 minute slog of a boss fight, Barthelomos or whatever his name is unleashes an attack during its death animation? Like, the death animation takes long enough that if this were still in-batte I could have healed before he attacked. I loving hate this game so much.
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# ? Apr 20, 2017 14:38 |
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Nothing can attack during its death animation because it's ya know dead, so I'm not really sure what you're talking about?
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# ? Apr 20, 2017 14:41 |
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Is that the fight where he casts doom if you're taking too long? Maybe you just ran out of time/need to look at your paradigms because I don't think it should take anywhere near 20 minutes
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# ? Apr 20, 2017 14:44 |
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Oh wait you mean while it was casting Death, lol yeah you took too long dude.
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# ? Apr 20, 2017 14:47 |
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Also, keep attacking him when he does Thanatosian Laughter because it reduces the damage. Sazh/Vanille/Snow is a good combo too since you can get Haste/Bravery/Faith and then significant elemental debuffs on Barthandelus with Vanille.
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# ? Apr 20, 2017 14:49 |
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Twenty. Minutes.
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# ? Apr 20, 2017 14:53 |
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I never beat Barthandalus, so I tried to backtrack to do sidequests for a certain accessory, found out that all the enemies in the caves had apparently leveled up or some poo poo, then I rode a robot around and got loving murdered and lost an hour's backtracking progress. No I did not have fast travel unlocked why the gently caress would I
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# ? Apr 20, 2017 14:56 |
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When he casts death after 20 minutes Barthandelus should also say 'lightning and friends please take another look at your paradigms buffs and debuffs are actually really good in this game you can't get by just mashing auto attack with ravager/commando/medic' to make sure people get the message
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# ? Apr 20, 2017 14:57 |
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8-Bit Scholar posted:I never beat Barthandalus, so I tried to backtrack to do sidequests for a certain accessory, found out that all the enemies in the caves had apparently leveled up or some poo poo, then I rode a robot around and got loving murdered and lost an hour's backtracking progress. It's impossible to have any sort of fast travel at that point so it's not exactly surprising. Well, unless you're thing of the second one before you go back to Cocoon. Also it impossible to lose progress in FF13 without the game crashing or something because you just hit retry and it starts you right before the fight.
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# ? Apr 20, 2017 15:06 |
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Just go back to video game school. Up until you get to Pulse there's a cap on how much you can level at each crystarium stage so if you're stuck at that point you need to reevaluate your play.
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# ? Apr 20, 2017 15:16 |
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Sakurazuka posted:It's impossible to have any sort of fast travel at that point so it's not exactly surprising. Well, unless you're thing of the second one before you go back to Cocoon. Also it impossible to lose progress in FF13 without the game crashing or something because you just hit retry and it starts you right before the fight. Yeah, Barty version 2, the first one is easy
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# ? Apr 20, 2017 15:27 |
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Help Im Alive posted:When he casts death after 20 minutes Barthandelus should also say 'lightning and friends please take another look at your paradigms buffs and debuffs are actually really good in this game you can't get by just mashing auto attack with ravager/commando/medic' to make sure people get the message That's the one thing about FFXIII's gameplay that I really appreciated: it was the first FF I can think of where buffs other than Haste really mattered, status effects were really useful, and debuffs actually exist. FFXII made a few steps in that direction (Bravery and Faith are great buffs when you finally get them and a few enemies are vulnerable to specific status effects) but XIII really ran with it.
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# ? Apr 20, 2017 15:30 |
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Secret: Saboteur can replace a Commando in keeping the chain gauge from going down.
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# ? Apr 20, 2017 15:34 |
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Yeah, twenty minutes because I'm really underleveled and also because I don't understand the upgrade system at all. Like...if I put in X items then MAYBE I'll get X multiplier for X weapon but upgrading may not be worth it because X weapon may only go to X level and require only X experience when you really put in X and that was way too much but it doesn't matter anymore now because your weapons all suck, you have no money, and you're really underleveled. Anyway, I know this is kind of my fault for being underleveled and not getting it. I don't want to use a guide; is this game so confusing to other people? I swear I'm not dumb. Anyway, yes, Barthalomus or...what his name is...it takes ME 20 minutes because of these reasons. It's a slow slog, but I know how to maneuver the paradigms to beat him. Hence why I can stay alive twenty minutes without dying. I did beat him; I don't know what happened last time, but I suspect it went something like this: He cast his Laughter attack the very moment I killed him. During his death animation, lasers just shot out of all over the place and killed me; the menu was taken away from me, so I thought this was part of the deal. I killed him a second time and this didn't happen, so I guess it was just a weird thing...
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# ? Apr 20, 2017 15:33 |
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It also increases the gauge a bunch like a Ravager does! It doesn't do either quite as well as those two roles but it still does both and stacks debuffs/ailments in the process. Saboteur is so good
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# ? Apr 20, 2017 15:34 |
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corn in the bible posted:They can still be endearing you idiot gently caress dipshit Corn fight! Varance posted:So, remember how I was saying that Dissidia AC music was all over the place? That's a much better arrangement than the last couple ones with awful vocal that were linked, although still weird
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# ? Apr 20, 2017 15:37 |
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credburn posted:Yeah, twenty minutes because I'm really underleveled and also because I don't understand the upgrade system at all. Like...if I put in X items then MAYBE I'll get X multiplier for X weapon but upgrading may not be worth it because X weapon may only go to X level and require only X experience when you really put in X and that was way too much but it doesn't matter anymore now because your weapons all suck, you have no money, and you're really underleveled. It's been forever since I played 13 but I wrote a weapon upgrade guide back when the game came out so let's see how much I remember: Organic materials increase the weapon EXP multiplier. Synthetic materials decrease it but give you more EXP. So what you want to do is use a bunch of organic components to build up a big EXP multiplier, then use the best synthetic material you can get to consume that multiplier and gain a shitload of weapon EXP all at once. Weapons max out at different levels and need to be upgraded with a special material once you reach that level, at which point I think it resets to level 1 and you can level it up again, this time higher? That's how I remember it, at least. EDIT: Screw it, here's the guide I wrote when I was between college and grad school and extremely bored. I was also wrong about many of my weapon recommendations, in retrospect, but I should note that using the weapons I recommended in there did let me 100% the game without too much difficulty so I clearly wasn't that wrong. Harrow fucked around with this message at 15:41 on Apr 20, 2017 |
# ? Apr 20, 2017 15:37 |
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credburn posted:Yeah, twenty minutes because I'm really underleveled and also because I don't understand the upgrade system at all. Like...if I put in X items then MAYBE I'll get X multiplier for X weapon but upgrading may not be worth it because X weapon may only go to X level and require only X experience when you really put in X and that was way too much but it doesn't matter anymore now because your weapons all suck, you have no money, and you're really underleveled. You can kind of ignore the upgrade system if you want but it'll make things easier in the long run, it's not that complicated but it is obtuse and dumb. Basically there's two kinds of components, one increases the amount of points you get and one actually gives you a decent amount of points, so you want to use the first until you get a good multiplier going and than use the second to level your stuff up.
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# ? Apr 20, 2017 15:43 |
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# ? May 27, 2024 01:04 |
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Synethic and organic materials do different things? Jeez, if I'd known that...how differently this could have turned out!
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# ? Apr 20, 2017 15:50 |