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Submarine Sandpaper posted:I cannot seem to win against woodelves after they get 3 or 4 stacks without pause or slowmo and it actually made me loose my enchantress campaign. Although tbf I positioned my army incorrectly for how my reinforcements came in. Couldn't tell which was the city and which was my second army. Someone upthread suggested dropping the current reinforcement mechanic and just letting you deploy up to 40 cards at once if there's reinforcements. It makes so much more sense that way, it's maddening having everything dribble in then slowly moving them all together into something coherent - although not as maddening as it was when the mechanic was bugged entirely.
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# ? Apr 20, 2017 08:51 |
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# ? May 31, 2024 20:19 |
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Vortexes onto walls would instantly kill everything on the wall since they're tightly packed and can't move.
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# ? Apr 20, 2017 09:07 |
So what you're saying is we need a mod for casting winds of death on walls post haste.
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# ? Apr 20, 2017 09:37 |
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Yeah against the WE as Bretonnia, the big fights I had were hellish, since WE units are all solid enough that their reinforcement order didn't hurt them that badly, but other armies require a rather exact mix or their units can't function. Getting like, all your archers at once as Bretonnia just means you have a lot of dead archers. Or all your cav decides to show up at the very end of the battle so you don't get your signature units for the majority of the fight. I won those battles on virtue of just fighting them as the bonus boss after my actual campaign victory and conquest of nearly all human settlements. The reinforcement-on-the-map-edge feature itself is just fine and adds pressure on both sides, but I really wish you had a lot more idea early on of what was showing up where, and some ability to influence the order. Like you get an icon of reinforce locations, you click it, and then click on what units you want to come onto the map from the available pool for that particular reinforcement location. On that note and going more into the Wish Fulfillment Zone, I kind of wish there was some kind of mid point between the strategic map and the tactical map, that either triggers or just becomes more relevant you have a lot of armies involved. I'm thinking gameplay similar to things like the Genghis Khan series: the armies wander around a map of the province/region, and when they attack each other, a battle breaks out that you play, which lasts a short while or something and is fought over some map feature (ala Sid Meirs Gettysburg!). Then the battle is suspended, so the nearby armies have a chance to reinforce or whatnot, and then you pick up the battle again for X minutes. I suppose I'd be happy about such a thing as a means to give more of an ability for a large scale battle to feel more like a series of engagements, as opposed to one pitched battle which descends into a big free for all as reinforcements run in willy nilly. That and the ability to provide context for different styles of engagements: retreats with ambushes/rear guards, prolonged attempts to secure a river crossing, or weird crazy gambits like Okehazama or Guan Du. The current set up doesn't have that kind of granularity, which I've always been mildly miffed at.
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# ? Apr 20, 2017 09:54 |
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drat Dirty Ape posted:So has anybody had a corrupted save problem? I just lost 8 turns of a Volkmar campaign because the game crashes everytime it tries to load either my save or the last autosave. Yeah I've had this a few times. It's happened when the game has crashed when I clicked end turn and the auto save gets corrupted, had to go back to my last manual save. I recommend turning on cloud saves, that way if it happens again you should have an uncorrupted save from the previous turn to go back to.
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# ? Apr 20, 2017 13:28 |
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A new video about the upcoming game: https://www.youtube.com/watch?v=jR1YNhPqpDs Not much new information there (except an implicit denial of the lizardman on the big dinosaur being a legendary lord) but I guess it's a bit more of a lore overview for those of us who aren't fully up on the setting. John Charity Spring fucked around with this message at 14:47 on Apr 20, 2017 |
# ? Apr 20, 2017 14:45 |
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John Charity Spring posted:A new video about the upcoming game: Welp, no Skaven after all. The rat was "just a rat".
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# ? Apr 20, 2017 14:59 |
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Perestroika posted:Welp, no Skaven after all. The rat was "just a rat". Oh well, guess I'll just keep playing Vermintide until game 3 comes.
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# ? Apr 20, 2017 15:15 |
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John Charity Spring posted:A new video about the upcoming game: They also have generic lords riding t-rexes, to be fair.
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# ? Apr 20, 2017 15:27 |
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Perestroika posted:Welp, no Skaven after all. The rat was "just a rat". Wow, you're really have a hard time with subtlety! A couple of points to consider: 1) Listen to how he responds to that with an uncertain tone compared to the rest of his talking in a pretty confident tone. 2) Even though this is filmed like an interview, it's produced by Total War themselves, so they didn't just add that in by accident, neither did they add the rat into the end of the video by accident. 3) In the Warhammer Fantasy universe we know the Empire denies the existence of Skaven, even Witchhunters get bollocked if they admit Skaven exist 4) There are 3 races and a 4th unconfirmed race. He mentions that the Lizardmen and the High Elves want to keep the Vortex stable and keep chaos at bay, but the "other races" may want to use it to their own ends. This means the other race has to be a "evil" race (not just because the good ones are already there). I reckon skaven are definitely in the game, this is an attempt to keep people in suspense.
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# ? Apr 20, 2017 17:12 |
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There is definitely someone who has a subtlety problem, yes
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# ? Apr 20, 2017 17:13 |
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FutonForensic posted:There is definitely someone who has a subtlety problem, yes
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# ? Apr 20, 2017 17:15 |
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Kitchner posted:Wow, you're really have a hard time with subtlety! Source your quotes.
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# ? Apr 20, 2017 17:17 |
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FutonForensic posted:There is definitely someone who has a subtlety problem, yes
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# ? Apr 20, 2017 17:27 |
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FutonForensic posted:There is definitely someone who has a subtlety problem, yes
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# ? Apr 20, 2017 17:46 |
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FutonForensic posted:There is definitely someone who has a subtlety problem, yes lol
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# ? Apr 20, 2017 17:55 |
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FutonForensic posted:There is definitely someone who has a subtlety problem, yes This is what I get for not learning to speak emoji.
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# ? Apr 20, 2017 18:02 |
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# ? Apr 20, 2017 18:17 |
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John Charity Spring posted:A new video about the upcoming game:
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# ? Apr 20, 2017 18:18 |
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The best thing about Kroq'gar is his carnosaur, called Grim'loq btw.
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# ? Apr 20, 2017 18:25 |
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Kitchner posted:3) In the Warhammer Fantasy universe we know the Empire denies the existence of Skaven, even Witchhunters get bollocked if they admit Skaven exist loving lmao, seriously? I mean, if there was an underground horde of intelligent evil rats with bizarre chaos powers I would make a goddamn top priority getting dwarves and elves to create megatons of magical pesticide
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# ? Apr 20, 2017 18:26 |
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There's some suggestion that the Skaven have their top magicians repeatedly casting a ritual that makes people forget them I believe. Unrelated, where does the fluff about Chaos Dwarfs creating pointless industrial pomp because Hashut demands it come from? ZeusJupitar fucked around with this message at 18:41 on Apr 20, 2017 |
# ? Apr 20, 2017 18:39 |
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dead comedy forums posted:loving lmao, seriously? The rat-catchers of the Empire fight an unending Shadow War beneath the cities against the Vermin threat. Spreading the truth around but only create a panic.
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# ? Apr 20, 2017 18:40 |
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The best part about the Skaven conspiracy is that there was a time when plague killed a third he empire population and the Skaven openly invaded and slaved pretty much all the empire. One guy lead all that was left of the empire's army and drove them back, and got crowned emperor. This guys name was emperor Mandred Skavenslayer, but eventually the conspiracy was born and all of this forgotten. Ordinary people still wonders what the hell Mandred's nickname means
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# ? Apr 20, 2017 18:50 |
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Angry Lobster posted:The best part about the Skaven conspiracy is that there was a time when plague killed a third he empire population and the Skaven openly invaded and slaved pretty much all the empire. One guy lead all that was left of the empire's army and drove them back, and got crowned emperor. This guys name was emperor Mandred Skavenslayer, but eventually the conspiracy was born and all of this forgotten. Ordinary people still wonders what the hell Mandred's nickname means Also, a certain mysterious fellow named Vladimir raised all the plague victims in Sylvania as zombies and let them loose on the Skaven army, delaying and weakening it enough for the forces of humanity to rally and prevail. That part of the story gets left out, too, for some reason.
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# ? Apr 20, 2017 18:56 |
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my dad posted:Also, a certain mysterious fellow named Vladimir raised all the plague victims in Sylvania as zombies and let them loose on the Skaven army, delaying and weakening it enough for the forces of humanity to rally and prevail. That part of the story gets left out, too, for some reason. Also taught the Von Drak and Van Hel families how to do the same, beginning the tradition of necromancy in Sylvania. Which would later lead to the skilled necromancer Isabella von Drak marrying a weird foreign noble named Vladimir.
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# ? Apr 20, 2017 19:10 |
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Rats only become a threat when humanity is weakened or distracted by someone else. It's kind of their thing. Luckily, humanity is always weakened and distracted by someone else so the Skaven are a very real threat.
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# ? Apr 20, 2017 19:15 |
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my dad posted:Also, a certain mysterious fellow named Vladimir raised all the plague victims in Sylvania as zombies and let them loose on the Skaven army, delaying and weakening it enough for the forces of humanity to rally and prevail. That part of the story gets left out, too, for some reason. Yeah fyi for those curious, Vlad and Isabella are technically "good" guys in WH. Under Vlad's rule Sylvania went from a backwards shithole to one of the most prosperous realms in the Empire. He treated the peasantry well and ate all of the random bandits and criminals that infested old Sylvania. Even after it came out he was a vampire the people of Sylvania rallied behind him because he was the best Elector Count at the time, and fixed up Sylvania in ways nobody else had. Rather then conquer the Empire during the Skaven wars he helped them fight off the Skaven. During the end times he rallied the Empire armies and helped hold Altdorf. He just wants to be happily married to Isabella and occasionally drink blood. Manfred is the dopey fuckup that ruins everything.
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# ? Apr 20, 2017 19:32 |
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actually, it's the skaven that are the actual good guys 1. rats hate trees and are therefore good https://youtu.be/rTVs_t7hvbU 2. actually that's my entire thesis 3. elves suck
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# ? Apr 20, 2017 19:40 |
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Tiler Kiwi posted:actually, it's the skaven that are the actual good guys As further evidence for #1, rats are now believed to be one of the major contributors towards deforestation on Easter Island.
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# ? Apr 20, 2017 19:44 |
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Rats are good because they kill more rats than anyone else.
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# ? Apr 20, 2017 19:48 |
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This gave me the biggest laugh I've had in weeks. I'm sorry that Witchhunters will now be after you. dead comedy forums posted:loving lmao, seriously? Well a big reason that the Empire doesn't acknowledge the Skaven as well is that as far as the Skaven are aware, the Empire doesn't know about them. It's kind of a case of; if the Empire acknowledges them, then the Skaven know that the Empire knows they exist, and the Skaven will just flat out wipe them off the map because they know Skaven exist. Like in fiction it's acknowledged that the Skaven could probably take over the world easily, if they ever stopped infighting and bickering among themselves. Blooming Brilliant fucked around with this message at 19:59 on Apr 20, 2017 |
# ? Apr 20, 2017 19:53 |
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Rookersh posted:Yeah fyi for those curious, Vlad and Isabella are technically "good" guys in WH. Nah. They, like all Von Carstein vampires, are authoritarian power-mongering assholes who are literally feeding on their subjects, and see them as nothing more than livestock. It's just that they have an interest in keeping their livestock numerous, obedient, and reasonably competent at doing their duties, whether it's growing food to feed the rest of the human livestock, or making beautiful statues of their vampire overlords, or serving in their armies, or being prey in the latest hunt. If you want something resembling a good(ish) vampire, you have to look at the Strigoi ghoul kings before they became the, well, ghoul kings. Their founder benevolently ruled over the city of Strig, helped it become incredibly prosperous, only ever fed on condemned murderers, and died in battle against impossible odds, desperately trying to protect his people against an Orc invasion, betrayed and sabotaged by all the other vampire bloodlines for not taking part in their take-over-the-world schemes. The Orcs razed Strig to the ground, and the surviving Strigani people fled, unable to find a permanent home because everyone suspected them of being too friendly with vampires. Even thousands of years later, they're still living a nomadic life, hated by most other humans (except the Sylvanians) for reasons that have long since turned into "you just know you can't trust those people". The Strigoi vampires were forced to resort to feeding on long dead corpses in order to survive, and have mostly lost their minds and become deformed, either becoming almost like animals in their hunger, or trying desperately to relive their old days of glory, with ghoul "cortiers", cave "castles", and swamp "domains".
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# ? Apr 20, 2017 19:57 |
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Hot drat if peg knights aren't godlike in sieges. Cycle charging the walls and knocking people off got me 560 kills with one unit, and they lost 4 guys on ultra.
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# ? Apr 20, 2017 20:01 |
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Blooming Brilliant posted:Like in fiction it's acknowledged that the Skaven could probably take over the world easily, if they ever stopped infighting and bickering among themselves. This is always a thing that annoys me in fiction, whether it's the Skaven in fantasy or the Orks in 40k or any of the other million "evil turns on itself" hordes. Having a faction that is completely impossible to stop if they just do Unlikely Thing X (typically unite) just serves to cheapen everything else. Yay, the Empire is slowly winning the war against Chaos, using technology and a steadily advancing civilization to drive back the night. Shame about the seventy kajillion rats under their feet who could destroy everything in five minutes if they felt like it. Oh, a desperate last-ditch effort by Men and Dwarfs stemmed a ferocious greenskin invasion? That's nice, did I mention that there's now NINETY kajillion rats under the world who could kill you all if they felt like it? It makes every threat that isn't the Skaven worthless, and destroys any tension or value from the actions of the heroic factions/people. While individual Skaven are a fun idea, the Skaven Race as a whole is just the worst thing in Warhammer. They would work much better if they were scaled back to a more reasonable scope so that "The skaven unite" is a huge threat, one that would require a great alliance to fend off, but not a "well too bad, everyone's dead" thing.
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# ? Apr 20, 2017 20:07 |
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wanna see a buddy cop scenario with a eshin assassin and a witch hunter. one is a nefarious rat ninja addicted to glowing space rocks. the other is a religious zealot who burns children for having too many freckles. together, they murder authors.
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# ? Apr 20, 2017 20:07 |
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Kaza42 posted:This is always a thing that annoys me in fiction, whether it's the Skaven in fantasy or the Orks in 40k or any of the other million "evil turns on itself" hordes. Having a faction that is completely impossible to stop if they just do Unlikely Thing X (typically unite) just serves to cheapen everything else. Yay, the Empire is slowly winning the war against Chaos, using technology and a steadily advancing civilization to drive back the night. Shame about the seventy kajillion rats under their feet who could destroy everything in five minutes if they felt like it. Oh, a desperate last-ditch effort by Men and Dwarfs stemmed a ferocious greenskin invasion? That's nice, did I mention that there's now NINETY kajillion rats under the world who could kill you all if they felt like it? It makes every threat that isn't the Skaven worthless, and destroys any tension or value from the actions of the heroic factions/people. While individual Skaven are a fun idea, the Skaven Race as a whole is just the worst thing in Warhammer. They would work much better if they were scaled back to a more reasonable scope so that "The skaven unite" is a huge threat, one that would require a great alliance to fend off, but not a "well too bad, everyone's dead" thing. Tyranids are the same issue in 40k I think. It's pretty annoying.
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# ? Apr 20, 2017 20:14 |
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it's really boring and demonstrates a profound ignorance of military operations (the idea that sheer numbers alone is a meaningful quantifier of military strength) which is annoyingly endemic in war focused fantasy works but kind of embarrassing for a tabletop war game. end times had a lot of battles and stuff hand waved in lieu of authors trying to come up with ever more EPIC ways to describe "they won because there was SO MANY baddies, you have no idea!!" Tiler Kiwi fucked around with this message at 20:21 on Apr 20, 2017 |
# ? Apr 20, 2017 20:18 |
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Kaza42 posted:Having a faction that is completely impossible to stop if they just do Unlikely Thing X (typically unite) just serves to cheapen everything else. This trope goes back at least 2500 years. Oh, the thracians/celts/whichever barbarians would totally take over the whole world if they stopped drinking, fornicating and fighting each other, silly primitives
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# ? Apr 20, 2017 20:23 |
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# ? May 31, 2024 20:19 |
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Kaza42 posted:While individual Skaven are a fun idea, the Skaven Race as a whole is just the worst thing in Warhammer. this is a really bad (wrong) opinion for a person to have fyi
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# ? Apr 20, 2017 20:25 |