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monster on a stick posted:I'm pretty sure missing arm syndrome (MAS) is due to a cosmetic mod that makes the arms "invisible" so it can replace it with something else as part of other armor. I've had it happen when I upgrade someone with DLC arm armor to an armor set that doesn't have a cosmetic equivalent.
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# ? Apr 20, 2017 21:16 |
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# ? May 25, 2024 00:25 |
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monster on a stick posted:I'm pretty sure missing arm syndrome (MAS) is due to a cosmetic mod that makes the arms "invisible" so it can replace it with something else as part of other armor. Yeah, I've had this happen with some mod armor before. Fix your game, Jade.
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# ? Apr 20, 2017 21:22 |
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Jake thinks nobody noticed this, but I did.
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# ? Apr 20, 2017 21:23 |
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dregan posted:Jake thinks nobody noticed this, but I did. JAKE
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# ? Apr 20, 2017 21:23 |
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So, basically this mission might as well have been "Operation Goddammit Jake Solomon" with all the bugs we saw today. Also, Empanada's unlucky streak continues to soldier on. This is what, the fifth mission he's been on and nearly died?
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# ? Apr 20, 2017 23:13 |
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Don't say I didn't warn you about the Icarus Jump thing... Oh well, it means that I was mentioned in the LP. Cue celebration. I personally think that the insta-kill attribute of the Skullminning ability outweighs the potential damage you take from the shock, especially if you use it on a high priority advent target, like a lancer or shieldbearer. It's been a while, but I do believe that you can still insta-kill a shieldbearer even after they have put up their shield, which of course removes the shields once they are dead.
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# ? Apr 20, 2017 23:24 |
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I feel like if EatingOnlyApples gets a codename, it needs to be Disarmed or 'armless
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# ? Apr 21, 2017 00:04 |
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The bug only happened in the loadout screen, so she's clearly only Mostly 'armless
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# ? Apr 21, 2017 00:07 |
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InwardChaos posted:I personally think that the insta-kill attribute of the Skullminning ability outweighs the potential damage you take from the shock, especially if you use it on a high priority advent target, like a lancer or shieldbearer. That's correct. Preferably, through a wall; old-school style, through a wall and you can't see the hacking interface.
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# ? Apr 21, 2017 00:10 |
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Story note here to Jade's objection about there being no genetic material in cyberdiscs - there might be. The cyberdisc autopsy in Enemy Unknown speculates that the cyberdisc is an alien creature with a silicon-based biology modified and enslaved by the ethereals like the other alien forces, not a machine. The final mission also has the uber-ethereal comment on cyberdiscs like they're living creatures.
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# ? Apr 21, 2017 00:50 |
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Highwang posted:I feel like if EatingOnlyApples gets a codename, it needs to be Disarmed or 'armless Clearly needs to be "Hemingway"
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# ? Apr 21, 2017 01:02 |
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I was thinking "Bobby" myself, since it's hard to eat apples without arms. (Sorry Jade)
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# ? Apr 21, 2017 01:24 |
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I was going to suggest 'Black knight', but your idea is way better.
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# ? Apr 21, 2017 02:15 |
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Tendales posted:The bug only happened in the loadout screen, so she's clearly only Mostly 'armless definitely this
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# ? Apr 21, 2017 04:20 |
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I do hope the random mission name seed will generate "Operation Jake Fix Your Game" eventually.
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# ? Apr 21, 2017 05:20 |
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Tendales posted:The bug only happened in the loadout screen, so she's clearly only Mostly 'armless Yes.
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# ? Apr 21, 2017 05:30 |
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Guiness13 posted:Clearly needs to be "Hemingway" This.
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# ? Apr 21, 2017 06:14 |
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I was thinking of Just Dangerous, since she isn't armed, but that joke takes too long to get I think.
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# ? Apr 21, 2017 06:21 |
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Guiness13 posted:Clearly needs to be "Hemingway" let's forgo the voting and just take this now
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# ? Apr 21, 2017 07:01 |
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Tendales posted:The bug only happened in the loadout screen, so she's clearly only Mostly 'armless Throwing my vote for this one.
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# ? Apr 21, 2017 10:26 |
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Grapplejack posted:You almost just lost that mission because of that sectopod, I'm sure when you saw it move towards the objective you started to panic. wait can it actually walk through the thing and break it instantly?
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# ? Apr 21, 2017 11:05 |
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where the red fern gropes posted:wait can it actually walk through the thing and break it instantly? It can do it to the alien beacon on the ship defence so probably
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# ? Apr 21, 2017 11:22 |
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Yeah, some enemies like Sectopods and I believe Gatekeepers do it too, can walk through and demolish scenery. If that scenery happens to be an objective... Well you're out of luck.
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# ? Apr 21, 2017 11:57 |
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monster on a stick posted:I'm pretty sure missing arm syndrome (MAS) is due to a cosmetic mod that makes the arms "invisible" so it can replace it with something else as part of other armor. Huh. I though Valen had come back in an episode I missed and started with the MEC conversions.
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# ? Apr 21, 2017 12:13 |
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Tendales posted:The bug only happened in the loadout screen, so she's clearly only Mostly 'armless This.
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# ? Apr 21, 2017 12:43 |
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Bobby is the worst genuinely possible answer. As long as that doesn't win I'm happy.
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# ? Apr 21, 2017 13:13 |
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Tendales posted:The bug only happened in the loadout screen, so she's clearly only Mostly 'armless She's also from earth which makes her Mostly Harmless too
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# ? Apr 21, 2017 14:55 |
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Slaan posted:She's also from earth which makes her Mostly Harmless too
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# ? Apr 21, 2017 15:25 |
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Ephphatha posted:I was thinking "Bobby" myself, since it's hard to eat apples without arms. This is awful, I love it
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# ? Apr 21, 2017 16:18 |
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Slaan posted:She's also from earth which makes her Mostly Harmless too From Earf.
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# ? Apr 21, 2017 21:45 |
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Guiness13 posted:Clearly needs to be "Hemingway"
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# ? Apr 22, 2017 02:29 |
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... get hosed
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# ? Apr 23, 2017 07:02 |
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GuavaMoment posted:
electronic dance music versus social justice snakes?
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# ? Apr 23, 2017 07:09 |
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Perhaps the squad for the next mission should be 6 sword-focused rangers wearing hockey masks. There would be just as much action, and without the risk of a game breaking out.
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# ? Apr 23, 2017 13:32 |
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AriadneThread posted:electronic dance music versus social justice snakes? Edmonton and San Jose Sharks.
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# ? Apr 23, 2017 14:12 |
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Kurieg posted:Edmonton and San Jose Sharks. i like my names better
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# ? Apr 23, 2017 16:01 |
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AriadneThread posted:electronic dance music versus social justice snakes? Snakes would probably enjoy a good, thumping bass beat, as much as a snake could enjoy music. I mean, yeah, that's not what it stands for as said elsewhere, but I also prefer the reality where snakes listen to music.
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# ? Apr 23, 2017 16:20 |
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LashLightning posted:Snakes would probably enjoy a good, thumping bass beat, as much as a snake could enjoy music.
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# ? Apr 23, 2017 17:34 |
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GuavaMoment posted:
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# ? Apr 23, 2017 20:19 |
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# ? May 25, 2024 00:25 |
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Operation Oh my god, Shield With the Avatar tracker down so low for the first time since the start of the game now is kind of the endgame preparation time. Get everything researched, get all your kit in engineering built, and take any soldiers you want to get to Colonel out on missions now rather than later. That pretty well sums up this video. I have time to relax and get things done that I've been too rushed to get to, research, expansion, and training non-Colonel soldiers. The end of the game seems pretty close at hand with the completion of another Shadow Chamber project and just one or two more research topics in there seems like we'd be ready for the 'To Cydonia or Bust' part of the game. I'm not putting that off just yet, there are still just a few things worth getting first. A few more autopsies will lead to upgrades, most notably the Gremlin Mk3 awaits innovation. I just squeezed enough supplies out of my corpse pile to pick up the final upgraded Psi Amp. Lastly there will be one or two more Shadow Chamber projects to go. Again I regret back loading the plot so much, but such is X-Com. Also seriously, if someone gets me an nice avatar sized image of the Enemy Protocol icon from the game I am so buying that for Empanada's avatar. loving learn to hack, oh my god argh.
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# ? Apr 25, 2017 03:38 |