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Regy Rusty posted:He's the guy driving the city ruins around blaring loud obvious music I went straight for the A ending and ended up missing him on my first playthrough.
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# ? Apr 22, 2017 06:51 |
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# ? May 27, 2024 03:02 |
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Renoistic posted:I went straight for the A ending and ended up missing him on my first playthrough. Same. I expected him to be more of a character in the actual plot instead of just a merchant with a few sidequests.
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# ? Apr 22, 2017 06:56 |
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The most annoying thing about 9s wasn't just that his weapons are weak, it's that his hacking on big enemies is ridiculously strong - which meant the best strategy is to play a cute little mini game soooo many times taking you out of the flow of combat you hate it by the end Also I bought the soundtrack and just realized something that disappointed me a bit In Nier's soundtrack the songs would go between all the versions in a single track very organically and it felt great, like they were actual songs Most of the Automata soundtrack has different versions as separate tracks so the song gets repetitive by the end and they don't do that cool blend together Still an amazing soundtrack
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# ? Apr 22, 2017 10:00 |
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I would pay a lot of money for a soundtrack that's just a dump of everything from the jukebox. Everything, all versions of every song. Oh well, someone will probably record it from in-game audio and put it up on youtube (if they already haven't).
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# ? Apr 22, 2017 10:04 |
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glam rock hamhock posted:So not to get all but has anyone talked about the thematic similarities between this and Undertale? Well, I apologize if I'm just repeating what others have been saying but I just find it interesting. I heavily felt a similarity but couldn't really articulate why, yeah absolutely. Also Undertale has the Ending E type option but in that game it's the worst ending, not the best (Spoilers for Automata and Undertale) On the worst run of Undertale where you kill absolutely everything the world is just empty by the end. Your character gets possessed by the original owner of its body, he thanks you for awakening him then kills you, the player (this is an RPG where the "proper" route is sort of endlessly about you making the world you're in better and you don't kill a single enemy so it's implied you couldn't possibly be that much of an rear end in a top hat unless it was someone else influencing you) If you load up the game again it's a black screen forever. I think you actually have to reinstall the game. I love what both of them to do kind of upend a lot of the storytelling games employ, and they both make good use of the medium to tell stories that wouldn't be as impactful if they weren't interactive. Also: the cyclical nature of The story in Automata absolutely took some ideas from Dark Souls THE AWESOME GHOST fucked around with this message at 10:12 on Apr 22, 2017 |
# ? Apr 22, 2017 10:10 |
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THE AWESOME GHOST posted:
I'd taken this the opposite way - (Undertale spoilers; nothing relating to NieR) When you play the "proper" route of Undertale you describe, the game eventually tells you the main character wasn't actually the player all along - it's Frisk. Then you discover that the influence that the main character is supposedly under in the Genocide route is the player - the name you put in for yourself at the very beginning. To boot, they're the one actually treating Undertale like a typical video game, where enemies exist to be killed and it's okay to be cruel just because you're capable of it. The game isn't playable again afterwards (at least not at first) because you're done with it and ready to go kill your way through some other world. Even if you just play neutrally, you still get a talking-to about any killing you've done. If anything, Undertale implies that assholery comes naturally unless you consciously overcome it. Johnny Landmine fucked around with this message at 13:34 on Apr 22, 2017 |
# ? Apr 22, 2017 11:20 |
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Oxxidation posted:Same. I expected him to be more of a character in the actual plot instead of just a merchant with a few sidequests.
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# ? Apr 22, 2017 12:56 |
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Automata is actually pretty light on meta stuff and I'm surprised because it's really popular these days. Even Ending E has an in-universe explanation
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# ? Apr 22, 2017 13:07 |
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Taro Yoko, despite being a guy who loves to break the fourth wall and gently caress with the player, is still probably the best writer in regards to giving everything an in-universe explanation and not disrupting the cohesion between narrative and gameplay. Everyone could learn a lot from him.
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# ? Apr 22, 2017 13:19 |
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THE AWESOME GHOST posted:Also I bought the soundtrack and just realized something that disappointed me a bit Wait...what? The only tracks that do that are Wretched Weaponry and City Ruins, which have separate tracks for the quiet and medium/dynamic versions. All the other songs that are variable - Amusement Park, Forest Kingdom, Memories of Dust, even incidental music like Blissful Death, War & War, and Mourning - all cycle through each different version. I'm not sure what you're talking about; are there other songs besides those first two you're thinking of? Because now I think I'm crazy. I mean, I guess I am crazy, because I adored flipping between normal combat and hacking every five seconds, especially when the music kept pace, but we can ignore that for now.
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# ? Apr 22, 2017 14:29 |
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Squidtentacle posted:Wait...what? They mean the actual soundtrack you can buy and listen to, not the music as it appears ingame. It has the three versions of each song separated into their own tracks, but no combined ones.
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# ? Apr 22, 2017 15:49 |
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CJacobs posted:They mean the actual soundtrack you can buy and listen to. It has the three versions of each song separated into their own tracks, but no combined ones. No it doesn't, that's what I'm talking about. Did we buy different soundtracks or something? This is the one I got. VGMDB doesn't show anything like that, either. Spoiler warning for people who are concerned about soundtrack title spoilers, I guess. Squidtentacle fucked around with this message at 15:54 on Apr 22, 2017 |
# ? Apr 22, 2017 15:52 |
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Squidtentacle posted:No it doesn't, that's what I'm talking about. Did we buy different soundtracks or something? Hmm. Not sure then. The soundtrack rips I've seen on youtube have the three song versions separated but I'm not sure where they were obtained from.
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# ? Apr 22, 2017 15:55 |
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Squidtentacle posted:No it doesn't, that's what I'm talking about. Did we buy different soundtracks or something? Lemme Give it another listen, a lot of songs go immediately into Dynamic in a way the first didn't from what I remember. Also no version of the BECOME AS GODS part of Birth of a Wish
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# ? Apr 22, 2017 15:57 |
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CJacobs posted:Hmm. Not sure then. The soundtrack rips I've seen on youtube have the three song versions separated but I'm not sure where they were obtained from. From recording directly from the game, most likely playing next to the jukebox. Those were out almost immediately after the game came out in Japan; it's pretty normal these days. It's actually kind of a pain because those flood YouTube for ages, and then when the actual soundtrack comes out, you can't find it among the piles of iffy rips. THE AWESOME GHOST posted:Lemme Give it another listen, a lot of songs go immediately into Dynamic in a way the first didn't from what I remember. That is the unfortunate part; I was hoping for the different versions of Birth of a Wish and Possessed by a Disease, but I'd have preferred to get the ones without the voices if we could only get one version anyway. But yeah, the versions mix really well. Memories of Dust uses the quiet version and transitions into the Medium version all the way through to the 2-minute mark, at which point it goes into Dynamic, and once there, it switches between vocals and no vocals. Amusement Park is the Medium/Vocals version until 1:50, at which point it transitions into a unique Quiet version that's just piano/music box interspersed with vocals, and it's not until 3:10 or so that the dynamic version kicks in. Forest Kingdom transitions directly from Quiet to Dynamic after a couple of minutes, then back to Quiet, then finishes off with Medium. Belzifer on YouTube has the actual soundtrack, if you wanted to locate the official versions instead of the rips to see what I mean. Squidtentacle fucked around with this message at 16:07 on Apr 22, 2017 |
# ? Apr 22, 2017 16:05 |
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I guess I hosed up the wandering couple side quest. I didn't have 50k to give them so I refused. Quest is no longer active. Can I try again in the other routes?
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# ? Apr 22, 2017 17:04 |
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yea
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# ? Apr 22, 2017 17:15 |
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Yes. You'll need to find the part for them again though. I liked that side quest. It's one of the more Taro-esque.
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# ? Apr 22, 2017 17:16 |
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CJacobs posted:They mean the actual soundtrack you can buy and listen to, not the music as it appears ingame. It has the three versions of each song separated into their own tracks, but no combined ones. here's a playlist of unreleased Nier:A songs https://www.youtube.com/watch?v=Whmjnjg0n70
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# ? Apr 22, 2017 17:52 |
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Look Sir Droids posted:I guess I hosed up the wandering couple side quest. I didn't have 50k to give them so I refused. Quest is no longer active. Can I try again in the other routes? my favorite bit was paying them 50k, moving onto the next area where they spawned, and hitting the level requirement for those gold machines to spawn in they spawned in such a spot that they would aggro me if I attempted to continue the quest line so my decision was to either lose my 50k on Route A, or fight ridiculously high level dudes for a half hour while chugging health restores just so I would be able to complete the quest in retrospect, it was probably best just to do option A
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# ? Apr 22, 2017 18:23 |
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CJacobs posted:Hmm. Not sure then. The soundtrack rips I've seen on youtube have the three song versions separated but I'm not sure where they were obtained from. The CD version of Memories of Dust is so drat good. The lack of an English version of Emil's Shop is the real tragedy.
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# ? Apr 22, 2017 19:29 |
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RanKizama posted:The lack of an English version of Emil's Shop is the real tragedy. I gotcha covered. https://clyp.it/ffftkfys
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# ? Apr 22, 2017 20:21 |
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Something I just put together (route C/D spoilers): It seemed unreasonable to me that the androids would go to so much trouble putting together the conspiracy to create and then destroy an orbital military base just to give other androids a fake purpose. But we do see it happen in game. 9S discovers the conspiracy, but it doesn't break him because he still has 2B. It isn't until he loses both that he starts to break down, and he breaks down hard. A2, meanwhile, lost her purpose a long time ago and became a mindless killing machine. But when she inherits 2B's purpose of protecting 9S, she very quickly becomes much more human.
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# ? Apr 22, 2017 21:17 |
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Noper Q posted:Something I just put together (route C/D spoilers): The androids were created to save and protect humanity, so they break down when they don't have something to protect. That's why they went through all the trouble of faking the moon humans, with that motivating factor all the androids would be saved from breaking down in despair. The machines are the opposite, they were created to fight an enemy, so they need a perpetual enemy or they break down. But for both sides we see that the status quo isn't the only possibility. The machines did find other possibilities in their offshoots, Pascal's village was totally pacifist and the Forest King was isolationist. The amusement park machines were aesthetes. They could function just fine if there were no more androids. And we see that the androids don't need the moon human lie, 2B and 9S form a personal bond that works as a replacement for the vague promise of remnants of humanity. You can find meaning in life without resorting to endless militarism.
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# ? Apr 22, 2017 21:26 |
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Noper Q posted:Something I just put together (route C/D spoilers): It's even worse when compounded with the fact that it's not just knowledge, but they're programmed to care about protecting humans under all circumstances, and you can see in the last fight how much it tears 9S up to know that humans don't exist but he's still got that nagging drive to cherish and protect them. On top of that, there's the safeguard you find out with Anemone, where they're apparently incapable of killing themselves unless it's approved by outside authority for the purpose of the mission. Imagine that on a wide scale, with every single android in existence going loving nuts because their lives have no inherent meaning and yet they don't even have the choice of the machines who started killing themselves in droves, like the Wise Machines or the Lord of the Valley sidequest.
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# ? Apr 22, 2017 21:31 |
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Squidtentacle posted:It's even worse when compounded with the fact that it's not just knowledge, but they're programmed to care about protecting humans under all circumstances, and you can see in the last fight how much it tears 9S up to know that humans don't exist but he's still got that nagging drive to cherish and protect them. On top of that, there's the safeguard you find out with Anemone, where they're apparently incapable of killing themselves unless it's approved by outside authority for the purpose of the mission. Well, we know that the androids find out, from Jackass's report, but we also know that Jackass is coping. Admittedly, she's mainly coping by plotting the murder of everyone behind the conspiracy, but, you know, everyone's got their own methods.
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# ? Apr 22, 2017 21:39 |
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Does YoRHa mean anything or is it just meant to make you think of Yonah?
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# ? Apr 23, 2017 03:06 |
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Calaveron posted:Does YoRHa mean anything or is it just meant to make you think of Yonah? YoHRa means that if you wanted the awesome YoRHa logo hoodie ya hosed now I'm so pissed I missed it by like a day!
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# ? Apr 23, 2017 03:29 |
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Calaveron posted:Does YoRHa mean anything or is it just meant to make you think of Yonah? Personally I thought everyone having white hair was supposed to be some sort of Yonah reference, but Taro said YorHa has a meaning and it's a secret
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# ? Apr 23, 2017 03:49 |
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Calaveron posted:Does YoRHa mean anything or is it just meant to make you think of Yonah? The game doesn't reveal what YoRHa stands for but it's been a thing all the way back to the Drakengard 3 soundtrack (some of the tracks are credited to YoRHa, which at the time was a group Yoko Taro assembled to compose/perform some of the music). So whatever it is, it's been an idea in Yoko Taro's head for a while.
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# ? Apr 23, 2017 03:55 |
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THE AWESOME GHOST posted:Personally I thought everyone having white hair was supposed to be some sort of Yonah reference, but Taro said YorHa has a meaning and it's a secret I feel some DLC might clarify that sometime but who knows!
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# ? Apr 23, 2017 04:00 |
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THE AWESOME GHOST posted:Personally I thought everyone having white hair was supposed to be some sort of Yonah reference, but Taro said YorHa has a meaning and it's a secret It's formed from all the first letters of the first names of all of his mistresses.
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# ? Apr 23, 2017 04:16 |
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8-Bit Scholar posted:It's formed from all the first letters of the first names of all of his mistresses. But there's no letter for my name in YoRHa!
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# ? Apr 23, 2017 04:31 |
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I wish Platinum would do an Okami 2, but I guess capcom has the rights and they won't let anyone touch it :X
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# ? Apr 23, 2017 05:46 |
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How do I find 9s after the fight in the flooded city? I found the yorha units so I have him on my map but I have no idea how to get there.
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# ? Apr 23, 2017 06:01 |
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veni veni veni posted:How do I find 9s after the fight in the flooded city? I found the yorha units so I have him on my map but I have no idea how to get there. He's located underground. You should return to the cavern you were in before (where you found the alien spaceship) and look around some more.
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# ? Apr 23, 2017 06:03 |
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Found him thanks.
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# ? Apr 23, 2017 06:07 |
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Calaveron posted:Does YoRHa mean anything or is it just meant to make you think of Yonah? Yoko's Organization [of] Really Hot Androids Cardboard Box fucked around with this message at 06:53 on Apr 23, 2017 |
# ? Apr 23, 2017 06:51 |
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Squidtentacle posted:Spoiler warning for people who are concerned about soundtrack title spoilers, I guess. I like the title of the Bunker theme.
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# ? Apr 23, 2017 07:11 |
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# ? May 27, 2024 03:02 |
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That become as gods song is so dope.
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# ? Apr 23, 2017 07:40 |