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Anyone here know anything about BIOTIX? I agreed to run a two-hour slot of it at a con because my friend who organizes poo poo was in a pinch. After I said "Yes" I looked up the BGG page and saw the box art and description and made an audible "uggghh" sound.
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# ? May 1, 2017 20:37 |
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# ? May 11, 2024 10:29 |
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please knock Mom! posted:Anyone interested in an in depth review of the dark souls board game? Can't imagine it'll even get close to MK or gloomhaven but maybe there's something specific people wanna know about Are you asking as someone who has played it and wants to give their opinion? Because yeah, I'd definitely be curious to hear your thoughts.
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# ? May 1, 2017 20:39 |
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It's coming in the mail and I've got three game nights planned due to national holidays. I'll type up something when we have played some.
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# ? May 1, 2017 20:43 |
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please knock Mom! posted:Anyone interested in an in depth review of the dark souls board game? Can't imagine it'll even get close to MK or gloomhaven but maybe there's something specific people wanna know about As I eagerly await my copy and think about house rules based on negative reviews, yeah I would love your thoughts. I'm thinking of just starting straight off with the 'double souls/half sparks' developer suggested variant to eliminate bad grind. Tell me all about it.
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# ? May 1, 2017 20:45 |
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CaptainRightful posted:It's not the cheapest solution, but this fits Mage Knight + Lost Legion and will save you about a half hour of set up time. That's pretty sick, might consider that down the line if I end up playing it enough. Guess it's off to a crafts store for me
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# ? May 1, 2017 20:47 |
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Jedit posted:Garfield's own essay in the Pocket Players Guide. Cool. Wasn't doubting it just wanted to hear more about it. Is the book interesting/worth the read?
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# ? May 1, 2017 20:52 |
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T-Bone posted:Petrichor looks cool. It's a light-medium area control game with an attractive theme/board (you're a cloud!). It seems like it has the potential to have some of the neat (but cutthroat) interaction of classic AC games like El Grande in a tidy package and I'm always on the lookout for weekday games like that. That being said the shipping sucks to the US (I know boohoo) but I'm intrigued.
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# ? May 1, 2017 21:09 |
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Tekopo posted:I've had a chance to play it and it's pretty good. The theme is pretty nicely implemented and the gameplay was pretty solid. I'm not really interested in backing it but I enjoyed my time with it. How would you compare it to other games in its space, and is the playtime accurate?
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# ? May 1, 2017 21:11 |
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Bottom Liner posted:Cool. Wasn't doubting it just wanted to hear more about it. Is the book interesting/worth the read? I was given this book years ago and it was really interesting if short. The little tidbits of funny anecdotes were pretty much what made it good. Can't find it now so I can't pull out any quotes. IDK how much I'd pay for it without being given the thing - maybe a few bucks? It's worth more than a typical EV-rated $4 magic pack that's for sure.
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# ? May 1, 2017 21:19 |
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Lorini posted:Anyone going to the U.K. Game Expo? I'm seriously considering going. Yarp. Gonna play some x-wing and wear a costume and suchlike.
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# ? May 1, 2017 21:47 |
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T-Bone posted:How would you compare it to other games in its space, and is the playtime accurate?
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# ? May 1, 2017 22:04 |
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Gwyrgyn Blood posted:On the same note: how about mats for tiles? I'm basically always playing on surfaces that are quite slippery for them, so I'm always a little nervous I might bonk one and send it spinning off There's a Kickstarter running for table size neoprene playmats. Playmats are pretty common for card games and are great quality of life enhancements there. I can imagine it would be a great surface for board games. https://www.kickstarter.com/projects/794370506/giant-neoprene-gaming-mats-big-viking-mats It's funded and probably worth checking out.
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# ? May 1, 2017 22:07 |
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thespaceinvader posted:Yarp. Gonna play some x-wing and wear a costume and suchlike. Look for an older African American lady with grey hair. I might be wrong, but I don't think there'll be a lot of women who look like that .
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# ? May 1, 2017 22:11 |
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Gwyrgyn Blood posted:Are there any general recommendations for organizing tokens/cards/etc or things like that? I'm getting a little worried what with looking to pick up the MK expansion, about having two boxes of stuff to deal with. Plus I backed Gloomhaven sooo anything that might help to organize or make setup/cleanup easier would be awfully nice. I picked up these 3x4 plastic baggies and these 4x6 baggies and they have been amazing for organizing the pieces in all of my games. Most smaller decks of cards can fit in the 3x4 bag, which is perfect for having specific bags for player decks or Old One decks in Eldritch Horror. Tokens also mostly fit in the smaller bags, and I use the larger bags for more numerous components or bigger decks of cards.
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# ? May 1, 2017 22:28 |
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werdnam posted:There's a Kickstarter running for table size neoprene playmats. Playmats are pretty common for card games and are great quality of life enhancements there. I can imagine it would be a great surface for board games. Hrm yeah. This one has a nylon surface, saw a few on Amazon that had cloth. Dunno what would make for the best surface for keeping cards/tiles in place though.
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# ? May 2, 2017 00:18 |
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Bottom Liner posted:Cool. Wasn't doubting it just wanted to hear more about it. Is the book interesting/worth the read? It's pretty much a relic now. There's 20 pages on the creation of the game, 14 pages on the now abandoned concept of Dominia Prime, a greatly expanded version of the now-obsolete Revised rulebook, some crude deckbuilding advice, and some multiplayer formats. There's also a full checklist for Revised, which may seem dumb now but when the book was published in 1994 there was no real internet and WOTC didn't issue checklists so the sets would be mysterious. I wouldn't say the book was worth buying, but happily WOTC published the first section for free online as part of the 20th birthday celebrations.
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# ? May 2, 2017 00:36 |
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Bottom Liner posted:Cool. Wasn't doubting it just wanted to hear more about it. Is the book interesting/worth the read? If it is this book, then yeah its a good read. I've owned a copy since forever and it was quite helpful in my early Magic playing days:
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# ? May 2, 2017 00:59 |
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Taught my 7 year old Dominion today after waiting a few years for her to get old enough. Afterwards she told me she should have bought more gold and less actions I asked if she understood the game... "It wasn't even complicated" guess I should have broke it out earlier.
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# ? May 2, 2017 01:26 |
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Bombadilillo posted:Taught my 7 year old Dominion today after waiting a few years for her to get old enough. Your daughter figured out the Village Idiot problem on her first day playing. I'm sorry there are no college scholarships for Dominion, you've got a prodigy on your hands.
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# ? May 2, 2017 01:34 |
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She bought a lot of Militia because she's a scamp and wanted to attack. I just started buying VP early and had plenty to discard. She realised during the game that it was too many and asked how to get rid of them. She's smart. Been playing games since she was 3-4 Castlepanic and Flashpoint. We've been playing Star Wars Risk which she legit wins 50/50. There's an effort post I have from years ago talking about it. Now she's getting to the point where I can introduce heavier/euro games. I'm pretty happy about how well this went over.
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# ? May 2, 2017 01:51 |
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Bombadilillo posted:She bought a lot of Militia because she's a scamp and wanted to attack. I just started buying VP early and had plenty to discard. She realised during the game that it was too many and asked how to get rid of them. My 6 year old plays Sneaky Snacky Squirrel. It's a game where you spin a wheel and take an acorn. It has squirrels.
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# ? May 2, 2017 03:12 |
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Harvey Mantaco posted:My 6 year old plays Sneaky Snacky Squirrel. It's a game where you spin a wheel and take an acorn. It has squirrels. I have that too. Grandma bought it...We sharpied sad squirrel into another sneaky squirrel
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# ? May 2, 2017 03:14 |
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Harvey Mantaco posted:My 6 year old plays Sneaky Snacky Squirrel. It's a game where you spin a wheel and take an acorn. It has squirrels. While Sneaky Snacky Squirrel might be "fun" Hungry hungry hippos is a far better designed games because hippos and marbles.
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# ? May 2, 2017 03:15 |
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Harvey Mantaco posted:My 6 year old plays Sneaky Snacky Squirrel. It's a game where you spin a wheel and take an acorn. It has squirrels.
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# ? May 2, 2017 03:24 |
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So what's the threads consensus on Mechs vs Minions? I like coop games with a timer making me unable to plan everybody's turns (sadly I'm usually guilty of being the alpha gamer). I've already got Space Alert, and looking through the rules MvM seems like a cool blend of Space Alert with Descent style monster smashing. Should I get in on the second wave?
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# ? May 2, 2017 06:31 |
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I'm convinced Fun has a pretty straightforward formula (which is subjective in its application of course ) Game has elements, and:
Elements include things like prediction, planning, organizing, randomness, bidding, push your luck, wordplay, visual elements, tactile elements, time pressure, pattern matching, buying or selling, reaction time, dealing with low margin for error, lateral thinking, memorization, etc etc. Just about anything people do that you can represent with colored cardboard, plastic, and wood. Things you enjoy doing well (but not too easily) and absent elements you find tiresome = probably fun (I say probably because there's always the chance you are gritting your teeth regardless because you're playing with an Inattentive Forgetful HilariRandom AP-ridden Lip-smacking Noisy Eater with Body Odor...)
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# ? May 2, 2017 06:40 |
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Mecharasputin posted:So what's the threads consensus on Mechs vs Minions? I like coop games with a timer making me unable to plan everybody's turns (sadly I'm usually guilty of being the alpha gamer). I've already got Space Alert, and looking through the rules MvM seems like a cool blend of Space Alert with Descent style monster smashing. Should I get in on the second wave? I got it as a gift and played the intro game. Well written rules, well designed, was accessible and I'd happily play it again. For some reason never got around to it though. I get a similar vibe from Gloomhaven (co-op, and elements of programmable actions against not random but also but not entirely predictable opposition) even though they are very different games in other respects.
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# ? May 2, 2017 06:44 |
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Mister Sinewave posted:I'm convinced Fun has a pretty straightforward formula (which is subjective in its application of course ) Your missing a big component out of the formula which makes its worthless
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# ? May 2, 2017 07:57 |
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Sharing the activity you love with the people you like
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# ? May 2, 2017 08:40 |
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Mecharasputin posted:So what's the threads consensus on Mechs vs Minions? I like coop games with a timer making me unable to plan everybody's turns (sadly I'm usually guilty of being the alpha gamer). I've already got Space Alert, and looking through the rules MvM seems like a cool blend of Space Alert with Descent style monster smashing. Should I get in on the second wave? The timer only applies for the drafting phase specifically, so it's not going to stop you from quarterbacking by itself. You might not be able to tell them exactly what to do but you can give them general actions like telling them to take a move card if one shows up or tell them which objective to focus on. That said, you only get to draft one or two cards a turn generally so they won't really be able to change their plans to suit you anyway. The game itself is a solid light co-op, if a bit easy. My group of four got through the whole game without losing any scenarios, though a couple were close. I hear it's a bit harder with less players. We enjoyed it on the whole and will probably go through with some of the difficulty modifiers from the final envelope after we get through some other games. I don't know that I'd compare it to Descent or Space Alert, though. I guess it's got some similarities with Descent in that you have objectives and the enemies are usually more of an obstacle than an actual objective themselves, but the combat in MvM is much simpler. It doesn't really have any of the time pressure or chaos of Space Alert. The timer is more of an anti-AP measure than anything else.
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# ? May 2, 2017 09:40 |
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I am very sorry I called a game fun and I hope with time you will all eventually learn to forgive meRutibex posted:If it is this book, then yeah its a good read. I've owned a copy since forever and it was quite helpful in my early Magic playing days: I had this book as a kid and loved the poo poo out it. Still think I played a bunch of the game wrong, though.
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# ? May 2, 2017 09:49 |
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I'm going to design a boardgame about entertainment at kids parties, the victory points will be custom named: the one who has the most Fun wins!
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# ? May 2, 2017 10:10 |
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I played CitOW for the first time yesterday, remind me again why the Horned Rat's bad. He seemed to have fun rushing in places to dominate and score some ruination points.
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# ? May 2, 2017 11:05 |
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It's less about the Horned Rat on more about the new spells for the other Gods I seem to remember.
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# ? May 2, 2017 11:11 |
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The Rat itself is not bad, although it's way less "interactive" than the other gods. It's to be expected, because the 4 OG are in a very tight equilibrium, so touching anything would make the entire system collapse. The Rat player skips 50% of the mechanics of the game and the game plan is to create a mass of annoying rats too though to punch, so you're mostly ignored. The cards and powers, however, are a bit of a mess. They water down the specialities of the gods (Khorne can try to win via VP, they try to make Tzeentch to go and punch somebody and remove it's ability to run away from fights, etc...). Also, some of the Old World cards are straight "you lose" to
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# ? May 2, 2017 11:17 |
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Mister Sinewave posted:Sharing the activity you love with the people you like which is why I play the majority of my games solo
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# ? May 2, 2017 11:18 |
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Mr. Squishy posted:I played CitOW for the first time yesterday, remind me again why the Horned Rat's bad. He seemed to have fun rushing in places to dominate and score some ruination points. The Horned Rat himself is perfectly fine in a 5 player game. If you try to slot him into a 4-player game, you won't have the ruination pressure needed to contest Khorne. Everything else about the expansion is broken. The alternate "Morrslieb" cards for the four main gods are wildly unbalanced. Additionally, the new Old Word Event cards are swingy as gently caress. Tzeentch can just randomly lose the game to one event, for example. Stick them in a ziplock and forget. *There's a revised copy of "The Horned One's Due" (I think that's the name) which swaps out for the card of the same name in the base set. The revised card prevents some overpowered interactions with the Horned Rat.
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# ? May 2, 2017 11:19 |
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MikeCrotch posted:
What's wrong with playing Mage Knight solo? It's gaming with somebody I love
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# ? May 2, 2017 12:16 |
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The Dark Souls board game should've been a deck builder with each reshuffle representing you getting killed
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# ? May 2, 2017 12:40 |
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# ? May 11, 2024 10:29 |
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I have been a late board gaming convert who was shown the light at age 35. I have a very light pen& paper (Shadowrun and D&D back when 3rd edition cam out) background and was mostly a PC gamer. However, I find "Dungeon Crawlers" offer the ideal compromise between a fully fledged pen&paper RPG and a normal working life with friends who have kids. We tried to resurrect our Shadowrun group a while ago but it didn't work because it is such a time consuming activity. With dungeon crawlers, the story is set and much quicker to play but you still get the coop factor. I was looking at Descent and Imperial Assault but the mass of expansions and the "important enemies cost extra if you want a mini instead of a cardboard standee" scheme sort of feels wrong. So I kickstarted Gloomhaven 2nd edition. I loved what I saw in the reviews and rule explanation videos (especially that there is no dice rolling) and can only hope my old shadowrun group will like it as well. Just in case I will also order removable stickers so I can play with my GF and reset the game when necessary.
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# ? May 2, 2017 12:40 |