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PierreTheMime posted:They brought back combat pile-in multiassaults A few articles ago they mentioned you can only attack what you delare a charge against, so if you milti charge, you'll have to do that before you roll your dice. Everyone can overwatch you as well. Pretty good mechanic overall. JesusIsTehCool posted:Seems kind of silly to claim TACTICS if they are still going to keep all the forced movement in the pile in phase. Hope that stuff is gone and you can just move your guys however you want so long as they are still in coherency. I know what you're getting at, but if you could position your models during combat it would be possible to kite a melee units throughout an entire game. The Bee posted:I think that makes sense. Sacrifice mulching a single unit for tying up two or three, and split attacks between them based on how you've divided your unit. This makes me miss templates even more. Bring pogs to force people to spread out and then charge them because they take up more space. Maybe they'll abstract it somehow.
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# ? May 2, 2017 20:54 |
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# ? May 30, 2024 22:43 |
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For_Great_Justice posted:An what is good an bad is subjective. My first instinct was to post dril in response to this because it's pretty clearly wrong quote:They seem to have put a ton of effort into shooting then melee feels like an afterthought. 40k has always been a shooting game an it feels like that is how it'll stay which is fine people like that. the words of someone who never played 3rd edition
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# ? May 2, 2017 20:58 |
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To be fair 3rd edition was released almost 20 years ago.
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# ? May 2, 2017 21:03 |
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BULBASAUR posted:A few articles ago they mentioned you can only attack what you delare a charge against, so if you milti charge, you'll have to do that before you roll your dice. Everyone can overwatch you as well. Pretty good mechanic overall. Hell, if the case is that I can't get attacks on the unit I just locked into combat via pile-in and can instead direct all attacks to crush the main target only to have the others run off and not be able to shoot that's almost better, honestly.
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# ? May 2, 2017 21:09 |
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Floppychop posted:To be fair 3rd edition was released almost 20 years ago. gently caress you, I'm not old YOU'RE OLD
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# ? May 2, 2017 21:12 |
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Yeah it is crazy to think I've been playing warhammer for longer than some of the newer players in my group have been alive
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# ? May 2, 2017 21:24 |
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TheChirurgeon posted:gently caress you, I'm not old YOU'RE OLD
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# ? May 2, 2017 21:25 |
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The other day I remembered learning 3rd edition on the floor of my brother's bedroom, and sometimes pouring through the rule book on long car trips with my family. Also remember buying my first models, a box of second edition space marines that I found in a shop in Lake Geneva, WI while on one of those said car trips. One day my brother came home from hanging out with friends with the 3rd edition starter set and a bloody nose. He won the set in a competition this store did where you had to push a giant D20 with your nose around the store and whoever had the best time won the set. He won, got a bloody nose, and decided to build a blood angels army. Oh, memories. oh god im old and I thought I left this game behind a decade ago but goddamn it 8th will pull me back in fuckkkkk
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# ? May 2, 2017 21:35 |
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I was 8 when it was released so yeah never played it, please don't hold age against what I personally enjoy thank you. I will retract what I said about good and bad what I should have said what people enjoy vs what others do is subjective.
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# ? May 2, 2017 21:38 |
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For_Great_Justice posted:I was 8 when it was released so yeah never played it, please don't hold age against what I personally enjoy thank you. Solid name/post combo.
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# ? May 2, 2017 21:39 |
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Balance is an objective measurement as long as it's what I find fun.
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# ? May 2, 2017 21:44 |
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Floppychop posted:To be fair 3rd edition was released almost 20 years ago. No fuckin' way I'm ready for Orks to be at least playable again. Please don't suck, plastic Ghazghkull If nothing else, the death of formations and other such bullshit should give them a huge boost
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# ? May 2, 2017 21:44 |
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I got into 40k aged 13 with the release of Rogue Trader. Got out during 3rd edition and now getting back in to 8th to play with my 11year old son. Weird times
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# ? May 2, 2017 21:44 |
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It's been far to long since I had time to pick up a brush but managed to touch up and make some small progress on the canoness tonight. Looking forward to getting her finished and based. I think I am going to re-do the hair.
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# ? May 2, 2017 21:56 |
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Good sister.
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# ? May 2, 2017 22:07 |
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This new tablewar macromat is Ballin I hope to finish a good amount of genestealer cult models for 8th Edition start muggins fucked around with this message at 22:14 on May 2, 2017 |
# ? May 2, 2017 22:09 |
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I feel like there isn't really enough to differentiate 40k and AoS once 8th drops. If they want me to eventually buy into Sigmar then they're gonna need to offer a more divergent experience.
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# ? May 2, 2017 22:22 |
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muggins posted:This new tablewar macromat is Ballin The uprising just happened to be on Take Your Daughter to Work Day
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# ? May 2, 2017 22:29 |
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Lol, I was super inspired by this: http://leskouzes.blogspot.com/2017/02/cult-genestealer-warband-making-of.html?m=1 I am not good enough to sculpt stuff tho
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# ? May 2, 2017 22:47 |
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I really want to know if they will change the assault rules when disembarking or arriving from reserves (such as summoning and DS) Also, with the removal of the scatter die, I wonder how deep strike will work.
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# ? May 2, 2017 23:48 |
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OhDearGodNo posted:I really want to know if they will change the assault rules when disembarking or arriving from reserves (such as summoning and DS) In AoS you just can't appear within 9 inches of an enemy unit when you get summoned, and that's it. I imagine it'll be the same.
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# ? May 2, 2017 23:59 |
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random charge distance and overwatch seem real dumb together
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# ? May 2, 2017 23:59 |
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SRM posted:In AoS you just can't appear within 9 inches of an enemy unit when you get summoned, and that's it. I imagine it'll be the same. Can you charge/move out of a Deep Strike, or do you need to wait a turn first?
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# ? May 3, 2017 00:01 |
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SRM posted:In AoS you just can't appear within 9 inches of an enemy unit when you get summoned, and that's it. I imagine it'll be the same. Can they assault when summoned? I always took issue with arriving in deep strike with an assault unit and just sitting there taking it a whole turn before hopefully having enough dudes to move and assault with.
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# ? May 3, 2017 00:02 |
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I wanted practise working with sheet styrene for other projects, so came up with a project for my space Barbies for things i want but will never actually buy. Much detailing left, but the main structures are all the finally there) Yay or nay? I kinda really like the missile launcher reliquary look, and will probably incorporate that shape onto the valdor I'm building. Unless everyone thinks it's too doofy and then I'll cave to ham peer pressure.
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# ? May 3, 2017 00:04 |
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Munchables posted:Alright, I'm back again. Here's my current design for my space marine chapter's emblem, as well as the current color scheme I'm thinking of running with: Late to the party but two-tone helmets are the only way to paint marines.
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# ? May 3, 2017 00:10 |
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muggins posted:Lol, I was super inspired by this: http://leskouzes.blogspot.com/2017/02/cult-genestealer-warband-making-of.html?m=1 This mega rules Some sick conversions
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# ? May 3, 2017 00:10 |
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My wife upon hearing there's a new edition coming out; "Oh is Warhammer the thing now?" I have a history of hyper focusing on one thing at a time.
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# ? May 3, 2017 00:12 |
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Beer4TheBeerGod posted:My wife upon hearing there's a new edition coming out; "Oh is Warhammer the thing now?" You and me both brother I'm real bad about hopping around rotating between my various hobbies.
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# ? May 3, 2017 00:12 |
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Floppychop posted:To be fair 3rd edition was released almost 20 years ago.
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# ? May 3, 2017 00:15 |
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I wonder if they pointed out mcs with this in mind:quote:They lose movement, attacks, and depending on the critter, to hit, to wound, leadership, reduced special rule effectiveness, and so on. And all it takes to ding the statline is usually 2 or 3 wounds, or, one lascannon.
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# ? May 3, 2017 00:20 |
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Probably not. AoS style feels bolted on in regards to mc. It'll probably be the same for vehicles.
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# ? May 3, 2017 00:28 |
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VolatileSky posted:I wanted practise working with sheet styrene for other projects, so came up with a project for my space Barbies for things i want but will never actually buy. Much detailing left, but the main structures are all the finally there) Are these Exorcists? If so, hard "Yay."
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# ? May 3, 2017 00:36 |
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Beer4TheBeerGod posted:So in the end the whole thing is still dependent on a random charge range. As cool as everything else sounds I just can't understand why GW thinks it's acceptable for charging to be random when shooting has a fixed range. Imagine how ranged armies would respond if every game was played using night fighting rules. it's annoying because they have a chance to rebuild the game from the ground up and fix silly things like this but just chose not to
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# ? May 3, 2017 00:47 |
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muggins posted:I wonder if they pointed out mcs with this in mind: I trust in Mike from Nova and the Frontline guys to make sure that nothing major is going to be wrong.
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# ? May 3, 2017 00:47 |
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Beer4TheBeerGod posted:My wife upon hearing there's a new edition coming out; "Oh is Warhammer the thing now?" I give you permission to play dolls with your friends, honey
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# ? May 3, 2017 00:50 |
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Beer4TheBeerGod posted:My wife upon hearing there's a new edition coming out; "Oh is Warhammer the thing now?" Look at it this way, at least it's not as bad of an idea as Star Citizen.
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# ? May 3, 2017 00:54 |
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Moola posted:it's annoying because they have a chance to rebuild the game from the ground up and fix silly things like this but just chose not to yeah, pretty disappointing. Hoping they'll be open to changing it after a year or so. :-\ Eifert Posting posted:Late to the party but two-tone helmets are the only way to paint marines.
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# ? May 3, 2017 00:55 |
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I love Chain of Command and it has random movement distance, but it works because it's baked into the system. It's not a measure of how far you run, but how far you can run before the next initiative iteration. But that's an overall function of the game. You don't have fixed movement rates that turn into random ones when it becomes important. I... don't see this ending well, or understand why they went this way. Is pre-measuring allowed under 8th? Is it to throw a wrench into that predictability of " guaranteed charges by turn 2 (or whatever)?"
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# ? May 3, 2017 00:55 |
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# ? May 30, 2024 22:43 |
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BULBASAUR posted:I give you permission to play dolls with your friends, honey
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# ? May 3, 2017 00:55 |