|
Gobblecoque posted:The code patch fixes bugs and quirks with the engine while the patch project fixes more "in game" issues like broken quests and such. They don't conflict as far as I know and pretty much everyone uses them both.
|
# ? May 3, 2017 23:32 |
|
|
# ? Jun 6, 2024 00:09 |
|
Meyers-Briggs Testicle posted:in that case what you're thinking is called stamina is actually called fatigue. In the base game it's drained by everything but most importantly it's drained by running, which you're doing constantly. The speed and stamina mod I suggest makes running drain fatigue but very very slowly so you don't have to rest every few steps if you want to hit things. That's what it was. I remember there was conversation in some thread a while ago where they said that fatigue factored into most everything in the game. That aside, is there a character build that you'd recommend for the first time through the game, or certain skills that should be favored over others?
|
# ? May 3, 2017 23:34 |
|
Max Wilco posted:That's what it was. I remember there was conversation in some thread a while ago where they said that fatigue factored into most everything in the game. think of your top two weapon types you want to use and put them as your major skills then pick a race that has bonuses to at least one of those eg: nord + axe, or imperial + long blade birthsign = pick one that sounds cool! Just kidding, pick The Steed. The Mage is good if you're magic. Other good options: The Lover has a great activated ability and helps chance to hit. The Atronach is great if you never want to use magic (or powergame around the disadvantage).
|
# ? May 3, 2017 23:41 |
|
I've been playing with Morrowind Rebirth, so I don't remember how many points of unlock the Tower Key ability gives you in the base game, but take the Tower. The ability to unlock most doors in the game is incredibly valuable.
|
# ? May 3, 2017 23:44 |
|
FactsAreUseless posted:I've been playing with Morrowind Rebirth, so I don't remember how many points of unlock the Tower Key ability gives you in the base game, but take the Tower. The ability to unlock most doors in the game is incredibly valuable. its only 50 points in vanilla which isn't very many
|
# ? May 4, 2017 00:46 |
|
Meyers-Briggs Testicle posted:mesh improvements Don't use mesh improvements. They're badly smoothed models that only bloat the poly count by 1000x without fixing anything. You wanna know why your game chugs, even though you have a decent PC, poo poo like this is the reason. Honestly, you're better off with vanilla. Stuporstar fucked around with this message at 02:04 on May 4, 2017 |
# ? May 4, 2017 02:01 |
|
FactsAreUseless posted:I've been playing with Morrowind Rebirth, so I don't remember how many points of unlock the Tower Key ability gives you in the base game, but take the Tower. The ability to unlock most doors in the game is incredibly valuable.
|
# ? May 4, 2017 09:15 |
|
Stuporstar posted:Don't use mesh improvements. They're badly smoothed models that only bloat the poly count by 1000x without fixing anything. You wanna know why your game chugs, even though you have a decent PC, poo poo like this is the reason. Honestly, you're better off with vanilla. lmao I'm peepin' those screenshots and those bowls/pots are horrendously too dense
|
# ? May 4, 2017 09:27 |
|
Lunchmeat Larry posted:nah you absolutely want the one that gives you an absurd +25 to two different attributes
|
# ? May 4, 2017 13:14 |
|
FactsAreUseless posted:Fair enough. I haven't played vanilla in forever. I like Morrowind Rebirth a lot.
|
# ? May 4, 2017 13:39 |
|
Just lol if you don't play as Jiub (level 3 dunmer thief) every time you play
|
# ? May 4, 2017 14:15 |
|
Lunchmeat Larry posted:please don't talk to me about Morrowind Rebirth in this thread, I get upset Also, another modding question: the Code Patch will let me run some options but not others, because it gives me some error about a no-CD version wince I got it from GOG. How do I make it think I have a CD, or whatever I need to do to use the full patch?
|
# ? May 4, 2017 17:37 |
|
FactsAreUseless posted:What don't you like about it? I don't know the game well enough to even have told the difference, really. I just like that it expands some cities. rebirth does a LOT more than expand cities, it makes some questionable gameplay / item changes as well. Far too many to count, but they're entirely one persons idea of what morrowind should be, and often times that isn't the most fun. Morrowind doesn't need a lot of changes. In terms of city mods, Outlander is coming out soon that redoes vivec / a lot of other cities http://www.nexusmods.com/morrowind/users/159722/?tb=mods&pUp=1 this guy does a great job of expanded a lot of cities as well. There's no point in expanding cities if you don't fill them with interesting things as for the code patch that's strange, I'll ping hrnchamd and see what he says. I have the gog version and it works fine, have you altered your exe at all?
|
# ? May 4, 2017 18:28 |
|
Have you installed the 4gb patch? Because that's usually what does it. If you have, restore a backup of the exe, apply the code patch and then install the 4gb patch.
|
# ? May 4, 2017 18:59 |
|
WhiskeyWhiskers posted:Have you installed the 4gb patch? Because that's usually what does it. If you have, restore a backup of the exe, apply the code patch and then install the 4gb patch. Only now you don't need to do this anymore, 4gb patch is included.
|
# ? May 4, 2017 19:19 |
|
FactsAreUseless posted:What don't you like about it? I don't know the game well enough to even have told the difference, really. I just like that it expands some cities. Lunchmeat Larry posted:I think I posted my running experienced with it ITT, but a standout was that the author’s obsession with ~balance~ at the cost of all fun, atmosphere and character was so great that he apparently decided that the Hair Shirt of St Aumanator was unbalanced or something, because he removed it from the game entirely and made the Temple questline impossible to complete.
|
# ? May 4, 2017 19:55 |
|
https://www.youtube.com/watch?v=3dSZMVNzD0c I should also note that the morrowind may modathon is going on, make a mod and enter it in for a chance to win fabulous prizes! Or just enjoy the ~100 new morrowind mods made this month! It's a special may because it's morrowinds 15th anniversary
|
# ? May 4, 2017 20:09 |
|
Lunchmeat Larry posted:it's all taste I guess but:
|
# ? May 4, 2017 21:20 |
|
Also, has anyone tried Tamriel Rebuilt? Any good?
|
# ? May 4, 2017 21:25 |
|
FactsAreUseless posted:Also, has anyone tried Tamriel Rebuilt? Any good? it's good also no answer on your MCP issue, are you SURE you're running the default exe no changes to it? No one else seems to have that problem, but it may have arisen from any edits to the exe done afterwards.
|
# ? May 4, 2017 21:57 |
|
FactsAreUseless posted:Also, has anyone tried Tamriel Rebuilt? Any good? About as good as it gets. Still vastly incomplete, but that's no surprise given the scope of the thing. The stuff to the east is in pretty drat good shape especially.
|
# ? May 5, 2017 00:01 |
|
Babe Magnet posted:lmao I'm peepin' those screenshots and those bowls/pots are horrendously too dense I've got some really bad examples of how lovely Mesh Improvements is in an album here: http://m.imgur.com/a/Vctff If you want misc mesh replacers, these are all newer and better: Tarius' Better Meshes: http://www.nexusmods.com/morrowind/mods/38170/ RR Better Meshes: http://www.nexusmods.com/morrowind/mods/43266/ which now covers all miscs but soul gems Mine: http://download.fliggerty.com/download--1088 which does duplicate some of the meshes in the others, but you don't need extra patches for my cushions (there's UV problems with Tarius'). Since RR finished all the miscs while I was on a modding hiatus, I see no further point replicating stuff they've already done unless I think it's not vanilla enough. I'm going to focus on fixing all the dunmer tables next. Stuporstar fucked around with this message at 00:17 on May 5, 2017 |
# ? May 5, 2017 00:03 |
|
Meyers-Briggs Testicle posted:it's good
|
# ? May 5, 2017 00:42 |
|
Stuporstar posted:I've got some really bad examples of how lovely Mesh Improvements is in an album here: http://m.imgur.com/a/Vctff Looks like whoever made the MGSO mod literally just pressed the 'subdivide' button twice in Blender and said "Perfect! I made the meshes all high res now!"
|
# ? May 5, 2017 04:00 |
|
Mister Adequate posted:About as good as it gets. Still vastly incomplete, but that's no surprise given the scope of the thing. The stuff to the east is in pretty drat good shape especially. I want to wait to play Morrowind again, once TR is complete. I know this is an unrealistic dream of mine, because while I'm pretty sure that it is going to happen, it won't be for... a while.
|
# ? May 5, 2017 04:02 |
|
Node posted:I want to wait to play Morrowind again, once TR is complete. I know this is an unrealistic dream of mine, because while I'm pretty sure that it is going to happen, it won't be for... a while. join tr and help out that goes for anyone else reading this too tamriel-rebuilt.org it can be as complex as designing interiors or as simple as writing out cool ideas for quests
|
# ? May 5, 2017 04:17 |
|
Meyers-Briggs Testicle posted:join tr and help out I have this great idea for a quest about this Nord that loses his pants, and
|
# ? May 5, 2017 04:41 |
|
Node posted:I have this great idea for a quest about this Nord that loses his pants, and The nord takes an arrow to the knee and and guess what you guessed it it's the same one from Skyrim that says that line
|
# ? May 5, 2017 04:43 |
|
http://www.nexusmods.com/morrowind/mods/44921/
|
# ? May 5, 2017 05:01 |
|
Musical_Daredevil posted:Looks like whoever made the MGSO mod literally just pressed the 'subdivide' button twice in Blender and said "Perfect! I made the meshes all high res now!" Worse. They used the subsurface button in Blender which is designed for the rest of the 3D modeling industry, not for gaming. It's the equivalent of those lazy hi-rez texture packs some rear end in a top hat always posts 1 day after a game is released saying "I made them 4k!" when all the dude did is upscale them without resampling so it's blown up pixellated poo poo that kills your framerate for no reason. You'll notice it only exacerbates original UV issues and some of MW's models are so chunky the subsurface button can't even smooth them. It just makes vaguely rounded octagonal meshes with a billion unnecessary polys. I can't believe the pastebin guide still recommends this oldass unoptimized poo poo. Stuporstar fucked around with this message at 05:36 on May 5, 2017 |
# ? May 5, 2017 05:33 |
|
Stuporstar posted:I can't believe the pastebin guide still recommends this oldass unoptimized poo poo. Be the change you want to see in the world
|
# ? May 5, 2017 08:07 |
|
So many people have it backwards when it comes to modeling for gaming, the point isn't to make your object as detailed as possible, it's to make it with as little detail as possible and fake it so hard it looks like it's hi rez anyway I ran into this a lot with Fallout 4 and critiquing the plethora of gun mods flooding the Nexus. Most of them were so poly dense they were the equivalent of having 4 entire suits of power armor on your screen at all times, and that's before taking into consideration that the player might be in third person and wearing power armor themselves, enemies using the same gun, the dense rear end streets of boston, etc. it was ridiculous lol
|
# ? May 5, 2017 08:27 |
|
^^ It's like they don't realize every other 3D industry takes at minimum 30s to render a single frame, rather than having to render, at minimum, 30 frames a second on the fly.Entropy238 posted:Be the change you want to see in the world Someone wrote their own guide for the pastebin guide. I'm actually writing an addendum of my own and will find a permanent place for it in my subforum on GHF, once it's done. Stuporstar fucked around with this message at 18:08 on May 5, 2017 |
# ? May 5, 2017 18:03 |
|
on a related note I found out morrowind animations are locked to 15 frames per second openmw will save us all
|
# ? May 5, 2017 20:20 |
|
Meyers-Briggs Testicle posted:on a related note I found out morrowind animations are locked to 15 frames per second My dreams of first person jacking off at 144 fps as a Khajit in Morrowind... shattered...
|
# ? May 5, 2017 20:20 |
|
countdown to argonian jiggle physics
|
# ? May 5, 2017 20:34 |
|
Bulging floppy dewlaps everywhere.
|
# ? May 5, 2017 21:30 |
|
disregard, I just deleted the bad mod yes that's right I deleted myself!!!!
|
# ? May 5, 2017 23:24 |
|
What happened to the Morrowind Acoustic Overhaul? It sounded interesting, but it's gone from the nexus and the download doesn't contain any of the sound or music files. Does anyone have a mirror something of the original?
|
# ? May 6, 2017 00:28 |
|
|
# ? Jun 6, 2024 00:09 |
|
FactsAreUseless posted:What happened to the Morrowind Acoustic Overhaul? It sounded interesting, but it's gone from the nexus and the download doesn't contain any of the sound or music files. Does anyone have a mirror something of the original? Read the readme that comes with the overhaul. Also thanks to the Mesh Improvements heads up.
|
# ? May 6, 2017 00:35 |