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grimcreaper posted:ED gets none of that because its an inch deep and 10 miles wide. Yes but it exists.
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# ? May 10, 2017 11:06 |
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# ? May 24, 2024 23:41 |
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Count Mippipopolous posted:What I want more than anything is... space whaling. This is exactly what's going to happen when/if you can actually
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# ? May 10, 2017 12:38 |
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3 posted:There was a video contest. I made a video. Exceptionally done. I especially liked the part where you got the part where they wing the Space Cops to mesh up with the song about hitting an undercover cop. Also, did the Keelback driver jump away without his fighter buddy? I saw one of the generation ships and definitely for spooky. The random portholes lit or flashing feebly, the subtle creaking of the metal as it expands or shifts, and the voice acting was very well done. I can't be bothered to fly to every ship, but have seen most on youtube. I hope there's one or two that haven't met some grisly end. It would be fun to find one orbiting some planet somewhere, turned into a station, or a ground port where a successful colony was built. Krycek posted:I use this special effect on my Anaconda and corvette turret builds. Each hit increase the target's heat regardless of whether you hit shield or hull. Without heat sinks, the target ship will overheat, causing module damage even when shielded. Is that effect engineered?
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# ? May 10, 2017 13:33 |
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grimcreaper posted:Its really a shame that E:D cant have something similar to Starcitizen. SC will have NPCs that are seamless and indistinguishable from human players because the ai being run will be far mor advanced than anything seen in games before. They will have entire lives that they live at all times and unique reactions to players. I heard that some NPCs will plant acorns at stations, and when their grandchildren visit those stations decades later, they'll be able to find and admire those sweet sweet legacy spaceoaks
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# ? May 10, 2017 13:49 |
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They should have an event where we find a live generation ship lost the f out in space and it has to be escorted somewhere. Just like peacefully though. It would go real slow, so yoiu could just check up on it once in a while.
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# ? May 10, 2017 13:53 |
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Blind Rasputin posted:They should have an event where we find a live generation ship lost the f out in space and it has to be escorted somewhere. Just like peacefully though. It seems like it would be faster to just retrofit a jump drive on one. Or just ferry the people off individually. Although maybe nobody would want to tell them that technology exists now to avoid pissing them off. "Yeah the trip you've spent the last 1000 years on? That took me like 10 minutes. Like, this isn't even far enough out that if I realized I forgot something I wouldn't turn around to go back and get it." The Cheshire Cat fucked around with this message at 14:19 on May 10, 2017 |
# ? May 10, 2017 14:15 |
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I imagine it's a bit like the Mormons in the Expanse. It's not just a matter of going to colonize a planet, they willfully wanted to leave the greater human society to go do their own thing. Thus leading to why the Elite setting seems to imply it'd be a dick move to interfere with them.
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# ? May 10, 2017 14:33 |
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Bound to be done technology improvements over 1000 years. Though maybe just leave them uncontacted like we treat some of the current primitive tribes.
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# ? May 10, 2017 14:36 |
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Phuzun posted:Bound to be done technology improvements over 1000 years. Though maybe just leave them uncontacted like we treat some of the current primitive tribes. The feds might agree, but the empire would have no problem interfering. Just look at the history for their capital planet. Besides, more slaves never hurt.
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# ? May 10, 2017 14:44 |
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Blind Rasputin posted:They should have an event where we find a live generation ship lost the f out in space and it has to be escorted somewhere. Just like peacefully though. How about a community event where everyone lines up side-by-side, engages thrusters, and together slowwwwwwwwwly nudges an ancient plague ship into a star
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# ? May 10, 2017 14:50 |
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How about a community goal where we blow them the gently caress up
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# ? May 10, 2017 15:23 |
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Trustworthy posted:How about a community event where everyone lines up side-by-side, engages thrusters, and together slowwwwwwwwwly nudges an ancient plague ship into a star Id rather nudge a plague ship into earth. Could be the greatest player vs player event in the game. You choose to help or try and stop it.
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# ? May 10, 2017 15:25 |
Tippis posted:Actual, yes. Exploraconda is the goal. Like a few others I started a new pilot after coming back for Horizons, and I miss that ol' dumb boat. Never got to explore with it back then. Another ship recommendation question: I want to ferry stuff to Cali and Colonia for the community quests. What's the best ship for ultra-range freight?
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# ? May 10, 2017 15:42 |
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Mike the TV posted:The feds might agree, but the empire would have no problem interfering. Just look at the history for their capital planet. Also, specimens of human genome untouched by the last 1000 years...could be a goldmine of extinct traits! (for more slaves)
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# ? May 10, 2017 16:30 |
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A community event to dock to the generation ship and bring them supplies enough to retrofit a jump drive but every one who docks catches the virus makes them a gay autist Brown sea poster oh wait.
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# ? May 10, 2017 16:38 |
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Blind Rasputin posted:A community event to dock to the generation ship and bring them supplies enough to retrofit a jump drive but every one who docks catches the virus makes them a gay autist Brown sea poster oh wait. Yeah, man. gently caress community goals and having fun! Why do I even play this stupid loving game if it's not to make numbers go up?!
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# ? May 10, 2017 16:42 |
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I mean I was being sarcastic of course but honestly a community goal to save a discovered still living generation ship that you could dock with to bring supplies to would be just downright cool as heck.
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# ? May 10, 2017 16:47 |
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MoraleHazard posted:Is that effect engineered? Yes, it's one of the ones that you roll for after you engineer a weapon or you can spend 2 levels with said engineer to outright pick what effect you want. Same way heal beams work.
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# ? May 10, 2017 17:30 |
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Welp I'm in love with the courier. I jacked some super-rolled Clean Enhanced drives into it and a tricked out FSD. 28ly jump range and 367 top speed. 8 tons of cargo space and a missile launcher that holds 10/27 seeker missiles. The hull is paper, sure, and the slightest whisper breaks most of my modules but I can dunk missiles all day and outrun basically anything out there. I was excited for a Clipper but now... Now I don't know how it could get better than this! EDIT: forgot the best part about my ship: it needs a half-empty tank to fly well and disables a bunch of modules to deploy weapons. It's an SR71 in space. Sixto Lezcano fucked around with this message at 17:42 on May 10, 2017 |
# ? May 10, 2017 17:39 |
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I find it hilarious how you fdev lovers bash the poo poo out of your fellow space game player Star Citizeners while you dream about gameplay that will never happen. Star citizen will literally be a living and thriving universe and you sad Derek Smart followers will never have anything good.
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# ? May 10, 2017 17:41 |
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grimcreaper posted:I find it hilarious how you fdev lovers bash the poo poo out of your fellow space game player Star Citizeners while you dream about gameplay that will never happen. (tbh I've never really understood that smilie, am I using it right?)
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# ? May 10, 2017 18:18 |
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grimcreaper posted:I find it hilarious how you fdev lovers bash the poo poo out of your fellow space game player Star Citizeners while you dream about gameplay that will never happen. Star citizen is aiming to release after elite ends development. It's a good plan, also allows people to save up for the ships that cost as much as real vehicles.
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# ? May 10, 2017 18:20 |
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Sixto Lezcano posted:Welp I'm in love with the courier. I jacked some super-rolled Clean Enhanced drives into it and a tricked out FSD. 28ly jump range and 367 top speed. 8 tons of cargo space and a missile launcher that holds 10/27 seeker missiles. Now add tier 5 dirty drives to it and fly past 600 m/s.
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# ? May 10, 2017 18:24 |
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grimcreaper posted:I find it hilarious how you fdev lovers bash the poo poo out of your fellow space game player Star Citizeners while you dream about gameplay that will never happen. I'd say 'source your quotes' but there is so much of this and there are so many people that would unironically post it that you can just make this poo poo up on the spot with a few key words and be impossible to determine if it was real or fake.
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# ? May 10, 2017 18:29 |
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Who remembers such innovative and engaging major releases as 'CQC' and 'Powerplay'?
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# ? May 10, 2017 18:45 |
Mr. Crow posted:Who remembers such innovative and engaging major releases as 'CQC' and 'Powerplay'? And 'multicrew'. That one looked like it was going places for a while.
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# ? May 10, 2017 19:27 |
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This old lady goes to a butcher shop and asks the man how much ground beef is by the pound. "$1.40," he says. "What!? That's outrageous! Lenny across the street sells it for $0.80!" "Well, why don't you go get it at Lenny's then?" Annoyed, the woman says, "He's out of it!" To which the butcher replies, "Well, when I'm out of it, it's only $0.75" Except in this case, Star Citizen is charging a bunch of money for something that's not out (and never will be), while I can play Elite: Dangerous right the gently caress now for less.
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# ? May 10, 2017 19:32 |
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Rectus posted:Now add tier 5 dirty drives to it and fly past 600 m/s. PFFFFFT 600. That's even low for cruising in a viper. This is fully armed with appropriate weapons as well Sometimes I undock, get out of masslock and wonder why I can't jump. Of course its because its so fast I don't notice landing gear is still down.
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# ? May 10, 2017 19:56 |
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Boogalo posted:PFFFFFT 600. That's even low for cruising in a viper. Link this build please, I have Quince money to throw around and have been wanting a ridiculously fast ship.
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# ? May 10, 2017 20:23 |
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Boogalo posted:PFFFFFT 600. That's even low for cruising in a viper. despite having more money than god this is why i'm planning on heavily engineering a Cobra 3.
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# ? May 10, 2017 20:47 |
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Phuzun posted:Link this build please, I have Quince money to throw around and have been wanting a ridiculously fast ship. The DF loving annoying speed ship charter is classified but to get you started, grab some 3A enhanced thrusters, get a stonking great dirty drives 5 roll, and lightweight most everything else. For more info you'll need to make a pilgrimage and chat with the speed monks in discord. Here's a guy I pulled over who stuck around long enough for me to start recording, mess around with some more, then have another frog come in for the kill. He eventually got away Also I am terrible at flying this thing but its fun as gently caress. https://www.youtube.com/watch?v=ez_S7d2vJB0 Nostalgia4Infinity posted:despite having more money than god this is why i'm planning on heavily engineering a Cobra 3. That's really the best part about the things. All of this fun with an under 400k re-buy with the small price of 6 months casually spent unlocking engineers. Boogalo fucked around with this message at 21:11 on May 10, 2017 |
# ? May 10, 2017 20:57 |
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Thetis is definitely the most creepy generation ship.
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# ? May 10, 2017 20:57 |
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These endless adjudication server errors are really squishing my balls lately.
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# ? May 10, 2017 21:07 |
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Phuzun posted:Link this build please, I have Quince money to throw around and have been wanting a ridiculously fast ship. http://www.edshipyard.com/#/L=A0M0,...Ij7iKlhXmpU2UI0
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# ? May 10, 2017 21:39 |
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Anyone have any tips on where to find Crack Industrial Firmware?
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# ? May 10, 2017 21:39 |
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Nostalgia4Infinity posted:despite having more money than god this is why i'm planning on heavily engineering a Cobra 3. Cobra III's have size 4 thrusters, which means they can't use enhanced performance drives (only come in size 2 or 3), so you're probably gonna top out at 600 at most. Well you could probably stick a size 3 on there but you're gonna be slow as gently caress because of how heavy you are. For speed ships your options are really Courier, V3, or iEagle (really only the first 2 are useful). Although I did once come up with a sidewinder build that boosted 666 m/s. Edit: I got a good amount of CIF as mission rewards at Quince and from scanning the bugged overlapping outposts, random outposts will give you some but not as much as Quince.
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# ? May 10, 2017 21:43 |
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gotta go insanely fast isn't a huge priorty tbqh, i'm thinking more a small ship to do busy work in. the Cobra 4 has the same core internals as a Cobra 3... wonder what an engied up Cobra 4 is like
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# ? May 10, 2017 21:47 |
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It's slower but it looks cool
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# ? May 10, 2017 22:03 |
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Nostalgia4Infinity posted:gotta go insanely fast isn't a huge priorty tbqh Here's a Cobra III with decent cargo space, a shield, dirty drives level 5, and a couple lightweight 3 components, it boosts 577 which is pretty solid. http://www.edshipyard.com/#/L=A020,...lhX03w05PU02UI0 (weapons are just random poo poo) If you lightweight 5 everything you can squeeze out a couple more m/s but eh. Edit: I ran a Cobra IV build with similar constraints, it only did about 420. LostCosmonaut fucked around with this message at 23:05 on May 10, 2017 |
# ? May 10, 2017 23:02 |
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# ? May 24, 2024 23:41 |
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da weed number
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# ? May 10, 2017 23:06 |