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The actual glitch is that there's no character sprite for Next. Cory Parsnipson fucked around with this message at 20:37 on Dec 15, 2016 |
# ? Dec 15, 2016 20:35 |
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# ? May 13, 2024 11:30 |
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It's actually Gender. New Genders
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# ? Dec 19, 2016 14:15 |
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https://a.pomf.cat/ndtsvd.webm Hmmm, they're supposed to fall down, not turn into bottle rockets.
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# ? Dec 31, 2016 17:22 |
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ZombieApostate posted:https://a.pomf.cat/ndtsvd.webm I'd play that
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# ? Jan 5, 2017 22:46 |
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trying to implement a masking pixel shader, i just experienced this:
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# ? Jan 12, 2017 17:35 |
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Gul Banana posted:trying to implement a masking pixel shader, i just experienced this: I would love a game where all the characters are just various paintings of wizards airbrushed onto the sides of buildings/vans/etc.
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# ? Jan 12, 2017 19:04 |
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3d is hard
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# ? Feb 8, 2017 22:26 |
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what's wrong with that, exactly?
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# ? Feb 9, 2017 00:12 |
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The camera is supposed to be following the player, not flying off into the distance. Cool effect though.
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# ? Feb 9, 2017 01:50 |
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yeah, my reaction was "whoa that's an awesome camera zoom"
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# ? Feb 9, 2017 02:58 |
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not mine https://twitter.com/_pikopik/status/830492221308821505 LazyMaybe fucked around with this message at 04:11 on Feb 12, 2017 |
# ? Feb 12, 2017 02:59 |
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Making an enemy that leaves a trail of fire as it moves, but forgot to make it IMMUNE to fire.
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# ? Feb 19, 2017 22:28 |
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Add some screaming and you've got yourself a one-time surprise comedy enemy.
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# ? Feb 20, 2017 00:36 |
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Yeah if you gave the like one more second of health, added screaming, and made it a super rare that would be the best experience to stumble upon in the game
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# ? Feb 20, 2017 02:04 |
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Last Visible Dog posted:Making an enemy that leaves a trail of fire as it moves, but forgot to make it IMMUNE to fire. *sigh*
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# ? Feb 20, 2017 20:26 |
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Doctor_Fruitbat posted:Add some screaming and you've got yourself a one-time surprise comedy enemy. Spaced God posted:Yeah if you gave the like one more second of health, added screaming, and made it a super rare that would be the best experience to stumble upon in the game Ooh, great idea! And it'll be ridiculously easy to implement! And it's hard to tell when it's constantly dying like that, but it's some sort of fiery-pig-thing. So imagine some squealing.
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# ? Feb 21, 2017 05:34 |
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Last Visible Dog posted:Ooh, great idea! And it'll be ridiculously easy to implement! Reading the last few posts, I couldn't help thinking of this: https://www.youtube.com/watch?v=gBisNJxAmIk&t=118s
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# ? Feb 21, 2017 05:44 |
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"Throw a tantrum and roll around on the ground like a child" simulator coming along nicely... https://s1.webmshare.com/omErE.webm ZombieApostate fucked around with this message at 05:09 on Mar 3, 2017 |
# ? Mar 1, 2017 21:19 |
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A master of CQC right there
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# ? Mar 1, 2017 21:26 |
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Ok, locking X and Y rotation fixes the falling over, but now they don't move... Add more force! https://s1.webmshare.com/ZXgDA.webm ZombieApostate fucked around with this message at 05:10 on Mar 3, 2017 |
# ? Mar 1, 2017 22:09 |
Are you sure you're not just making a bowling game?
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# ? Mar 1, 2017 22:44 |
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its like suda51's version of qwop or something
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# ? Mar 2, 2017 01:27 |
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Trying to get a sort of portable force field going, it's not really working as planned.
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# ? Mar 6, 2017 16:58 |
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3D movement code: It either works or it turns into some kind of space cube sex.
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# ? Mar 12, 2017 04:39 |
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The Something Awful Forums > Discussion > Serious Hardware / Software Crap > The Cavern of COBOL > Post your Glitches - some kind of space cube sex
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# ? Mar 12, 2017 05:11 |
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you had one job, ai_fly_toward_waypoint(cube); one job
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# ? Mar 14, 2017 19:54 |
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I had an idea for a stupid easter egg on a settings page: https://zippy.gfycat.com/EasygoingJubilantBeaver.webm ... after first battling problems with having the avatar in another container: https://zippy.gfycat.com/EnchantedIncompatibleArabianhorse.webm .. and before that, learning the hard way that auto layout constraints do not mix with animations: https://zippy.gfycat.com/InfamousNewBeauceron.webm
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# ? Mar 23, 2017 01:03 |
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lol geometry shaders
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# ? Mar 23, 2017 04:03 |
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How much of that is solely the geometry shaders?
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# ? Mar 23, 2017 17:02 |
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dougdrums posted:How much of that is solely the geometry shaders? The green lines were all a messed up geometry shader - I was emitting vertices using data past the end of an array in the shader.
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# ? Mar 24, 2017 02:14 |
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Sometimes I vomit lazers: https://webmshare.com/play/69dNE
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# ? Mar 26, 2017 18:36 |
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lord funk posted:Sometimes I vomit lazers: https://webmshare.com/play/69dNE Now loop it, VHS filter it, and add vaporwave.
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# ? Mar 26, 2017 18:54 |
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Ugh, JavaScript, MIN_VALUE has different meaning to C land's INT_MIN
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# ? Apr 17, 2017 17:12 |
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Nah, it's more analogous to DBL_MIN. Mozilla's example for how to use it is delightfully obscure: Using MIN_VALUE posted:The following code divides two numeric values. If the result is greater than or equal to MIN_VALUE, the func1 function is called; otherwise, the func2 function is called. I guess you know why you might want to do that if you already knew about MIN_VALUE, but absent that context it as might as well be any other constant, e.g. JavaScript code:
Hmm, I wonder if there's an example on Math.SQRT1_2's documentation page? Using Math.SQRT1_2 posted:The following function returns 1 over the square root of 2:
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# ? Apr 17, 2017 18:13 |
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Well, at least this means I got the 6502 talking to the TMS5220 through the VIA. https://soundcloud.com/luigi30/yospos
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# ? Apr 19, 2017 21:55 |
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Ultimate result (making a short animation as proof that I can use blender tools for a class): https://puu.sh/vCNvc/9a5f393c69.webm Intermediate result: https://puu.sh/vCLWL/19e0fed2ac.webm
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# ? May 2, 2017 06:04 |
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EEEeeeeee
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# ? May 2, 2017 09:33 |
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Feels good man
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# ? May 2, 2017 18:34 |
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https://gfycat.com/WelltodoFelineBooby Hey let me add back destructible walls to the game. What do you mean that anything that gets killed spawns a corpse & some loot & blood?
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# ? May 12, 2017 07:27 |
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# ? May 13, 2024 11:30 |
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Angryhead posted:https://gfycat.com/WelltodoFelineBooby looks really nice, also you should make deductible walls
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# ? May 12, 2017 12:41 |