XK posted:Do you need to own one of the ships involved? Hahahaha nope! You can literally stockpile upgrades for ships to other ships. People were using them to make sure they got LTI on ships during things like holiday sales or whatever. Basically you'd stockpile a bunch of CCU's for one ship to another, and then when they came out with a cheap concept ship that had LTI on it you'd snag a bunch, then CCU those to the ship that you have the CCUs for (keeping the LTI) and then CCU it again to whatever you decide you want. Since nobody ever knew the price of a concept ship until a week before it went up, people would blanket "buy" a shitload of CCUs across pricepoints so that they could use them later.
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# ? May 16, 2017 20:07 |
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# ? May 30, 2024 04:16 |
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Beet Wagon posted:Hahahaha nope! You can literally stockpile upgrades for ships to other ships. People were using them to make sure they got LTI on ships during things like holiday sales or whatever. Basically you'd stockpile a bunch of CCU's for one ship to another, and then when they came out with a cheap concept ship that had LTI on it you'd snag a bunch, then CCU those to the ship that you have the CCUs for (keeping the LTI) and then CCU it again to whatever you decide you want. Since nobody ever knew the price of a concept ship until a week before it went up, people would blanket "buy" a shitload of CCUs across pricepoints so that they could use them later. You might as well have written that whole thing in kanji, I would have understood the same amount.
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# ? May 16, 2017 20:13 |
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What does LTI mean?
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# ? May 16, 2017 20:13 |
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Beet Wagon posted:Hahahaha nope! You can literally stockpile upgrades for ships to other ships. People were using them to make sure they got LTI on ships during things like holiday sales or whatever. Basically you'd stockpile a bunch of CCU's for one ship to another, and then when they came out with a cheap concept ship that had LTI on it you'd snag a bunch, then CCU those to the ship that you have the CCUs for (keeping the LTI) and then CCU it again to whatever you decide you want. Since nobody ever knew the price of a concept ship until a week before it went up, people would blanket "buy" a shitload of CCUs across pricepoints so that they could use them later. Okay, wow. I thought CCUs were just a direct transaction changing a ship you currently owned to something else. This is news to me, and I've been following this show for 2 years now. How can anyone not think the entire ship marketplace is completely nuts?
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# ? May 16, 2017 20:16 |
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Also in other news today: https://www.youtube.com/watch?v=WcERgIlJk6g This is good for Star Citizen because
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# ? May 16, 2017 20:17 |
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I'm now more confused than ever about the whole CCU thing.
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# ? May 16, 2017 20:19 |
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Chin posted:Aside from the obvious grey market money laundering types, many of those comprising that "less than one percent" of the backers are the core whales. Of course people who've long since passed the Completionist milestone are going to want to keep their "investment" liquid. Is it dumb if they want the megawhales to spend even more money when they know they will.
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# ? May 16, 2017 20:20 |
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XK posted:I'm now more confused than ever about the whole CCU thing. This. Holy poo poo.
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# ? May 16, 2017 20:27 |
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Tank Boy Ken posted:That's awesome. Also: Oh for gently caress's sake. Every loving time CIG gives those nerds half an excuse to gently caress themselves sore, they jump to the occasion like loving clockwork at occasion o'clock. I really wasn't certain they could stomach that sort of derision but I guess they're really just waiting for an excuse to blame someone - anyone - other than CIG.
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# ? May 16, 2017 20:30 |
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Kellanved posted:What does LTI mean? For those of you who are confused about CCU stuff or the GM in general you aren't alone seeing as how not even THE MASTER OF SHIPS BEN LESNICK knows fully what's going on.
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# ? May 16, 2017 20:31 |
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i guess in its infancy the idea was that ships would be hard to blow up and you'd lose them forever like in eve so LTI would be a great incentive to buy early but then ships are really loving easy to blow up so everyone else without LTI is perpetually and completely hosed
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# ? May 16, 2017 20:33 |
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Kellanved posted:What does LTI mean? Lifetime insurance. If your ship ever gets wrecked, you get a new one. Nobody has any idea how that will actually work in game. You can also trade LTI among your ships if you CCU one ship with LTI to another. The LTI token follows the CCU. Holy poo poo. How is anyone thinking this is ok? I can't even bother to work it all out in my mind far enough to type out a full legible description.
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# ? May 16, 2017 20:33 |
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XK posted:Okay, wow. I thought CCUs were just a direct transaction changing a ship you currently owned to something else. Cross Chasis Upgrade. Basically you can upgrade from one ship to another. And if you have a CCU token, it used to be free. Last week they started charging $5 to do it. Now they are going to expire them instead. More here: https://robertsspaceindustries.com/pledge/ship-upgrades And here: https://www.reddit.com/r/starcitizen/comments/4b404k/psa_how_to_use_the_ccu_ship_upgrade_system_and/
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# ? May 16, 2017 20:34 |
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How has no one registered julyblog.com?
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# ? May 16, 2017 20:36 |
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Why does CIG even need to worry about players hoarding CCU's, or even what ships players have, when there will be 9x the amount of NPC's.
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# ? May 16, 2017 20:36 |
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quote:We have identified an issue related to the stockpiling of $0 CCU's. As we previously stated, there are more than 1.1 million unused CCUs in the system today. 1.05 million of these are $0 ‘cross trades’ and the vast majority of these are held, unused, by significantly less than one percent of Star Citizen backers. Some people have thousands of $0 CCU's on their account at this time, which is clearly an abuse of the system. A very small number of users are creating a scenario where they can get a limited ship in the future, without having put any value towards the right to do so. With a stock of $0 CCUs on their account, they can generate ships to sell to other users for their own profit. If there 1.1 million unused CCU's, which are essentially ships, and the fleet number, which represents ships, is currently at 1,809,972, then actual player base must be drastically smaller than that. Unless there are loads of people who own the game, but not a ship to fly around in.
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# ? May 16, 2017 20:37 |
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Kellanved posted:What does LTI mean? the undercoating
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# ? May 16, 2017 20:38 |
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actually thats not really good enough as they literally sell coating for their ships that arent skins
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# ? May 16, 2017 20:39 |
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D_Smart posted:Cross Chasis Upgrade. Yeah, I got the part about CCUs being a chassis change; one ship to another. That's simple enough to understand. I got a chariot, I can exchange it for another, might have to pay price difference. No problem there. My confusion comes into play with people talking about holding onto CCUs. I can understand someone owning chariot A, and swapping it for chariot B, and potentially paying the price difference between the two. That's a simple and understandable exchange. Holding onto a chassis change option, I don't quite get that. There seems to be a whole thing about hoarding CCUs, and I don't really understand the mechanics of what they are doing. Then Beet is saying you can stockpile CCUs. I don't think I know how any of this works anymore.
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# ? May 16, 2017 20:51 |
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his nibs posted:
Don't loving ask about reddit's private life
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# ? May 16, 2017 20:56 |
chochmah posted:WTFsaurus is his usual cheery self: https://clips.twitch.tv/RoughResourcefulWormHotPokket
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# ? May 16, 2017 20:56 |
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XK posted:Yeah, I got the part about CCUs being a chassis change; one ship to another. That's simple enough to understand. I got a chariot, I can exchange it for another, might have to pay price difference. No problem there. I think its so that when there is a sale, you have a CCU ready to use for the purchase. So people melt their ships ahead of time, and then wind up not using them because they decide not to buy? Or maybe shitizens are just really really stupid
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# ? May 16, 2017 20:56 |
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BMan posted:They can call it the "Sarsapariller Special" Shots fired. XK posted:All the getting into the weeds about details of what the C++ specification technically describes about array initialization, that's a bad route to go down as a defense for alpha code, because I've read the C++ specs cover to cover, and nobody can remember every single one of those edge case details. Stick with good preventative practices, only get into doing risky optimizations for very specific final polish. Seriously. Again, programmers read more code than they write, stop being mean to the people that follow you. (I am currently documenting some code someone left behind. It's broken in places. FML & TGE) XK posted:Lifetime insurance. If your ship ever gets wrecked, you get a new one. Nobody has any idea how that will actually work in game. And this was sold five years ago, so you'd think someone would have come up with a mechanic by now. So....I'm thinking like a golf swing....
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# ? May 16, 2017 20:56 |
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Sarsapariller posted:Also in other news today: https://www.youtube.com/watch?v=WcERgIlJk6g That game is amazingly fun in short bursts.
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# ? May 16, 2017 21:00 |
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Tijuana Bibliophile posted:
In retrospect, agreed
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# ? May 16, 2017 21:02 |
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XK posted:Yeah, I got the part about CCUs being a chassis change; one ship to another. That's simple enough to understand. I got a chariot, I can exchange it for another, might have to pay price difference. No problem there. It's easy, just think of the ships as weird subprime financial derivatives products, all secured by the worth of ~the joy of future potential enjoyment of ~star citizen~~ in this analogy, the worth of a CCU is (𝛿J)/(𝛿t) where 𝛿J is the difference in joy derived from having the original ship as compared to the "upgrade", and also equal to the price difference (plus the conceived value of otherwise unavailable LTI) of upgrading your terrible bad ship to the promises of one that hasn't been seen in three dimensions yet
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# ? May 16, 2017 21:05 |
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Star Citizen: Fake Info, Fake Refunds, Fake News
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# ? May 16, 2017 21:09 |
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Lladre posted:Janssendalt *is* MOMA. I have never understood what exactly your gimmick is.
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# ? May 16, 2017 21:10 |
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thatguy posted:Star Citizen: Fake Info, Fake Refunds, Fake News Watch your step, I'm about to engage in Active Trolling.
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# ? May 16, 2017 21:14 |
XK posted:Yeah, I got the part about CCUs being a chassis change; one ship to another. That's simple enough to understand. I got a chariot, I can exchange it for another, might have to pay price difference. No problem there. The key to it all is that you can only CCU to a ship that's currently in-game. Let's say CIG has ships A,B,C, and D on sale in-store ready to go. You buy Ship A, but can buy a "token" to change Ship A to any of the other ships. The token costs whatever the difference is in the price of the ships, and you get to keep all the other widgets that originally came with your Ship A (LTI, Alpa access, etc...). You can buy this token, but it's not used immediately on purchase, because maybe you decide you like Ship A after all, or whatever. Who knows. Later on, CIG announces that they are going to be making ships E,F, and G. You really want Ship G instead of Ship D, but you want to keep your LTI, so you wait and wait and wait until it gets put in the game, and CCU your Ship D to a Ship G. That's how they're supposed to be used. Now let's say you really really want Ship D, but you want it with LTI and they're no longer offering it. They are however offering a concept sale on Ship E and it comes with LTI. You buy Ship E - still in concept - then spend dollars to CCU it to Ship D - already in game - now with LTI even though they stopped "selling" Ship D with LTI three years ago. NOW, let's say you think you're gonna want a Ship D way down the line, but you're not sure. So you buy a bunch of tokens for each of your ships to turn them into Ship D just in case you want to way down the line. You hold on to them, eventually they put Ship D in the game but it's twice as big and $100 more than it cost when you bought the CCU tokens. The token's value doesn't change, because it allows a straight trade and you paid the difference in value at time of purchase. So now you can take your Ship A and turn it into a Ship D for $100 less than it's currently selling for, AND you still have your LTI and game package and alpha access. Even better news, LTI Ship Ds are selling on the marketplace for $100 more than they're selling for on CIG's website, so if you sell it you're up 200 bucks. So in this case it's absolutely in your best interest to just stockpile CCUs to EVERY ship possible on the off chance you decide you want one or it triples in size and price and you can make some money. They built an insanely lovely system and now they're mad at their users for min/maxing it. Beet Wagon fucked around with this message at 21:17 on May 16, 2017 |
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# ? May 16, 2017 21:14 |
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# ? May 16, 2017 21:24 |
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I've read the posts explaining how CCUs work multiple times. I still don't loving understand it. lol
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# ? May 16, 2017 21:26 |
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I think it's fantastic they have this ultra-convoluted ship buying system and no game to use the ships in. Star Citizen in a nutshell.
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# ? May 16, 2017 21:28 |
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his nibs posted:
You seem to be confused, Cradle Robbing does not necessarily mean pedophile. In fact most of the time it does not mean that. 1500 fucked around with this message at 21:31 on May 16, 2017 |
# ? May 16, 2017 21:28 |
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Beet Wagon posted:
It's ok, I'm sure when it's time to create the in-game economy it will be loving solid. Scruffpuff fucked around with this message at 21:32 on May 16, 2017 |
# ? May 16, 2017 21:29 |
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Beet Wagon posted:They built an insanely lovely system and now they're mad at their users for min/maxing it. Yeah the fact that the system exists as such is a symptom of the shady principles behind their whole funding model.
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# ? May 16, 2017 21:32 |
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Tank Boy Ken posted:That's awesome. Also: Time for the "Let's appreciate CIG efforts, you should be ashamed of having doubted them" and "God bless you for communicating with us" posts. Even tho they'll still have to pay their five bucks to upgrade.
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# ? May 16, 2017 21:33 |
Does anyone have those screen caps of Gremlich acting as a Fed threatening the violation of the 4th Amendment handy?
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# ? May 16, 2017 21:39 |
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Beet Wagon posted:So you buy a bunch of tokens for each of your ships to turn them into Ship D just in case you want to way down the line. This is where my confusion comes in. Buying/trading a straight upgrade from one chariot to another, I understand. It's this thing about buying multiple upgrades, or buying upgrades for ships you don't own, that I don't feel like I'm grasping. Purchasing options for upgrades only makes sense to me in the realm of the stock market which wrecked itself over credit default swaps. Maybe CIG can figure out how to sell bundled AAA rated insurance policies.
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# ? May 16, 2017 21:47 |
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# ? May 30, 2024 04:16 |
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So what even is this game supposed to be anymore?
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# ? May 16, 2017 21:50 |