|
PJOmega posted:What's weird about Aetherworks Marvel is that triggering it costs 6 energy. Every other card with a "big effect" costs 8 energy. Because unlike those other cards, Marvel was obviously pushed.
|
# ? May 17, 2017 01:10 |
|
|
# ? Jun 6, 2024 13:46 |
|
dragon enthusiast posted:https://twitter.com/HeleneBergeot/status/864591027209883648 real cool that an awesome person is leaving WOTC while trick jarret is still allowed to work
|
# ? May 17, 2017 01:35 |
|
mandatory lesbian posted:real cool that an awesome person is leaving WOTC while trick jarret is still allowed to work Trick is some minor PR bumpkin, how's he relevant to Helene leaving?
|
# ? May 17, 2017 01:38 |
|
Rinkles posted:Trick is some minor PR bumpkin, how's he relevant to Helene leaving? specifically, helene spent a good series of months having to correct tricks mistakes
|
# ? May 17, 2017 01:40 |
|
Subways Jared posted:What online deckbuilder are people here using to mess with their deck builds? It's maybe not as robust as other sites but I like Deckbox.org, for both collection tracking and decklist organizing, not to mention its trading. Molybdenum posted:How For the hot minute I was running Thought Scour in Modern Mill, it was awesome.
|
# ? May 17, 2017 02:03 |
|
My next deck project is going to be a mash-up of Jeskai Nahiri + As Foretold because I want to win at least a couple games by stalling out 18 turns to cast Emrakul with As Foretold.
|
# ? May 17, 2017 03:29 |
|
AlternateNu posted:My next deck project is going to be a mash-up of Jeskai Nahiri + As Foretold because I want to win at least a couple games by stalling out 18 turns to cast Emrakul with As Foretold. gently caress it--add something with proliferate to make it go faster
|
# ? May 17, 2017 03:47 |
|
mandatory lesbian posted:real cool that an awesome person is leaving WOTC while trick jarret is still allowed to work trick is a whipping boy for whatever dumb poo poo wotc upper management wants to force on their customers, he does a good job of it so there's no reason to let him go. pretty much the roger goodell of magic
|
# ? May 17, 2017 05:04 |
|
Boarding in Insult // Injury against one of the bazillion turbofog decks that infest MTGO never gets old. It's a bad card in every other match but boy does it poo poo on those decks hard. TheDemon fucked around with this message at 08:56 on May 17, 2017 |
# ? May 17, 2017 08:29 |
|
Serperoth posted:And now he doesn't have a coworker to clean up his messes after him. it's actually hte reverse of waht you think
|
# ? May 17, 2017 08:32 |
|
i'm going to announce the massive restructure of pro rewards at a pt with no amount of lead up and plenty of in house voices saying this is dumb. this is a great idea - the good and smart one
|
# ? May 17, 2017 08:34 |
|
i think we'll let the free market settle this
|
# ? May 17, 2017 08:46 |
|
born on a buy you posted:i'm going to announce the massive restructure of pro rewards at a pt with no amount of lead up and plenty of in house voices saying this is dumb. this is a great idea - the good and smart one You're right, the thing affecting most players is pro rewards. We were all so blind!
|
# ? May 17, 2017 09:09 |
|
Trick Jarret wrote an article blaming customers and content creators for talking about leaks and ruining all the big surprise tweets and facebook posts he and his friends were going to make in 2 weeks so I think until something dumber that can soley be blamed on one person happens he's going to remain king idiot in the mind of this thread.
|
# ? May 17, 2017 15:35 |
|
Rinkles posted:Trick is some minor PR bumpkin, how's he relevant to Helene leaving? Promotion time for Trick?
|
# ? May 17, 2017 15:40 |
|
Mardu peoples, how important is Painful Truths in the board? I think I will be the only Mardu player at my store playing against a field of control, a Marvel deck, 2 (maybe budget zombie decks), and the riff raff aggro decks such vampires and G/B energery. I am not maindecking any declarations. And am basically running Andrew Jessup's list from SCG http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=113156 but -1 Heart -2 Ballista +3 Veteran Motorist, and some land tweaks. SB: 2 Nahiri 1 Ob 1 Sorin 1 Oath of Lili 2 Dec in Stone 2 Fumigate 3 Transgress 1 Dispossess 1 Anguished unmaking For control: - 4 Fatal Push -1 Cut -1 Heart -1 Thalia +3 Transgress, Dispossess, Ob, Sorin, Anguished Unmaking Zombies: +2 Declaration in Stone +2 Fumigate +1 Oath of Lili +2 Nahiri +1 Ob / Sorin +1 Anguished unmaking -4 Toolcraft -4 Screapheap -2 Veteran Motorist G/B +2 Nahiri, Ob, Sorin, +2 Fumigate, + Oath of Lili, Anguished unmaking (Maybe declaration in stone; it seems kind of bad, and this is where normally it would be an extra Oath and Release) I am kind of contesting to Marvel in hopes that the control players will knock him out, and know how to play around his sideboard. I also removed release the gremlins, because the one deck that it is very good against is G/B and Mardu, and as far as I know there is only one really strong G/B player in the room. If you play or have a lot of experience playing against Mardu I would really appreciate opinions. Edit: My sideboard shake up is a concession to Zombies existence. Maybe 2 Declaration in stones and 1 anguished unmaking is unnecessary? DangerDongs fucked around with this message at 17:48 on May 17, 2017 |
# ? May 17, 2017 15:42 |
|
Mark Rosewater posted:Several weeks ago, I said that we were taking steps to improve the processes behind the scenes in R&D to ensure that we don’t repeat some of our mistakes of the last year. I’m happy today to talk about one of these changes – the creation of a new group within R&D called Play Design. Another layer of people besides core designers to blame if future formats suck!
|
# ? May 17, 2017 17:55 |
|
if the glassdoor reviews are anything to go by this won't make a difference as any constructive criticism from the playteam will just get drowned out by louder senior people anyway.
|
# ? May 17, 2017 18:00 |
|
Attorney at Funk posted:Another layer of people besides core designers to blame if future formats suck!
|
# ? May 17, 2017 18:04 |
|
Attorney at Funk posted:Another layer of people besides core designers to blame if future formats suck!
|
# ? May 17, 2017 18:06 |
|
Siivola posted:That seems like a... Good development? It does, though like AceClown says throwing more people in the hopper isn't going to necessarily solve anything if their processes suck and they're resistant to real change, so time'll tell if they've really learned much.
|
# ? May 17, 2017 18:06 |
|
And so, the R&D changed is structure to improve their check on the game balance! Will magic players now stop to complain? Pretty sure they will not!
|
# ? May 17, 2017 18:14 |
|
Don't worry! It won't be relevant until sometime next year so we'll have all the time in the world to complain.
|
# ? May 17, 2017 18:18 |
|
Siivola posted:That seems like a... Good development? I don't think so, another separate group with a focused purpose organizationally seems like a bureaucratic nightmare. Maybe it will work for them, but my experience in corporate America makes me think it is doomed to be marginalized.
|
# ? May 17, 2017 18:25 |
|
YggdrasilTM posted:And so, the R&D changed is structure to improve their check on the game balance! Will magic players now stop to complain? Pretty sure they will not! I'm sure you could shoot a Magic player and leave them to die and as they bleed to death on the sidewalk, their last words will be: "MaRo is killing Magic!"
|
# ? May 17, 2017 18:29 |
|
Play Design: "This card is going to kill Standard. We need to power it down." MaRo: "We can't have the flagship mythic of the set not be insane. Overruled." Three Years Later Forsythe: "No one could have predicted that this card would warp standard, but unfortunately, we'll need to ban it." Play Design: "ARE YOU KIDDING ME?! BUT WE -" Forsythe: "NO ONE COULD HAVE PREDICTED IT. NO. ONE."
|
# ? May 17, 2017 18:39 |
|
Foma posted:I don't think so, another separate group with a focused purpose organizationally seems like a bureaucratic nightmare. Maybe it will work for them, but my experience in corporate America makes me think it is doomed to be marginalized.
|
# ? May 17, 2017 18:45 |
|
Star Man posted:I'm sure you could shoot a Magic player and leave them to die and as they bleed to death on the sidewalk, their last words will be: "MaRo is killing Magic!" Dying makes honest men of us all.
|
# ? May 17, 2017 18:49 |
|
Chill la Chill posted:Dying makes honest men of us all. I wish I was dead.
|
# ? May 17, 2017 18:49 |
|
Siivola posted:Well, what would you suggest they do? Making 400 cards, then making all the numbers on those cards line up, and then making sure those cards play nice with the 1,200 cards already in the format are separate skillsets. It's pretty clear Forsythe didn't think turn 4 legendary eldrazi would turn out to be a problem, but I'd bet even money that sacking him would mean more Smuggler's Copters instead of fewer. Off the top of my head, you set the goals and metrics to the expectations you want. If you want to see less banned cards and a more diverse standard you separate banning from R&D and you judge their employee evaluations off those metrics. I personally would not set to those metrics because you meet them by making a boring weak set.
|
# ? May 17, 2017 18:52 |
|
We have spent a long time ignoring tournament players telling us about bad game balance so we brought a few of them in house so we can ignore them in a whole new way. Also be ready for "PLAY DESIGN IS STILL WORKING 3 YEARS OUT" whinging for the next 2-3 years at least.
|
# ? May 17, 2017 18:55 |
|
Does anyone here still use PucaTrade? I just re-entered my collection in an attempt to get rid of draft leftovers, and it looks like promoted trades would theoretically let me trade unused cards for way higher than the actual value. But then I have a bunch of points and potentially no way to get rid of them.
|
# ? May 17, 2017 18:56 |
|
Foma posted:Off the top of my head, you set the goals and metrics to the expectations you want. If you want to see less banned cards and a more diverse standard you separate banning from R&D and you judge their employee evaluations off those metrics. I personally would not set to those metrics because you meet them by making a boring weak set.
|
# ? May 17, 2017 19:01 |
|
Siivola posted:Okay so confession time: I've never had a real job and I've no idea what any of this means. i've had a real job, here's the translation: bunch of buzzwords and jargon to say nothing at all
|
# ? May 17, 2017 19:08 |
|
Siivola posted:Okay so confession time: I've never had a real job and I've no idea what any of this means. goals- what they hope to accomplish metrics-how the level of success in accomplishing the goal is measured, think a grading rubric from when you were in school, but with more business speak employee evaluations-the boss/team lead goes over your job with you and tells you how well/bad you have been doing.....may or may not have anything to do with the employees actual performance or meeting of metrics Foma's post is still a bunch of near meaningless buzzwords but the translation of what was said is essentially, Give the "Play Design" team goals and a way to measure those goals. I don't want to come up with those goals because it seems hard. Keep bannings separate from R&D and use bannings as one way to measure the success of the team. Anyway, wizards changing the paradigm is a sure way to reinvigorate their business model, but I hope their projections for the success of this team aren't too blue sky. Madmarker fucked around with this message at 19:25 on May 17, 2017 |
# ? May 17, 2017 19:18 |
|
Foma posted:Off the top of my head, you set the goals and metrics to the expectations you want. If you want to see less banned cards and a more diverse standard you separate banning from R&D and you judge their employee evaluations off those metrics. I personally would not set to those metrics because you meet them by making a boring weak set. I have been inundated with business / management speak for too long, because this made perfect sense to me
|
# ? May 17, 2017 19:22 |
|
PhyrexianLibrarian posted:Does anyone here still use PucaTrade? I just re-entered my collection in an attempt to get rid of draft leftovers, and it looks like promoted trades would theoretically let me trade unused cards for way higher than the actual value. But then I have a bunch of points and potentially no way to get rid of them. I thought Pucatrade has been completely dead for over a year now after people were complaining that they were trading away stuff and accumulating points but never able to actually get anything of actual value for their points since point were worth significantly less than they had been after they were exposed for paying all their content providers / reviewers in Pucapoints - has this changed at all?
|
# ? May 17, 2017 19:25 |
|
Madmarker posted:Anyway, wizards changing the paradigm is a sure way to reinvigorate their business model, but I hope their projections for the success of this team aren't too blue sky. That's so synergy.
|
# ? May 17, 2017 19:25 |
|
Please don't make fun of corporate speak. You may not enjoy it, but others do.
|
# ? May 17, 2017 19:30 |
|
|
# ? Jun 6, 2024 13:46 |
|
Dehtraen posted:I thought Pucatrade has been completely dead for over a year now after people were complaining that they were trading away stuff and accumulating points but never able to actually get anything of actual value for their points since point were worth significantly less than they had been after they were exposed for paying all their content providers / reviewers in Pucapoints - has this changed at all? The greater problem is that people who actually don't care about getting real valuable stuff also can't get anything. I wanted a lot of lovely Pauper cards and couldn't get anything, because I have points and don't want to send more cards out, but because I haven't sent cards out recently my wants literally don't show up for other people. I am the kind of trader that should be the focus of Pucatrade - I'm willing to send off high dollar EDH poo poo in return for a bunch of jank. I'm what keeps the economy going, and deliberately blocking me from receiving my junk is laughably suicidal. So yes, Pucatrade is dead. Specifically it's dead due to the actions of the Pucatrade team making a shittier version of their site and then making it even worse.
|
# ? May 17, 2017 19:32 |