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I bet the kids know how to manipulate the encounter gauge.
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# ? May 16, 2017 07:48 |
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# ? May 13, 2024 10:56 |
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Aww yeah Valkyrie. That class is the workhorse of the entire midgame. Combined with Sword Magic, it's got brutally efficient wave clear for normal enemies and is likely the first class that will hit the 9999 damage cap for bosses.
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# ? May 16, 2017 10:55 |
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Yorkshire Tea posted:Aww yeah Valkyrie.
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# ? May 16, 2017 19:27 |
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Same here. I wasn't a fan of it when I tried it.
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# ? May 16, 2017 23:56 |
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Valkyrie is pretty good at sustainably sweeping random encounters. One or two Crescent Moons from a Valkyrie wielding a spear (or a Ranger with the job command using a bow) is enough to put down soft enemies, and two or three people spamming it using BP will put an end to most combats before the enemy gets a turn. It's one of the best ways to keep up those delicious end-of-combat bonus chains with the early-game classes. The class is somewhat lackluster in boss fights, IMO, but I'm comparing it to some of the classes we won't get until much later. It matches up fairly well against the DPR classes we have now when using a spear, though, IIRC.
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# ? May 17, 2017 01:53 |
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...out of curiosity, is there a fashion craze in Florem that doesn't kill you?
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# ? May 17, 2017 05:52 |
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I bet the shoes are fine! ...so girls can more easily walk towards their doom!
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# ? May 17, 2017 06:25 |
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Greyarc posted:At times one must suffer to be fashionaaabluh. Also, quoting that reminded me that when I set Edea's special attacks, I set her attack quote to "Mrgrgr!" and her healing quote to "Fashionaaabluh!".
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# ? May 17, 2017 06:27 |
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YggiDee posted:I bet the shoes are fine!
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# ? May 17, 2017 21:29 |
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So, new references! We know they're the Venus sisters, Venus being the Roman goddess of women and love and all that. As for the first names... Artemia the I'm honestly not sure what the deal is with the costume, unless it's a reference to wearing a wolf pelt on your head or something and it's just too small. Except it covers the older characters in the same way. Einheira wasn't quite as obvious to me, so I had to look it up. And then I was ashamed at myself, because I'm also quite fond of Norse mythology and I knew this one: Final Fantasy Wiki posted:Einheria's name may come from the "Einherjar". Epsilon Moonshade fucked around with this message at 05:00 on May 18, 2017 |
# ? May 18, 2017 01:45 |
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Einheria's works pretty well if you consider her final line. Turns out asterisk aside, she wasn't the real valkyrie. Also, the third sister may have been seen, but her role is still a spoiler, albeit one I've already let slide because I happened to be in a great mood the first time it was brought up. On behalf of everyone reading along blind, folks, stay away from future events, period. We've been through a fair amount of plot already -- stick with that stuff. Keep in mind so far, nothing in this LP has burned me out so much as dealing with folks edging their toes into spoiler territory.
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# ? May 18, 2017 04:15 |
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Let's Learn Jobs: Ranger Today we're covering one of Bravely Default's most straightforward jobs, the damage-dealing Ranger. Final Fantasy's Ranger job first appeared in FF3, and it (or the very similar Archer job) has been a mainstay ever since. Trademarks are a focus on accuracy, powerful but slow/expensive attacks, and specialty in using bows. Bravely Default's version has higher accuracy built in, and focuses on abilities which increase the damage of single-target attacks. The Ranger icons follow the usual trend. Specialized headgear represents the Job while favored weapon represents the Job Command. Decent strength, agility, and dexterity make this an okay but not great damage-output job. Poor intellect and mind mean they're a bad choice for both damage and healing magic, as well. On the plus side, bows are a powerful weapon type, giving Rangers a leg up when it comes to pure damage for sections of the game. Blue are support abilities, red are skill abilities. Level 1 - Targeting: Attack dealing 1.25 damage. (12 MP) Level 2 - Bug Slayer: Attack dealing 1.5 damage to bug family monsters. (8 MP) Level 3 - Plant Slayer: Attack dealing 1.5 damage to plant family monsters. (8 MP) Level 4 - Beast Slayer: Attack dealing 1.5 damage to beast family monsters. (8 MP) Level 5 - Paralyze Immunity (Cost: 1) Level 6 - Aerial Slayer: Attack dealing 1.5 damage to aerial family monsters. (8 MP) Level 7 - Aquatic Slayer: Attack dealing 1.5 damage to aquatic family monsters. (8 MP) Level 8 - Bow Lore: Allows other jobs to have S-proficiency with bows. (Cost: 1) Level 9 - Dragon Slayer: Attack dealing 1.5 damage to dragonkind family monsters. (8 MP) Level 10 - Undead Slayer: Attack dealing 1.5 damage to undead family monsters. (8 MP) Level 11 - Demon Slayer: Attack dealing 1.5 damage to demonkind family monsters. (8 MP) Level 12 - Hawkeye: Allows other jobs to equip the Ranger specialty. (Cost: 1) Level 13 - Precision: Damage increases by 3% for each conventional attack that hits. (Cost: 2) Level 14 - Multiburst: Attack 4 times for 0.6 damage on random targets. (1 BP) While Rangers have bonuses against most enemy families, there is no Humanoid Slayer, meaning the Eternians have less to fear from this job. Rangers are a key part of a viable end-game strategy, where Precision and Hawkeye are combined with some damage-dealing jobs we have yet to obtain. Raises accuracy by 100%. A good ability for certain fights or job builds dependent on complete accuracy. Truly, an outfit that exemplifies the wildness of nature. Capturing the essence of a feral heart, with Ranger the party can share their inner floof with the world. The men channel the ferocity of wolves while the women take on the These outfits, aside from making Luxendarc's animal rights activists cry, could be far worse than they are. Fur-lined jackets have a large circular metal accessory, combined with leather leggings/boots for the gents and leather ankle bracelets for the ladies. Notably, while the women have one standard tail, the men have a secondary tail appendage at the back of the head and another at the front. Further interpretation is left open to the viewer. A closer look reveals unexpected practicality to the costume: the tails are hollow and double as quivers. Greyarc fucked around with this message at 07:47 on May 18, 2017 |
# ? May 18, 2017 07:29 |
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They cutest detail about Ranger outfits is that their tails serve as the quiver for the arrows.
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# ? May 18, 2017 07:36 |
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Pureauthor posted:They cutest detail about Ranger outfits is that their tails serve as the quiver for the arrows. Wait, wh-- ....Wow, that's a good catch. Gimme a minute and I'll add that.
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# ? May 18, 2017 07:38 |
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Pureauthor posted:They cutest detail about Ranger outfits is that their tails serve as the quiver for the arrows. I never noticed that before. That's actually a pretty neat detail!
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# ? May 18, 2017 07:44 |
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It's been a few years, but I remember the Ranger being a prime choice for physical attacks at this point in the game. Your accuracy is kinda crap at lower levels so Hawkeye pumps up your damage a lot, and bows are heckin' nasty this early on. Other than the Valkyrie I don't think you have any heavy hitters yet, Knights are a defensive class and generally you want a Spell Fencer for the skills instead of the stats. But now I'm trying to remember why I never used the Valkyrie? I think at the time I didn't like spending BP for attacks?
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# ? May 18, 2017 07:54 |
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Pureauthor posted:They cutest detail about Ranger outfits is that their tails serve as the quiver for the arrows. I don't think I noticed that before until about halfway through the game. It's a really subtle detail.
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# ? May 18, 2017 07:55 |
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The ranger headgear makes all the dramatic scenes in the game look silly.
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# ? May 18, 2017 11:07 |
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That seems to be a recurring theme.
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# ? May 18, 2017 14:54 |
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ultrafilter posted:That seems to be a recurring theme. If jobs didn't make you look silly now and again they wouldn't be nearly as much fun.
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# ? May 19, 2017 01:20 |
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Between this game, Final Fantasy III, and Final Fantasy V, I realized that I absolutely loved the Ranger class and try to use it far, far longer than I really should. I use it deep into the late game in all three of those.
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# ? May 19, 2017 01:33 |
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From now on, pretend every stat I don't mention is a 0%. STR: 20% INT: -20% MND: -20% DEX: 20% AGI: 20%
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# ? May 19, 2017 02:19 |
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YggiDee posted:But now I'm trying to remember why I never used the Valkyrie? I think at the time I didn't like spending BP for attacks? That could easily be the case. It's almost guaranteed to be the player's first job that uses more than 1 BP per attack. Also, I know I'm not a super-talkative person, so just to let you guys know I've been enjoying a lot of the discussion so far. Plus stuff like that Victor/Victoria movie connection. I've been kicking around ideas for future audience participation, but it's a matter of finding something my posting buffer can work comfortably with. Anyway, next update will be coming shortly.
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# ? May 20, 2017 00:34 |
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Entry 37: Dark and Grim Those darned kids sure have given the party a workout, but finally, we've caught up. It's a Florie! There are a whole bunch! They look like kind of like Airy. Darn, maybe Airy could've tricked the kids into going back home. Ah well, they made it here alright as it is. As everyone watches the Flories, there's a far off sound of magic being cast. The next moment: Ah...ahh... Aaah! The camera pans up. Meet the last of the three Venus sisters. Hope she doesn't mind us coming to her wearing Einheria and Artemia's asterisk clothes. Like Artemia, her voice and attitude indicate she is not entirely sane. Einheria and Artemia are dead, Mephilia. ...I'm sorry. The way Edea's spoken to both Mephilia and Artemia implies they weren't insane last time she saw them. I've never seen so dirty a hypocrite... My sister loved you. Oh, but I'm not blaming you. This is far better than the way you used to be. It's so hideous. So deliciously twisted... I feel nauseous just speaking to you. What are you doing here? I'd think Airy would have some words to say about that. Alternatively, maybe that's why she's currently hiding behind Agnès... Hmm, how many has it been? I was counting. But then...I stopped counting. Heh heh...ha ha ha! Stop it! That's mean! You can't! Are you giving me an order? Only my sister gives orders... Only she... These fairies are incredibly important to Florem's people. How can you do this? Why are you sad, child? The thing you seek is right here... Take their wings. What...? Oh, yes. That's what the hairpins are made of... The beautiful wings of the beautiful little fairies you worship. Edea pushes the kids away from Mephilia. For a brief moment, the wings glow. And then, never again. They cloud over... Sullied forever... I can think of nothing so beautiful. It's quite...addictive. Ah ha ha...ha ha! Then it's your poaching that's behind this. All for what, money!? Ah ha ha... You've always been this way. Full of platitudes... Happy lies... Always so pretty... So pretty you reek of rot and decay. Keep away, Edea... All humankind is dirty... A fine pack of filthy pigs. There is no real beauty, save my sister... All but her are tainted. Impure! Have a look there. Those innocent girls... No, you! You already took two more than me! Stop it, you two! Just as with the hair dye, there's something more going on here than meets the eye. A silly question. Playing with their love. Corrupting it... Mmm, it feels wonderful... Look at the little creatures. This is their true form... Their desire to shroud themselves in beauty only reveals the ugliness inside. And whence that desire? The very object of it. Ah ha ha... It's the wings. The spirits' wings secrete a curious substance. Invisible to the eye, but to the nose... Mmm! Those girls' fight won't end until one lies bleeding... That's monstrous! That girl with you, Edea... That is the wind vestal, is it not? What will it look like, I wonder. The moment all the little platitudes that hold you lot together start to...crumble. This fight is a bit different from the other two sisters. Mephilia's attacks lack something of a punch. So, what's her job? Summoner. The name Girtablulu appears to be a misspelling (wiki reference here) referring to creatures from Mesopotamian myth which were part man, part scorpion, and guarded the doorway to the land of darkness. Fun! If you're unprepared, this can come as a deadly surprise. Any allies she summons need to be taken out immediately, before they do irritating things like confuse your party members. Agnès demonstrates. She redeems herself by striking the last blow and taking care of her own healing simultaneously. Edea learned Judgement. She's a natural. Now we, too, can summon surreal hell beasts. Agnès's steal this time is a handy upgrade for offensive spellcasters. Hard to believe these sisters chose to expose themselves to such mind-altering materials. Did Einheria really set them up to this? Good... Knowing that I've sullied you is...enough... ...But now I've seen something more beautiful even than...my sister... What are you? Uh, me? Inside you... I see it... It's there... ...... I'm sure that will never come up again. What do you suppose she was trying to say? ...... We'll be taking a look at these next time. For now, there are more pressing matters. Were they knocked out? ...... The party returns to Florem. I shall do everything in my power to spread word of the hairpin's dangers. To atone... I am sorry to have foisted this cruel task on you. Forgive me... To recap, the party was told to find and rescue two young sisters. After a couple cute scenes ending with the kids running off, and an encounter with a boss, we discover that the sisters have killed each other with their bare hands under the effects of a psychotropic drug. When a game opens with the chapter title "Precipice of Despair", consider it a warning that things are only going to go downhill from there. Next: Taking a break from our descent with Summoning 101. -- Event Viewer Sub-Scenario: All the Little Flories How to Make a Hairpin - D Sisterly Strife Summoner Mephilia Mephilia's Ecstasy D's Journal: Mephilia the Summoner posted:
Greyarc fucked around with this message at 01:51 on May 20, 2017 |
# ? May 20, 2017 01:43 |
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So yeah, this sidequest is hosed up. Also, I'm surprised Airy had nothing to contribute to the scene of the fairies being killed.
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# ? May 20, 2017 01:54 |
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...Drakengard?
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# ? May 20, 2017 01:56 |
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For a game with such a cutesy artstyle, it has a lot of super dark moments. And super creepy moments.
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# ? May 20, 2017 02:32 |
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Hobgoblin2099 posted:So yeah, this sidequest is hosed up. Those are Florem fairies, Cryst fairies are completely different and indifferent to their flower-sniffing cousins
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# ? May 20, 2017 02:45 |
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No see, these are Flories. Completely different thing.
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# ? May 20, 2017 03:04 |
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Should note that Mephilla decorated herself with the wings.
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# ? May 20, 2017 03:31 |
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I'll never understand people disliking this chapter. How can you see this sidequest and not think it's brilliant writing?
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# ? May 20, 2017 03:32 |
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But nobody said they disliked it? It is really creepy and has some really uncomfortable scenes though.
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# ? May 20, 2017 04:25 |
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I've been reading along since the beginning and I just wanted to let you know that I love this LP. Keep it up!
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# ? May 20, 2017 04:26 |
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Huh. That's certainly a thing. I bet Tiz isn't going to be happy at the answer to his question.
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# ? May 20, 2017 04:48 |
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Patter Song posted:I'll never understand people disliking this chapter. How can you see this sidequest and not think it's brilliant writing? Personal taste. It's my least favorite chapter in the game. The flaming lip posted:I've been reading along since the beginning and I just wanted to let you know that I love this LP. Keep it up! Thanks! Glad you're enjoying it.
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# ? May 20, 2017 05:07 |
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Greyarc posted:To recap, the party was told to find and rescue two young sisters. After a couple cute scenes ending with the kids running off, and an encounter with a boss, we discover that the sisters have killed each other with their bare hands under the effects of a psychotropic drug.
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# ? May 20, 2017 11:17 |
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I'll be worried if all the summon job costumes have fairy wings on them.
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# ? May 20, 2017 13:21 |
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Karen Strassman delivers a fantastically unhinged performance as Mephilia.
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# ? May 20, 2017 14:22 |
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Glazius posted:I'll be worried if all the summon job costumes have fairy wings on them. "Huh, that's weird, why do our characters starting to sound like they're going insane?"
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# ? May 20, 2017 14:35 |
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# ? May 13, 2024 10:56 |
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Ah yes, I remember this sidequest. It was kind of like a punch in the gut when I got to the end of it and saw the conclusion... I do think that it was pretty well written though.
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# ? May 20, 2017 15:27 |