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Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
I hope we can come to an accommodation with BSNC :(

As to our contractor...you know? I'm willing to compromise with the boat people. Cobbie gives us the option of amphibious ops.

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Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH
What's more fun than being the baddies? Being the baddies with Black Sites. Zack

TildeATH
Oct 21, 2010

by Lowtax
The dog is a corporate stooge but I guess I'll wipe the tears from my eyes with stacks of nuyen.

Dong Quixote
Oct 3, 2015

Fun Shoe
Voting Phyb3r. Once you all come around to the idea that we willingly signed up to be gaijin trash, we'll want him around to trash the Japanese networks.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

You're the best, you have an amazing dog, and you should be commended for having such an awesome LP.

power crystals
Jun 6, 2007

Who wants a belly rub??

I am required to vote for my drone brother Zack.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Space Case will probably attempt suicide or at least develop a deep depression and drug habit from taking this job, but the Wisdom of Joe cannot be contested.

Tythas
Oct 3, 2013

Never felt at home in reality
Always hiding behind avatars


Phyb3r remember comms include ship to ship comms and radar systems

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
8 - JAS 39C Gripen : Meteor & SDB
Type: Generation 4.9 Multirole (Fighter/Attack)
Properties: Terrain Avoidance (300ft/100ft), Fly-by-Wire, Night Navigation, Bombsight - Advanced Navigation (INS/GPS), Probe Refueling
Speed: 350/480/580/925
Radar: 120nm (DECM, 120 nm RWR)

Common Weapon Payloads
A/A Meteor Intercept (180 min, 220 nm): 4x RB 107 Meteor (75 nm), 2x AIM-2000A (15 nm)
Land Standoff Strike (360 min, 530 nm): 2x AIM-2000A (15 nm), 8x GBU-39/B SDB (60 nm)
Naval Standoff Strike (360 min, 180 nm): 2x AIM-2000A (15 nm), 2x RB 15F Mk2 (80 nm) / 2x RB 107 Meteor (75 nm)

The Gripen is our workhorse, providing flexible multirole capabilities for intercept and standoff strike.

4 - F-16DJ Blk 52+ Falcon (Peace Xenia III)
Type: Generation 4.9 Multirole
Properties: Fly-by-Wire, Night Navigation/Attack, Bombsight - Advanced Navigation (INS/GPS), Helmet Mounted Sign / Display, Boom Refueling
Speed: 350/480/580/925
Radar: 60 nm (120 nm RWR, 5 nm MAWS, DECM, 15 nm NVG)

Common Weapon Payloads
A/A AIM-120C-7 (180 min, 200 nm): 2x AIM-2000A IRIS-T (15 nm), 4x AIM-120C-7 AMRAAM (60 nm)
HARM (360 min, 750 nm): 2x AIM-2000A (15 nm), 2x AIM-120C-7 AMRAAM (60 nm), 2x AGM-88B HARM (70 nm)
Standoff Strike (360 min, 390 nm): 2x AIM-2000A (15 nm), 2x AIM-120C-7 AMRAAM (60 nm), 4x AGM-154C JSOW (45 nm)
8000 lbs of Love (360 min, 450 nm): 2x AIM-2000A (15 nm), 2x AIM-120C-7 AMRAAM (60 nm), 4x SPICE 2000 GPS/EO (35 nm)

It can deliver 8000 pounds of guided munitions.

4 - Kfir C.10
Type: Generation 4 Multirole (Fighter/Attack)
Properties: Terrain Avoidance (Land: 300ft, Sea: 100ft), Night Navigation (Air-to-Air, Air-to-Surface Missiles), Bombsight - Advanced Computering, Probe Refuelling, Boom Refuelling)
Speed: 350/480/580/925
Radar: 80 nm (120 nm RWR)

Common Weapon Payloads
Python A/A (180 min, 150 nm): 4x Python 5 (15 nm)
Derby A/A (180 min, 150 nm): 2x Derby (40 nm), 2x Python 5 (15 nm)
Standoff Strike (600 min, 640 nm): 2x SPICE 1000 GPS/EO (35 nm), 2x Python 5 (15 nm)

While not as effective as the Gripen, these multirole fighters are viable strike or intercept craft.

2 - Mirage F.1CR
Type: Generation 4 Attack
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles), Bombsight - Advanced Computing, Probe Refueling
Speed: 350/480/580/925
Radar: 60 nm (5 nm Visual, 120 nm RWR)

Common Weapon Payloads
Recon (180 min, 550 nm): 1x Barax NG DECM Pod, 1x [Omera 40 Recon Pod (Visual) or Rafael Recon Pod (SLAR) or ASTAC Pod (ESM)]
A/A (180 min, 150 nm, 135 min TOS): 4x R.550 Magic 2 Mk2 (10 nm)
Guided Missile (360 min, 210 nm): 2x R.500 Magic 2 Mk2 (10 nm), 2x AS.30L (6 nm), 1x Barax NG DECM Pod
Guided Bomb (360 min, 275 nm): 2x R.550 Magic 2 Mk2 (10 nm), 2x BGL-400 LGB (4 nm), 1x Barax NG DECM Pod
Guided Bomb (360 min, 350 nm, Day Only, Clear Weather): 2x R.550 Magic 2 Mk2 (10 nm), 4x GBU-12D/B Paveway II LGB (4 nm), 1x Barax NG DECM Pod

The Mirage is a flexible ground attack craft that also includes recon capabilities.

10 - Tornado IDS - Saudi Arabia
Type: Generation 3.5 Attack
Properties: Terrain Following (200 / 100), Fly-by-Wire, Night Navigation/Attack, Bombsight - Advanced Navigation (INS/GPS), Probe Refueling
Speed: 350/480/580/925
Radar: 40 nm (120 nm RWR)

Common Weapon Payloads
Land/Naval Standoff Strike (360 min, 1050 nm): 12x Brimstone (16 nm), 2x AIM-2000A (15 nm)
Naval Standoff Strike (600 min, 950 nm): 2x Sea Eagle (60 nm), 2x AIM-2000A (15 nm)
Cruise Missile (360 min, 825 nm): 2x Storm Shadow (215 nm), 2x AIM-2000A (15 nm)
ALARM (600 min, 950 nm): 2x AIM-2000A (15 nm), 5x ALARM Blk 1 (40 nm)

Flexible attack platform with the ability to deploy for a variety of attack scenarios.

6 - F-4E Phantom II - Greek
Type: Generation 3.5 Multirole (Fighter/Attack)
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles), Bombsight - Ballistic Computing, Boom Refueling
Speed: 350/480/580/925
Radar: 80 nm (120 nm RWR)

Common Weapon Payloads
A/A AMRAAM (180 min, 150 nm, 130 min TOS): 4x AIM-9L Sidewinder (10 nm), 4x AIM-120B AMRAAM (40 nm)
Land Strike (360 min, 450 nm): 2x AIM-120B AMRAAM (40 nm), 2x GBU-10E/B Paveway II LGB (4 nm) 1x AN/ALQ-119 ECM Pod
Bomb Truck (360 min, 240 nm): 2x AIM-120B AMRAAM (40 nm), 12x Mk82 500lb LDGP (1 nm), 1x AN/ALQ-119 ECM Pod

The F-4E is a workhorse bomb truck, not ideally suited for air-combat but excellent for delivering a large quantity of munitions to a target in ground support.

2 - AMX
Type: Generation 3 Attack
Properties: Fly-by-Wire, Night Navigation (Air-to-Air, Air-to-Surface Missiles), Bombsight - Ballistic Computing, Probe Refueling
Speed: 350/480/570
Radar: 0 nm (30 nm Infrared, 120 nm RWR)

Common Weapon Payloads
A/A (180 min, 150 nm, 120 min TOS, Day Only): 4x AIM-9L Sidewinder (10 nm)
Counter-Runway (360 min, 480 nm, Day Only): 2x AIM-9L Sidewinder (10 nm), 4x Durandal (1 nm)
Guided Missile (360 min, 510 nm, Day Only): 2x AIM-9L Sidewinder (10 nm), 2x AGM-65 Maverick EO (6 nm)
Guided Bomb (360 min, 505 nm, Clear Weather): 2x AIM-9L Sidewinder (10 nm), 2x GBU-16B/B Paveway II LGB (4 nm)
JDAM (360 min, 520 nm): 2x AIM-9L Sidewinder (10 nm), 2x GBU-32(V)1/B JDAM (12 nm)

The AMX is a multi-purpose ground attack craft.

1 - EA-6B Prowler
Type: Generation 2.5 Electronic Warfare
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles), Probe Refuelling
Speed: 300/415/570
Radar: 150 nm (500 nm ESM)

Common Weapon Payloads
Short Range Jammer (360 min, 650 nm): 5x AN/ALQ-991 ECM Pod
HARM (360 min, 550 nm): 1x AGM-88C HARM (70 nm), 4x AN/ALQ-991 ECM Pod

Arguably one of the most valuable assets in the company, the Prowler provides crucial jamming support for operations.

1 - BR.1150 Atlantique 2
Type: Maritime Patrol Aircraft
Properties: Fly-by-Wire, Night Navigation/Attack, Bombsight - Advanced Navigation (INS/GPS), Helmet Mounted Sign / Display, Boom Refueling
Speed: 170/315/350
Radar: 240 nm (1 nm MAD, 500 nm ELINT, 30 nm Visual, 30 nm Infrared, 15 nm Laser Designator)

Common Weapon Payloads
Torpedoes (240 min, 600 nm, 480 min TOS): 8x MU-90 Impact (4 nm)
Naval Standoff Strike (360 min, 1500 nm): 2x AM.39 Exocet Blk II (36 nm)
Land/Naval Standoff Strike (60 min, 2350 nm): 4x GBU-12D/B Paveway II LGB [Mk 82] (4 nm)

Maritime murder machine.

1 - Saab S 100B
Type: Airborne Early Warning
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles)
Speed: 180/285/350
Radar: 350 nm (500 nm ESM)
Range: 780 nm

The S 100B provides crucial radar coverage for company operations.

1 - MQ-9 Reaper
Type: Unmanned Combat Aerial Vehicle
Properties: Night Navigation (Bomb, Rocket Delivery)
Speed: 120/170/260
Radar: 45 nm (15 nm Laser Designator, 100 nm IR/EO)

Common Weapon Payloads
Strike (1450 nm): 4x AGM-114K Hellfire II (5 nm), 2x GBU-49/B Paveway II (4 nm)
Recon (1600 nm): 2x Gorgon Stare Increment 2 Sensor Pod

While the Reaper does possess the ability to carry weapons, it's ability to identify targets and provide remote lasing has been proven to be far more useful.

1 - Sperwer UAV
Type: Unmanned Aerial Vehicle
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles)
Speed: 60/95/100
Radar: 0 nm (30 nm CCD, 30 nm FLIR, 20 nm Laser Rangefinder)
Range: 270 nm

Generally regarded as disposable (as disposable as a $1.5M asset can be) the Sperwer is a remote recon craft.

1 - C-130E
Type: Transport
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles), Boom Refueling
Speed: 210/325/350
Radar: 50 nm

The C-130 is a ubiquitous cargo aircraft capable of surviving in nearly any environment. At some point we should strap guns to it.

1 - CN235 Cargo Plane
Type: Transport
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles)
Speed: 185/245/260
Radar: 35 nm (Weather and Navigation Only)

We got this to start with otherwise we'd probably have another C-130.

1 - KC-135R Stratotanker
Type: Tanker (Air Refueling)
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles), Wing Drogue, Centerline Boom
Speed: 230/480/520
Radar: 40 nm (Weather and Navigation Only)
Range: 3900 nm (Tanker)

We probably don't want this to blow up.

1 - VC10.K4
Type: Tanker (Air Refueling)
Properties: Night Navigation (Air-to-Air, Air-to-Surface Missiles), Probe Refueling, Centerline Drogue, Wing Drogue
Speed: 230/480/510
Radar: 35 nm (Weather and Navigation Only)
Range: 3090 nm (Tanker)

Losing this would also be bad.

2 - SA-22
Radar: 30nm (Acquisition), 100 nm (LLTV), 100 nm (IR), 15 nm (Tracking)
Weapons: SA-22 Greyhound (10 nm), 30mm 2A38M (1 nm)

2 - ZSU-23-4
Radar: 27 nm
Weapons: 23mm ZSU-23-4 Shilka (0.8 nm)

1 - I-HAWK
Radar: 45 nm (Radar), 80 nm (Visual)
Weapons: MIM-23K- I-HAWK ELM (22 nm)


Anti-Air Munitions
RB 107 Meteor (5 nm AR, 2016): 75 nm, 2650 kts, 95% Air PK, 12 Damage
AIM-120C-7 AMRAAM (5 nm AR, 2007): 60 nm, 2500 kts, 95% Air PK, 3 Damage
AIM-2000A IRIS-T/RB 98 (10 nm IR, 2007): 15 nm, 1800 kts, 95% Air PK, 4 Damage
Python 5 (10 nm IR, 2005): 15 nm, 1770 kts, 95% Air PK, 4 Damage [HOB]
Derby (5 nm AR, 2002): 40 nm, 2375 kts, 95% Air PK, 4 Damage
R.550 Magic 2 Mk2 (10 nm IR, 1997): 10 nm, 1300 kts, 95% Air PK, 4 Damage
AIM-120B AMRAAM (5 nm AR, 1996): 40 nm, 2375 kts, 90% Air PK, 3 Damage
AIM-9L Sidewinder (10 nm IR, 1980): 10 nm, 1475 kts, 85% Air PK, 1 Damage

Short Range Strike
GBU-32(V)1/B JDAM (INS w/ GPS, 2006): 12 nm, 530 kts, 303 Damage
Brimstone (5 nm AR, 2006): 16 nm, 820 kts, 95% Surface PK, 8 Damage HEAT
MU-90 Impact (1 nm TS, 2003): 4 nm, 30/55 kts, 85% Subsurface PK, 59 Damage
GBU-49/B Paveway II GPS/LGB (0 nm LST, INS w/ GPS, 2001): 4 nm, 530 kts, 85% Surface PK, 131 Damage
AM.39 Exocet Blk II (5 nm AR, 10 nm PRAR, 1995): 36 nm, 620 kts, 90% Surface PK, 165 Damage
ALARM Blk 1 (40 nm PRAR, 1991): 40 nm, 1800 kts, 90% Surface PK, 18 Damage
AS.30L (15 nm LST, 1989): 6 nm, 875 kts, 85% Surface PK, 240 Damage
BGL-400 LGB (8 nm LST, 1986): 4 nm, 530 kts, 85% Surface PK, 260 Damage
AGM-114K Hellfire II (15 nm LST, 1984): 5 nm, 800 kts, 90% Surface PK, 8 Damage
Durandal (1978): 1 nm, CEP, ??% Surface PK, 150 Damage HTP
AGM-65B Maverick EO (10 nm EO, 1976): 6 nm, 800 kts, 85% PK, 66 Damage AP
GBU-12D/B Paveway II LGB (0 nm LST, 1976): 4 nm, 530 kts, 85% Surface PK, 130 Damage
GBU-10E/B Paveway II LGB (0 nm LST, 1976): 4 nm, 530 kts, 85% Surface PK, 644 Damage
GBU-16B/B Paveway II LGB (0 nm LST, 1976): 4 nm, 530 kts, 85% Surface PK, 303 Damage
Mk82 500lb LDGP (1954): 1 nm, 99% Surface PK, 131 Damage

Standoff Strike
GBU-39/B SDB (INS w/ GPS, 2006): 60 nm, 530 kts, ?? Surface PK, 140 Damage
SPICE 1000 GPS/EO (10 nm IR, INS w/ GPS, 2005): 35 nm, 530 kts, 95% Surface PK, 303 Damage
SPICE 2000 GPS/EO (10 nm IR, INS w/ GPS, 2005): 35 nm, 530 kts, 95% Surface PK, 644 Damage
AGM-154C JSOW (10 nm IR, INS w/ GPS, 2004): 45 nm, 530 kts, 95% Surface PK, 454 Damage HTP
Storm Shadow (10 nm IR, INS w/ GPS, 2003): 215 nm, 550 kts, 681 Damage HTP
RB 15F Mk2 (5 nm AR, 10 nm PRAR, 2002): 80 nm, 600 kts, 90% Surface PK, 300 Damage
AGM-88C HARM (70 nm PSAR, 1994): 70 nm, 2000 kts, 90% Surface PK, 65 Damage
Sea Eagle (5 nm AR, 10 nm PRAR, INS, 1986): 60 nm, 565 kts, 85% Surface PK, 230 Damage

Trackers
IR: Infrared Seeker
AR: Active Radar Seeker
LST: Laser Spot Tracker
INS w/ GPS: Inertial Navigation System w/ GPS
PRAR: Passive Radar, Anti-Radiation
EO: Electro-Optic (Visual)
TS: Torpedo Seeker

Munitions
HEAT: High Explosive Anti-Tank
AP: Armor Piercing
HTP: Hard Target Penetrator

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Let's hire Zack. Satellite will pick up kayakers better than radar will.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
Cobbie can provide ground ops. Cobbie can get us a boat. Vote Cobbie today.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Know what comes with missiles? Boats. Like AEGIS cruisers.

Vote for botes. (zack)

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Yooper posted:

you all have a copy of the "Toyota Method" in the bunkrooms.

Let me guess, they're in Japanese only?

Ikasuhito
Sep 29, 2013

Haram as Fuck.

Time for a Zack attack!

chitoryu12
Apr 24, 2014

Zack: The Return of Zack

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
Also anyone thinking we can just spruce up an Iowa class should watch this and see how that's not happening:

https://www.youtube.com/watch?v=N0D-ulUrMIo

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


You just aren't believing hard enough

koolkevz666
Aug 22, 2015
Voting for Zack. Good times ahead, good death dealing, war crime delivering times ahead. Fried fish coming right up.

omegasgundam
Mar 30, 2010
Zack

If we play our cards right, we might be able to get him indebted to us.

sebmojo
Oct 23, 2010


Legit Cyberpunk









cobbie because sailors need to land sometime.

Dreamsicle
Oct 16, 2013

Zack Maybe his intel can let Mitsuhashi expand our target list.

CoffeeQaddaffi
Mar 20, 2009
Zack Only botes we're going to be stealing here are fishing boats.

PenguinSalsa
Nov 10, 2009
Cobbie

Can't have Shadowrun without runners.

PenguinSalsa fucked around with this message at 02:27 on May 27, 2017

Quinntan
Sep 11, 2013
Changing my vote to Cobbie

If we want to steal a bote, we need ground guys worth a drat.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Quinntan posted:

Changing my vote to Cobbie

If we want to steal a bote, we need ground guys worth a drat.

Clearly you mean missiles

The Sandman
Jun 23, 2013

Okay!

So, I've, like, designed a really sweet attack plan that I'm calling Attack Plan Ded Moroz, like "Deadmau5!"

WUB!
Phyb3r is the only choice, because he's the only one who drinks real booze instead of various colors of pisswater.

And because he can give us the most important intel of all: intel on our employers.

Also, comms disruption is nightmarish to deal with.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Cobbie

In a corporate war, we'll need things quieter and more deniable. Jets can't do that. Ground troops can.

Olothreutes
Mar 31, 2007

Zack. I want that sweet satellite intel. So good. Also drones. Good.

And with all the cash we make in this theater we can buy a B-1B, A/C-130U, and some V-22s. Botes are dumb.

Olothreutes fucked around with this message at 02:39 on May 27, 2017

CoffeeQaddaffi
Mar 20, 2009

Olothreutes posted:

and some V-22s. Botes are dumb.

This is a good and cool sentiment.

Dagon
Apr 16, 2003


Cobbie, because drones and hacks can't steal boats.

rchandra
Apr 30, 2013


Phyb3r

Dagon posted:

because drones and hacks can't steal boats.
Cracking can steal boats from the tech giants!

orcbuster
May 17, 2017

Cobbie. Eyes at bases is worth it's weight in GOLD in this scenario. We will be able to determine when ships leave port and their bearing.

Mycroft Holmes
Mar 26, 2010

by Azathoth
Cobbie

Jimmy4400nav
Apr 1, 2011

Ambassador to Moonlandia
Cobbie

Looking at the map, if we can get some ground forces onto St. Lawrence Island, we can cut off a a major staging ground for the Native Corporation while giving us a flank to attack Iceberg. To do that we'll need ground forces to get there after we sanitize the airspace. While I;m not sure what our corporate overlords have planned, this would be a prudent and wise move and could give us a huge advantage, we just need to take steps to secure it.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!
Fukin' oath I'm voting for Cobbie, you galahs!

Hexenritter
May 20, 2001


The Sandman posted:

Phyb3r is the only choice, because he's the only one who drinks real booze instead of various colors of pisswater.

And because he can give us the most important intel of all: intel on our employers.

Also, comms disruption is nightmarish to deal with.

This. All of this.

Neophyte
Apr 23, 2006

perennially
Taco Defender
Cobbie because he has the best philosophy, and his ground ops and intel will help our philosophy:

"It Takes (Burning Down) A Village To Raise A Profit"

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

I really appreciate that all 3 look really, really useful and we're just picking who seems best.

Grumio
Sep 20, 2001

in culina est
Phyb3r

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Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Wait, christ, they're making us eat Russian food?

Bastards.

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