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That seems to be the Patriarch's jam, which makes me wonder how expensive he'll be if Broodlords are already some of the priciest nid units.
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# ? May 30, 2017 20:35 |
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# ? May 30, 2024 12:16 |
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Thundercloud posted:And it's psychic, and a tough combat multiwound character that can mulch other characters. I love being in a position where I've already got precisely what I always wanted, means you just get to be stoked for other people all the time instead.
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# ? May 30, 2017 20:36 |
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Artum posted:I love being in a position where I've already got precisely what I always wanted, means you just get to be stoked for other people all the time instead. This really does seem to be the edition where everyone gets something. Maybe not everything, but something. Orks might actually be viable! Tyranids look fun! True Marines are real!
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# ? May 30, 2017 20:45 |
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I hope flash gitz are worth taking because they're some of my flavorite models ever. Also I can't find my lootas
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# ? May 30, 2017 20:49 |
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Beer4TheBeerGod posted:
That dread must be approaching the size of a Warmachine colossal.
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# ? May 30, 2017 20:51 |
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I'm willing to give 8th a try, maybe I'm wrong and my vastly more expensive tanks will be competitive against cheaper infantry and MCs. I expect though that my iron hands will stick to 30k and maybe next year I'll start admech or death guard or something.
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# ? May 30, 2017 20:52 |
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The Bee posted:Checking the webstore, Carnifexes (Carnifii?) Checking pontifex the plural is pontifices, so... one Carnifex, several Carnifices
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# ? May 30, 2017 20:55 |
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Ignite Memories posted:I hope flash gitz are worth taking because they're some of my flavorite models ever. Also I can't find my lootas If memory serves from yesterday they still have the random AP roll but thats a lot more useful than it used to be, and they have some sort of sustained fire roll whenever you finish a round of shooting that can keep rolling over.
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# ? May 30, 2017 20:57 |
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That scale creep holy poo poo. Its downright silly how much of a size disparity there is.
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# ? May 30, 2017 20:57 |
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Hahaha holy poo poo: If the 1 power = 20 points thing holds true we are gonna see a LOT of Berzerkers on the table.
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# ? May 30, 2017 20:58 |
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Beer4TheBeerGod posted:
Helbrute? More like Helcute! Lookit that widdle guy.
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# ? May 30, 2017 20:58 |
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anti_strunt posted:Checking pontifex the plural is pontifices, so... one Carnifex, several Carnifices GW use 'Carnifexes'. It's an adopted word based on latin, but we're still speaking English.
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# ? May 30, 2017 20:59 |
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chutche2 posted:I'm willing to give 8th a try Truly magnanimous of you Lord Posterton of Hammerville.
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# ? May 30, 2017 20:59 |
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From Facebook via Dakka Dakka via Reddit...quote:From Dakka Dakka :
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# ? May 30, 2017 21:00 |
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TKIY posted:Hahaha holy poo poo: Is it just me or are chainaxes really not that great? It's plus one armor and one AP in exchange for what amounts to two more attacks per model.
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# ? May 30, 2017 21:02 |
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The Bee posted:Is it just me or are chainaxes really not that great? It's plus one armor and one AP in exchange for what amounts to two more attacks per model. AP is pretty important and S6 means that axes wound T3 on a 2+. It's balanced if the points are the same, which is refreshing!
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# ? May 30, 2017 21:04 |
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The Bee posted:Is it just me or are chainaxes really not that great? It's plus one armor and one AP in exchange for what amounts to two more attacks per model. AP is pretty good but yeah I think the bonus attacks are probably better.
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# ? May 30, 2017 21:06 |
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The Bee posted:Is it just me or are chainaxes really not that great? It's plus one armor and one AP in exchange for what amounts to two more attacks per model. Any particular reason you couldn't just make all your normal attacks with the axe and then take your extra chainsword attack also instead of doing pistol/melee weapon? You'd still get two extra chainsword hits out of it, assuming your target didn't just die. Plus you can mix and match, so you can just throw a few axes in for spice among the unit.
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# ? May 30, 2017 21:07 |
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That's true. Anyone willing to mathhammer out the probability of -1 AP +1 T vs. a pair of extra rolls? I'm sure both have important breakpoints that change which is best (ex: T10 opponents). Also, that's a really good point. Plasma pistols seem like great armor breakers, but regular bolt pistols seem okay at best. I didn't see a dual wield bonus, so I mentally discounted being able to use the sword's bonus attack instead of the axe. The Bee fucked around with this message at 21:11 on May 30, 2017 |
# ? May 30, 2017 21:09 |
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Ignite Memories posted:I hope flash gitz are worth taking because they're some of my flavorite models ever. Also I can't find my lootas flash gitz best gitz
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# ? May 30, 2017 21:12 |
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So I dig the fact that you can replace your bolt-pistol with a chain axe (giving you two close combat weapons), but that means you're splitting your attacks (as they have different S and AP values), which is in turn more steps. Thematic and cool, but you can't just count up your attacks and roll that many dice together. What is the opposite of streamlining called?
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# ? May 30, 2017 21:15 |
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Ilor posted:So I dig the fact that you can replace your bolt-pistol with a chain axe (giving you two close combat weapons), but that means you're splitting your attacks (as they have different S and AP values), which is in turn more steps. Thematic and cool, but you can't just count up your attacks and roll that many dice together. Dude, it's literally one attack per relevant dude. Get a second color of dice.
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# ? May 30, 2017 21:18 |
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Ilor posted:So I dig the fact that you can replace your bolt-pistol with a chain axe (giving you two close combat weapons), but that means you're splitting your attacks (as they have different S and AP values), which is in turn more steps. Thematic and cool, but you can't just count up your attacks and roll that many dice together. I don't disagree but I think there was pretty much no chance they could really streamline things effectively without squatting stuff given the wargear/model creep that has occurred over the years. Which I think would be even more unpopular. Not sure what I would do in GWs position honestly. A small counterpoint, isn't multiple weapons in melee pretty similar to multiple weapons in shooting? Maybe we shouldn't have either but I guess it's not that different.
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# ? May 30, 2017 21:29 |
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The Bee posted:That's true. Anyone willing to mathhammer out the probability of -1 AP +1 T vs. a pair of extra rolls? I'm sure both have important breakpoints that change which is best (ex: T10 opponents). Against meq the 2 chainsword hits do 0.29 wounds and the single chainaxe does 0.22. Against t4 2+ they tie at 0.15 wounds so axe and sword seems like a workable setup. Pistols pale in comparison to any of the melee options for berserkers because of the whole fight twice rule.
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# ? May 30, 2017 21:31 |
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I'm having flashbacks to my group's Blood Angels player who runs sanguinary guard with MC power weapons. So he has to roll each of his models individually.
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# ? May 30, 2017 21:37 |
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Seems like it's worth taking 2 plasma pistol axe guys too because they contribute a lot more on the turn you charge than the sword swings, and generally if you just got charged by berserker either you're dead and can't run away so no melee on the enemy turn, or they've fallen back so still no melee.
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# ? May 30, 2017 21:37 |
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Beer4TheBeerGod posted:
Yeah that thing is sweet. I think I want to paint my bigmarines as pre-heresy Thousand Sons who have fallen through a warp hole or something. Just need a reason for why the flesh change wouldn't affect them...
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# ? May 30, 2017 21:40 |
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Der Waffle Mous posted:I'm having flashbacks to my group's Blood Angels player who runs sanguinary guard with MC power weapons. Now those weapons deal d3 damage in 8th instead of having that terrible reroll!!
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# ? May 30, 2017 21:41 |
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GreenMarine posted:Yeah that thing is sweet. I think I want to paint my bigmarines as pre-heresy Thousand Sons who have fallen through a warp hole or something. Just need a reason for why the flesh change wouldn't affect them... So Blood Ravens then?
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# ? May 30, 2017 21:43 |
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TKIY posted:Hahaha holy poo poo: So they can fight twice and get an extra attack with every die that rolls '6'. That's just nasty.
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# ? May 30, 2017 21:46 |
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Wyches are fixed, Berzerkers are fixed. Go for the hat-trick GW, make Pyrovores good.
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# ? May 30, 2017 21:48 |
GreenMarine posted:Yeah that thing is sweet. I think I want to paint my bigmarines as pre-heresy Thousand Sons who have fallen through a warp hole or something. Just need a reason for why the flesh change wouldn't affect them... You going to go with the Unification wars colour scheme or the Great Crusade colour scheme? You could do it as a resurrected chapter in the Ultima Founding. Dusk Raiders? War Hounds?Why not bring them back?
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# ? May 30, 2017 22:02 |
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They've gotten people who actually play the game to playtest while designing this edition right? I feel like the people who are just looking at units in a vacuum are forgetting this? (and hopefully GW listened to their playtesters) Again, waiting for some battle reports before I pass judgement
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# ? May 30, 2017 22:05 |
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Sure, but there's no replicating a public stress test, even with competitive players. Also, yeah, listening to playtesters.
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# ? May 30, 2017 22:06 |
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The Bee posted:Is it just me or are chainaxes really not that great? It's plus one armor and one AP in exchange for what amounts to two more attacks per model. I'd compare it to the pistol, since ideally you'll be trying to get into CC as much as possible. The chainaxe gives you the option to have 2 S6 AP -1 attacks twice per Fight phase. That means you're wounding anything up to T11 on a 5+ and get a 2+ against T3 or weaker. Mathhammer Guardsmen (T3, 5+) Bolt Pistol: (4/6) * (4/6) * (1 - 2/6) = 0.297 Kills Chainsword: (4/6) * (4/6) * (1 - 2/6) = 0.297 Kills Chainaxe: (4/6) * (5/6) * (1 - 1/6) = 0.463 Kills 1x Bolt Pistol, 6x Chainsword = 2.079 Kills/Turn 4x Chainaxe, 2x Chainsword = 2.446 Kills/Turn Space Marine (T4, 3+) Bolt Pistol: (4/6) * (3/6) * (1 - 4/6) = 0.111 Kills Chainsword: (4/6) * (4/6) * (1 - 4/6) = 0.148 Kills Chainaxe: (4/6) * (4/6) * (1 - 3/6) = 0.222 Kills 1x Bolt Pistol, 6x Chainsword = 0.999 Kills/Turn 4x Chainaxe, 2x Chainsword = 1.184 Kills/Turn Mega-Armored Warboss (T5, 2+, 7 Wounds) Bolt Pistol: (4/6) * (2/6) * (1 - 5/6) = 0.037 Wounds Chainsword: (4/6) * (3/6) * (1 - 5/6) = 0.056 Wounds Chainaxe: (4/6) * (5/6) * (1 - 4/6) = 0.185 Wounds 1x Bolt Pistol, 6x Chainsword = 0.373 Wounds/Turn 4x Chainaxe, 2x Chainsword = 0.852 Wounds/Turn Just looking at the numbers I think AP is going to be significantly more important than strength due to how the modifiers work out. As for the original question I think the Chainaxe is definitely worth it unless you're going against low toughness opponents, and even then I'd be inclined to swap out the bolt pistol for it.
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# ? May 30, 2017 22:07 |
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Tiger Millionaire posted:They've gotten people who actually play the game to playtest while designing this edition right? I feel like the people who are just looking at units in a vacuum are forgetting this? (and hopefully GW listened to their playtesters) They invited a bunch of people who play and have a lot of experience with tournament-style play to GW for feedback. One of them was Mike Brandt, who runs the NOVA Open.
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# ? May 30, 2017 22:09 |
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TheChirurgeon posted:Actually yeah, people were asking for this. I agree with you though, in that it will just lead to playing 2k points games instead of 1500-point games Yep, Ahriman casts 3 spells, Exalted cast 2, ergo Thousand Sons lists should never take more than like 1 or 2 of those guys because of the spell-per-turn rule. That's so loving stupid.
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# ? May 30, 2017 22:09 |
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Does anyone mind linking the tyranid stuff again, and was there a full ork leak? The warmachine group I run is made of former 4th edition 40k players and over the last few weeks talked them into trying 8th because the warmachine scene here has been dead since mk3 dropped. The former ork and nid players are really interested in seeing what's up.
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# ? May 30, 2017 22:09 |
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Ignite Memories posted:I hope flash gitz are worth taking because they're some of my flavorite models ever. Also I can't find my lootas Flash Gitz are easily my favorite Ork model and some of my favorite models GW makes. They're just so full of character chutche2 posted:Does anyone mind linking the tyranid stuff again, and was there a full ork leak? Dude, no. This thread moves fast enough already. We do NOT need to be reposting this poo poo over and over every single page. If you want to read the couple tyranid leaks there have been, you can just read the last 2 pages of this loving thread. There hasn't been a full tyranid or ork leak yet though so just hold yer horses. Read the loving thread dude.
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# ? May 30, 2017 22:12 |
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# ? May 30, 2024 12:16 |
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chutche2 posted:Does anyone mind linking the tyranid stuff again, and was there a full ork leak? I'm sure it'll be everywhere starting tomorrow. Thats when most US stores get their store copies of the indexes and starter box.
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# ? May 30, 2017 22:13 |