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I thought Winston only named himself such AFTER the uprising and his escape. How's he Winston on the computer readout???
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# ? May 31, 2017 17:26 |
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# ? May 27, 2024 19:46 |
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A mystery for the ages.
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# ? May 31, 2017 17:36 |
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Didn't he name himself after one of the researchers? I would assume that's the Winston in the e-mails.
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# ? May 31, 2017 17:54 |
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Maybe Winston in the game is Winston, the human researcher. He absorbed that innocent monkey to become a talking gorilla mutant. That'd explain why he thinks he's a scientist, but in reality he's a baby killing monster!
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# ? May 31, 2017 18:13 |
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nobody is better than winston prove me fuckin wrong
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# ? May 31, 2017 18:38 |
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Parachute posted:nobody is better than winston prove me fuckin wrong
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# ? May 31, 2017 18:41 |
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New map probably after the event is over. https://twitter.com/PlayOverwatch/status/869977166619918336
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# ? May 31, 2017 19:04 |
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It's playable on the PTR, it seems.
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# ? May 31, 2017 19:16 |
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GigaPeon posted:It's playable on the PTR, it seems. Edit: Cool map. Default also has an outdoor area with low grav. Low Gravity mode includes other maps as well. It's super hilarious especially as Lucio. Except for "Break it down", which takes forever mcbexx fucked around with this message at 20:28 on May 31, 2017 |
# ? May 31, 2017 20:11 |
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Had a couple rounds on the new map. It's not low-gravity in normal modes, except for one side-room where you can go outside and goof around. But there is now a general low-gravity option in arcade/customs. Point A doesn't force you through one specific choke, for a change; there's various side paths and upper catwalk routes. The point itself has walls around it and narrow entrances on each side. Point B is kind of Hanamura-ish; a big wide open room with a few different ways in around the sides, and one high-ground entrance on the attackers' right. It doesn't have a trough around it like Hanamura does, though, which might make it a bit less hellish on offense.
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# ? May 31, 2017 20:22 |
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I was hoping for not yet another arcade mode.
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# ? May 31, 2017 20:34 |
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pakman posted:I was hoping for not yet another arcade mode. The map will be part of the QP/Comp rotation, it's not just an arcade map.
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# ? May 31, 2017 20:35 |
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https://playoverwatch.com/en-us/blog/20812212 ptr changes quote:Reaper I'm ready
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# ? May 31, 2017 21:05 |
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Reaper just had a huge overhual, he lost his orbs but now regens 20% of damage dealt, which means even a sloppily executed Death Blossom is loving invincible. McCree's Deadeye is much better but still poo poo because it's Deadeye Roadhog can no longer OHK with the hook as he does max 150 damage, but now has higher DPS and +1 to magazine capacity. Basically he will now straight up lose to reaper in a fight hands down, and most DPS sans Tracer can now endlessly poo poo on him as they'll be able to immediately stun/escape/heal.
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# ? May 31, 2017 21:06 |
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Reaper might be better at tanking than Roadhog now, a good shot must net him 25 go up close, right?
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# ? May 31, 2017 21:19 |
FaustianQ posted:Roadhog can no longer OHK with the hook as he does max 150 damage, but now has higher DPS and +1 to magazine capacity. Basically he will now straight up lose to reaper in a fight hands down, and most DPS sans Tracer can now endlessly poo poo on him as they'll be able to immediately stun/escape/heal. Oh hey, this is actually a good direction to take the hog into. Makes him better at shieldbusting too.
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# ? May 31, 2017 21:27 |
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I don't wanna gently caress with installing PTR and waiting in a queue, somebody try Reaper and report back about how awesome he is/isn't now TIA
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# ? May 31, 2017 21:28 |
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FaustianQ posted:Reaper just had a huge overhual, he lost his orbs but now regens 20% of damage dealt, which means even a sloppily executed Death Blossom is loving invincible. How deadly is the typical hook combo now? Will Lucio be able to save himself with a counter-boop?
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# ? May 31, 2017 21:30 |
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SKULL.GIF posted:Oh hey, this is actually a good direction to take the hog into. Makes him better at shieldbusting too. no it doesn't, he's worse at that because he does less damage (150 vs 225 against shields. that's massive). hog is more of a fat torbjorn now since the scrapgun does as much as torb's alt fire with this change e: if you're thinking it's because he shoots faster or has an extra shot, it's still not true because he loses 300 damage across 4 shots in return for a single extra 150 damage shot. so he's losing 150 shield damage off a full clip
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# ? May 31, 2017 21:31 |
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BizarroAzrael posted:Reaper might be better at tanking than Roadhog now, a good shot must net him 25 go up close, right? A single shot assuming all pellets hit heals him 28HP, or 56HP/s. Obviously it's going to be generally less than that but it also means he'll be constantly regenerating health, so he'll probably have overall way better healing. Now factor in a Mercy pocketing him - she doesn't need to heal Reaper, just damage boost him and he heals even more. Imagine Reaper Nanoboosted, he'd be loving invincible. Hidingo Kojimba posted:How deadly is the typical hook combo now? Will Lucio be able to save himself with a counter-boop? Yes, near always, hell if Lucio can amp up healing right after he'd probably be able to clown all over Roadhog. EmpyreanFlux fucked around with this message at 21:35 on May 31, 2017 |
# ? May 31, 2017 21:32 |
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Hidingo Kojimba posted:How deadly is the typical hook combo now? Will Lucio be able to save himself with a counter-boop? Roadhog won't be able to one-shot anyone from full health, though squishy classes will be left in critical condition for a quicker follow-up. A boop might save you.
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# ? May 31, 2017 21:35 |
Manatee Cannon posted:no it doesn't, he's worse at that because he does less damage (150 vs 225 against shields. that's massive). hog is more of a fat torbjorn now since the scrapgun does as much as torb's alt fire with this change exactly how much faster is the new fire rate?
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# ? May 31, 2017 21:35 |
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SKULL.GIF posted:exactly how much faster is the new fire rate? 30% faster iirc. you'd need to be able to fire 5 times, reload, and fire again to match the current damage output against shields tho and I really doubt that's the case
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# ? May 31, 2017 21:36 |
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SKULL.GIF posted:exactly how much faster is the new fire rate? 30% faster, or effectively no pause between shots at all. It means it's better to shoot twice after hook than melee, as melee will be slower and less damage.
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# ? May 31, 2017 21:38 |
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FaustianQ posted:A single shot assuming all pellets hit heals him 28HP, or 56HP/s. Obviously it's going to be generally less than that but it also means he'll be constantly regenerating health, so he'll probably have overall way better healing. Now factor in a Mercy pocketing him - she doesn't need to heal Reaper, just damage boost him and he heals even more. Imagine Reaper Nanoboosted, he'd be loving invincible. Obviously he has to reload, but he can do that by wraithing, the cool down of which will be much more bearable in combat. This is also big for Death Blossom, he can heal so much it makes him far less vulnerable.
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# ? May 31, 2017 21:54 |
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But does he really heal while ulting? I can't imagine they will let him do that..
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# ? May 31, 2017 21:56 |
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Klaaz posted:But does he really heal while ulting? I can't imagine they will let him do that.. Why wouldn't they? It says "all damage to heroes." He probably won't gain ult charge from the ultimate's damage, because that's not how Genji or Winston or any of the channeled ults work.
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# ? May 31, 2017 21:57 |
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I am super pumped about the hog changes. Finally.
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# ? May 31, 2017 21:57 |
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Klaaz posted:But does he really heal while ulting? I can't imagine they will let him do that.. He does in fact regain health during death blossom.
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# ? May 31, 2017 21:58 |
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Tuxedo Catfish posted:Why wouldn't they Because it will be a nightmare to play against?
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# ? May 31, 2017 22:00 |
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Klaaz posted:Because it will be a nightmare to play against? It's like 34 HPS for each hero nearby, and he's still vulnerable to stuns and burst damage pushing through it. You're overreacting. Not to mention Reaper needed something good. Like you don't turn a bottom-tier hero into a good one without giving them some bullshit of their own, and this isn't even really grade A bullshit. Tuxedo Catfish fucked around with this message at 22:03 on May 31, 2017 |
# ? May 31, 2017 22:01 |
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I just like vampiric mechanics in general, it's something I would have suggested if I hadn't assumed they were married to soul orbs. This seems to be exactly right, seems to promote poison too.
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# ? May 31, 2017 22:12 |
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https://gfycat.com/MiniatureExhaustedCardinal Here's a clip from reddit showing off the new scrap gun firing time. Looks pretty fun.
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# ? May 31, 2017 22:19 |
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They'll almost certainly walk back the Roadhog nerf at least somewhat because it's way too much. The Reaper change is positive (does it also make his ult charge a bit faster since he heals more now?) but I'd like to see them work on making Shadow Step less worthless.
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# ? May 31, 2017 22:57 |
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I expect they'll move Roadhog's damage back up to like 175. The hook does a little bit of damage already so it'll incentivize getting a shot in before you throw the hook. No more flank Hog though.
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# ? May 31, 2017 23:00 |
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Irony Be My Shield posted:They'll almost certainly walk back the Roadhog nerf at least somewhat because it's way too much. Bet you they won't.
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# ? May 31, 2017 23:03 |
Reaper shooting nanomachine bullets that eat enemies' flesh and transfer back energy to his body makes a whole lot more sense in Overwatch's setting than sucking up soul orbs Also better explains the "desiccated" corpses of his victims
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# ? May 31, 2017 23:04 |
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if they change anything, it'll be after the patch has gone live for a week or so
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# ? May 31, 2017 23:04 |
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Was playing the new map on the PTR and I experienced my first crash. It threw an error saying it detected Fraps and shut down. Why the hell would Fraps cause overwatch to crash?
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# ? May 31, 2017 23:05 |
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# ? May 27, 2024 19:46 |
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Kai Tave posted:Bet you they won't. I hope they don't.
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# ? May 31, 2017 23:06 |