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Cat Face Joe posted:Regarding mercs, most people run their games by the ITS rules and Mushashi and the Yuan Yuans aren't part of the PanO list. It's good sportsmanship to ask your opponent ahead of time if it's OK to use them. Mushashi needs something to get him upfield to use that martial arts so he doesn't fit in super well. Yuan Yuans are good no matter what army you run. (remember, using Smoke Screen with MSV is SIN) Pierzak fucked around with this message at 18:00 on May 31, 2017 |
# ? May 31, 2017 17:57 |
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# ? Jun 5, 2024 06:29 |
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The fat Yuan Yuan has replaced any smoke grenades with cans of beer
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# ? May 31, 2017 18:00 |
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PanO's good, they're no fun to run into at tourneys. They lack smoke and cheap/efficient camo/infils, but their dudes will probably be scarier than yours on an individual level.
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# ? May 31, 2017 18:44 |
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Khisanth Magus posted:My understanding is that the "competitive tier scale" more just has 2 tiers: Unfair bullshit, and only slightly less bullshit. Unfair bullshit tier is Tohaa and Aleph. PanO is with everyone else in the "slightly less bullshit" tier: Very good(although perhaps not all of their sectorials are great, not sure about that). PanO is basically the "We don't have tricks like everyone else, but we make up for it by having every high tech toy in existence" Steel Phallus is just annoying cause they're packed with ODD, Chain of Command, smoke, and fireteams but they're expensive as poo poo and rely on Netrods for orders. Generic Aleph is good because of the synergy between the individually powerful SP units and tool boxy Vedic units. They won the 2016 Interplanetario but I wouldn't call them unfair bullshit. Tohaa just come with built-in attrition so it's always a chore to play against them.
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# ? May 31, 2017 18:48 |
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PanO are on this scale where when you're new they're a pain in the rear end and op. Then you get decent and they're a bit meh. Then you get good and they loop back around and are a loving ballache. Locusts, Croc men, Swiss and Bulleteers everywhere.
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# ? May 31, 2017 18:52 |
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Pidgin Englishman posted:For 25pts or less and 0.5 SWC???? Holy poo poo. Its no symbiomate, but I feel bad for vanilla nomad players! The only thing that would be better is if they had NWI.
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# ? May 31, 2017 18:53 |
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Chill la Chill posted:Where is PanO on the competitive tier scale and how well does my fat yuan yuan and miyamoto mercs fit into their lists? Not that I'll have any desire to do ITS anytime soon, but I'm curious. The game will primarily be a neat anime game where I can enter my humanoid minis into painting competitions for me. I already have other games for gaming competition. When you get around to painting dudes, please post them i this thread. I don't check the painting thread very often!
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# ? May 31, 2017 18:58 |
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Realistically, though, every faction has something that others will find nasty, and every faction has something that everyone else labels as cheese. For ALEPH, it's Post-Humans. For Steel Phalanx, it's Phoenix in a Fireteam. For Tohaa it's Symbiomates. For Haqqislam, it's Ghazis. For Ariadna, it's camo spam. For PanO it's MSV every loving place. For Combined, it's Umbras. And so on. But realistically speaking, I've never played a game where I felt I was beaten in the list-building phase. I've had games where the force I brought made things more or less tough on myself, but I've always been in a spot where I felt like I could get stuff done. The game mechanics are pretty loving lethal, and even a hard-as-nails unit like Joan or Achilles or a TAG has its weaknesses. Last time I faced Achilles, he went down to Suppressive Fire - I don't care how good your armor is, if you suck down enough hits, you will eventually get killed. Overall, I find Infinity to be remarkably well-balanced. It's surprising given how many units are involved, but by playing games with which factions have access to which tools and with what availability, you don't really see a strong skew in the meta overall. The only hesitation that I think I'd ever have in picking up any particular faction is in whether or not I liked the aesthetics of the minis.
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# ? May 31, 2017 19:01 |
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Ilor posted:Realistically, though, every faction has something that others will find nasty, and every faction has something that everyone else labels as cheese. For ALEPH, it's Post-Humans. For Steel Phalanx, it's Phoenix in a Fireteam. For Tohaa it's Symbiomates. For Haqqislam, it's Ghazis. For Ariadna, it's camo spam. For PanO it's MSV every loving place. For Combined, it's Umbras. And so on. I'm curious what you think of as cheese for Nomads. It seems for the most part like they are the faction of getting slightly worse versions of everyone else's cheese, but can combine it with other cheese.
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# ? May 31, 2017 19:13 |
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Khisanth Magus posted:I'm curious what you think of as cheese for Nomads. It seems for the most part like they are the faction of getting slightly worse versions of everyone else's cheese, but can combine it with other cheese. But again, they're not really cheese, they just look like it to anyone who doesn't get a profile with BS 13, Mimetism, Neurocinetics, and an HMG. Ilor fucked around with this message at 19:22 on May 31, 2017 |
# ? May 31, 2017 19:14 |
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Camo infiltrator spam for both Nomads and Ariadna imo.
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# ? May 31, 2017 19:15 |
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Jags and Tomcats are so good I'll pretty much never make a Corregidor list without them.
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# ? May 31, 2017 21:13 |
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Oh come on! Maestro is supposed to be an EI-only program. Only two models in the game has it, and they are both ALEPH
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# ? May 31, 2017 21:34 |
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gotta give aleph the best toys man, gotta sell those dudes!!
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# ? May 31, 2017 21:38 |
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Ilor posted:Oh, that one's easy: Sin Eaters. They can still be neutralised by smoke, or limited to lucky crits by a suprise sniper with camo/TO from the right range band. Pretty interesting unit though in that they do mitigate some of the most common weaknesses of TR bots, but for more cost and less mobility/flexibility. Cat Face Joe posted:Steel Phallus is just annoying cause they're packed with ODD, Chain of Command, smoke, and fireteams but they're expensive as poo poo and rely on Netrods for orders. Generic Aleph is good because of the synergy between the individually powerful SP units and tool boxy Vedic units. They won the 2016 Interplanetario but I wouldn't call them unfair bullshit. I basically agree with this assessment. Aleph, and SP, are just a little more concentrated on the brutal stuff than most factions can be. Ostensibly this is balanced by a lack of cheerleaders. Every vanilla Aleph player I've ever met takes maximum Netrods, and often cheapo bots, so I'm not sure I agree with that though. But it's not unfair in my book either. Tohaa do piss me off. Some of their 'balancing' factors like a lower number of units available are now less relevant, when they have a drat good competitor in most unit categories and/or roles. And the discount extra wounds, stacked with the loving symbiomates, are just that little bit of teeth-clenching frustration that it doesn't seem they pay points for and no other faction has the equivalent of. I get that the designers want to make Tohaa unique and special, but I think it's clouded their judgment. It's simply not the same sort of trick as most Infinity synergies or power units to ram down your opponent's grill. A symbiomate is just a 'gently caress you' token to the opponent in a way I don't think any other element of the game matches. Now I need to go cool off. loving symbiomates. (not bitter) (still bitter)
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# ? May 31, 2017 21:38 |
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Khisanth Magus posted:I think its less overall power creep and more that CB has a serious hard-on for Aleph. ALEPH has always been intended as being good at infowar. It's pretty core to their concept. The Danava is great, granted, but she lacks the amazing BTS of the Interventor that lets them engage rivals with little feat of retribution, and the pitcher is good but I like the certainty of the Fastpandas.
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# ? May 31, 2017 21:45 |
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Flipswitch posted:gotta give aleph the best toys man, gotta sell those dudes!! No rule updates A whole 1 new (lovely) sculpt since 2014 Others get their distinctive toys "Clearly the Shasvastii are too weird for people, no one wants to play aliens"
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# ? May 31, 2017 22:42 |
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Genghis Cohen posted:Hah, yes! I don't know if it's a good thing or not, but that 'holy poo poo' efficient Aleph unit is basically on a par with Interventors, which have basically been in the game from day 1. I worry a fair bit about power creep in Infinity, but I can't honestly say this is an example. Yeah, as a nomad player this doesn't come across to me as an injustice. It's just an interventor with low BTS and a pitcher to help kill herself with. The only thing she brings is a cheap source of white noise to the faction that has the least use for it... anyone who needs a cheap hacker will continue to take the posthuman one.
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# ? May 31, 2017 23:00 |
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Pierzak posted:"Clearly the Shasvastii are too weird for people, no one wants to play aliens"
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# ? May 31, 2017 23:03 |
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Ilor posted:Gods, I wanna play the Shasvastii so badly. But their sculpts are so awful, I can't bring myself to buy them until they get a refresh (a la the new Morat minis, which are 100% bad-rear end!). I'm a terrible Aleph player but I'd buy into Shasvastii immediately if Corvus Belli started releasing good resculpts. I started wargaming with Wood Elves in old Warhammer Fantasy and those drat camo-cloaked aliens remind me of my very first Waywatchers.
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# ? May 31, 2017 23:37 |
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Nomad's good poo poo is: - The combo of Intruders (Camo/MSV2!) + Jaguars (Dogged chain/smokes that give a regular order, and only cost 10!?) for MSV2 smoke murder - Climbing+ TRO HMG bots - Best hacking in the game - Cheap camo/infil/specialists Nomads, like Ariadna and Haqq, don't have the coolest, sexiest toys. What they do have is models that can do the same job as the sexy PanO/Yujing/ALEPH equivilent for 10-30% fewer points. With the added bonus of having some really great unit synergy. They're easily the faction I'm most worried about running into at tournaments.
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# ? May 31, 2017 23:52 |
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Pierzak posted:No rule updates I'm tempted to play Tohaa to be the Dirty Double Aliens player. I'm that guy. Which was the new sculpt? Hasht? or the Engineer knife guy? Caliban?
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# ? Jun 1, 2017 00:10 |
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Flipswitch posted:Which was the new sculpt? Hasht? or the Engineer knife guy? Caliban? The Sphinx pilot drone.
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# ? Jun 1, 2017 00:30 |
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Hahaha. I didn't even consider him. By the time they all get redone the Noctifer will be ready to resculpt.
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# ? Jun 1, 2017 00:59 |
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Genghis Cohen posted:loving symbiomates. Motion for a new thread title.
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# ? Jun 1, 2017 01:09 |
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Hey Infinity thread, tell me about the Morat Aggression Force. Power apes got me interested.
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# ? Jun 1, 2017 04:45 |
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Angry apes are mean as gently caress. Their biggest advantage is that (aside from drones and dudes like Dr. Worm) they just don't give a poo poo about Loss of Lieutenant. That means you can lay a furious beating on them and they'll just keep coming. They have some fantastic heavy infantry and some great weapon options (my personal faves are the Red Fury and the Vulkan Shotgun). Their Fireteam options are pretty solid, with the Super-Jumping Rodoks being one of the real stand-outs. What they lack is stealth. The best they have in terms of camouflage is Mimetism, and they have exactly one unit capable of Infiltration and one unit capable of Airborne Deployment. Ergo, they are as subtle as a brick to the face. If you like to roll in like a tidal wave and blast the crap out of people, Morat Aggression Force might just be the sectorial for you. EDIT - they also have some cool background fluff. I think my personal favorites are the Oznat Hunting Regiment; There are these wicked-mean carnivorous creatures native to the Morat homeworld (Gakis/Pretas - aka "the Hungries" - which you can take as irregular warbands) that hunt in packs. The Oznats are Morat women who find one of these packs and assume the role of pack-alpha by identifying the existing alpha predator, killing it in hand-to-hand combat, and wearing its head as a hat. In-game, you can create a Fireteam of 1 or 2 Oznats and up to 4 "Hungries," which turns them from Irregular and Extremely Impetuous to Regular and loving terrifying. Ilor fucked around with this message at 06:16 on Jun 1, 2017 |
# ? Jun 1, 2017 06:05 |
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The Oznats are also one of the very few units in MAF with access to Smoke. You can get a Fireteam Core of 2 Oznats and some Hungries then pair them with a Yaogat Haris so you have a MSV2 sniper shooting with an extra burst through smoke, hopefully at some poor rear end in a top hat that can't shoot back. If anyone gets close, sic the Hungries on 'em. Using Rodok Fireteams to jump forward and lay down a minefield is also good, messy fun.
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# ? Jun 1, 2017 06:22 |
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Calde posted:I'm a terrible Aleph player but I'd buy into Shasvastii immediately if Corvus Belli started releasing good resculpts. I started wargaming with Wood Elves in old Warhammer Fantasy and those drat camo-cloaked aliens remind me of my very first Waywatchers. The noctifer is the mini that got me to choose CA. In other news, CA has captured one of PanO's areas in the Wotan campaign!
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# ? Jun 1, 2017 08:37 |
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So, how does the Wotan campaign work?
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# ? Jun 1, 2017 09:48 |
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I'm toying with the idea of starting a second faction for some variety. There's a bunch of 50 euro boxes on the CB store, one for each faction, opinions on whether the stuff from the Red Veil starter + the two Dire Foes packs + the 50 euro box would be a decent starter? (Already have the Veil box and Foes packs) Link to box: https://store.corvusbelli.com/products/packs/BUNDLEB-yu-jing-imperial-service-bundle e: Sleepiness caused me to omit Yu Jing as the faction, but I figure it'd be obvious considering the link. Xaerael fucked around with this message at 12:49 on Jun 1, 2017 |
# ? Jun 1, 2017 12:06 |
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Yeah, that would be a solid start for Yu Jing vanilla and the Imperial Service sectorial. My advice would be to get the remote box as well and either the JSA/Yu Jing support box if you're planning on going vanilla or the Aleph support pack (the one with the Sophotect) if you plan on going ISS.
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# ? Jun 1, 2017 12:54 |
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Ilor posted:The only hesitation that I think I'd ever have in picking up any particular faction is in whether or not I liked the aesthetics of the minis. Actually, that might actually be a good idea. The rules have outlines for the models anyway. Might as well make some with comic book action lines to place behind them.
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# ? Jun 1, 2017 15:11 |
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Xaerael posted:I'm toying with the idea of starting a second faction for some variety. There's a bunch of 50 euro boxes on the CB store, one for each faction, opinions on whether the stuff from the Red Veil starter + the two Dire Foes packs + the 50 euro box would be a decent starter? (Already have the Veil box and Foes packs) I also bought the 50% off Yu Jing bundle, although I'm not really sure where I'm going from there with it.
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# ? Jun 1, 2017 16:05 |
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Ilor posted:Angry apes are mean as gently caress. Their biggest advantage is that (aside from drones and dudes like Dr. Worm) they just don't give a poo poo about Loss of Lieutenant. That means you can lay a furious beating on them and they'll just keep coming. They have some fantastic heavy infantry and some great weapon options (my personal faves are the Red Fury and the Vulkan Shotgun). Their Fireteam options are pretty solid, with the Super-Jumping Rodoks being one of the real stand-outs. You're not wrong, the fluff is very cool, but the Hungries are another alien species co-opted by the EI. The Oznats just work with them the way they would do with tamed Morat-world creatures. I do think all the faction chat shows how balanced the game is though. I don't worry about running into Nomads at a tournament, or even into Tohaa. I just worry about the quality of the opposing player, the layout of the board and the luck of the dice. I'm playing in a tournament on Saturday. Haven't played for months, stuffed up with 40k enthusiasm because there's a new edition. Not really expecting to do too well!
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# ? Jun 1, 2017 18:18 |
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Khisanth Magus posted:I also bought the 50% off Yu Jing bundle, although I'm not really sure where I'm going from there with it. I'm getting that, the Red Veil Yu-Jing stuff, and a JSA sectorial box. Then I'll probably buy the Aleph support pack since I also have a little bit of aleph stuff anyways
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# ? Jun 1, 2017 18:38 |
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In all the discussion yesterday I completely forgot an important point about Aleph: its for nerds
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# ? Jun 1, 2017 19:48 |
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Zalabar posted:So, how does the Wotan campaign work? You register with your e-mail and post battle reports. By registering the fight to certain locations the winner will give his faction a point in that location. Better batreps (pictures, flavorful text, video) can incentivise people to score your batrep higher which might make the victory provide more points? There where rumours about that anyway.
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# ? Jun 1, 2017 21:54 |
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That's how Operation: Flamestrike worked last year.
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# ? Jun 1, 2017 21:57 |
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# ? Jun 5, 2024 06:29 |
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Could someone convince me starting Tohaa is not cool or good, because for £95 I can get a hell of a lot of models.
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# ? Jun 1, 2017 22:29 |