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Bored and ever so slightly drunk on a Friday evening, decided to finally replace my poo poo mouse, Amazon tells me "Hey you buy a lot of useless toys, how about that Oculus Rift here, I can get it to you tomorrow!" Curiosity got the better of me. So... this poo poo really, really works. However, the resolution is definitely too low for me to use it as my main/permanent display. Double it for 2nd gen (if 2nd gen ever happens) and I'll buy whatever PC is required to drive that thing and throw out my sim racing monitor.
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# ? Jun 3, 2017 13:29 |
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# ? Jun 4, 2024 05:58 |
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I'm waiting for a) higher res, better quality in general b) some kind of integrated (place for) corrective lenses because gently caress wearing glasses inside a VR thing
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# ? Jun 3, 2017 13:32 |
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uXs posted:b) some kind of integrated (place for) corrective lenses because gently caress wearing glasses inside a VR thing Ugh, that's what I was afraid of.
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# ? Jun 3, 2017 14:30 |
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I have smaller glasses I got from the air force and I have no issues with them in VR.
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# ? Jun 3, 2017 14:36 |
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I wear glasses but they're relatively weak so I can get by without using them under the headset. Two hours of AC, no problem. Tried Adrift, had to stop after 10 minutes and lie down a bit
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# ? Jun 3, 2017 14:45 |
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I have contacts specifically for when I want to play VR. I agree that fitting prescription lenses would be great, though you still run into the issue of your friends/family being blind or potentially scratching your lenses. Hopefully gen 2 uses a different style lense that can be adjusted, so that glasses or contacts aren't needed. Then just have an option like the IPD adjuster to find a good point.
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# ? Jun 3, 2017 14:48 |
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VR is cool but Dirt 4 has no support so I can avoid buying a headset another day!
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# ? Jun 3, 2017 14:54 |
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Gozinbulx posted:I don't get how dischord works. I get notifications of messages but can't see anything. click the @ sign
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# ? Jun 3, 2017 17:05 |
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I am lucky enough that my glasses fit into the rift because I have a narrow head. I liked AMS but my current room/wheel setup is cramped so I can't do non VR games.
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# ? Jun 3, 2017 17:10 |
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Some things I learned about VR in AC: - Even though I'm only somewhat shortsighted, "the screens are close I don't need my glasses" does not really work. There seems to be more going on and I have way less eye strain using my glasses under the headset. - Oculus has some tech that makes 45 FPS seem alright, but in the long run you probably want to make sure that it stays at 90. - 1.5 supersampling and sacrificing some world detail is a very good tradeoff for picture clarity. - Personally I think it looks better with all post processing off. - My brain/eyes seem to prefer having the virtual driver in place, i.e. not being invisible. Last not least: This poo poo is pretty compelling. I kinda wish I hadn't bought the drat thing, because now I'll spent all day every day waiting for Oculus4K.
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# ? Jun 5, 2017 15:38 |
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GhostDog posted:Some things I learned about VR in AC: The way VR works is to trick your eyes into focusing at infinity so nearsighted people have to wear glasses as your eyes are always looking into the distance. At least for the most part, unless the object in game is extremely close to the camera. ASW smoothes out performance if it drops under 45FPS but its noticable in racing sims so its best to tweak your settings to stay at 90FPS. Supersampling is not linear so the best performance to clarity setting is actually 1.3 I only use post processing to darken/saturate the image some as with it off AC looks very washed out to me. Some people like the racer arms some don't. Also there is some settings to keep drivers view fixed to the horizon to help with motion sickness. I know you don't own a rift/vive but in general even with current tech it is pretty sweet. To me AC overall looks better than iRacing in VR with the exception that the mirrors in iracing work better. Also, nurburgring in the gen 1 miata is a good way to chill. SPACE HOMOS fucked around with this message at 17:34 on Jun 5, 2017 |
# ? Jun 5, 2017 17:29 |
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I honestly don't even need actual VR. just a screen I could wear on my head like all those dumb VR-goggles-that-hold-your-phone things you see everywhere, but with a screen that has an HDMI input, and i can play like im staring at an 80inch screen. thats all I want. But it seems surprisingly hard to find even though that tech has been around for like 15 years.
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# ? Jun 5, 2017 17:45 |
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SPACE HOMOS posted:The way VR works is to trick your eyes into focusing at infinity so nearsighted people have to wear glasses as your eyes are always looking into the distance. At least for the most part, unless the object in game is extremely close to the camera. Ah, that would explain it. SPACE HOMOS posted:ASW smoothes out performance if it drops under 45FPS but its noticable in racing sims so its best to tweak your settings to stay at 90FPS. Elite seems to be 45 everywhere other than in open space, but there it doesn't seem to matter. In AC 45 FPS bothers me after a while. SPACE HOMOS posted:Supersampling is not linear so the best performance to clarity setting is actually 1.3 And thanks for that. Got me some performance back to raise world detail slider a notch.
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# ? Jun 5, 2017 18:41 |
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Gozinbulx posted:I honestly don't even need actual VR. just a screen I could wear on my head like all those dumb VR-goggles-that-hold-your-phone things you see everywhere, but with a screen that has an HDMI input, and i can play like im staring at an 80inch screen. thats all I want. But it seems surprisingly hard to find even though that tech has been around for like 15 years. A friend of mine had a Sony Glasstron HMD back in the late 90s, which was exactly that. It was the cheapest one and the resolution wasn't great but it was still pretty neat for the time, I remember playing Jet Moto with it a bunch.
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# ? Jun 5, 2017 18:43 |
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Eyud posted:A friend of mine had a Sony Glasstron HMD back in the late 90s, which was exactly that. It was the cheapest one and the resolution wasn't great but it was still pretty neat for the time, I remember playing Jet Moto with it a bunch. Yeah I remember this, I just don't see how there are not higher res newer version of this stuff today. on Amazon you see that there is a miche market for this for like people who want to pilot their camera drones as if they were flying them (cool idea I guess) but everyone says they look like poo poo and theyre based on wireless tech (obviously) which isnt even what I need.
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# ? Jun 5, 2017 18:45 |
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Gozinbulx posted:I honestly don't even need actual VR. just a screen I could wear on my head like all those dumb VR-goggles-that-hold-your-phone things you see everywhere, but with a screen that has an HDMI input, and i can play like im staring at an 80inch screen. thats all I want. But it seems surprisingly hard to find even though that tech has been around for like 15 years. https://shop.avegant.com/ Pretty mixed reviews and at that price, might as well get a VR headset.
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# ? Jun 5, 2017 19:29 |
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Gozinbulx posted:I honestly don't even need actual VR. just a screen I could wear on my head like all those dumb VR-goggles-that-hold-your-phone things you see everywhere, but with a screen that has an HDMI input, and i can play like im staring at an 80inch screen. thats all I want. But it seems surprisingly hard to find even though that tech has been around for like 15 years. That's pretty much what VR is at this point.
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# ? Jun 5, 2017 19:38 |
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Is a rift more demanding than a triple screen setup? I run 3x 1920x1080 (with render separately/multi-view/whatever each sim calls it) and I would have thought that would have been more demanding than 2x 1080×1200, but I wonder whether I am missing something.
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# ? Jun 5, 2017 21:00 |
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I'd be buying a headset if Dirt 4 had support. I used it with iracing and AC and was on the fence. Nothing else this year I see myself using one for.
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# ? Jun 5, 2017 21:06 |
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General RAARGH posted:Is a rift more demanding than a triple screen setup? I run 3x 1920x1080 (with render separately/multi-view/whatever each sim calls it) and I would have thought that would have been more demanding than 2x 1080×1200, but I wonder whether I am missing something. It is also 90hz vs 60hz, so that's 50% more. And you are rendering 2 individual screens/views, not one large view that is split to multiple screens. Then you have the actual render pixels, which tend to be slightly higher than the screen resolution. That is set by the developer and could be increased further by the user (which can drastically increase clarity).
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# ? Jun 5, 2017 21:22 |
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So I gave in and finally re-regged at iRacing to give it another shot. 1. Man I hate forced cockpit view but whatever, It's fine. 2. Did a race, people hitting me counts against ME for contact? 3. Finally got disqualified for contact when someone spun out and drove ACROSS (perpendicular) the track and I had literally no way to not t-bone him. What is that poo poo?
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# ? Jun 6, 2017 14:59 |
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If you're involved in that many incidents you're likely part of the problem
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# ? Jun 6, 2017 15:00 |
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Gozinbulx posted:So I gave in and finally re-regged at iRacing to give it another shot. 1. This is a racing sim, not an arcade game. You'll also want a wheel and not a controller if you want to be good. 2. iRacing uses a no fault system.It's not possible for the game to assign fault. For any situation where you think it's obvious the other person is at fault, someone will find a way to purposefully get themselves hit to give someone else fault. This means that whenever there is a collision, everyone involved gets incident points. Everyone also gets the same amount of incident points. So if you tap someone and they end up spinning out and hitting a wall and getting a 4x, you also get a 4x even though you carried on just fine. There's a time period after the initial incident where any incident points are applied to everyone involved up to a maximum 4x. 3. There's usually always a way to avoid a crash. Sometimes you won't have enough time to react, but most of the time you can lift off and steer around. In the end, even real life races have crashes, you just have to live with it.
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# ? Jun 6, 2017 15:17 |
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I started playing again recently with a controller (because I accidentally resubbed for a year after selling my wheel) and you can be pretty decent with it depending on the car. Not that it is any great accomplishment, but I've been winning some rookie Mazda races with it by qualifying near the top and staying fairly clean. I'll probably start practicing some ovals with it to see how it goes and maybe some bottom split BSS races. That being said, you will likely never be top split or driving any fast open-wheel cars quick at all without a wheel. But I'm having fun at least.
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# ? Jun 6, 2017 15:25 |
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Cojawfee posted:1. This is a racing sim, not an arcade game. You'll also want a wheel and not a controller if you want to be good. 1. Come on man, you really gonna condescend to me in the Sim Racing thread because I don't like cockpit view? I play all the sims, they all have nose view, which is my preference. 2. I get it, theres no way to assign fault, but then what do I do when someone just repeatedly hits me in the back because they can't find a way around me? I got tapped like 3 times that way. Then, someone else tried to pass, I didn't try to aggressively cut them off, in fact I held my line, and the guy just veered into me. He ended up spinning out and I held but again, all the points for nothing. 3. There was literally no way to avoid this crash, the guy was being malicious and intentionally drove in front of me across the track as I was trying to avoid him. Also, this was at the worst possible place, the top of the hill at Lime Rock, so I was completely blind until I went over the hill and there he was, a few feet away waiting for me upon which then he gunned it forward (across) leaving me absolutely no way avoid him. I don't know what the solution is, but i thought the reason I paid monthly and paid out of the rear end for any cars or tracks was to avoid this kind of poo poo.
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# ? Jun 6, 2017 15:32 |
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Crashes happen. I've been crashed out of 24 hour races with no fault of my own. Crashes happen to the best real drivers in the world.
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# ? Jun 6, 2017 15:37 |
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You can report people who freak out and go out of their way to drive backwards or something. They usually get suspended if it something super obvious. A guy tapping you from being several times could be you are braking earlier than most cars do at a corner or him braking later. Punting people is by far the most common kind of accident in rookie road races. You just need to deal and move on to the next race. If the same thing keeps happening then it is because you are loving up in some way, even if it doesn't seem like it.
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# ? Jun 6, 2017 15:37 |
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Also get out of rookies
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# ? Jun 6, 2017 15:37 |
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I thought people were bad at ovals till I realized I was lifting early during races and causing people to wreck into me.
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# ? Jun 6, 2017 15:39 |
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Gozinbulx posted:1. Come on man, you really gonna condescend to me in the Sim Racing thread because I don't like cockpit view? I play all the sims, they all have nose view, which is my preference. 1. It's an ACTUAL sim, show me any racing where you drive while strapped to the hood 2. You can either let them by to save your rating, or just live with it. If you drive cleaner than they do, you'll finish more races, get more points, and be put into a different league from them. 3. Welcome to racing, enjoy your stay. Still far cleaner than any other sims. If someone is being especially egregious, you can snip a clip and file a protest against them.
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# ? Jun 6, 2017 15:39 |
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Gozinbulx posted:1. Come on man, you really gonna condescend to me in the Sim Racing thread because I don't like cockpit view? I play all the sims, they all have nose view, which is my preference. 1. iRacing is trying to be the most realistic sim. You can't drive a real car from a nose camera, so they force everyone to drive from the position you drive a real car from. 2. If they are causing a problem, you protest them after the race. 3. In this case, you save a replay and file a protest. There is a setting you can set so it always asks if you want to save a replay before you quit. Save a replay, cut out the specific bit where the guy pulls out in front of you. Then you go to the race results page after the cooldown period and click the link to file a protest. You explain what happened and upload your replay segment. In any case, once you get above 3.0 SR you get automatically promoted out of rookies for some reason. Move to D class and you'll be able to find some better racing.
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# ? Jun 6, 2017 15:41 |
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I don't mean for this to sound condescending but I think just about everyone goes through the same reaction that you do, where you are pissed that you are getting wrecked by some supposed stupid fucker in a pay service designed to weed those people out. It is completely normal and part of learning how to deal with iRacing. Sometimes you will be the stupid fucker. That is what race cars in real life are. Also yeah, it gets way better out of rookies. I'm pretty sure some people have sunk hundreds of dollars into iRacing subscriptions and never leave rookies.
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# ? Jun 6, 2017 15:44 |
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Cojawfee posted:
not much better, but better.
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# ? Jun 6, 2017 15:45 |
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In low skill lobbies, swallowing your pride and lagging to the back of the pack is the best way to get a clean drive in. If the other drivers really are that bad they'll eventually eat poo poo on their own and you can get by without much issue.
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# ? Jun 6, 2017 15:45 |
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xzzy posted:In low skill lobbies, swallowing your pride and lagging to the back of the pack is the best way to get a clean drive in. If the other drivers really are that bad they'll eventually eat poo poo on their own and you can get by without much issue. Yeah this is true but this is also really boring and you do sorta need to learn how to race in traffic at some point.
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# ? Jun 6, 2017 15:48 |
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Well then you gotta choose your poison. Get a boring clean race, or suck it up when someone rams you and move on with life. That's life.
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# ? Jun 6, 2017 15:52 |
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Automobilista is on sale so I picked it up, interested to see what's been improved since stock car extreme and nice to see that they are still updating it. Do any of these games with karts have amusement tracks? Would be neat to set it up for my daughter and have her zoom around in a rental kart. And who am I kidding, I'd enjoy the hell out of that.
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# ? Jun 6, 2017 16:30 |
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Didn't know about the replay clip/protest system, good to know. This was prime candidate as I said, the dude literally cut across the track to hit me, not just "racing is racing". I don't think I even accidentally hit anyone, but I did get legit points taken away from leaving the track slightly a couple times cause after getting banged up, my car had no stability under braking and it was very difficult to get through each turn clean. The taps on the back were definitely cause I was slow/braking too soon cause of this, but I don't know what else to do other than make my turn then get out of the way, which I did.
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# ? Jun 6, 2017 16:42 |
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Do some more practice. Get into practice sessions and watch laps by other people. When you can do several laps in a row without going off the track, get into busy practices and drive next to other people. Then jump into another race.
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# ? Jun 6, 2017 17:21 |
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# ? Jun 4, 2024 05:58 |
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I've never understood the argument that head (usually actually chest) cam is the most realistic option. I sit a similar distance between my monitor and my front windshield, only that my windshield is about 60 inches diagonally and with infinite resolution. I would argue that a top of bonnet cam is the most realistic. Your spatial awareness is sooooo much better in a real car than a sim, and reducing it further by filling half the screen with useless interior just seems dumb to me. VR and maybe crazy surround monitor setups is an exception though.
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# ? Jun 6, 2017 18:16 |