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For anyone who wants to go Full NEET like me, someone made a RDM Simulator. I'm mostly just clicking buttons because it's really hard to visualize where I want my keybindings to be without having the actual game in front of me, but it's kinda cute for seeing just how things weave together and when you have openings in your rotation.
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# ? Jun 4, 2017 06:26 |
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# ? Jun 5, 2024 05:44 |
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FaintlyQuaint posted:Over a period of time equal to forever. Their combos are weak. ...whose combos? are you talking about now or in stormblood? it's already verifiably untrue that the paladin burst window is stronger than the warriors, but like I said I don't know how the pld combo numbers got tweaked. but I'm fairly certain a paladin right now does not deal better damage than a warrior with it's combos. A 50S RAYGUN fucked around with this message at 06:31 on Jun 4, 2017 |
# ? Jun 4, 2017 06:29 |
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A 50S RAYGUN posted:...whose combos? are you talking about now or in stormblood? it's already verifiably untrue that the paladin burst window is stronger than the warriors, but like I said I don't know how the pld combo numbers got tweaked PLD's preview saw a 10 potency increase on pretty much all combo abilities and Goring Blade's tweaked to be 680 potency before ForF. The main things WAR'll have over PLD in SB is the damage bonus from Storm's Path and the additional crit from Deliverance. At least in a raid situation where there'll probably be someone else to Slashing Debuff. Berserk and Fight or Flight are now pretty much equivalent and WAR's potencies haven't been shown to change. So assuming the preview has final numbers we have: PLD threat combo potency 160 + 210 + 270 vs. WAR's 150 + 200 + 280 (w/ Eye bonus: 180 + 240 + 336) Royal Authority 160 + 240 + 360 vs. Storm's Eye 150 + 190 + 270 (180 + 228 + 324) Goring Blade combo 160 + 240 + 260 (and 60 over 21s) vs. Storm's Path 150 + 190 + 250 (180 + 228 + 300) EponymousMrYar fucked around with this message at 06:59 on Jun 4, 2017 |
# ? Jun 4, 2017 06:40 |
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a ten potency increase is barely (or in some cases, not even) offsetting the bonus damage from maim (now storm's eye), though. I thought the potency buffs were then obviously trying to offset the fact pld has no rotational ability to boost it's own damage.
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# ? Jun 4, 2017 06:48 |
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Oh jeez those MCH changes sound fantastic. Now I'm not sure whether to play that or level RDM.
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# ? Jun 4, 2017 06:54 |
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MCH is currently the least-popular job going into SB according to the 10k person reddit poll, and RDM is tied with SAM for most popular by a huge margin, if that makes your decision any easier.
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# ? Jun 4, 2017 07:09 |
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We're looking for a SCH and a NIN/DRG/MNK for our static for Stormblood. We're raiding from 6-10 PM PST Friday and Saturday. We have a thread on the new offsite where you can get in contact with us! http://catgirl.bargains/topic/18-club-penguin-expats-recruiting-sch-drgnin/
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# ? Jun 4, 2017 07:10 |
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A 50S RAYGUN posted:a ten potency increase is barely (or in some cases, not even) offsetting the bonus damage from maim (now storm's eye), though. I thought the potency buffs were then obviously trying to offset the fact pld has no rotational ability to boost it's own damage. https://docs.google.com/spreadsheets/d/1LgWAu5BviMyumP8D0tfjrUbKtj9Sez5SRfNAEx_ysng/edit#gid=762734293 vv Royal Authority combos off Riot Blade now. It gives you MP back every use. FaintlyQuaint fucked around with this message at 07:17 on Jun 4, 2017 |
# ? Jun 4, 2017 07:13 |
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ignoring the fact deliverance also gives you five percent free damage, paladin comes out very slightly ahead in...situations where they're both spamming their dps combos? only not really, if you account for the fact that spamming royal authority will leave you MP-starved for your Requesciat windows (assuming that a full 6 Holy Spirit window leaves you relatively MP-compromised, but I don't know what PLD mp pools will end up looking like) either way I have no idea what you're talking about when you say PLD is ten percent ahead of the other tanks and I'm not really sure you do either.
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# ? Jun 4, 2017 07:14 |
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I'm still having trouble deciding if I should go SCH or WHM for 4.0. Help please
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# ? Jun 4, 2017 07:16 |
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Valicious posted:I'm still having trouble deciding if I should go SCH or WHM for 4.0. Help please thin air means even more holy spam than ever before
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# ? Jun 4, 2017 07:17 |
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A 50S RAYGUN posted:spamming royal authority will leave you MP-starved for your Requesciat windows if it wasn't obvious you didn't know what you were talking about before, it's suuuuper obvious now
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# ? Jun 4, 2017 07:20 |
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EponymousMrYar posted:Cast times are gone, Ammo is down to 3 and there's a new Heat mechanic tied to Gauss Barrel where you build heat up and keep it in the 50-100 range, since that gives you Heated Split, Slug and Clean shots which are higher potency than normal. Once you hit 100 heat you get a 20% damage buff for like, 20 seconds and then you lose Gauss Barrel and it goes on a 10 sec cooldown. Oh! I had missed the bit where Wildfire is only ten seconds now! That'll be a lot better for squeezing it in before boss transitions! Dryzen posted:We're looking for a SCH and a NIN/DRG/MNK for our static for Stormblood. We're raiding from 6-10 PM PST Friday and Saturday. We have a thread on the new offsite where you can get in contact with us! Sorry to hijack your post, Dryzen, but no HTTPS in 2017? What kind of cockamamie operation is this?! SwissArmyDruid fucked around with this message at 07:23 on Jun 4, 2017 |
# ? Jun 4, 2017 07:21 |
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A 50S RAYGUN posted:ignoring the fact deliverance also gives you five percent free damage, paladin comes out very slightly ahead in...situations where they're both spamming their dps combos? only not really, if you account for the fact that spamming royal authority will leave you MP-starved for your Requesciat windows (assuming that a full 6 Holy Spirit window leaves you relatively MP-compromised, but I don't know what PLD mp pools will end up looking like)
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# ? Jun 4, 2017 07:29 |
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Velthice posted:if it wasn't obvious you didn't know what you were talking about before, it's suuuuper obvious now okay, so you're not mana-starved for your Holy Spirit windows. you're still effectively dealing the same rotational damage as a warrior and significantly less during your burst windows.
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# ? Jun 4, 2017 07:30 |
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A 50S RAYGUN posted:okay, so you're not mana-starved for your Holy Spirit windows. you're still effectively dealing the same rotational damage as a warrior and significantly less during your burst windows. Paladin gets slashing, too. There is no comparison where PLD doesn't get slashing in a raid where it's competing with WAR. PLD's "burst window" is 42 seconds of every 60 seconds. PLD can also burst immediately. WAR's "burst window" is 20 seconds of every 60 seconds. WAR cannot burst immediately.
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# ? Jun 4, 2017 07:33 |
A 50S RAYGUN posted:okay, so you're not mana-starved for your Holy Spirit windows. you're still effectively dealing the same rotational damage as a warrior and significantly less during your burst windows. You have that both backwards and wrong. It's the same burst damage and significantly more rotational damage. I mean, you should probably take a gander at what changed in paladin before you argue more. Also the burst window for paladin doesn't revolve around FoF because it doesn't buff magic damage. What we're comparing is Requiescat vs Berserk in the big burst window and on top of that another 30 seconds of 30% more rotational damage, which all has higher potency with the sole exception being warrior's threat combo hits a little harder.
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# ? Jun 4, 2017 07:36 |
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FaintlyQuaint posted:Paladin gets slashing, too. There is no comparison where PLD doesn't get slashing in a raid where it's competing with WAR. i haven't accounted for slashing because both are benefitting from it equally, like you said, I'm only accounting for the bonus damage from old-maim. you're right that paladin gets a better burst window (it's not really bursting because of the frequency, it's more like alternating damage methods), but for arguments sake let's agree that requesciat is your 'burst' window, and we'll say that warriors is only six fell cleaves and chop off any remaining berserk time. six holy spirits is doing around 3.1k damage. six fell cleaves is slightly north of 4300. that's a lot of gap to make up in forty seconds before it happens again. A 50S RAYGUN fucked around with this message at 07:46 on Jun 4, 2017 |
# ? Jun 4, 2017 07:40 |
A 50S RAYGUN posted:i haven't accounted for slashing because both are benefitting from it equally, like you said, I'm only accounting for the bonus damage from old-maim. It's 8 seconds shorter. Meaning paladin has 48 seconds to make up for it, 30 of which are with FoF up and higher potencies on everything. Rage of Halone doesn't do str down anymore so you only touch it if you need the threat.
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# ? Jun 4, 2017 07:47 |
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A 50S RAYGUN posted:i haven't accounted for slashing because both are benefitting from it equally, like you said, I'm only accounting for the bonus damage from old-maim. Yes, I like to make up arbitrary situations that favor a 120 second cooldown compared to a 60 second cooldown damage cycle by ending the comparison before they both happen more than once.
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# ? Jun 4, 2017 07:48 |
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Countblanc posted:MCH is currently the least-popular job going into SB according to the 10k person reddit poll, and RDM is tied with SAM for most popular by a huge margin, if that makes your decision any easier. Makes it easier for me. MCH till the end of Stormblood, and then MAYBE SAM once the initial rush of SAM players thin out. I like being a special snowflake.
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# ? Jun 4, 2017 07:49 |
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Countblanc posted:MCH is currently the least-popular job going into SB according to the 10k person reddit poll, and RDM is tied with SAM for most popular by a huge margin, if that makes your decision any easier. Could you link that poll, please? I'm curious to see the results as a whole.
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# ? Jun 4, 2017 07:55 |
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SwissArmyDruid posted:Could you link that poll, please? I'm curious to see the results as a whole. https://www.strawpoll.me/13104822 Presumably talking about this one.
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# ? Jun 4, 2017 07:59 |
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SwissArmyDruid posted:Could you link that poll, please? I'm curious to see the results as a whole. http://www.strawpoll.me/13104822
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# ? Jun 4, 2017 08:01 |
To be fair, I do think WAR will be in the meta. Unless DRK actually has the trick attack equivalent like that one dude thinks it will, it'll lose the knife fight over the OT position due to not bringing a 2 gcd slashing resist debuff, and warrior will want to OT anyway since stance dancing will punish you hard and you can't do your big dick fell cleave combo as MT very easily. Also, isn't DPS from actual DPSers going up across the board? If that happens and incoming damage is higher (which is kind of implied with some of the healer decisions like fairy tether and lillies and higher heal potencies) then you'll be sitting in your tank stance a lot more than you are now.
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# ? Jun 4, 2017 08:01 |
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A 50S RAYGUN posted:i haven't accounted for slashing because both are benefitting from it equally, like you said, I'm only accounting for the bonus damage from old-maim. In terms of potency of their respective burst, 6x Fell Cleaves under Berserk is 6750 6x Holy Spirits under Requiscat is 3036 A ForF'd Goring Blade combo is 1404 potency (assuming no invulnerability windows etc.) and PLD gets to use it twice during the buff duration, with Royal Authority clocking in at 988. Compared to WAR who will only get (on average) one 906 Butcher's Block combo with berserk added and then have 22 seconds of PLD spamming ~230 more potency in damage than them before you're back to rough parity (WAR does 4 less potency per Butchers Block than Royal Authority) for 20 seconds and then the whole thing starts over again. The only thing keeping WAR's ahead is the additional crit from Deliverance and a Tank spamming threat combos so WAR can use Butcher's block more. EponymousMrYar fucked around with this message at 08:07 on Jun 4, 2017 |
# ? Jun 4, 2017 08:05 |
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I kind of like that the fate of tanks rest in the hands of a coin flip of whether the na or jp tooltips are closest to being right
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# ? Jun 4, 2017 08:08 |
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FaintlyQuaint posted:Yes, I like to make up arbitrary situations that favor a 120 second cooldown compared to a 60 second cooldown damage cycle by ending the comparison before they both happen more than once. in the contexts of bursts, yes? we're talking about aligning cooldowns here. pld is lucky in that both of its damage windows are self-contained. it doesn't even make sense in the design space of the game to have paladin be the highest damage tank and I am almost positive when stormblood releases that it will not be the case. the paladin changes all look very cool and I'll actually play the class now because I want to and not because I feel like I have to level it but even in a vaccuum I don't see why the best defensive tank in the game would do the most damage and have that be acceptable from a gameplay balance perspective. really we're just shouting at each other about best guesses and maybe in practice I'll be wrong, it would just be personally surprising to see.
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# ? Jun 4, 2017 08:08 |
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Gizmo Chicken posted:https://www.strawpoll.me/13104822 Aw, thought it was the google sheets one. Darn, BRD is way the hell up there, so I'll still have those poncy twits stealing all my dex gear. =P
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# ? Jun 4, 2017 08:09 |
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EponymousMrYar posted:In terms of potency of their respective burst, You want to Butcher's Block exactly once per set of combos between Berserk at the most. The loss of rage buildup from not hitting Storm's Path is devastating for WAR damage if you hit it more often.
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# ? Jun 4, 2017 08:11 |
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Gizmo Chicken posted:https://www.strawpoll.me/13104822 Yup. So what's most striking to me is less the RDM/SAM numbers and more the DPS numbers in general. Black Mage, basically the most popular DPS job according to every source I can find (geared past 260, at level 60, etc.), has been completely gutted. Presumably the majority of those players are saying they want to shift over to RDM. The same goes for DRG (historically the second-most popular) and SAM, though a much less pronounced effect. The other DPS classes seem pretty stable. WHM has a similar story to tell, where according to LuckyBancho's census data it has historically made up >50% of the geared healing population even despite its performance (or at least perception) in 3.4+. But people - including me - have really keyed into how lovely the new mechanic looks and want to shift over to AST.
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# ? Jun 4, 2017 08:12 |
Countblanc posted:Yup. Wait, what? How is BLM gutted? What did I miss?
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# ? Jun 4, 2017 08:15 |
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http://www.strawpoll.me/4913274/r (poll before Heavensward) BLM never is strong in any of these and I guarantee you 90% of SAM/RDM are going to quit a month in
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# ? Jun 4, 2017 08:16 |
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LITERALLY MY FETISH posted:Wait, what? How is BLM gutted? What did I miss? I meant in terms of players. Again using LuckyBancho's census it was the DPS job most geared at 260+ (with DRG just behind it).
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# ? Jun 4, 2017 08:18 |
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LITERALLY MY FETISH posted:Wait, what? How is BLM gutted? What did I miss? I assume they meant popularitywise, because in terms of skills Stormblood looks like it's being pretty good to us. Foul, Enochian being super-easy to maintain, Umbral Hearts letting us squeeze in more F4s during Astral phase... I'm doing the story as BLM because I think of my character as a black mage first and foremost but afterwards I'll definitely join the crimson crowd, leveling up PLD and MCH alongside it. Hell, maybe I'll actually try BRD at some point.
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# ? Jun 4, 2017 08:18 |
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yeah, warriors don't want to butchers block any more than they have to come stormblood, and in a vaccuum probably want someone else to give out slashing debuffs if you're talking about best personal dps. three and a half path combos give you 2 fell cleaves, whereas right now you need two and a half of any one combo for a single fell cleave. the quicker fell cleaves more than offset the lower damage from not using the block combo.
A 50S RAYGUN fucked around with this message at 08:20 on Jun 4, 2017 |
# ? Jun 4, 2017 08:18 |
Doublestep posted:http://www.strawpoll.me/4913274/r FTFY Countblanc posted:I meant in terms of players. Again using LuckyBancho's census it was the DPS job most geared at 260+ (with DRG just behind it). oh whew, you scared the poo poo out of me. I was gonna do BLM for my ranged DPS and I was worried I had missed them losing 50 potency on everything or something.
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# ? Jun 4, 2017 08:18 |
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yeah that's probably more accurate Ninja's falloff was hilarious and it didn't have an expansion's worth of content to compete with
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# ? Jun 4, 2017 08:19 |
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Velthice posted:I kind of like that the fate of tanks rest in the hands of a coin flip of whether the na or jp tooltips are closest to being right It's kind of sad that DRK can't really get in on any of this. RIP Scourge, you were the real Fracture we lost in game
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# ? Jun 4, 2017 08:21 |
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# ? Jun 5, 2024 05:44 |
I can't wait for pubs to realize that Samurai DPS might actually be hard to get anything out of. And that RDM doesn't just cast blm spells but doubled.
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# ? Jun 4, 2017 08:21 |