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The Walrus
Jul 9, 2002

by Fluffdaddy

resistentialism posted:

Symmetra is such a gently caress you to DVa sometimes. Bounce around her mech with the laser tether going and watch as she ineffectively tries tracking you. Watch her pop ult when her mech runs out of life. Drain down the pilot hp. Pop a shield at the last second to block the explosion.

I love with symmettras do this to me because I love waiting for their eventual realization that oh poo poo this dvas tracking is good enough that I am not going to in this. it never comes soon enough.

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Slime
Jan 3, 2007

Bumper Stickup posted:

Eh I wouldn't say she's awful. Just monumentally more difficult to use than the other three. Guy I play with is in high plat using her without aim assist. Yeah I know plat is middle of the road in terms of competitive ranking but still it's impressive in a way.

From what I hear, if you're playing Ana on console you actually want aim assist to be off anyway. It only actually works on enemies, meaning that there'll be situations where it will nudge your aim off of an ally you want to heal and onto an enemy.

Star posted:

Absolutely not. Ana brings so much more to the table - and on a more reliable basis than mercy's resurrection- that it's not even close.

Are GM players on PC surprisingly bad then? Because she hits like...51% or so winrate at GM there, with master barely scraping by 50 and every other rank having her winrate in the toilet. That actually might be down to other players not learning to work well with Ana though. It's hard enough to get the idea of avoiding smurfette's sightlines into most players heads, getting them to remember to get into nana's field of view to get healed is too much for them. Meanwhile Mercy can follow them around, Zen can toss an orb on them during that split second they pop a pixel out of cover and and Lucio can just sort of exist on the point.

Star
Jul 15, 2005

Guerilla war struggle is a new entertainment.
Fallen Rib


Slime posted:

From what I hear, if you're playing Ana on console you actually want aim assist to be off anyway. It only actually works on enemies, meaning that there'll be situations where it will nudge your aim off of an ally you want to heal and onto an enemy.


Are GM players on PC surprisingly bad then? Because she hits like...51% or so winrate at GM there, with master barely scraping by 50 and every other rank having her winrate in the toilet. That actually might be down to other players not learning to work well with Ana though. It's hard enough to get the idea of avoiding smurfette's sightlines into most players heads, getting them to remember to get into nana's field of view to get healed is too much for them. Meanwhile Mercy can follow them around, Zen can toss an orb on them during that split second they pop a pixel out of cover and and Lucio can just sort of exist on the point.

I don't think win rates in comp is necessarily indicative of how much a character brings to the table. I can absolutely agree on that a decent mercy level is easier for most people to achieve than a decent Ana, but there's a reason that pro teams play a combination of lucio, zen and Ana and only bust out mercy in a pharmacy-combo. And that is why I don't think that a great mercy is better than a great Ana.

Armacham
Mar 3, 2007

Then brothers in war, to the skirmish must we hence! Shall we hence?
I think the Res really amplifies Mercy's utility above what it would be otherwise. Even a mediocre mercy can have a clutch res every once in a while.

Irony Be My Shield
Jul 29, 2012

Mercy is pretty decent after her buffs (the Pharah combo sees top level play a reasonable amount of the time) and a lot easier to play effectively than Ana and Zen. Mercy is also the most mained hero by a significant margin so you'll see her a lot on ladder. Lucio meanwhile is just the best character in the game and pretty easy to flex onto.

dogstile
May 1, 2012

fucking clocks
how do they work?
Mercy's skill level does seem to need less tryharding if the other team is dumb and they are 100% dumb up until you get to say, blinkys level. Every time the enemy team has a mercy, the game is decided by me killing her at the start of every teamfight. If I don't, my team won't (even if i've called her out) and with her passive healing, you can't really make a mistake and hope someone else will finish her off later, she'll most likely be topped off. Suddenly its rez time every fight.

Montalvo
Sep 3, 2007



Fun Shoe
While it certainly is easy to pick up Mercy and make a reasonable contribution to your team, there is something to be said for taking the time to learn her well and really getting proficient with flying from teammate to teammate and keeping everyone alive without getting dinged yourself.

In other news, yesterday night I played Reinhardt with a really great Ana on my team and together we carried the cart on Dorado without either of us dying once. It was beautiful.

Elman
Oct 26, 2009

It's not rocket science, a low skill hero is way easier to consistently do well with (which doesn't matter as much in pro play).

In a pub I'd rather much rather have a Mercy than an Ana in my team. Same with Symmetra or Pharah versus Widow or Genji. Yeah a good Ana or Widow or Genji might kick rear end, but even a mediocre player can have a high impact playing an easier hero.

AceClown
Sep 11, 2005

I've just thought "gently caress it" and started playing a flanking hog in my scrub 1200 rated games, it's working OK, I can heal myself so I don't need to rely on anyone else and no one moans at me to swap as I'm technically playing a tank.

Dren
Jan 5, 2001

Pillbug
How to go up in rank: Be a better X than red team's X.

Ersatz
Sep 17, 2005

dogstile posted:

Mercy's skill level does seem to need less tryharding if the other team is dumb and they are 100% dumb up until you get to say, blinkys level. Every time the enemy team has a mercy, the game is decided by me killing her at the start of every teamfight. If I don't, my team won't (even if i've called her out) and with her passive healing, you can't really make a mistake and hope someone else will finish her off later, she'll most likely be topped off. Suddenly its rez time every fight.
I actually had someone yell at me on voice yesterday, when I announced that Mercy was down. Their complaint was that she'd popped res 10 seconds earlier, and therefore I shouldn't have communicated when I killed her.

Apparently, it was beyond them to consider that it's important to know that she's not flying around healing her teammates in the middle of the team fight and building up to another res. People can be really dumb about that.

Seriously, always kill Mercy, whenever you see her, regardless of how close she is to res at the moment.

Ersatz fucked around with this message at 19:49 on Jun 5, 2017

wit
Jul 26, 2011

AceClown posted:

I've just thought "gently caress it" and started playing a flanking hog in my scrub 1200 rated games, it's working OK, I can heal myself so I don't need to rely on anyone else and no one moans at me to swap as I'm technically playing a tank.

That bugs me because it means nobody else will tank because he "counts". Still, climb out whatever way you can.

Dias
Feb 20, 2011

by sebmojo
I don't really give enough of a gently caress to try hard in comp, but if you wanna solo queue and do poo poo regardless of your team comp, learn Zarya. Apparently no one instalocks Zarya at lower ranks so it's always a possible pick, she's not too hard to play decently, she makes stupid suicidal DPSs last longer and she basically subsists by herself. Join the Glorious Fatherland and get swole.

Ersatz
Sep 17, 2005

Dias posted:

I don't really give enough of a gently caress to try hard in comp, but if you wanna solo queue and do poo poo regardless of your team comp, learn Zarya. Apparently no one instalocks Zarya at lower ranks so it's always a possible pick, she's not too hard to play decently, she makes stupid suicidal DPSs last longer and she basically subsists by herself. Join the Glorious Fatherland and get swole.
*Motherland

Dias
Feb 20, 2011

by sebmojo

Ersatz posted:

*Motherland

I second-guessed myself on that one for whatever reason. Please no gulag.

AceClown
Sep 11, 2005

Dias posted:

I don't really give enough of a gently caress to try hard in comp, but if you wanna solo queue and do poo poo regardless of your team comp, learn Zarya. Apparently no one instalocks Zarya at lower ranks so it's always a possible pick, she's not too hard to play decently, she makes stupid suicidal DPSs last longer and she basically subsists by herself. Join the Glorious Fatherland and get swole.

Zarya is one of the few characters I have absolutely no skill with what so ever, I get how to play her but I just can't seem to do anything more than keep dying over and over.
I can't get any kind of effective charge on her weapon and I always seem to be mashing the shield button in vain as it's always on cooldown.
Think it's more positioning I struggle with as I don't know if I should be M2 spamming from the back or leading a glorious charge.

Ersatz
Sep 17, 2005

Dias posted:

I second-guessed myself on that one for whatever reason. Please no gulag.
You described it as glorious, and thereby saved yourself.

Jeza
Feb 13, 2011

The cries of the dead are terrible indeed; you should try not to hear them.

Slime posted:

Are GM players on PC surprisingly bad then? Because she hits like...51% or so winrate at GM there, with master barely scraping by 50 and every other rank having her winrate in the toilet. That actually might be down to other players not learning to work well with Ana though. It's hard enough to get the idea of avoiding smurfette's sightlines into most players heads, getting them to remember to get into nana's field of view to get healed is too much for them. Meanwhile Mercy can follow them around, Zen can toss an orb on them during that split second they pop a pixel out of cover and and Lucio can just sort of exist on the point.

Just as a possibility, her pickrate has been so astronomically high in GM at times that basically every game had one on either side so the margin for Ana vs non-Ana games to make a high winrate out of was probably pretty slim.

e: and I guess at lower tiers, she is often the forced 6th pick, and also made to solo heal which implies a much weaker lineup overall. Plus she has few "mains" below Diamond, meaning there are fewer players with relative skill with her knocking around.

Jeza fucked around with this message at 20:06 on Jun 5, 2017

kumba
Nov 8, 2003

I posted my food for USPOL Thanksgiving!

enjoy the ride

Lipstick Apathy
I thought my placements went really well and then I placed 100 SR lower than where I ended last season despite going 7-2-1 with a 5W streak in there

I lost my first non-placement game and lost a whopping 9 SR so I guess my wins will be big, but still

Slime
Jan 3, 2007

Jeza posted:

Just as a possibility, her pickrate has been so astronomically high in GM at times that basically every game had one on either side so the margin for Ana vs non-Ana games to make a high winrate out of was probably pretty slim.

e: and I guess at lower tiers, she is often the forced 6th pick, and also made to solo heal which implies a much weaker lineup overall. Plus she has few "mains" below Diamond, meaning there are fewer players with relative skill with her knocking around.

Mm, it's true that just a percentage doesn't mean that much. Plus my point of view is tainted by all the Ana players who just...are loving terrible. Can't aim, but that barely matters because their entire team can be begging for heals and they'll be plinking away at the defense matrixing d.va across the map. She's also in a way easier to shut down, since if nobody looks out for her and she flubs the sleep dart (or even if she lands it, if her team gently caress it up for her by plinking the target once and then loving off) she's generally done for. Plus she's the healer who can be stopped by shields. Put a shield between her and your target and she can't heal them.

wit
Jul 26, 2011

kumba posted:

I thought my placements went really well and then I placed 100 SR lower than where I ended last season despite going 7-2-1 with a 5W streak in there

I lost my first non-placement game and lost a whopping 9 SR so I guess my wins will be big, but still

The consensus is and I'm pretty sure buried in a blizzard reply on their forums its said that we all get deliberately underranked so that our first comp matches are relative cakewalks and we don't feel pissy about shooting the same mans stuck at the same SR all over again for at least 10 matches.

Keeshhound
Jan 14, 2010

Mad Duck Swagger
But wouldn't that require that some people be ranked higher than they "should," too?

dogstile
May 1, 2012

fucking clocks
how do they work?

Ersatz posted:

I actually had someone yell at me on voice yesterday, when I announced that Mercy was down. Their complaint was that she'd popped res 10 seconds earlier, and therefore I shouldn't have communicated when I killed her.

Apparently, it was beyond them to consider that it's important to know that she's not flying around healing her teammates in the middle of the team fight and building up to another res. People can be really dumb about that.

Seriously, always kill Mercy, whenever you see her, regardless of how close she is to res at the moment.

Yeah tell those people to gently caress off, good players say when someone dies because it means everyone else can look at where they're aiming rather than the little feed in the top right where they aren't aiming.

AceClown posted:

Zarya is one of the few characters I have absolutely no skill with what so ever, I get how to play her but I just can't seem to do anything more than keep dying over and over.
I can't get any kind of effective charge on her weapon and I always seem to be mashing the shield button in vain as it's always on cooldown.
Think it's more positioning I struggle with as I don't know if I should be M2 spamming from the back or leading a glorious charge.

First step is learning how to farm energy. If winston of a flanker dives in, put a bubble on them, you're almost guaranteed 40. Symmetra orbs and firestrikes are easy ones to self shield and get in front of, its just weird because usually you're trying to avoid that. I can harvest 80 charge at the start of most fights by bubbling the flanker and diving in front of damage.

From there its just looking at someone taking damage/about to take damage (hook) and bubbling them. You'll rarely want to bubble them before they take damage as the enemy will stop shooting.

Lob grenades whenever the enemy isn't close to build ult. Use beam whenever the enemy is close. If near max charge and the enemy is close use the nade and punch, its worth about 80+ damage and if you've been shooting them before, it'll probably kill them.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

Keeshhound posted:

But wouldn't that require that some people be ranked higher than they "should," too?

Nah, not as long as a) "true" MMR is still a thing and b) people don't all do their placements at once.

Dias
Feb 20, 2011

by sebmojo

AceClown posted:

Zarya is one of the few characters I have absolutely no skill with what so ever, I get how to play her but I just can't seem to do anything more than keep dying over and over.
I can't get any kind of effective charge on her weapon and I always seem to be mashing the shield button in vain as it's always on cooldown.
Think it's more positioning I struggle with as I don't know if I should be M2 spamming from the back or leading a glorious charge.

You need to shield after you/your teammates are already getting shot at, you use grenades to harrass from longer distances/hit multiple targets/finish enemies off and keep in mind you're actually not a pure tank, you're a weird support that can absorb damage and therefore let your teammates deal more damage. I'm not very good at the game in general so this is by no means specialist advice, but Zarya is very much about knowing who's in trouble or a prime target, bubbling them to get the advantage on your side and mostly using your shield to keep your murder laser of death going.

It kinda sucks when you decide to play her and you get very tentative teammates though. Zarya can carry, but she needs batteries. Well, at least I need batteries, when only two people push the attack I'm kinda hosed.

LazyMaybe
Aug 18, 2013

oouagh

AceClown posted:

Zarya is one of the few characters I have absolutely no skill with what so ever, I get how to play her but I just can't seem to do anything more than keep dying over and over.
I can't get any kind of effective charge on her weapon and I always seem to be mashing the shield button in vain as it's always on cooldown.
Think it's more positioning I struggle with as I don't know if I should be M2 spamming from the back or leading a glorious charge.
You should save ally shield until an ally is going to die(at least half HP gone and getting shot at). Self shield you can be more aggressive with, but even then sometimes it's better to not just use it on cooldown in order to accumulate more charge.

Nevhix
Nov 18, 2006

Life is a journey.
Time is a river.
The door is ajar.

Dias posted:

You need to shield after you/your teammates are already getting shot at, you use grenades to harrass from longer distances/hit multiple targets/finish enemies off and keep in mind you're actually not a pure tank, you're a weird support that can absorb damage and therefore let your teammates deal more damage. I'm not very good at the game in general so this is by no means specialist advice, but Zarya is very much about knowing who's in trouble or a prime target, bubbling them to get the advantage on your side and mostly using your shield to keep your murder laser of death going.

It kinda sucks when you decide to play her and you get very tentative teammates though. Zarya can carry, but she needs batteries. Well, at least I need batteries, when only two people push the attack I'm kinda hosed.

She's also hard to play at trash tier where I am because:

Enemies can't aim do you don't build charge as fast.

Lots of Widow and Hanzo on your team mean 2 less people to reliably bubble for charge.

Pubbies expecting you to main tank, which both isn't really possible and when you try and focus on doing that you deal less damage and die more which means less Ult charge and then you get yelled at for no Grav for their super awesome Dragon Arrow.

That aside, Zarya is a blast to play. Does anyone have suggestions on who to watch and try and improve? Been watching Harbleu a lot and he's a god, but way better mechanically than I could ever hope to be, and have watched all the "Coaching the Many" Zarya VODs

BeeSeeBee
Oct 25, 2007

Smiles posted:

i just bought an alt account to play with my bronze/silver irl buddies in comp, my first few levels in qp were against low level players but by level 6 (after getting a 9 solo kill card as zen) i was getting put against the usual diamond/masters players

gonna go to arcade and be a total clown the rest of the way to level 25 now

I did the same and was stomping all over people way too easily despite handicapping myself. I figured trying heroes I never normally play would be enough, but that didn't work, so I cranked up my mouse sensitivity to something crazy. Well, that didn't work, so now I'm playing Torb and Sym with a controller and still not doing as poorly as I should be :eek:

The lower ranks are really something else.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Wow, Symmetra with a controller, what an insurmountable handicap.

Bust Rodd
Oct 21, 2008

by VideoGames
So I'm in between houses right now and my soundsystem is online so i thought i'd try to play a round of my placement matches totally deaf, figuring I was probably gonna do bad.

It was impossible. I felt totally useless, like next to useless because eventually their entire enemy team just started walking up behind me and farming ult. I swapped to Reinhardt to try to play more conservatively but by then we were already dead in the water.

My bad guys, yeah sound design is crucial in this game ha ha

Slime
Jan 3, 2007

BeeSeeBee posted:

I did the same and was stomping all over people way too easily despite handicapping myself. I figured trying heroes I never normally play would be enough, but that didn't work, so I cranked up my mouse sensitivity to something crazy. Well, that didn't work, so now I'm playing Torb and Sym with a controller and still not doing as poorly as I should be :eek:

The lower ranks are really something else.

Playing low level games is going to teach you bad habits because bronze is a place where you can stand still and shoot and it works fine because nobody can even shoot a stationary target. the practice range robots could beat them in a fight

frajaq
Jan 30, 2009

#acolyte GM of 2014


Playing Hanzo is so goddamn fun. I love this game

Bumper Stickup
Jan 7, 2012

Mmm... Offshore Toast!


Grimey Drawer
Think I'm gonna learn either Genji or Tracer just so I can gently caress on all the Mercy's that run off and wait for a team wipe to undo everything. Kinda sick of it at this point.

HATECUBE
Mar 2, 2007

probably not a bad idea, I learned Winston, hog, zar and Sym to counter the gonjos and tracers that try to gently caress with my supports

Kokoro Wish
Jul 23, 2007

Post? What post? Oh wow.
I had nothing to do with THAT.
I love Winston. I don't have to have the world's best tracking skill, and you melt soft backliners/divers with enough mobility and hardiness to get in and out again.

berenzen
Jan 23, 2012

If you can learn to stick pulse bombs on mercies, you too can have your own Pulse Bomb Delivery Service.

EMC
Aug 17, 2004

At my rank (2800-3000ish) a lot of Mercy players tend to guardian angel to another player when you stick them too, I think it is just an instant response to taking damage

https://gfycat.com/ForcefulMintyKudu

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

I determined that liking pineapple on pizza makes you lose in a qp match tonight

f1av0r
Jan 13, 2008
Learning zarya will improve your game quite a bit compared to most heros(similar to Ana). You get the tracking and projectile practice. Your game sense requires you to coordinate ults. Your game sense can hard counter abilities like hook, charge, sticky bomb etc. You can actually bully flankers diving your back line.

Playing zarya will also give you a better understanding of your partnership when your Winston, rein, hog. And give you a good idea of ult tempo when your a dps finisher.

Her skills don't translate to all classes but tracking classes are very strong right now. And you actually work the best with the dreaded shimada brother snap picks.

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headcase
Sep 28, 2001

I'm going from 30+ms input lag to ~4ms published later today. Is this something I'm going to notice if I'm kinda bad at FPSs anyway?

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