|
Probably because Rho isn't the mad Scientist, she's the sane one. Grumpos is the Mad Scientist. Also yes, one of the best skits in the game, the lost in space segment. Edit: Update on last page.
|
# ? Jun 2, 2017 22:08 |
|
|
# ? Jun 10, 2024 12:29 |
|
That shuttle segment seems like it was pretty badly designed. Too many objects that were out of the playing field to confuse things, a giant shuttle in a small screen and slow controls. That didn't look fun to play at all
|
# ? Jun 2, 2017 22:44 |
It isn't fun to play - hell, Anachronox isn't fun to play. But it's interesting because of when it showed up - Bioware wasn't putting minigames into their stuff yet so it was pretty innovative.
|
|
# ? Jun 2, 2017 23:01 |
|
The space drifting cutscene is definitely one of the highlights of the game.
|
# ? Jun 3, 2017 00:15 |
|
[nevermind]
BernieLomax fucked around with this message at 04:31 on Jun 3, 2017 |
# ? Jun 3, 2017 04:29 |
|
anilEhilated posted:Rho always felt like the least interesting character to me. I'm not sure why, they could've done a fair bit with the mad scientist archetype. She is kind of the straight man of the bunch. I like that, despite her constant technobabble, she's kind of sassy too, though.
|
# ? Jun 3, 2017 06:29 |
|
Looks like the planet... (puts on sunglasses)... just got Sundered.
|
# ? Jun 3, 2017 11:39 |
|
I really didn't expect that kind of mass death from this otherwise silly-toned game.
|
# ? Jun 3, 2017 23:33 |
|
Even then, thanks to the character models the Mass Death is kind of funny in a black comedy kind of way.
|
# ? Jun 3, 2017 23:42 |
|
"Black comedy" is really the best way to describe the game. Everything is silly but also tremendously serious. Also, I think FF7 was out by this point, and FF7 had a few unavoidable minigames. FF7 is a big influence on Anachronox just in general.
|
# ? Jun 4, 2017 00:40 |
|
its very Hitchhikers guide
|
# ? Jun 4, 2017 01:38 |
|
My question about that whole thing is why was Sunder hollow?
|
# ? Jun 4, 2017 05:13 |
|
Jade Star posted:My question about that whole thing is why was Sunder hollow? Hollow Earth theory.
|
# ? Jun 4, 2017 06:23 |
|
Jade Star posted:My question about that whole thing is why was Sunder hollow? Why do you assume Earth isn't?
|
# ? Jun 4, 2017 13:05 |
|
Jade Star posted:My question about that whole thing is why was Sunder hollow? Granted, it wouldn't probably leave a nice hollow section, but this is a modified Quake 2 engine after all.
|
# ? Jun 4, 2017 13:33 |
|
Maybe it was the devs thinking that the core would immediately flow out once there was an outlet. That might happen to an extent, but without an external force (like the gate which appeared inside afterwards), slicing a planet in half probably wouldn't have all that dramatic an effect because gravity would hold it together (possibly with some slippage due to angular momentum). At least, that's what my research for the Cool And Improbable Weapons Division has shown.
|
# ? Jun 4, 2017 16:30 |
|
radintorov posted:I think the core being cut open is where all the fire and flames were coming from while the planet was being split asunder. For a early 2000s era PC game running on an outdated FPS engine it looks pretty dang nice. Despite the dated graphics the game really nailed the atmosphere and world building.
|
# ? Jun 4, 2017 18:49 |
|
I didn't notice how many jokes there are hidden in NPC names in this game. The scientist with heretical research on Brebulan evolution, for example, is a pun on Piltdown Man, for example.
|
# ? Jun 4, 2017 19:15 |
|
Anachronox's writing and humour are top notch, and really help carry the game at times.
|
# ? Jun 4, 2017 20:19 |
|
Salvaged from space, our growing team of heroes find themselves unfortunately saved by the obnoxious people of Democratus.
|
# ? Jun 7, 2017 21:52 |
Ah, Anachronox, always ahead of its time. I think this has my favorite Grumpos rant of them all, actually. So inevitable, so cruel, so sad. So Grumpos.
|
|
# ? Jun 7, 2017 23:22 |
|
I'm morbidly curious as to how "Cyclical Vomit Torture" works
|
# ? Jun 8, 2017 00:04 |
|
Which character is good with which Mistech is hinted at by their color scheme. The one they're bad at is the color across from them on the character wheel. Since Grumpos is white and in the middle, he isn't bad at any of them. Also, I love that the annoyed NPC's final resort is to start repeating only one line.
|
# ? Jun 8, 2017 03:04 |
|
Bobbin Threadbare posted:Which character is good with which Mistech is hinted at by their color scheme. The one they're bad at is the color across from them on the character wheel. Since Grumpos is white and in the middle, he isn't bad at any of them. By the same token, everyone is great with Bane. This is a fairly nice relaxing town segment, a bit of a breather between Sunder and a terrible, awful, tedious dungeon.
|
# ? Jun 8, 2017 04:08 |
|
And Bane is great, because as Roe said, it heals people
|
# ? Jun 8, 2017 06:12 |
|
Bobbin Threadbare posted:Which character is good with which Mistech is hinted at by their color scheme. The one they're bad at is the color across from them on the character wheel. Since Grumpos is white and in the middle, he isn't bad at any of them. The choice of colors makes me think of the 16 colors of old games. Obviously they all have to be distinct colors, but in this case I just think of the Commander Keen palette.
|
# ? Jun 8, 2017 18:31 |
|
We finish gathering together the Council's voting choices! I found out I've been muxing the MP4s for my recent videos at a lower bitrate than I intended, oops. Don't think it did any major harm to the videos though.
|
# ? Jun 12, 2017 19:22 |
|
The lost-and-found droid is a huge waste of time. It's the developers trolling you. You have to look for a tiny item SOMEWHERE in the large Votowne map, and you get paid under 10 loonies for your trouble. NOT worth. My first time through I did it 4 times expecting it lead up to something before I caught on. And actually you're wrong on the pousse-cafe vote. In my playthrough it was NO. They did make a second graphic. I also got the same reaction to the vote from the hot-for-grumpos's Ally even though the council voted YES to forbid marriages.
|
# ? Jun 12, 2017 20:15 |
|
Stabbey_the_Clown posted:And actually you're wrong on the pousse-cafe vote. In my playthrough it was NO. They did make a second graphic. I also got the same reaction to the vote from the hot-for-grumpos's Ally even though the council voted YES to forbid marriages. Huh, learned something new. I actually only realized that some of the answers are randomized when I started recording this bit and thought I'd try sequence breaking by using the answers from a previous play session.
|
# ? Jun 12, 2017 21:41 |
|
Dear Mr. Package, I do hope you haven't abandoned your attempt to play strange old video-games for the internet. That would be most unfortunate. Looking forward to your eventual return. Signed, T. L. Dahn.
|
# ? Jul 25, 2017 06:50 |
|
Hope you pick up again soon, caught up in this LP, and watched the Dark Earth one while I waited!
|
# ? Aug 17, 2017 23:18 |
|
The next part is a bit of drag (like most Anachronox dungeons, actually). I wouldn't be opposed to liberal use of the fast-forward key, during exploration or in combat.
|
# ? Aug 22, 2017 18:41 |
|
MaskedHuzzah warned me that my thread was about to drop off the page, so I'd better update or die. We finally meet the Democratus Council and get a mission. I've had a few setbacks and other lame excuses I'll elaborate on in the video after this, which is in the works. Sorry.
|
# ? Oct 19, 2017 20:30 |
Life happens, it's okay. I'm just glad to see this back!
|
|
# ? Oct 19, 2017 22:40 |
|
This is fantastic news, I am so happy to see this back!
|
# ? Oct 19, 2017 22:56 |
|
Yay, you're back! Whatever your reasons, I am just happy to see this continued.
|
# ? Oct 19, 2017 23:05 |
|
Man, its been so long this thread is a bit of an anachronism I kid. Great to see this LP going again!
|
# ? Oct 19, 2017 23:34 |
|
Real glad to see this back. Anachronox was a game I knew from advertisements on the back of CD cases for other games. It always looked intriguing even if the promotions never hinted at what genre it actually was.
|
# ? Oct 20, 2017 01:46 |
|
Grayshift posted:Real glad to see this back. Anachronox was a game I knew from advertisements on the back of CD cases for other games. It always looked intriguing even if the promotions never hinted at what genre it actually was. Anachronox remains my favorite non-Japanese JRPG. With Anachronox, I can rest assured that anything confusing or weird that happens is a result of either my inattention or deliberate choice, instead of maybe also being because a concept didn't translate well.
|
# ? Oct 20, 2017 02:24 |
|
|
# ? Jun 10, 2024 12:29 |
|
Behold! An episode!Exit Strategy posted:Anachronox remains my favorite non-Japanese JRPG. With Anachronox, I can rest assured that anything confusing or weird that happens is a result of either my inattention or deliberate choice, instead of maybe also being because a concept didn't translate well. Or because of how they had to hack together the engine in order to get it to do what they wanted it to. Then again that's a bit of the former.
|
# ? Oct 20, 2017 07:17 |