Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Stick100
Mar 18, 2003

Kurr de la Cruz posted:

Ordered the new vive headstrap direct from HTC. Will give a trip report when it arrives. :woop:

Same, except ordered from Amazon last I knew HTC had horrible shipping prices/customer service. Looking forward to it, played 2.5 hours of soundboxing last night and having something solid to keep it from swiveling on my head would be awesome, also keeping earbuds in can be a challenge when jumping around. Note: When Norm of tested tried a super early version of Revolve he said it did swivel back and forth quite a bit, but seemed super positive on the Deluxe Audio Headstrap. I think he tried the Deluxe audio before Revolve however.

Also as a side note, thanks for putting this up, I setup a notification to get notified from Amazon when the product was for sale and I still haven't gotten the reminder even after ordering it.

EDIT: Out of stock at HTC.com, still in stock at Amazon, but that might just mean HTC didn't tell amazon how few they had. I'd order now, from Amazon but I won't be surprised if they can't deliver in the "Usually ships in 1-3 weeks" timeframe.

Stick100 fucked around with this message at 20:00 on Jun 6, 2017

Adbot
ADBOT LOVES YOU

ClassH
Mar 18, 2008
Amazon was 1-3 weeks delivery time so I grabbed one from Newegg. Was still in stock there.

https://www.newegg.com/Product/Product.aspx?Item=N82E16826918014&cm_re=deluxe_audio_strap-_-26-918-014-_-Product

Roadie
Jun 30, 2013
A hundred years from now, the sages in the postapocalyptic wasteland will tell the story of how Star Trek Bridge Crew seduced humanity into the clutches of virtual reality, dooming society to destruction.

Fake edit: It's real good, play it.

Lemming
Apr 21, 2008

Roadie posted:

A hundred years from now, the sages in the postapocalyptic wasteland will tell the story of how Star Trek Bridge Crew seduced humanity into the clutches of virtual reality, dooming society to destruction.

Fake edit: It's real good, play it.

It's real good, here's one of the more fun missions I've done

https://www.youtube.com/watch?v=4eG-XdpI4n4

It's good when things go sideways the ones where everything goes well are boring now

acksplode
May 17, 2004



MrLonghair posted:

I know the PC version got patched but it's still weird to see console VR predominantly be the one with free locomotion, with Sony eyeing everything VR comfort level and educating developers about it and helping them get test subjects for their games.

This is exactly what I hoped Sony would do for VR. Their position as the gatekeepers for a huge install base means they can set a certain bar of quality and enforce it, which is obviously great for PSVR but also has follow-on benefits as that quality bleeds out into the entire ecosystem. Bringing some civilization to the VR wild west is hugely beneficial at this point as the tech is starting to go mainstream.

acksplode fucked around with this message at 21:24 on Jun 6, 2017

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

acksplode posted:

This is exactly what I hoped Sony would do for VR. Their position as the gatekeepers for a huge install base means they can set a certain bar of quality and enforce it, which is obviously great for PSVR but also has follow-on benefits as that quality bleeds out into the entire ecosystem. Bringing some civilization to the VR wild west is hugely beneficial at this point as the tech is starting to go mainstream.

What is PSVR's installed base these days, anyway?

Lemming
Apr 21, 2008

Subjunctive posted:

What is PSVR's installed base these days, anyway?

http://www.businessinsider.com/sony-playstation-4-shawn-layden-jim-ryan-pro-vr-2017-6?r=US&IR=T

one million

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Nice.

acksplode
May 17, 2004



And likely to grow now that they've claimed to have gotten supply figured out. They sold those million headsets in like the first 3 months of it being available.

veni veni veni
Jun 5, 2005


Can't wait for them to start enforcing that bar of quality.

Lemming
Apr 21, 2008
Lmao just had the best moment in Star Trek, we were doing the criminal recovery mission and the freighter we had to warp the dude out of was surrounded by six pirates or something ridiculous. We spent about five minutes trying to figure out what the gently caress we were going to do when this happens

https://clips.twitch.tv/SaltyVenomousLionNononoCat

I was very, very relieved we didn't have to try something stupid, the pirates did that for us

Baron von der Loon
Feb 12, 2009

Awesome!
VR keeps on amazing me. With Star Trek: Bridge Crew, I was planning on mostly playing it in solo mode, because I didn't really expect to be able to play much online and often try to avoid multiplayer. But I seriously can't imagine playing the game without it now. The social element actually makes the experience far more enjoyable than I expected, and there's a good reason for it: You're basically a group of nerds coming together to play pretend Star Trek. Everyone I've played with have also been so incredibly nice and just really playing it for the fun of it.

But I also have to really give them kudos for the interface. The UI is really clean, and I was able to pick up how each station worked within only a few minutes of experimenting. After like 30 minutes, I felt comfortable enough in each station to do my job, and also really enjoying the gameplay of each(although I seriously dislike how the engineer is facing away from the rest of the bridge on the original Enterprise). While the game itself feels fairly easy, it's just the experience of being with three other guys that really drives it.

And I'd say that even a bit of roleplaying comes into it. While I'm not saying that everyone I've been playing with are assuming a character and thinking up a background and such, everyone I've played with seem to be automatically picking up the vibe to shout stuff like "Shields at 12%", "Heading to 147", "Rerouting power to the shields" that really gets you into the game. Sure, there's goofing around between jumps, but everyone really seem to get into it once the game resumes. It's a really good demonstration on how awesome social VR is, and I somehow hadn't expected that when I first bought it.

ShadowHawk
Jun 25, 2000

CERTIFIED PRE OWNED TESLA OWNER
I bought a Vive bridge crew bundle but the code it came with didn't mention anything about how to unlock bridge crew - just the two standard apps in their store. Is there someplace obvious I should be looking?

Truga
May 4, 2014
Lipstick Apathy
Try activating it either on steam or uplay?

ShadowHawk
Jun 25, 2000

CERTIFIED PRE OWNED TESLA OWNER

Truga posted:

Try activating it either on steam or uplay?
Activating what though? The only code they gave me is on a card in the box for the vive store thing, and when I did that it gave me two codes neither of which were for bridge crew.

Truga
May 4, 2014
Lipstick Apathy
Oh. No idea then, sorry.

Rectus
Apr 27, 2008

ShadowHawk posted:

Activating what though? The only code they gave me is on a card in the box for the vive store thing, and when I did that it gave me two codes neither of which were for bridge crew.

HTC has been sending codes by email in the past, so check your spam folder.

homeless snail
Mar 14, 2007

That's weird because even old stock unredeemed codes were supposed to be giving out Star Trek now so its not like they gave you an old one by mistake. You should probably complain to them

eggyolk
Nov 8, 2007


If any of you live in NYC and want to do some VR driving, I just put a racing wheel set up for sale:

https://forums.somethingawful.com/showthread.php?threadid=3823008

https://www.youtube.com/watch?v=sYM_Q5VQ2Wo

Nalin
Sep 29, 2007

Hair Elf
Apparently many people are reporting that the Vive Deluxe Strap starts to fall apart if you get it wet. Like, if you sweat a lot the padding will melt.

http://www.revvrstudios.com/never-get-wet
https://www.youtube.com/watch?v=r2xdHJn64bI

KakerMix
Apr 8, 2004

8.2 M.P.G.
:byetankie:

Nalin posted:

Apparently many people are reporting that the Vive Deluxe Strap starts to fall apart if you get it wet. Like, if you sweat a lot the padding will melt.

http://www.revvrstudios.com/never-get-wet
https://www.youtube.com/watch?v=r2xdHJn64bI

Gosh HTC don't gently caress this up :negative:

Enos Cabell
Nov 3, 2004


House of the Dying Sun is 50% off on Steam. Anyone played it in VR? Looks pretty amazing.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Enos Cabell posted:

House of the Dying Sun is 50% off on Steam. Anyone played it in VR? Looks pretty amazing.

I've LP'd it to 100% completion, the last run on the hardest difficulty being in VR. 2.5 hrs to complete, but its the best space dogfighting game since Freespace 2.

Enos Cabell
Nov 3, 2004


HerpicleOmnicron5 posted:

I've LP'd it to 100% completion, the last run on the hardest difficulty being in VR. 2.5 hrs to complete, but its the best space dogfighting game since Freespace 2.

Sounds like a bargain at $10 then, thanks!

Taintrunner
Apr 10, 2017

by Jeffrey of YOSPOS

Enos Cabell posted:

Sounds like a bargain at $10 then, thanks!

Be sure to pick up the soundtrack, it's an absolute loving ball. I haven't been in love with a game's atmosphere like this in years.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius

Nalin posted:

Apparently many people are reporting that the Vive Deluxe Strap starts to fall apart if you get it wet. Like, if you sweat a lot the padding will melt.

http://www.revvrstudios.com/never-get-wet
https://www.youtube.com/watch?v=r2xdHJn64bI

I'm glad I didn't buy it then. Jeez. Can we get any kind of VR company that doesn't goof something up?

TheRagamuffin
Aug 31, 2008

In Paradox Space, when you cross the line, your nuts are mine.

Nalin posted:

Apparently many people are reporting that the Vive Deluxe Strap starts to fall apart if you get it wet. Like, if you sweat a lot the padding will melt.

http://www.revvrstudios.com/never-get-wet
https://www.youtube.com/watch?v=r2xdHJn64bI

Save us, VRCover!

Hadlock
Nov 9, 2004

Wow he seems almost exited to be telling everyone about that.

Looks like a bad batch from their foam supplier. Or his brother uses some oil based product (styling wax?) that is causing the reaction.

I was going to suggest alcohol based styling gel but the alcohol evaporates pretty quickly. My vote is still some weird edge case where the guy has weird pH level sweat mixed with a hair product. Simply blaming the manufacturer seems like a knee jerk reaction.

homeless snail
Mar 14, 2007

If its really just exposed foam on the back that seems kinda bad regardless, shouldn't there be some kind of outer layer?

Zsinjeh
Jun 11, 2007

:shoboobs:
I am calm as a cucumber under pressure :sweatdrop:

https://clips.twitch.tv/LitigiousAbrasivePenguinFeelsBadMan
"20 seconds until impact from solar eruption"
- Uh, how long to beam the survivors?
"15 seconds"
:supaburn:

Tom Guycot
Oct 15, 2008

Chief of Governors


I've seen so many cheap heaphones people own have their foam deteriorate with age and wear, I'd honestly be shocked if they didn't somehow test for something like sweat in early stages. I certainly hope thats just a few isolated cases and not something widespread, after all those particular people as mentioned could have had product in their hair interacting, or even just naturally been on the extreme acidic side of the human sweat spectrum or something. Still, it would be really lovely for everyone waiting all this time to have a recall right away because someone goofed up somewhere on the padding to use.

Lemming
Apr 21, 2008

Zsinjeh posted:

I am calm as a cucumber under pressure :sweatdrop:

https://clips.twitch.tv/LitigiousAbrasivePenguinFeelsBadMan
"20 seconds until impact from solar eruption"
- Uh, how long to beam the survivors?
"15 seconds"
:supaburn:

I think they would've gotten the point faster if you waved your arm more vigorously

Truga
May 4, 2014
Lipstick Apathy
Stop making me want to buy the dumb 50 euro game.

homeless snail
Mar 14, 2007

Truga posted:

Stop making me want to buy the dumb 50 euro game.
Get this: Its Good.

Lemming
Apr 21, 2008

homeless snail posted:

Get this: Its Good.

It's Real Good

It's by far the best social game I've played, even something like Rec Room cooperation is optional at best. They did a really smart job of defining the roles and splitting information so there's no way to do everything on your own. It's great.

Zsinjeh
Jun 11, 2007

:shoboobs:

Lemming posted:

I think they would've gotten the point faster if you waved your arm more vigorously
I'm givin' it all I got' Cap'n!!

homeless snail
Mar 14, 2007

Apple's ARKit looks uh Pretty loving Good
https://www.youtube.com/watch?v=4HY868Jskrc

ShadowHawk
Jun 25, 2000

CERTIFIED PRE OWNED TESLA OWNER

Rectus posted:

HTC has been sending codes by email in the past, so check your spam folder.
This was it. Thanks!

Zsinjeh
Jun 11, 2007

:shoboobs:
Bridge crew also really makes me appreciate seated vr again. Roomscale is a ton of fun, but it's annoying to move a sofa table out of the way and just being able to boot right into vr from the chair is nice

Adbot
ADBOT LOVES YOU

iceaim
May 20, 2001

Zsinjeh posted:

Bridge crew also really makes me appreciate seated vr again. Roomscale is a ton of fun, but it's annoying to move a sofa table out of the way and just being able to boot right into vr from the chair is nice

I'm about to have my property renovated so I can't do room scale at the moment and Star Trek dropped just in time. The game is absolutely incredible. I love piloting the ship as Helm.


As awesome as room scale is, the right sitting game can be mind blowing. I hope we see more cross platform VR games. I don't understand why people poo poo on Uplay because ultimately it's that platform that makes the magic of PSVR/Rift/Vive crossplay happen with Ubisoft games.

Does anyone know if Werewolves Within still has an active playerbase? That looks like the next Ubisoft VR game that I want to grab since it also supports PSVR/Rift/Vive crossplay.

iceaim fucked around with this message at 12:33 on Jun 8, 2017

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply