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VulgarandStupid posted:Generally with this game I tend to believe they've done less rather than more considering this is early access. That would mean I think every loot spot just rolls its own dice, but obviously there are high quality vs low quality spawns. I have no reason to believe there is a global limit on items, why would there be? Over half the map goes unlooted every game so what would they accomplish? This isn't like Diablo, there's no economy to balance. I've also been wrong about things in the past like I didn't believe there was damage drop off at range or rank based matchmaking but clearly there are. I leaning a lot more to the each spot rolling through their own drop table (of course different spots might have different tables). I do however think Bardeh might be on to something with the drop tables being modified (+30% drop value or something) in map segments and that these modifiers are different from game to game. Sometimes it seems that you can tell a whole area is going to be poo poo, average or awesome loot based on the first few places you loot and it tends to hold true. Hulebr00670065006e fucked around with this message at 13:40 on Jun 8, 2017 |
# ? Jun 8, 2017 13:32 |
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# ? May 23, 2024 11:22 |
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I swear they upped the drop rate for the Vector a good deal recently as I've been finding them everywhere which is fine by me.
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# ? Jun 8, 2017 13:43 |
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Photex posted:loot tables are screwy, we were in a squad and found like 5 M16's all stacked on top of each other. I keep finding P92s with a box of 9mm and a box of 556. Its helpful but probably isn't intentional.
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# ? Jun 8, 2017 14:09 |
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Crell posted:Unofficial damages data mined by pubg.me Dem frying pan stats...
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# ? Jun 8, 2017 14:32 |
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I have had my life saved A ridiculous amount of times by the frying pan
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# ? Jun 8, 2017 14:38 |
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frank.club posted:I have had my life saved A ridiculous amount of times by the frying pan I feels almost like a defensive item in a MOBA or something. Frying pan Gives 10% chance to receive no damage next time you are hit
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# ? Jun 8, 2017 14:49 |
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My headphones are making GBS threads out and I'm looking at some new ones - I've never had surround sound headphones (7.1 or whatever). Is it worth it in games like this?
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# ? Jun 8, 2017 14:49 |
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This dude would probably be salty if it weren't so early in the match: https://www.youtube.com/watch?v=peIlSK_rmuc And I loving love vehicles: https://www.youtube.com/watch?v=wupBO_u2rPQ I hope they keep the ragdolls popping out of them upon death.
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# ? Jun 8, 2017 14:50 |
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frank.club posted:I have had my life saved A ridiculous amount of times by the frying pan The frying pan is a mandatory piece of kit. Another goon was reviving me last night during a skirmish between two other teams and had at least three bullets ping off his frying pan while getting me up.
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# ? Jun 8, 2017 15:45 |
I don't know specifically why it is that I do pretty well at Battlefield, but absolutely awful Counter-Strike. Is it damage amount? Limited map sizes? Something about the gun play? Something else? I don't know what it is, but I get destroyed a Counter Strike but do pretty well at Battlefield. I honestly don't know what it is. I can do just fine in most Battlefield games but the moment I peek around any corner in Counter-Strike I immediately get my head blown off and don't take anyone down with me. Based on that information, how do you expect I would do with this game?
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# ? Jun 8, 2017 15:47 |
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frank.club posted:I have had my life saved A ridiculous amount of times by the frying pan I managed to save one of my squad's lives by telling them to switch to the pan while running, it tanked a headshot and they got into the top 5 as a result.
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# ? Jun 8, 2017 15:49 |
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Shoot me in the butt. I dare you.
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# ? Jun 8, 2017 15:49 |
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I would almost accept crafting in this game if I could make a suit of armor out of frying pants, tape, and chain.
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# ? Jun 8, 2017 15:51 |
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Diogines posted:I don't know specifically why it is that I do pretty well at Battlefield, but absolutely awful Counter-Strike. Is it damage amount? Limited map sizes? Something about the gun play? Something else? I don't know what it is, but I get destroyed a Counter Strike but do pretty well at Battlefield. CS is pretty much all twitch, whereas Battlefield rewards flanking and some modicum of tactical thinking even if just by virtue of the maps being non-linear (for the most part.) Battlegrounds definitely leans more heavily on the Battlefield set of skills.
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# ? Jun 8, 2017 15:55 |
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Less Fat Luke posted:My headphones are making GBS threads out and I'm looking at some new ones - I've never had surround sound headphones (7.1 or whatever). Is it worth it in games like this? I can't find the source, but I know this has been specifically addressed: The game is stereo only, and any virtual 7.1 headphone nonsense is useless for PUBG. Spend your money on a good 2-channel setup.
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# ? Jun 8, 2017 16:01 |
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Crell posted:Unofficial damages data mined by pubg.me So the angled foregrip is better than the vfg? Am I reading that right?
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# ? Jun 8, 2017 16:04 |
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ControlledBurn posted:I can't find the source, but I know this has been specifically addressed: The game is stereo only, and any virtual 7.1 headphone nonsense is useless for PUBG. Spend your money on a good 2-channel setup. This is true. However, I still can't recommend HyperX Cloud 2s enough as an all-around great pair of headphones.
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# ? Jun 8, 2017 16:11 |
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Inspector_666 posted:CS is pretty much all twitch, whereas Battlefield rewards flanking and some modicum of tactical thinking even if just by virtue of the maps being non-linear (for the most part.) Yeah I much prefer the more open world, sneaky tactical play of Battlegrounds and Battlefield to Counter-Strike and CoD. Also the guns in Counter-Strike just feel weird and bad to me.
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# ? Jun 8, 2017 16:20 |
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Drewjitsu posted:So the angled foregrip is better than the vfg? Am I reading that right? Shouldn't be.
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# ? Jun 8, 2017 16:29 |
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Yodzilla posted:Yeah I much prefer the more open world, sneaky tactical play of Battlegrounds and Battlefield to Counter-Strike and CoD. Yeah, I like that I can aim center of mass in PUBG and not be punished for it like in every other game where it's headshot or bust.
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# ? Jun 8, 2017 16:31 |
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ControlledBurn posted:I can't find the source, but I know this has been specifically addressed: The game is stereo only, and any virtual 7.1 headphone nonsense is useless for PUBG. Spend your money on a good 2-channel setup.
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# ? Jun 8, 2017 16:49 |
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one more duo chicken dinner tonight sitting at 5 wins out of 28 plays post-reset, been playing way too much lately
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# ? Jun 8, 2017 16:58 |
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Hey guys, I did another video. https://youtu.be/EGIv8K_E2MM
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# ? Jun 8, 2017 17:57 |
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Seriously, I've played 6 games today, I've had a KAR in every single one. That never happens.
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# ? Jun 8, 2017 19:06 |
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I found the House of Shotguns last night. 1st floor had a pile of 2 S686s and a Pump. Upstairs had a pump and about 6 shotguns chokes. Right now I'm in this weird place where I can get a kill early on, then gently caress up the next time I see someone. Thrown some games that probably would have really gone my way too if I wasn't an idiot. VSS and AKM with 2x/silencer? Dead from a guy running at me with a UMP.
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# ? Jun 8, 2017 19:33 |
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Always fear the UMP man, for he knows his life will only be preserved by ending yours. Rifle man or sniper man can always flee, but forward, only forward for UMP man.
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# ? Jun 8, 2017 19:35 |
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Is there any way to force a pick-up for items that spawn in weird places? I was in the big green building of the power plant and had a 4x or 8x scope spawn underneath one of the control consoles on the second floor but try as I might it wouldn't show it as being on the ground.
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# ? Jun 8, 2017 19:36 |
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PantsBandit posted:Is there any way to force a pick-up for items that spawn in weird places? I was in the big green building of the power plant and had a 4x or 8x scope spawn underneath one of the control consoles on the second floor but try as I might it wouldn't show it as being on the ground. Did you try picking it up through your inventory? It shows items in close proximity to you and lets you pick them up without mashing "press F to pick up x".
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# ? Jun 8, 2017 20:02 |
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One thing I've noticed through watching the ~pro streamers~ is that inventory-based looting is way, way, way faster than using F to pickup. Use tab and pop the inventory on and off as you're running through buildings and you can quickly get a list of items in an area, then drag 'em across instead of carefully pointing your camera at the one box of ammo that you need and not the seventeen pairs of boots. Seriously, watching kongphan or grimmmz loot is insane. They are so, so, fast.
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# ? Jun 8, 2017 20:10 |
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PantsBandit posted:Is there any way to force a pick-up for items that spawn in weird places? I was in the big green building of the power plant and had a 4x or 8x scope spawn underneath one of the control consoles on the second floor but try as I might it wouldn't show it as being on the ground. Had a first aid kit on one of the consoles there once that I couldn't pick up. That poo poo is infuriating.
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# ? Jun 8, 2017 20:11 |
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aunt jemima posted:One thing I've noticed through watching the ~pro streamers~ is that inventory-based looting is way, way, way faster than using F to pickup. Use tab and pop the inventory on and off as you're running through buildings and you can quickly get a list of items in an area, then drag 'em across instead of carefully pointing your camera at the one box of ammo that you need and not the seventeen pairs of boots. Yeah, and they've already tried to take steps to fix that by adding a pick up animation even if you grab things the way you describe. It failed miserably and they rolled the change back, but I wouldn't expect it to stay that way forever.
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# ? Jun 8, 2017 20:11 |
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Vatek posted:Did you try picking it up through your inventory? It shows items in close proximity to you and lets you pick them up without mashing "press F to pick up x". Yeah, I did. It wouldn't even show it as being in proximity despite me standing right next to it. I think the game was confused because it was in an area inaccessible to players but still technically "open" enough for an item spawn.
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# ? Jun 8, 2017 20:18 |
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If they force the pickup animation again I think they should do it by allowing the players to freely move around in the mean time as long as they remain in pickup range while going through it.
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# ? Jun 8, 2017 20:19 |
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The consoles in the powerplant are a weird case- the area beneath them is part of the collision bounding for that mesh because simpler collision means more frames, and they figured nobody would ever go beneath those consoles. This means that loot ignores normal collision bounds and probably spawns in walls all the time, it's just that you can actually see it for once. It also means that this game actually checks collision to see if you can pick things up instead of just letting you grab anything in a radius, a surprisingly non-lazy way to do it given how most games work.
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# ? Jun 8, 2017 20:20 |
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Looting is boring and slowing it down by having a lovely slow animation is bad. People being shot at arent going to leisurely pick up bullets, theyre going to grab poo poo as fast as possible and bounce.
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# ? Jun 8, 2017 20:31 |
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Even with an animation or delay, looting will always be faster from the inventory because clicking items off a menu is faster than using the Jurassic Park GUI to pick up the red dot sight and not the revolver and punk goggles.
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# ? Jun 8, 2017 20:33 |
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PantsBandit posted:Is there any way to force a pick-up for items that spawn in weird places? I was in the big green building of the power plant and had a 4x or 8x scope spawn underneath one of the control consoles on the second floor but try as I might it wouldn't show it as being on the ground. I've seen some odd things lately like 90 .45 ammo and no vector or a painkiller half in a wall in the tunnels or a lot of shotgun ammo and just the end of a stock sticking out of a box, all impossible to pick up
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# ? Jun 8, 2017 20:33 |
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aniviron posted:This means that loot ignores normal collision bounds and probably spawns in walls all the time It does. I've pulled ammo out of walls plenty of times, and seen a lot of guns sticking through a closet wall into a bathroom in the houses.
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# ? Jun 8, 2017 20:47 |
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I had a Vector spawn in the weapon range last night that was unlootable. It was clearly sitting on top of a box but even with inventory open it never showed up as lootable. Was not inside a wall or anything either, I assume that the box it spawned on was not meant to have a gun there as it was near the roof of the range.
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# ? Jun 8, 2017 21:02 |
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# ? May 23, 2024 11:22 |
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The #1 spawn that you can't get is the one on some building roofs under the giant fuel tank that's up there. Missed out on tons of guns that way. Other annoying things: the small guard towers with the blue guardrails have spawn points, but they're off on the side of the tower and I believe you need to jump on the guard rail to get up there. Party Plane Jones fucked around with this message at 21:30 on Jun 8, 2017 |
# ? Jun 8, 2017 21:27 |