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So what is Impact theoretically used for in the RDM rotation?
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# ? Jun 11, 2017 05:38 |
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# ? Jun 3, 2024 21:13 |
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You use Impact when you have a proc to use it, instead of using Jolt I/II Just think of it like a firestarter proc for BLM
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# ? Jun 11, 2017 05:40 |
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ihatepants posted:I'm finally about to finish the patch 2.55 stuff and enter Heavensward content. Is there ever a point where I would get locked out of any sidequests, especially stuff that unlocks content, if I progress with the MSQ? I know that there's some NPCs that will no longer be around in the future and don't want to miss out on anything. With the exception of seasonal quests, you never have to worry about getting locked out of anything.
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# ? Jun 11, 2017 05:49 |
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Tenik posted:You use Impact when you have a proc to use it, instead of using Jolt I/II Right. Ideally you never use either Jolt or Impact but realistically you use Jolt when you don't have a Verstone/Verfire proc, and you use Impact when you have a proc (aka. have used Jolt in the past 30 seconds) and would otherwise cast Jolt.
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# ? Jun 11, 2017 05:52 |
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Tenik posted:You use Impact when you have a proc to use it, instead of using Jolt I/II Yup just to clarify since one of the tooltips people are looking at is wrong, Impact gives 4/4 Mana vs Jolt I/II's 3/3.
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# ? Jun 11, 2017 05:54 |
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Hildebrand is simply the best questline FFXIV has to offer. Onward!
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# ? Jun 11, 2017 06:38 |
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So I vaguely recall there was no starter gear for the new jobs in HW and I ended up paying markup for a few bits of 30 gear for my babby DRK, (nothing egregious but it irked me a bit because I WAS NOT PREPARED!) Since I'm guessing SB is the same, what's the best set to have prepped for RDM and SAM when you unlock them at 50? Poetics gear? Will they just share BLM and MNK gear or what the heck do we buy???
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# ? Jun 11, 2017 08:10 |
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Why would you need to pay markup when you can just visit a vendor and buy stuff? SAM shares with MNK RDM Shares with SMN/BLM Best gear for 50 would probably be Ironworks, but it'll only last a couple levels, so I wouldn't bother going out of your way to get it.
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# ? Jun 11, 2017 08:14 |
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Galaga Galaxian posted:Why would you need to pay markup when you can just visit a vendor and buy stuff? Except the ironworks armor looks awesome I'm, so it is great for glamour.
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# ? Jun 11, 2017 08:32 |
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Well glamour is different.
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# ? Jun 11, 2017 08:33 |
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Also "a couple levels" is inaccurate-to-incorrect. Significant upgrades aren't available until 57. It's less important when leveling entirely thru PotD but vital in any roulettes, trials, etc.
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# ? Jun 11, 2017 08:35 |
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isk posted:Also "a couple levels" is inaccurate-to-incorrect. Significant upgrades aren't available until 57. It's less important when leveling entirely thru PotD but vital in any roulettes, trials, etc. It's only a couple levels where the difference above vendor trash will be very noticeable though, and even at 50 you can buy ilvl 115 gear in Ishgard that will be fine. The need to have BiS gear during leveling is pretty small.
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# ? Jun 11, 2017 08:40 |
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Sinteres posted:It's only a couple levels where the difference above vendor trash will be very noticeable though, and even at 50 you can buy ilvl 115 gear in Ishgard that will be fine. The need to have BiS gear during leveling is pretty small. Eh. HW leveling mobs hit pretty hard, and if someone has time in the week before SB launch, why not load up on Augmented Ironworks? At minimum I'd recommend a weapon. Can get by with vendor armor, but it's nice to not have to worry about gear until more than halfway thru.
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# ? Jun 11, 2017 08:51 |
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mistaya posted:So I vaguely recall there was no starter gear for the new jobs in HW and I ended up paying markup for a few bits of 30 gear for my babby DRK, (nothing egregious but it irked me a bit because I WAS NOT PREPARED!) Since I'm guessing SB is the same, what's the best set to have prepped for RDM and SAM when you unlock them at 50? Poetics gear? Will they just share BLM and MNK gear or what the heck do we buy??? Won't be a big issue with RDM and SAM generally speaking because you're probably drowning in Poetics.
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# ? Jun 11, 2017 09:05 |
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They're probably not doing HW quests though and will be in dungeons and trials instead if they're outside of PotD. You can get by with the vendor gear, although personally I wouldn't want to wear that because the NQ 115 stuff is truly crappy and getting a set of basic Ironworks is not a huge effort at this point.
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# ? Jun 11, 2017 09:09 |
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Very late to the yearbook thing: Khulan Kahkol Frisbee Golf Team Captain Voted "Most Likely to Run Out of MP"
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# ? Jun 11, 2017 09:12 |
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Mr. Trampoline posted:This probably wouldn't change even if you increased the EXP reward to be mathematically similar to the RNG EXP bonus. That makes no drat sense. Giving people more of what they want appeals directly to player psychology Giving them a chance has a chance to get them motivated but also a chance to just completely frustrate them. Why bother? LITERALLY MY FETISH posted:Pierced by your rapier wit. Gold saucer and game mechanic procs are different. Running into a bad luck streak where you don't crit for a few minutes isn't even going to be all that noticeable unless you're obsessing about DPS meters every second. Gold saucer is inherently gambling and you don't really lose out on anything at all if you lose a few gold saucer bucks. (That said, I wouldn't mind if there was some kind of mitigation on crits or procs, so if you don't get one after X rolls you're guaranteed one, just to smooth out the curve) It entirely depends upon the frequency of the event and the effects of the event. Things like XP and Loot make a HUGE difference and are noticable and don't happen every second. Having them be RNG without limits causes huge issues. And you guys are still not getting it. I'm not saying FATEs suck or should suck or have lovely rewards. I'm saying make them better. RNG is a lovely reward. If you need to buff the XP they give, buff the XP. Don't monkey with random poo poo. Zaphod42 fucked around with this message at 09:18 on Jun 11, 2017 |
# ? Jun 11, 2017 09:14 |
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Sinteres posted:It's only a couple levels where the difference above vendor trash will be very noticeable though, and even at 50 you can buy ilvl 115 gear in Ishgard that will be fine. The need to have BiS gear during leveling is pretty small. On the other hand, it would be absolutely trivial to prepare an i130 set if they did it now, so why not. For the FATE exp thing, if it happens often enough it's not a big deal, if it's an actual rare event that's garbage. This is all assuming it's even actually a thing.
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# ? Jun 11, 2017 09:18 |
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isk posted:Also "a couple levels" is inaccurate-to-incorrect. Significant upgrades aren't available until 57. It's less important when leveling entirely thru PotD but vital in any roulettes, trials, etc. By ilvl alone, Augmented Ironworks doesn't get matched by dungeon drops until Sohm Al. Level 54 i133 HQ whites could top it slightly and then level 55 drops from The Aery would probably be the first true replacements. In other words, it'll last you about halfway through your HW leveling. You can probably stretch the armor to The Vault if you had to, but I'd replace your weapon by then.
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# ? Jun 11, 2017 09:27 |
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Late to yearbook too. (Warning: Heavenward spoiler) Feona Elgrande. Probably last goon on Faerie.
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# ? Jun 11, 2017 09:57 |
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it's kind of crass to put the shield that failed him on his gravestone really if you think about it, it's like saying "if this wasn't a piece of poo poo you wouldn't be dead"
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# ? Jun 11, 2017 10:03 |
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Ciaphas posted:So what is Impact theoretically used for in the RDM rotation? The perfect luck RDM rotation is: Jolt > Ver(aero/thunder) > Ver(stone/fire) > Ver(aero/thunder) > Ver(stone/thunder) Jolt, Aero and Thunder all have 2.5s cast times. Stone and Fire have 5s cast times, so you get Dualcast from Jolt/Stone/Fire to skip the cast time on Aero and Thunder. The worst luck RDM rotation is: Jolt > Ver(aero/thunder) > Jolt > Ver(aero/thunder) i.e., no procs. If you have the Impactful trait and the Impact action learned, the rotation becomes: Jolt > Ver(aero/thunder) > Impact > Ver(aero/thunder) Basically Impact is there to give you +30 potency and +1/+1 mana if you're unlucky and don't get a Stone/Fire proc.
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# ? Jun 11, 2017 10:48 |
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Nekolithic Nyandertal Voted oldest catgirl.
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# ? Jun 11, 2017 10:51 |
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A thing about Red Mage is that one of its key bits seems to be a "build up -> payoff" loop. It has this in both the very short term, where the build up portion is the short casting time spells and the payoff is the heavier spells that lose their five second cast time, and in the (relatively) longer term because you're building up your mana bars until the point where you can jump in and gently caress people up with your sword.
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# ? Jun 11, 2017 11:17 |
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Captain Oblivious posted:It's an RNG xp boost guy. XP is not really a precious resource in this game. I don't care about the fate thing, it sounds kinda neat. I just took umbrage at half the things they listed as being improved by RNG. Failboattootoot fucked around with this message at 11:35 on Jun 11, 2017 |
# ? Jun 11, 2017 11:26 |
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MechaCrash posted:A thing about Red Mage is that one of its key bits seems to be a "build up -> payoff" loop. It has this in both the very short term, where the build up portion is the short casting time spells and the payoff is the heavier spells that lose their five second cast time, and in the (relatively) longer term because you're building up your mana bars until the point where you can jump in and gently caress people up with your sword. Yeah, it has a definite flow to it, which I like and which is why I'll pick up RDM instead of SAM.
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# ? Jun 11, 2017 11:27 |
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Samurai just looks entirely uninteresting to me even though it's probably going to be hitting for 25,000 by the end of the expansion. Red Mage however looks cool as hell, though I'm not sure why gap closers/makers need to be a part of its skill set when generally speaking, right behind an enemy is as safe a place as any by necessity. The only time I don't park up in the rear end area of a boss is if I'm going to get targetted by AoE which makes melee DPS' jobs harder work or if I'm BLM so they're not in my Ley Lines.
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# ? Jun 11, 2017 12:21 |
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Because it looks cool, you rube
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# ? Jun 11, 2017 12:21 |
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kirbysuperstar posted:Because it looks cool, you rube how dare you call someone a rube on the internet, how disgusting!
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# ? Jun 11, 2017 12:23 |
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Josuke Higashikata posted:how dare you call someone a rube on the internet, how disgusting! At least it wasn't knob, thats a permaban.
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# ? Jun 11, 2017 12:25 |
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I pray for your safety after merely typing the word
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# ? Jun 11, 2017 12:32 |
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Josuke Higashikata posted:Samurai just looks entirely uninteresting to me even though it's probably going to be hitting for 25,000 by the end of the expansion. Red Mage however looks cool as hell, though I'm not sure why gap closers/makers need to be a part of its skill set when generally speaking, right behind an enemy is as safe a place as any by necessity. The only time I don't park up in the rear end area of a boss is if I'm going to get targetted by AoE which makes melee DPS' jobs harder work or if I'm BLM so they're not in my Ley Lines. The dualcast status will wear off if you autoatack. So you need to be out of mele range of your target or risk messing up your casting.
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# ? Jun 11, 2017 12:58 |
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Astroniomix posted:The dualcast status will wear off if you autoatack. So you need to be out of mele range of your target or risk messing up your casting. I heard conflicting reports on that regarding autoattack. It won't be hard to test out, though.
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# ? Jun 11, 2017 13:15 |
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Astroniomix posted:The dualcast status will wear off if you autoatack. So you need to be out of mele range of your target or risk messing up your casting. Supposedly it wears off if you use a weaponskill, not if you auto-attack.
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# ? Jun 11, 2017 13:22 |
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Lemon King posted:Hildebrand is simply the best questline FFXIV has to offer. Onward! You would make a japanese Kei band blush with that color scheme 12/10
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# ? Jun 11, 2017 14:08 |
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mistaya posted:So I vaguely recall there was no starter gear for the new jobs in HW and I ended up paying markup for a few bits of 30 gear for my babby DRK, (nothing egregious but it irked me a bit because I WAS NOT PREPARED!) Since I'm guessing SB is the same, what's the best set to have prepped for RDM and SAM when you unlock them at 50? Poetics gear? Will they just share BLM and MNK gear or what the heck do we buy??? Oh god I hope there's starter gear for the SB jobs because I haven't really played much since like 2.1 and there's no way I could gear up a RDM.
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# ? Jun 11, 2017 14:26 |
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Even if there isn't, you can just buy some ilvl 115 stuff in Ishgard. I think it runs in the 20-25k per piece range, and if you're at the point where "what am I going to put on my Red Mage," that shouldn't be an onerous cost. But I'm pretty sure you'll get some ilvl 90 gear, like the other jobs got for hitting 50.
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# ? Jun 11, 2017 14:41 |
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They could potentially put a left side gear set in the unlock quest for SAM and RDM, but I would bet against them providing the right side.
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# ? Jun 11, 2017 15:11 |
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always fun when you rock up to the chocobo race desk and get drawn into a race with another player and you win so hard that they start avoiding entering so they don't get dusted
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# ? Jun 11, 2017 15:13 |
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# ? Jun 3, 2024 21:13 |
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Is swiftcast going to be used as a rotational tool in the RDM kit or just as utility?
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# ? Jun 11, 2017 15:15 |