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Mr. Fowl posted:- Mandate penalty from neighbouring non-tributaries is now calculated from all owned areas instead of just the home area. What does this mean exactly? Greater penalties from non-tributary neighbors?
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# ? Jun 14, 2017 05:19 |
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# ? May 24, 2024 16:25 |
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White Coke posted:What does this mean exactly? Greater penalties from non-tributary neighbors? Previously, you could dodge the penalty to mandate from having non-tributaries on your border by changing your capital to an "island region", that is, an island like Ryuku or Taiwan that has no bordering provinces (save for the ones on the island). This is because just like when the game figures out where and whether or not an Institution can spawn in your territory, it can only do so in your "home region", provinces with a direct land connection to your capital. Before this fix, you could transfer your capital to one of these islands and expand to your heart's content because you'd never have to worry about the bordering non-tributary penalty to mandate. Amusingly, this meant that the ideal capital for China was Taiwan (or any island, for that matter).
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# ? Jun 14, 2017 05:29 |
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Mantis42 posted:Okay, so I invade one of the Aztec nations, march an army from my colony and lay siege to their capital. I win the siege and occupation goes to Denmark, who is also at war with them. However they were not involved in the siege in anyway, I won the whole thing by myself. Why do they get occupation? Because they were in the province first, starting the siege, so occupation goes to them even if their stack left before the siege ended. The little flag in the siege screen shows who will gain occupation
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# ? Jun 14, 2017 05:45 |
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Really, the only change to Ming is fixing the island exploit? It really seems more and more like they just add stuff with every expansion and then forget about it and leave it there to rot. Time for EU5 I would say.
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# ? Jun 14, 2017 06:46 |
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QuarkJets posted:
Humanist in general is an overpowered idea tree imho. It was masked in the past due to how powerful Deus Vult was for such a paltry cost, but now that you can't abuse that tremendously mispriced ability it's way more apparent that going Humanist is correct in almost any game where you plan to get large. I kind of wish Humanist abilities were spread out into other trees because as it stands its a braindead choice for anyone who wants to expand fast without ever worrying about rebels or bad relations. The +Improve Relations is the nail in the coffin and seems tacked on to what would already quite possibly be the best idea tree in the game without it.
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# ? Jun 14, 2017 07:45 |
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Tahirovic posted:Really, the only change to Ming is fixing the island exploit? Someone mentioned a page ago that the Manchu tribes now start with feudalism, and any buff to Ming's horde neighbors is indirectly a nerf to Ming. Who knows if that will make even a negligible difference in the end though, since they can just get it naturally from neighboring institution spread.
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# ? Jun 14, 2017 09:46 |
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MuffinsAndPie posted:Someone mentioned a page ago that the Manchu tribes now start with feudalism, and any buff to Ming's horde neighbors is indirectly a nerf to Ming. Who knows if that will make even a negligible difference in the end though, since they can just get it naturally from neighboring institution spread. Hordes are usually pretty poor from their high autonomy and constant warring. It's not a huge change but I think it'll be noticeable.
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# ? Jun 14, 2017 10:23 |
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I doubt it will do anything since they acquire most of their tributaries via diplomacy, which is the thing that needs to be fixed. Ming doesn't declare war on mega-Bahamis they just ask them nicely to become a tributary. There's no change to that so we'll still see most of India as Ming tributaries by 1500.
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# ? Jun 14, 2017 12:46 |
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The 1.22 patch have dropped now! Third Rome will be live shortly.
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# ? Jun 14, 2017 13:44 |
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Groogy posted:The 1.22 patch have dropped now! Third Rome will be live shortly.
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# ? Jun 14, 2017 13:46 |
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Groogy posted:The 1.22 patch have dropped now! Third Rome will be live shortly. Is this gonna screw up saved games?
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# ? Jun 14, 2017 15:56 |
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Technowolf posted:Is this gonna screw up saved games? You know that the only two answers we get to this question are "Yes" and "Maybe"... From the Paradox forum, though, the answer this time is "Yes, this is gonna screw up saved games." ulmont fucked around with this message at 16:13 on Jun 14, 2017 |
# ? Jun 14, 2017 16:10 |
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There's map changes, so yeah.
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# ? Jun 14, 2017 16:13 |
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Technowolf posted:Is this gonna screw up saved games? Yup. My Venice game where I'd nabbed 3/4 of Austria went kaput.
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# ? Jun 14, 2017 17:21 |
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Peas and Rice posted:Yup. My Venice game where I'd nabbed 3/4 of Austria went kaput.
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# ? Jun 14, 2017 17:25 |
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Started playing aaaaaaand it looks like the diplomacy slot issue still isn't fixed despite the patch notes claiming otherwise.
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# ? Jun 14, 2017 17:27 |
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i don't see anything in the patch notes about the diplo slot thing being fixed. it just looks like nations no longer get a -20 for alliances if the player is over the relation limit
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# ? Jun 14, 2017 17:42 |
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I thought that's what this was referring to: - AI no longer cares about potential allies/marriages being above diplomatic relations limit. But it still seems to give a -50 penalty to alliance/marriage offers.
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# ? Jun 14, 2017 17:47 |
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what to heck...
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# ? Jun 14, 2017 17:50 |
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Well that sucks. Looks like I'll continue playing on the 1.20 patch for now.
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# ? Jun 14, 2017 17:52 |
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Technowolf posted:Is this gonna screw up saved games? Yes
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# ? Jun 14, 2017 18:18 |
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Mr. Fowl posted:I thought that's what this was referring to: I think you got it in reverse, they will not be fine with being over their relation limit. They will now be okay however that you are over your limit.
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# ? Jun 14, 2017 18:19 |
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First Come, First Serve is incredibly easy now. The Siberian Frontiers idea costs 0 points and you can take it as your tradition (note it does not work with extra settler growth). You can spread like a disease over North America in a few years. With the Native Assimilation idea, you can really turbo colonize the Americas. Antifa Spacemarine fucked around with this message at 19:00 on Jun 14, 2017 |
# ? Jun 14, 2017 18:36 |
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AAAAA! Real Muenster posted:You still be able to use the old patch if you really wanted to finish that game. Eh, I think I can do better. I'd love a Venice game where I don't have to fight the entire goddamned HRE every time I want some new territory.
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# ? Jun 14, 2017 19:40 |
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Peas and Rice posted:Eh, I think I can do better. I'd love a Venice game where I don't have to fight the entire goddamned HRE every time I want some new territory. Head East!
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# ? Jun 14, 2017 19:43 |
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Peas and Rice posted:Eh, I think I can do better. I'd love a Venice game where I don't have to fight the entire goddamned HRE every time I want some new territory. Oh that's easy. All you have to do is kill the Ottomans
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# ? Jun 14, 2017 19:45 |
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Mountaineer posted:Well that sucks. Looks like I'll continue playing on the 1.20 patch for now. It's comforting to know that I'll never have to buy a new dlc or download a new patch for this game again.
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# ? Jun 14, 2017 19:59 |
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Shaman Ooglaboogla posted:First Come, First Serve is incredibly easy now. The Siberian Frontiers idea costs 0 points and you can take it as your tradition (note it does not work with extra settler growth). You can spread like a disease over North America in a few years. whoa have you always had to be western tech group. i want those high american units........ code:
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# ? Jun 14, 2017 20:06 |
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Shaman Ooglaboogla posted:First Come, First Serve is incredibly easy now. The Siberian Frontiers idea costs 0 points and you can take it as your tradition (note it does not work with extra settler growth). You can spread like a disease over North America in a few years. Feels like that should be like a 100 point idea at least.
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# ? Jun 14, 2017 20:39 |
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Senor Dog posted:It's comforting to know that I'll never have to buy a new dlc or download a new patch for this game again. Seriously, all that penalty does is make things miserable for the player, and it's dropped in with no developer commentary whatsoever.
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# ? Jun 14, 2017 20:42 |
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Shaman Ooglaboogla posted:The Siberian Frontiers idea costs 0 points How is the free colonist cheaper than the regular colonist
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# ? Jun 14, 2017 20:46 |
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Welp time to get my Humble Origens run in. How's the Novgorod situation post patch? Never got a Frozen Asses run in and I'm wondering if that start is even more hosed than previously.
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# ? Jun 14, 2017 20:48 |
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Elotana posted:Haha what It can only be used with a direct land connection to your capital, so useless for most nations. But 0 is still almost certainly a mistake.
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# ? Jun 14, 2017 20:49 |
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Elotana posted:Haha what IIRC that colonist costs 20 diplo to use and requires a land connection to your capital. And this is just an ability that lets you form colonies for diplo points, not actually a colonist, so you don't get any of the settler growth benefits from having a colonist in the province These colonies are special and also don't cost colonial maintenance, which seems super good for an America start QuarkJets fucked around with this message at 21:11 on Jun 14, 2017 |
# ? Jun 14, 2017 21:08 |
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it's 20 dip to set up a pretty quick colony with no maintenance, which means no quadratic maintenance cost, which means get like 10 and a time and spread spread spread i'm waiting for 800 splendor to pick up that +1/1/1 colony bonus and hoping it works
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# ? Jun 14, 2017 21:11 |
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It does, it is insane. Starting on Panama makes it super easy to get the goal for being on 2 continents, and you can humiliate the Carib for another to get it super quickly.
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# ? Jun 14, 2017 21:29 |
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I have a quick query. I currently have the base game, Conquest of Paradise, Res Publica, and Wealth of Nations. I'm totally new to the game and somewhat limited on funds. What, of the available expansions, is a good addition to grab on the sale? Are there any good tutorials/starting nations to be found? I remember there were some good CKII/Vicky II tutorial LPs, but it seems there's no LP for EU IV. Also: is it possible for the Ainu to claim the Mandate of Heaven?
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# ? Jun 14, 2017 21:36 |
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Yvonmukluk posted:Also: is it possible for the Ainu to claim the Mandate of Heaven? Yes, any Eastern or Pagan religion can claim the mandate.
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# ? Jun 14, 2017 21:38 |
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Yvonmukluk posted:I have a quick query. I currently have the base game, Conquest of Paradise, Res Publica, and Wealth of Nations. I'm totally new to the game and somewhat limited on funds. What, of the available expansions, is a good addition to grab on the sale?
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# ? Jun 14, 2017 21:46 |
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# ? May 24, 2024 16:25 |
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Any predictions on how cheap EU4 and DLC will go in Steam summer sale?
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# ? Jun 14, 2017 21:51 |