|
xthetenth posted:Yeah, it's less a feeling of loss and more a wistful thought of what could've been. Same as with FTL imho
|
# ? Jun 16, 2017 15:25 |
|
|
# ? Jun 4, 2024 00:00 |
|
Danm, that's sad. I would've bought a couple expansions. Guess it didn't sell well enough.
Tarquinn fucked around with this message at 16:49 on Jun 16, 2017 |
# ? Jun 16, 2017 15:33 |
|
Goddammit. That's a huge disappointment. I guess I can't fault them too much since they're just a few guys making their first game and all. And I certainly got my money's worth out of the game.
|
# ? Jun 16, 2017 15:37 |
|
Crazy Ferret posted:I do have complaints though. The weapon system is kind of bad. There is none of that great progression from the armor system and sometimes upgrades feel too slight (with the exception of the big meaty two-handers). The differences between the weapons are a bit lopsided and lead to clear favorites but its not terrible. Sometimes I feel like I need a long break as it can feel like just samey battle after samey battle, particularly in the early mid-game when I seem to depopulate a few generations of bandits. On a warmer note, what are you guys favorite weapons? I gotta say heavy crossbow and 2H hammer, gives most enemies a run for their money
|
# ? Jun 16, 2017 15:46 |
|
Did the game just not sell well enough?
|
# ? Jun 16, 2017 15:46 |
|
Tias posted:On a warmer note, what are you guys favorite weapons? I gotta say heavy crossbow and 2H hammer, gives most enemies a run for their money The first time I saw a Greatsword in action was during a big bandit fight in which some local lord joined in. The first attack he made was the Smash guys in a line attack. Took the head clean off the first bandit and sent the other one into fleeing immediately. I was hooked on those from then on. Greataxes look great and have a nice meaty hit. Flails are awesome. Crossbows in general are pretty cool. Firing off a Crossbow and headshoting a bandit marksmen on the first turn of a battle, with the achievement popping up, really sold me on the game. This game has tons of cool moments. Edit: While I'm thinking and posting about this game, I really do want to give a big shoutout to Hieronymous Alloy for that wonderful Beginners Guide. Absolutely fantastic at easing me into the game. Crazy Ferret fucked around with this message at 15:58 on Jun 16, 2017 |
# ? Jun 16, 2017 15:52 |
|
Jay Rust posted:Did the game just not sell well enough? I'm really disappointed with their decision. Not adding Steam workshop support is understandable since that is hard to add if the game is not designed for it from the ground up. DLC should be a no-brainer, and I think people would be willing to shell out for more enemy factions, crises etc.
|
# ? Jun 16, 2017 16:09 |
|
They should put the fucker on sale for $10 or less in the summer steam sale and see how it does. I bet they'd at least double their revenue.
|
# ? Jun 16, 2017 16:12 |
|
Clark Nova posted:They should put the fucker on sale for $10 or less in the summer steam sale and see how it does. I bet they'd at least double their revenue. Calling it quits right before the summer sale does not seem smart to be honest. Like why not discount it and see how well it does and then gauge interest.
|
# ? Jun 16, 2017 16:25 |
|
Goddamn I got excited when I saw 30 new posts. Now I'm sad
|
# ? Jun 16, 2017 16:27 |
|
Yeah, I knew all those posts meant either a great or a depressing update :/ Also, why the hell did they decide to paint helmets in weird clown colours, and for the love of God, how do I turn it off
|
# ? Jun 16, 2017 17:44 |
|
I'm disappointed but I'll buy whatever these guys make next. It's such a well designed, fun game.
|
# ? Jun 16, 2017 17:57 |
|
ditty bout my clitty posted:Same as with FTL imho Can't let this slide FTL was a really fun game that gave you a great content-filled FREE Dlc. They also moved on to this http://store.steampowered.com/app/590380/Into_the_Breach/
|
# ? Jun 16, 2017 18:45 |
|
Bit disappointed by no modding and no more content, dlc or otherwise, but after 82 hours of play without having ever 'finished' a game, I'd say I'm more than happy with what we got.
|
# ? Jun 16, 2017 19:41 |
|
FTL was good but i'm still convinced that the supermajority of games it generated weren't winnable in practice
|
# ? Jun 16, 2017 19:43 |
|
This game has the most interesting and smart AI I've seen for a long time
|
# ? Jun 16, 2017 19:44 |
|
I hope their next game will be as good as Battle Brothers and I can't exactly fault them for wanting to work on a new project, too.
|
# ? Jun 16, 2017 19:47 |
|
Good for them. Better to move on to something new and (hopefully) profitable than wasting time on mod support or expansions for a released game.
|
# ? Jun 16, 2017 19:51 |
|
Coolguye posted:FTL was good but i'm still convinced that the supermajority of games it generated weren't winnable in practice Uh I won like 10 consecutive games on hard when I was playing that game a lot and my overall winrate once I learned how to play was definitely well over 50%, I will agree that you are correct if you don't choose one of the small number of very good ships though.
|
# ? Jun 16, 2017 20:32 |
|
What the gently caress are the FTL guys doing these days anyway?
|
# ? Jun 16, 2017 20:38 |
|
Glenn Quebec posted:What the gently caress are the FTL guys doing these days anyway? Miss Lonelyhearts posted:Can't let this slide Literally 7 posts up.
|
# ? Jun 16, 2017 20:42 |
|
Jay Rust posted:Did the game just not sell well enough? They've got 2,600 reviews on steam and from what I've heard that's usually somewhere between 0.5-5% of your players I dunno how long Battle Bros was in development but that is a lot of sales for a first game with no big publisher backing it. It's probably a combination of a long dev cycle, team fatigue, and them being based out of a high living-expense country (Germany). A 2.5 year dev cycle and equal shares in the team would mean, if they sold 52000 copies, that their programmer is making a below market rate salary.
|
# ? Jun 17, 2017 00:52 |
|
Jay Rust posted:This game has the most interesting and smart AI I've seen for a long time Ancient legos possibly excepted once you figure out how to make them break formation.
|
# ? Jun 17, 2017 01:15 |
|
Count Uvula posted:They've got 2,600 reviews on steam and from what I've heard that's usually somewhere between 0.5-5% of your players I dunno how long Battle Bros was in development but that is a lot of sales for a first game with no big publisher backing it. It's probably a combination of a long dev cycle, team fatigue, and them being based out of a high living-expense country (Germany). A 2.5 year dev cycle and equal shares in the team would mean, if they sold 52000 copies, that their programmer is making a below market rate salary. Steamspy (which, admittedly, is not a very accurate source) had them at ~40k when they left early access and ~80-95k total this month. I guess they were aiming for something north of 100k?
|
# ? Jun 17, 2017 03:51 |
|
Good game. Good luck devs. gently caress all the people tanking the steam reviews rating for this game like they were owed infinite development lol.
|
# ? Jun 17, 2017 06:20 |
|
Count Uvula posted:They've got 2,600 reviews on steam and from what I've heard that's usually somewhere between 0.5-5% of your players I dunno how long Battle Bros was in development but that is a lot of sales for a first game with no big publisher backing it. It's probably a combination of a long dev cycle, team fatigue, and them being based out of a high living-expense country (Germany). A 2.5 year dev cycle and equal shares in the team would mean, if they sold 52000 copies, that their programmer is making a below market rate salary. http://steamspy.com/app/365360 They sold 83,557 copies
|
# ? Jun 17, 2017 06:36 |
|
If I keep playing after solving an EG crisis, when will the next appear? I'm guessing day 200, but I don't know
|
# ? Jun 17, 2017 12:11 |
|
Kris xK posted:Now I'm sad At least the image in the update post makes me expect a soldier mans game and that's probably great for a jagged alliance nerd like me
|
# ? Jun 17, 2017 12:26 |
|
Tias posted:If I keep playing after solving an EG crisis, when will the next appear? I'm guessing day 200, but I don't know Yeah, every 80-100 days. Day 200 is a good guesstimate
|
# ? Jun 17, 2017 15:37 |
|
If they make a new Jagged Alliance style thing with the same level of care and design as BB I will be extremely down.
|
# ? Jun 17, 2017 15:45 |
|
KyloWinter posted:Good game. Good luck devs. gently caress all the people tanking the steam reviews rating for this game like they were owed infinite development lol. yeah gamers are giant embarassing babies. they'll simultaneously wax lyrical about how back in the day games were released complete and maaaaybe with an expansion pack or two but also expect present games to be continuously patched forever with new content being developed and given away for free or cheap until who knows when there's certainly more room for stuff to be added into battle brothers but it's a pretty complete game with a hefty amount of replayability as it is, if you start adding more stuff then it begs the question of why you don't add this, or that, or creates hooks for new additions, and at some point with a game like this you just have to declare the game "done" and move on
|
# ? Jun 17, 2017 15:50 |
|
Pornographic Memory posted:there's certainly more room for stuff to be added into battle brothers but it's a pretty complete game with a hefty amount of replayability as it is, if you start adding more stuff then it begs the question of why you don't add this, or that, or creates hooks for new additions, and at some point with a game like this you just have to declare the game "done" and move on Yeah honestly I'd love for BB to get a few more features, like different battle maps etc, but feature creep is a thing and the game is baller as it is. The devs have always come across as very competent and reasonable folk, so if they judge that it wouldn't be feasible to expand the game much further then I'll defer to their judgement. Maybe now that they've sharpened their claws with Battle Brothers, they can make their next game a bit bigger? At any rate, I'm eagerly looking forward to seeing what they've come up with next.
|
# ? Jun 17, 2017 16:00 |
|
Battle Brothers seems like a game that would work well with an actual expansion pack (rather than free patch stuff) or even DLC--new classes, larger maps, more endgame crises, more mission variety, etc. But if the devs would rather just call it finished and move on, that's cool. Hopefully they'll pick up enough extra money from Steam sales that they can put more time into their next game and make it bigger and better.
|
# ? Jun 17, 2017 16:07 |
|
Pornographic Memory posted:yeah gamers are giant embarassing babies. Gotta love the one word 1,000+ hour thumbs down reviews, clearly this person did not get their money's worth.
|
# ? Jun 17, 2017 16:28 |
|
I'm veering off-topic here, but with the summer sale coming up, all you German-Pixelgame lovers should take a look at The Curious Expedition. Aside from being a turn-based party-management thingie, it's not very similar to Battle Bros, but it's super charming, and there's a lot of (interactive!) event variety and a solid amount of replay value for the price. Should be under 10bux in the sale.
|
# ? Jun 17, 2017 16:30 |
|
Yours truly even has an active, if rarely-used, thread for Curious Expedition, in case you need pointers or tips on the way
|
# ? Jun 17, 2017 17:19 |
|
curious expedition is on my hit list for the sale if i end up with a couple pennies to rub together. that game looks like it owns.
|
# ? Jun 17, 2017 17:28 |
|
Coolguye posted:curious expedition is on my hit list for the sale if i end up with a couple pennies to rub together. that game looks like it owns. It really does! Often you die hilariously hard without much ability to defend yourself, and that bites, but once you hit the sweet spot riding dirty on a loving Triceratops through a fabled kingdom of mushrooms while hosed on gin you forget all that
|
# ? Jun 17, 2017 17:42 |
|
It's already looking like I'll only be able to get one or two things during the sale, so stop making me add things to my wishlist dammit!
|
# ? Jun 17, 2017 17:57 |
|
|
# ? Jun 4, 2024 00:00 |
|
Curious Expedition goes for right now at GOG.KyloWinter posted:Good game. Good luck devs. gently caress all the people tanking the steam reviews rating for this game like they were owed infinite development lol. Tias posted:If I keep playing after solving an EG crisis, when will the next appear? I'm guessing day 200, but I don't know
|
# ? Jun 17, 2017 20:45 |