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[10:23 AM] Riviak: Oh I see. I typically prefer the personal touch with potential clients but we can do it through text if you prefer. [10:24 AM] Riviak: I'm requesting a neutrality pact between TSA and the future bank of WA. [10:25 AM] Riviak: I've already gotten agreements from every alliance within the FSC and the merchant guild along with three pirate alliances. [10:26 AM] Riviak: What this neutrality means is that the bank will not participate in any wars and such. This means that you're free to pirate and bank but not free to pirate the bank. Also, if I understand correctly, your alliance is holding down a sector. [10:26 AM] Riviak: If, when the bank gets going, your still able to hold down a sector the bank may provide a depository in your sector. [10:27 AM] Riviak: This also means that the bank will need to be exempt from your licensing policies or given free licenses. [10:28 AM] Riviak: Let me tell you a little about how the bank will work. [10:29 AM] Tempus Thales: Well first of all we don't charge for Flight Passes. Those are free for everyone that wants one. [10:30 AM] Riviak: We will be using shards as currency. These shards can be deposited at any bank depository. By setting up an account with the bank you will be given an account number. There will also be Alliance Accounts available. Once your shards are deposited you will be able to access them at any time from our website. By using someone else's account number you will be able to transfer shards to them using the website or you can withdraw from any depository. [10:30 AM] Riviak: Fair enough but I know how the evolution of policy works. In the future, I have no doubt you will begin charging for the licenses to at least pass through your sector. [10:30 AM] Riviak: Especially once I've built the economy [10:32 AM] Riviak: There will also need to be a sector for the bank's Safe ship. The alliance that I choose will be given a free Alliance Account and discounted individual accounts for its leader and select officers. [10:33 AM] Riviak: Do you have any questions about the bank or how it will work? [10:38 AM] Riviak: Well, it goes a bit more in depth than that but I won't bore you with the details. I'm a banker by trade in the real world and it can get rather convoluted. The real question is, will your alliance honor the neutrality pact? [10:40 AM] Riviak: The last thing I need, especially in starting up, is being robbed. This won't happen by anything other than a well organized Alliance which is why I'm reaching out to all of them. You included. [10:40 AM] Riviak: Untill I can get the insurance company funded. [10:40 AM] Riviak: Even then I'll want to avoid robberies, of course. So now we need a bank robber faction and we are set.
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# ? Jun 19, 2017 16:53 |
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# ? May 10, 2024 08:14 |
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So just how delicious are these pubbie tears? I'm thinking of hopping in. How's the goon presence? Can ya'll set me up with some newb goodies?
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# ? Jun 19, 2017 16:55 |
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forge posted:What does that mean? The results of this vote means that this Tuesday 20th at 6pm BST / 10am PDT / 1pm EDT / 7pm CEST there will be a new small batch of Founder’s Packs available for sale! The Bilk Adrift Team imo
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# ? Jun 19, 2017 17:02 |
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Okay you bastards sold me. This game could be something really special. I already adore vehicle crafting games and this one looks like there's lots of potential for some real interesting action.
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# ? Jun 19, 2017 17:02 |
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worlds adrift forums posted:Calling these guys pirates is insulting to pirates. They aren’t so much pirates under a pretense of security as they are an attempt at tyrannical governorship. I’m not really worried about the people that are crying about this because they are afraid to be shot down… it’s an open world pvp sandbox… it’s no holds barred, whether these players decided to levy their force or not. Since you can’t discern a pirate from a neutral player until shots are fired, getting your pass is completely irrelevant. You can accomplish the same thing as taking the players name down once they commit what you consider an offense.
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# ? Jun 19, 2017 17:05 |
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desudrive posted:So just how delicious are these pubbie tears? I'm thinking of hopping in. How's the goon presence? Can ya'll set me up with some newb goodies? in alpha i skydived onto a ship and planted bombs and got people really mad as i blew panelings and cores apart i told them that they were polluting the beautiful skies do that and tears will flow forth like liquid gold, even more so with a bigger pool of players. Alpha was definitely a bit quieter but it sounds like theres a ton of opportunities lately did they change bombs in any way?
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# ? Jun 19, 2017 17:08 |
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desudrive posted:So just how delicious are these pubbie tears? I'm thinking of hopping in. How's the goon presence? Can ya'll set me up with some newb goodies? There is goon presence, the type of content we are driving is bringing a lot of PVP to a specific area in the game, if you buy a founders pack and you make it into the game you can come with the flight crew and level up easily and I'm pretty sure we can hook you up.
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# ? Jun 19, 2017 17:49 |
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Lastgirl posted:did they change bombs in any way? They are nerfing them with the next patch, temporarily at least.
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# ? Jun 19, 2017 17:51 |
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im gonna buy this tomorrow
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# ? Jun 19, 2017 19:20 |
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I have a feeling keys are going to go extremely quickly again. So if you want a key you better be f5ing at 10AM PST, 1PM EST.
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# ? Jun 19, 2017 19:37 |
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A lot of ship engineering science was done tonight.
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# ? Jun 20, 2017 06:21 |
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forge posted:I have a feeling keys are going to go extremely quickly again. So if you want a key you better be f5ing at 10AM PST, 1PM EST. I was shocked how fast they went last time considering the first batch was up for a good couple hours.
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# ? Jun 20, 2017 09:37 |
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More keys today 10am pst. Also patch notes. WORLDS ADRIFT 0.1.1.1 CLOSED BETA PATCH NOTES June 20th 2017 Greetings travellers, We’re happy to share that today we have a case of an unexpected win/win situation, which doesn’t happen all that often in games development! Our original target was to release the first game update last Thursday. As you know, internal testing last week found critical issues that prevented us from going live. This was still the case Monday, but by the end of the day, we were able to confirm that we could deploy the update. With no fixed date that we could share with you at that time, we ran a poll to ask you about what your preferences would be if we had more time to work on the bigger picture. Considering the close results of the poll, we were fully aware that a lot of you wanted to see the first update as fast as possible – and happily our tests have gone well so we’re releasing both the update and a small batch of keys today! The update is live now – you can start updating your client while waiting for maintenance to complete – and the next batch of Founder’s Packs will be available at 6 pm BST / 7 pm CEST / 1 pm EDT / 10 am PDT. Our big targets for this update were to address some of the most urgent issues on our plate; we wanted to focus on bug fixes and performance optimisation, as well as some silly things in the game that just needed to change! One thing that may be of interest to our Island Creator community is the ability to scan an island for the name of its maker, giving you guys some much-deserved credit! You’ll also notice that we’re starting to introduce the long-planned progression of characters’ known schematics, with a limit on how many you can know at a time (as well as the ability to unlearn them). This gives players the tools to start specializing their character towards the kind of skyfarer they want to play. In a future update, players will be able to raise their schematics limit through gameplay. NEW FEATURES Scanning an island will now show the Steam name of its creator! A limit on schematics learned, and the ability to unlearn schematics, have been implemented. In future updates, your character will be able to raise her limit through gameplay. The Settings menu has made its debut with its first setting: an option to invert the mouse. Our statistician estimates this will raise our Steam rating by four hundred percentage points. The shipyard’s information panel now lists all parts attached to a docked ship, along with their weights. NOTABLE BUGFIXES The client has received more optimizations to reduce the freezing that happens when approaching new islands. In addition, the steady worsening of the freezes has been fixed. This is an ongoing area of improvement. Additional optimizations put in place to increase general framerate. Fixed some instances of characters being unable to log in due to broken character data. There may still be other instances where this happens – please let us know if you encounter one! Docking a ship you don’t own to a shipyard you don’t own should no longer result in the player being unable to release the helm. Impassable storms, as well as the max height of the world, should no longer throw your ship back (or down) as violently. Flight instruments (fuel gauge, altimeter, etc.) are again placeable on all ship surfaces and ship part surfaces – including, yes, bar pipes. Other players should no longer see your pistol or scanner floating in a seemingly random position. Various bugs with tutorial messages and on-screen prompts have been fixed. An exploit allowing multiple Atlas cores to be attached to the same ship has been fixed. If your ship currently has multiple Atlas cores attached, well, RIP in pieces 2017. Duping materials via exploiting cannons’ ammo boxes has been fixed. The “understorm” should no longer appear completely featureless from the inside. Fixed some connection issues. What was erroneously named US-West during 0.1.0 was actually US-East! This means you will now correctly find your existing US character on US-East. NOTABLE BALANCE CHANGES AND TWEAKS It is now no longer necessary to remove deck pieces before salvaging a ship frame via the shipyard; the decks will be salvaged – just as they’re crafted – along with the frame. The difficulty of passing through stormwalls should feel a lot less random now. Numerous text tweaks. For example, “Reclaim” on the shipyard menu has been renamed “Salvage frame” to reduce confusion; the names of different categories of schematics have been reworded as well; etc. Impassable storms are now a bit more visually distinct. The player health bar color has been changed to be more easily readable. Choosing to respawn at a random reviver now always offers an explanatory warning and requires confirmation. KNOWN ISSUES & WORKAROUNDS When flying from one island to another, characters standing on ships may be unstable, even occasionally getting thrown off. It may be best to quickly grapple to the ship if you experience these stutters. Ships will, in rare occasions, teleport to the edge of the world and be destroyed by the impassable storms. Investigation continues into the cause. Sometimes players’ registration to their shipyard enters a broken state, and they are unable to pick up parts with their Shipbuilding tool. Restarting the client will fix this. Registering with a different shipyard and re-registering with the original will also fix this. Climbing on very bent ship panels, or in spaces the character normally can’t enter, will do serious damage or kill the character: Avoid these for now, as climbing is still unstable. Logging in on a ship that has moved will result in logging in midair. The visuals for sandstorms and stormwalls sometimes swapped when inside them. WiFi may incur problems: Best played on an Ethernet connection for now.
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# ? Jun 20, 2017 12:54 |
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https://www.youtube.com/watch?v=xY8WcgtyqEI PvP Video with Adventurous Music
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# ? Jun 20, 2017 14:39 |
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Going to try and pick this up today. Does anyone know if this game is going to have marketplace support?
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# ? Jun 20, 2017 15:11 |
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Seems doubtful.
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# ? Jun 20, 2017 15:53 |
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Tears collected... GG Forge and Adadad
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# ? Jun 20, 2017 16:17 |
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Is there a guide on how to start out in this poo poo game?
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# ? Jun 20, 2017 16:58 |
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Go to knowledge server school by scanning them with the 4 tool. Grapple boost everywhere at all times, even while running on flat surfaces to get used to it. Put your valuable stuff in your belt (the part of your inventory below the bar). Get in Discord. Shipyard + assembly station to make ships. Grappling the ground before falling onto it resets your momentum somewhat so you don't die from a long fall.
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# ? Jun 20, 2017 17:03 |
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FileNotFound posted:Is there a guide on how to start out in this poo poo game? http://steamcommunity.com/sharedfiles/filedetails/?id=932986882 or you can ask any of us playing.
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# ? Jun 20, 2017 17:04 |
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FileNotFound posted:Is there a guide on how to start out in this poo poo game? Get in discord voice. Or chat with us and ask. Super simple. Less than 1 hour until keys
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# ? Jun 20, 2017 17:06 |
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Tempus Thales posted:http://steamcommunity.com/sharedfiles/filedetails/?id=932986882 Perfect thanks. I may try to get some of the Empyrion goons - or what's left of Empyrion goons to give this turd a shot.
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# ? Jun 20, 2017 17:15 |
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will the buy option just show up on the founders pack screen? or on steam? queeb fucked around with this message at 17:41 on Jun 20, 2017 |
# ? Jun 20, 2017 17:35 |
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Posting for discord, same name as here
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# ? Jun 20, 2017 17:39 |
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queeb posted:will the buy option just show up on the founders pack screen?
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# ? Jun 20, 2017 17:44 |
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Kylra posted:Yeah. so i should just refresh both and see if I can get one on either platform?
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# ? Jun 20, 2017 17:44 |
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Yep. You get a steam key if you order from the website. You have to launch the game through Steam to play. For now at least. Last time Steam came up first by a good margin though.
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# ? Jun 20, 2017 17:48 |
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Their site has gone down
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# ? Jun 20, 2017 17:54 |
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nada on steam either
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# ? Jun 20, 2017 18:03 |
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We wait with bated breath.
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# ? Jun 20, 2017 18:06 |
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how to buy this poo poo game?
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# ? Jun 20, 2017 18:10 |
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dogsupremacy posted:how to buy this poo poo game? did they forget to sell it?!
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# ? Jun 20, 2017 18:10 |
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it was up, went to buy it but my credit card wouldnt work due to security reasons. oh well!
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# ? Jun 20, 2017 18:12 |
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Got a key!
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# ? Jun 20, 2017 18:14 |
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So I guess it's just not going up on steam this time? Would have been nice to know.
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# ? Jun 20, 2017 18:15 |
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TheRagamuffin posted:So I guess it's just not going up on steam this time? Would have been nice to know. they prob don't have to pay gaben as much or something? I got a key but the website crashed again right after
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# ? Jun 20, 2017 18:16 |
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TescoBag posted:Got a key! same but i dont think im going to play it i just wanted a rare game for my back log
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# ? Jun 20, 2017 18:18 |
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Got a key, i'm Nav on discord.
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# ? Jun 20, 2017 18:18 |
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its up on steam, got a key
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# ? Jun 20, 2017 18:20 |
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# ? May 10, 2024 08:14 |
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got a key
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# ? Jun 20, 2017 18:23 |