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Fabricated posted:Holy shitballs Reaper is busted. I pocketed a friend of mine playing him on King's Row and he dropped right onto the enemy team, ulted, and got a full 6 person teamkill. They all turned to shoot him and couldn't outdps the healing before they died. That's not really busted though? He got the drop on a group, had a healer healing him through it all, and the team wasn't able to provide enough burst damage to kill him, and didn't shield or matrix the damage. berenzen fucked around with this message at 02:05 on Jun 21, 2017 |
# ? Jun 21, 2017 01:50 |
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# ? May 23, 2024 21:14 |
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Wouldn't a pocket Mercy damage boosting Hog make him even more powerful than pre-patch Hog? Maybe we'll see a new hogmercy combo lol.
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# ? Jun 21, 2017 02:02 |
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Gamerofthegame posted:nah, hog not being able to solo kill someone is kinda good cuz then he can actually do the vague tank role of needing mild assistance to delete someone he's completely useless. like I'd rather have a junkrat on my team than a roadhog right now
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# ? Jun 21, 2017 02:04 |
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His gun does less damage than it used to even with a Mercy boost, which is loving tragic.
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# ? Jun 21, 2017 02:05 |
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Irony Be My Shield posted:His gun does less damage than it used to even with a Mercy boost, which is loving tragic. Hmm. I guess maybe that's why they gave him the extra shell? So you have to shoot someone first before claiming your prize?
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# ? Jun 21, 2017 02:08 |
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Constantine XI posted:Wouldn't a pocket Mercy damage boosting Hog make him even more powerful than pre-patch Hog? Maybe we'll see a new hogmercy combo lol. I think you mean the "ultimate ultimate-feeder."
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# ? Jun 21, 2017 02:09 |
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Fabricated posted:Holy shitballs Reaper is busted. I pocketed a friend of mine playing him on King's Row and he dropped right onto the enemy team, ulted, and got a full 6 person teamkill. They all turned to shoot him and couldn't outdps the healing before they died. Twice in one game today a Reaper dropped in the middle of our deathball and ulted. He got us to half health both times, but we still focus fired him to death before Death Blossom was over. He regens 50+ HP/sec while using Death Blossom. That obviously makes him harder to kill while using it than before, but it isn't unstoppable.
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# ? Jun 21, 2017 02:17 |
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wouldn't it depend on how many people he's hitting with the deathblossom
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# ? Jun 21, 2017 02:25 |
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Hi I don't post here much anymore but I wanted to stop in and say low grav junkrat is the best hero and blizzard should just make him always work that way
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# ? Jun 21, 2017 02:45 |
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isn't low grav junkrat even more budget pharah than he already isCowcaster posted:wouldn't it depend on how many people he's hitting with the deathblossom yes it does
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# ? Jun 21, 2017 03:24 |
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Tracer seems insane on this new map. Walls and cover with tons of space... it's even better than Oasis for her. Map seems way less defender-favored than the other 2CP maps (which have to be by design). No Wave fucked around with this message at 03:56 on Jun 21, 2017 |
# ? Jun 21, 2017 03:35 |
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1st point is probably the most attacker favoured in the game. 2nd point basically forces the defending team to forward hold in order to hold properly, as there's no good vantage points to defend at the point itself.
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# ? Jun 21, 2017 03:53 |
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berenzen posted:1st point is probably the most attacker favoured in the game. 2nd point basically forces the defending team to forward hold in order to hold properly, as there's no good vantage points to defend at the point itself. it does feel like they took the criticisms of the other 2cp maps being too defense oriented to heart
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# ? Jun 21, 2017 04:02 |
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Giving hog some armor instead of HP might reduce that ult-feeding effect a bit at least.
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# ? Jun 21, 2017 04:05 |
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Ravenfood posted:Giving hog some armor instead of HP might reduce that ult-feeding effect a bit at least. They should give Roadhog a deployable barrier.
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# ? Jun 21, 2017 04:30 |
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Make it so bullets bounce off his gut.
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# ? Jun 21, 2017 04:37 |
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Every time he gets a kill hook resets
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# ? Jun 21, 2017 04:40 |
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it's extremely cool blizzard added another assault map to the game, the best mode edit: actually it sucks rear end
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# ? Jun 21, 2017 04:42 |
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The new map feels like it was made for TF2 so it's good.
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# ? Jun 21, 2017 04:45 |
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I was super bummed when I found out the new map would be 2cp but I actually quite like horizon it's pretty cool
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# ? Jun 21, 2017 04:55 |
Rirse posted:Make it so bullets bounce off his gut. Roadhog needs a King Hippo skin
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# ? Jun 21, 2017 05:09 |
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I'm finding that it doesn't even really kill the one shot, it just makes it inconsistent because now it relies on some bullets getting headshots. It's still not something I would trust in a comp match but I await reddit posts complaining about how hanzo mains still are getting one shot
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# ? Jun 21, 2017 05:12 |
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Idk what the gently caress anyone else is doing with hog but I'm finding it easier to get a BLAP or two off before I hook, and you still have 3 more to finish afterword. hook>melee>blap still kills soft targets that deserve it, especially if you soften them. fire rate seems good?
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# ? Jun 21, 2017 05:28 |
Winston, Orisa, and Roadhog are completely impotent against the new Reaper It's kind of amusing
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# ? Jun 21, 2017 05:43 |
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Kaubocks posted:it's extremely cool blizzard added another assault map to the game, the best mode They need to suck it up and start taking a wrecking ball to a lot of the map geometry for the 2CP maps and open them up.
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# ? Jun 21, 2017 06:12 |
I thought Horizon was too easy to attack, then I got put on defense for three straight matches and never gave up point A. The long sight lines mean snipers are at an advantage here, and there are a bunch of good turret spots for Torbjorn. Also the Arcade crowd seems allergic to Reinhardt which doesn't really help matters much. I feel like the first half of the approach to Point A on attack is kinda extraneous though and mostly serves to make it as unappealing as possible for defense to hold forward because of all the interceding walls and rooms. That's par for the course for 2CP though, and is honestly part of why I don't really like these maps. Again, 3CP or 4CP and using some of these empty approaches as capture points would really help to break up the monotony.
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# ? Jun 21, 2017 06:22 |
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Or, here's a thought, they could simply delete 2cp from the game.
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# ? Jun 21, 2017 06:29 |
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3cp would be legit the worst thing they could possibly do in a game mode where you have to play the whole map a bare minimum of 2 times in competitive
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# ? Jun 21, 2017 06:34 |
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just fuckin add forward spawns, move defender spawn farther away from 2nd point
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# ? Jun 21, 2017 06:36 |
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Don't ask for 3cp maps. They were legit the worst loving thing in TF2 and it would really be no different here.
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# ? Jun 21, 2017 06:37 |
Manatee Cannon posted:3cp would be legit the worst thing they could possibly do in a game mode where you have to play the whole map a bare minimum of 2 times in competitive Not if they shorten the timers per point. 2:30 per point instead of an entire 5 minutes would be significantly more bearable.
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# ? Jun 21, 2017 06:46 |
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Kai Tave posted:They should give Roadhog a deployable barrier. and some jump jets
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# ? Jun 21, 2017 06:51 |
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Manatee Cannon posted:he's completely useless. like I'd rather have a junkrat on my team than a roadhog right now What's wrong with Junkrat?
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# ? Jun 21, 2017 06:54 |
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Super Fan posted:What's wrong with Junkrat? As someone who enjoys playing Zarya, absolutely nothing.
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# ? Jun 21, 2017 07:08 |
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Played tonight and it was probably the least fun meta I've seen in a really long time.
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# ? Jun 21, 2017 07:42 |
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Kokoro Wish posted:Don't ask for 3cp maps. They were legit the worst loving thing in TF2 and it would really be no different here. Do more Eichenwald style maps of control + escort
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# ? Jun 21, 2017 07:42 |
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new map feels like a tf2 map, in a bad way lots of orange and gray. steel beams and support pillars everywhere. it doesn't feel like a moon base, it feels like I'm trapped in a god drat hallway construction plant. even the cool outdoor view where you're actually on the moon and in low gravity is virtually useless as a flanking route thanks to loud rear end star trek doors giving you away. volskaya, the actual factory map, feels more colorful and flavorful than what's supposed to be a cool, futuristic sci-fi map. sad!
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# ? Jun 21, 2017 07:43 |
Minrad posted:new map feels like a tf2 map, in a bad way
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# ? Jun 21, 2017 07:43 |
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SKULL.GIF posted:Not if they shorten the timers per point. 2:30 per point instead of an entire 5 minutes would be significantly more bearable. 2cp maps already favor the defenders. cutting your attacking time in half would mean nobody ever wins on offense 3cp in tf2 was infinitely slower than any of the assault maps in overwatch could possibly hope to match. you'd need more time, not less
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# ? Jun 21, 2017 07:46 |
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# ? May 23, 2024 21:14 |
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also i can't really judge the meta at all b/c im not playing much OW right now but idk if adding an absolute tank counter in new reaper is a good idea when genji/tracer were already becoming super dominant. feels like we've come full circle on the meta, from before ana released
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# ? Jun 21, 2017 07:51 |