Enola Gay-For-Pay posted:I wish this game had generic ship chassis that you could stick different functionality in to instead of having discrete ships for science and construction. I want to make a battleship with a Science ship section that can also load weapons. Basically I want the Enterprise. This would be Extremely Good. I'd make a trans-galactic armed colony ship just for the gently caress of it.
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# ? Jun 23, 2017 13:48 |
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# ? Jun 11, 2024 08:08 |
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I really enjoyed CKII even though I was never good at it. I see that all the Stellaris stuff is on sale so I'm tempted to grab it but it looks even more complicated than CKII.
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# ? Jun 23, 2017 14:04 |
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It's actually less complicated. If you can handle managing all the relationships and feudal laws in CKII then Stellaris should be a breeze.
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# ? Jun 23, 2017 14:08 |
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I'd say that at this point Stellaris + Utopia is still significantly less complex than CKII + all the DLC. There's more economy management, but the poltical system is comparatively simple and there isn't any character developement or interactions which is the bulk of CKII complexity.
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# ? Jun 23, 2017 14:10 |
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Nevets posted:I'd say that at this point Stellaris + Utopia is still significantly less complex than CKII + all the DLC. There's more economy management, but the poltical system is comparatively simple and there isn't any character developement or interactions which is the bulk of CKII complexity. CK2 is 5 years old. Stellaris is 1 year old.
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# ? Jun 23, 2017 17:51 |
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IAmTheRad posted:CK2 is 5 years old. Stellaris is 1 year old. CK2 1.0 was more complex than Stellaris is now.
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# ? Jun 23, 2017 18:06 |
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Strategic Tea posted:Abloo bloo how dare global currency markets inconvenience me? Don't they know I am a Video Gamer??? For real. I'd call them idiots had they not been so effective in making Paradox revert to the old pricing.
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# ? Jun 23, 2017 18:08 |
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Prices will go back up after the Steam sale is finished.
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# ? Jun 23, 2017 18:15 |
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Black Griffon posted:This would be Extremely Good. I'd make a trans-galactic armed colony ship just for the gently caress of it.
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# ? Jun 23, 2017 18:19 |
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I really just want a science ship that I can tell to explore the galaxy and not have to worry about it being ambushed by a stray space amoeba.
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# ? Jun 23, 2017 18:24 |
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Pyroi posted:I really just want a science ship that I can tell to explore the galaxy and not have to worry about it being ambushed by a stray space amoeba. Just leave it on evasive and you're fine.
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# ? Jun 23, 2017 18:25 |
Unless it meets the devourer when you're still putting around with a VW Golf engine in the back.
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# ? Jun 23, 2017 18:29 |
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There are things in space that will eat you?
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# ? Jun 23, 2017 18:32 |
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Dick Trauma posted:There are things in space that will eat you? Only if you buy the expansion named after the sea monster that ate Jonah.
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# ? Jun 23, 2017 18:34 |
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Cease to Hope posted:Only if you buy the expansion named after the sea monster that ate Jonah. A sea monster ate Jonah Hill?
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# ? Jun 23, 2017 18:43 |
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WampaLord posted:Just leave it on evasive and you're fine. Hostile NPC ships do sometimes hang out near the edge of a system, where your science ship can blunder into them immediately upon arriving from the right direction.
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# ? Jun 23, 2017 20:26 |
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The Worst Thing is when you forget to turn off Evasive on your construction ships and they immediately hurl all of their work into the nearest star whenever an amoeba passes through the opposite side of the system. Had that happen with a ~95% done ringworld section once.
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# ? Jun 23, 2017 20:35 |
Tulul posted:The Worst Thing is when you forget to turn off Evasive on your construction ships and they immediately hurl all of their work into the nearest star whenever an amoeba passes through the opposite side of the system. Had that happen with a ~95% done ringworld section once. do u mean hab cause ringworlds are just click a button i think?
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# ? Jun 23, 2017 21:06 |
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You're right, the sections don't need a ship, I was thinking of the original skeleton you have to build first.
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# ? Jun 23, 2017 22:29 |
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In my current game there's a watchful regulator awakened empire to my north. While I wasn't paying attention, it gobbled up the entirety of my former neighbor to the north, and now it's faffing around with a 790K fleet. How do I even begin to take these guys on? My own fleet is at about 380K. Even after taking the ascension perk that gives me +33% damage against awakened empires, I'm only able to kill ~180K of their fleet, which I understand they're just going to rebuild after the fight. What kind of fleet composition/loadout should I be aiming for?
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# ? Jun 24, 2017 12:11 |
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How do you convince liberated empires to become your vassal? I tried it bit was stuck with a negative empire population modifier or something so couldn't. Should i have 'carved up' the target into smaller empires rather than just eliminating them all in one go?
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# ? Jun 24, 2017 13:18 |
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Powerful Two-Hander posted:How do you convince liberated empires to become your vassal? I tried it bit was stuck with a negative empire population modifier or something so couldn't. Should i have 'carved up' the target into smaller empires rather than just eliminating them all in one go?
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# ? Jun 24, 2017 14:12 |
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(My belleh)
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# ? Jun 24, 2017 15:25 |
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I haven't played this since like a month after release and was looking to get back into it with utopia. I heard recently there was done outage about dlc pricing in the UK and they were going to drop the prices back? Should I wait for that or is it worth picking up now?
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# ? Jun 24, 2017 16:30 |
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Come on 10% off on Utopia, that's kind of weak. I also haven't played since around release and was looking for a better incentive to start playing again. I guess I'll stop whining though because I'm probably gonna buy it anyway.
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# ? Jun 24, 2017 17:23 |
Got Utopia and Leviathan for 40% a few weeks ago by using isthereanydeal. Make an alert for it there instead.
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# ? Jun 24, 2017 17:30 |
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Why can't I cede planets to an existing vassal as a war demand? I don't want to liberate them and create yet another vassal, I just want to give them to the existing one.
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# ? Jun 24, 2017 17:57 |
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Sanctum posted:Why can't I cede planets to an existing vassal as a war demand? I don't want to liberate them and create yet another vassal, I just want to give them to the existing one. You can do this by clicking and dragging the desired planets over to your vassal when you're on the war declaration screen. You should be at the top of your list, then your vassals below you.
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# ? Jun 24, 2017 21:05 |
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Can a planet get possessed by demons or is that too CK2?
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# ? Jun 24, 2017 21:20 |
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Dick Trauma posted:Can a planet get possessed by demons or is that too CK2? Do the Unbidden count?
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# ? Jun 24, 2017 21:48 |
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Cease to Hope posted:Do the Unbidden count? I dunno, one are immaterial energy beings from a hostile other dimension that act malevolently towards all life. The other are demons. There's like a huge difference!!!1
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# ? Jun 24, 2017 23:05 |
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Dick Trauma posted:Can a planet get possessed by demons or is that too CK2? It's not yet your time, but it could be.
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# ? Jun 24, 2017 23:21 |
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Communist Walrus posted:You can do this by clicking and dragging the desired planets over to your vassal when you're on the war declaration screen. You should be at the top of your list, then your vassals below you. Jerks are using jump drives so apparently I need to do the same. There is nothing I can do to stop them from splitting into tiny fleets and harassing systems with precisely calculated fleets against my defenses or small fleets to counter whatever division I make. I can't catch them at all.
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# ? Jun 25, 2017 00:01 |
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Stellaris: This Thread is Marked by the Shroud.
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# ? Jun 25, 2017 00:49 |
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Dick Trauma posted:I really enjoyed CKII even though I was never good at it. I see that all the Stellaris stuff is on sale so I'm tempted to grab it but it looks even more complicated than CKII. it definitely is way less complicated than CK2 Dick Trauma posted:Can a planet get possessed by demons or is that too CK2? there is various crazy poo poo that can happen beyond space and time boner confessor fucked around with this message at 00:56 on Jun 25, 2017 |
# ? Jun 25, 2017 00:53 |
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Thinking of starting up a game for the first time in a long while. Is there any one weapon type that is objectively the best at the moment? When last I played it seemed like it changed every update.
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# ? Jun 25, 2017 10:36 |
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Bakanogami posted:Thinking of starting up a game for the first time in a long while. Is there any one weapon type that is objectively the best at the moment? When last I played it seemed like it changed every update. Energy weapons are good all arounders.
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# ? Jun 25, 2017 10:37 |
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Sanctum posted:Only lets me hand them previously lost planets. My war policy is unrestricted. Also apparently if you peace out and don't immediately vassal the new liberated empire they can vassal right back to your enemies. Glad I'm not playing ironman. Fight the war, take the planet yourself, then trade it to them in the trade screen while rolling your eyes at their hypocrisy.
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# ? Jun 25, 2017 11:00 |
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Dick Trauma posted:Can a planet get possessed by demons or is that too CK2? also: mods obv
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# ? Jun 25, 2017 11:24 |
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# ? Jun 11, 2024 08:08 |
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Bakanogami posted:Thinking of starting up a game for the first time in a long while. Is there any one weapon type that is objectively the best at the moment? When last I played it seemed like it changed every update. Not missiles, not disruptors, not space torpedos, not strike craft. Everything else is fine.
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# ? Jun 25, 2017 13:05 |