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I like occultist a lot so I've been trying to figure out synergies there for my second mastery. I've been running with heavy investment in Dreeg's Evil Eye so far but I don't see many classes that sync well with poison, at least if my intent was to remain a ranged caster. The other alternative is pyro which I see a bit more potential with. Couple questions with that, though - should I focus down on either fire or chaos, or do they play nice together? Second, if I wanted the hellhound for its fire and chaos buff, would you recommend investing much into it besides the bare minimum or does it need lots of TLC to stay alive?
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# ? Jun 15, 2017 23:31 |
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# ? Jun 2, 2024 02:43 |
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If you just want to do a pure caster, you could do worse than Arcanist. Here's an example of things you could get to pair with Dreeg's: http://grimcalc.com/build/1009-n2WO3Q
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# ? Jun 15, 2017 23:38 |
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I play a lot of roguelikes, so I'm used to losing hours of progress to poor planning, inattention and bad luck. It adds a little something to the proceedings for me. Not entirely sure why.
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# ? Jun 16, 2017 02:20 |
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Pvt.Scott posted:I play a lot of roguelikes, so I'm used to losing hours of progress to poor planning, inattention and bad luck. It adds a little something to the proceedings for me. Not entirely sure why. This is pretty much where I'm at. It's good and highly recommended.
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# ? Jun 16, 2017 02:49 |
I mean, are there any roguelikes that take 20+ hours to beat though?
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# ? Jun 16, 2017 13:32 |
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Deified Data posted:I like occultist a lot so I've been trying to figure out synergies there for my second mastery. I've been running with heavy investment in Dreeg's Evil Eye so far but I don't see many classes that sync well with poison, at least if my intent was to remain a ranged caster. The other alternative is pyro which I see a bit more potential with. Couple questions with that, though - should I focus down on either fire or chaos, or do they play nice together? Second, if I wanted the hellhound for its fire and chaos buff, would you recommend investing much into it besides the bare minimum or does it need lots of TLC to stay alive?
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# ? Jun 16, 2017 14:33 |
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watho posted:I mean, are there any roguelikes that take 20+ hours to beat though? I don't know how long a typical TOME 4 completion run is, but it's longish. Some roguelikes have 99 floors to clear and poo poo like that, or an overworld with multiple small dungeons plus a fuckoff huge 100 floor delve etc.
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# ? Jun 17, 2017 00:37 |
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I play Hardcore Veteran because at almost 900 hours in-game, the threat of final death is the only thing that excites me, and quite frankly keeps me playing. At this point I judge the effectiveness of my characters by whether or not the counter on my health potions dips below 99+. I currently have a rotation of three 60+ characters, a couple in their 30s, and two brand new ones that I use to try weird or unconventional builds that usually die before they have a chance to take off. Sometimes those builds work out, sometimes they don't. Either way despite the hours invested, I just don't get sick of the game.
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# ? Jun 19, 2017 01:48 |
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Stokes posted:I play Hardcore Veteran because at almost 900 hours in-game, the threat of final death is the only thing that excites me, and quite frankly keeps me playing. At this point I judge the effectiveness of my characters by whether or not the counter on my health potions dips below 99+. I currently have a rotation of three 60+ characters, a couple in their 30s, and two brand new ones that I use to try weird or unconventional builds that usually die before they have a chance to take off. Sometimes those builds work out, sometimes they don't. Either way despite the hours invested, I just don't get sick of the game. How do you deal with hikes in difficulty though? I have two character around level 25-30 and even my primal strike conjurer died a few times on veteran once I repaired the bridge and went northwest. Those rear end in a top hat dragon things or whatever it was past all the bandits are just too hard. Maybe I put too many points into the masteries before maxing out skills.
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# ? Jun 19, 2017 13:32 |
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GrossMurpel posted:How do you deal with hikes in difficulty though? I don't know what you mean by rear end in a top hat dragon things, but I deal with any perceived hikes in difficulty by knowing when they'll come. I know there's a spot by the first cave west of town with the Devotion shrine where 5 rock throwers spawn and will insta-kill you with their synchronized boulder throws. It happens so much I took a pic and have labeled them the Hardcore Gatekeepers. There's another hike in difficulty at the boss of the Arkovian Underground City. If you don't have fire and/or vitality resistance his DOT will sap your life in seconds. I'm always extremely careful around Reflect champions and never attack them when their aura is active. I straight up never fight Anasteria because of her Devestation spell. etc., etc.
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# ? Jun 19, 2017 13:51 |
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Stokes posted:I don't know what you mean by rear end in a top hat dragon things, but I deal with any perceived hikes in difficulty by knowing when they'll come. I know there's a spot by the first cave west of town with the Devotion shrine where 5 rock throwers spawn and will insta-kill you with their synchronized boulder throws. It happens so much I took a pic and have labeled them the Hardcore Gatekeepers. Been a few weeks since I played but I think it was the Wind Raptors, their bosses hosed me up good every time.
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# ? Jun 19, 2017 14:35 |
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Stokes posted:I don't know what you mean by rear end in a top hat dragon things, but I deal with any perceived hikes in difficulty by knowing when they'll come. I know there's a spot by the first cave west of town with the Devotion shrine where 5 rock throwers spawn and will insta-kill you with their synchronized boulder throws. It happens so much I took a pic and have labeled them the Hardcore Gatekeepers. Those encounters are known as "gear checks," or "is your character pimped out enough to ride this zone," in plain English. In softcore, exploding to them means you need to work on your resists/hp/dps/whatever to have a smoother ride. In hardcore, it means get gud.
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# ? Jun 19, 2017 23:33 |
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Pvt.Scott posted:Those encounters are known as "gear checks," or "is your character pimped out enough to ride this zone," in plain English. Some are gear checks yes, but I consider ones like in the pic apm checks aka git gud checks.
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# ? Jun 20, 2017 00:44 |
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Stokes posted:Some are gear checks yes, but I consider ones like in the pic apm checks aka git gud checks. Yeah, those are more "learn not to stand in the way of a train," moments. Not necessarily fair.
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# ? Jun 20, 2017 00:56 |
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Just started this solo the other week with 0 knowledge. I've read the OP, but have a couple of basic questions. - I'm level 17 or so and have just been pumping my points into leveling Arcanist to unlock new skills. I've mostly been using the channeled ray skill and passives because I wasn't sure what to invest in and I figured levels and passives were safe. Any mistakes there or skills I should pick up? Is the beam a viable build? It burns through mana, but seems to be working fine. - I unlocked my second class, but haven't picked one yet. Thinking that Demo or Shaman complements Arcanist best. - For my stats, I've been putting it 80/20 into spirit and physique. Do I need any significant amount of cunning as an Arcanist? - Weapon damage and things like +bleeding and other modifiers have 0 benefit for spells, correct? - I have a bunch of components that I am just holding onto. Is it safe to use them, should I continue to hoard them, or none of the above? - Is there any way to highlight interactable objects or make it clearer when things can be activated? - Is there a way to tell on the map which areas have shrines or other important things that you might have missed? - Do mobs only reset once you finish the game or is there some way to reset them and farm?
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# ? Jun 20, 2017 20:12 |
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Leon Trotsky 2012 posted:Just started this solo the other week with 0 knowledge. quote:- I unlocked my second class, but haven't picked one yet. Thinking that Demo or Shaman complements Arcanist best. quote:- For my stats, I've been putting it 80/20 into spirit and physique. Do I need any significant amount of cunning as an Arcanist? quote:- Weapon damage and things like +bleeding and other modifiers have 0 benefit for spells, correct? quote:- I have a bunch of components that I am just holding onto. Is it safe to use them, should I continue to hoard them, or none of the above? quote:- Is there any way to highlight interactable objects or make it clearer when things can be activated? quote:- Is there a way to tell on the map which areas have shrines or other important things that you might have missed? quote:- Do mobs only reset once you finish the game or is there some way to reset them and farm? Join us in the goon grim dawn discord and chat, people are all legit chill there.
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# ? Jun 20, 2017 21:39 |
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Go look up a Devotion Shrine list, there are several. It will make things a lot more bearable, since you need to get at least like 25 out of the 28 shrines on normal.
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# ? Jun 21, 2017 07:18 |
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Are there any builds comparable to PoE's essence drain and contagion? I like DEE and it can do some nice aoe but I'd like to see my plague spread.
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# ? Jun 21, 2017 21:00 |
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I have two questions after jumping back into this game after...2 years? I'm following the arcanist/demo build in the op, and how do you get the devotion build it shows? I can't figure out how to start on the turtle with only getting the top of the compass star. The second question is how should I be equipping myself, especially around weapons? I've been using a gently caress off two-handed, which was fun, but damage isn't scaling with skills.
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# ? Jun 21, 2017 22:06 |
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_r
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# ? Jun 22, 2017 01:51 |
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TaintedBalance posted:I have two questions after jumping back into this game after...2 years? I would assume if it's showing you a completed devotion build, you'll need to respec some points. Some devotions are self-sustaining once you complete them, so you fill out another one to get the needed points, then once you don't need that constellation to support others, spec out of it.
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# ? Jun 22, 2017 03:14 |
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Lprsti99 posted:I would assume if it's showing you a completed devotion build, you'll need to respec some points. Some devotions are self-sustaining once you complete them, so you fill out another one to get the needed points, then once you don't need that constellation to support others, spec out of it. Oooh, you can respec specific spends. That's really nifty! Thanks for the information.
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# ? Jun 22, 2017 03:59 |
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idiotmeat posted:Are there any builds comparable to PoE's essence drain and contagion? I like DEE and it can do some nice aoe but I'd like to see my plague spread. I have no idea what those things are, but apart from Occultist, which does some of those things, Necromancer is coming in the xpac and will likely also do similar things
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# ? Jun 22, 2017 07:51 |
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The closest thing to Essence Drain and Contagion is Bloody Pox, maybe with the Witchfire devotion (in PoE, Essence Drain does a high amount of damage over time to a single target, while Contagion does a low amount of DoT to targets within an AoE, and if a target dies with Contagion on them, it spreads to nearby targets. If the target also had Essence Drain on them, it spreads as well.) I don't know if it does enough damage to stand as a main spell on its own though, it clears trash well (or at least, it does early), but it's got no single target, where you could machinegun Drain into enemies because it does good impact damage and much higher DoT. DEE fills that role, but it also shreds groups, so
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# ? Jun 22, 2017 08:12 |
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Dammit, I just made the mistake of accepting one of those "hunt for this guy who can spawn literally anywhere in a region you're twenty levels past" bounties.
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# ? Jun 25, 2017 20:18 |
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I'd really like to see changes to defensive stats in the expansion so that the only viable stat allocation for almost all builds is not 90-100% physique. Maybe a low point devotion constellation that gives armor, health, DA or elemental resist that scales off of spirit/cunning... something!
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# ? Jun 26, 2017 02:24 |
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In honor of patch 1.0.1.0 dropping, here's some updated links for the OP if Dahbadu wants to update it: http://www.grimtools.com/index.html is the new hotness for both character building and item DB. You can upload your character, and for builds you can hold ctrl+shift to show the build without gear bonuses. The site is built to update when the game does with the game info; Grimcalc is, by comparison, several steps behind because the dude who updates it has to do it by hand and we have to hope he does it correctly. http://grimdawn.gamepedia.com/ is the new place to go for all your quick general quest etc questions. The wikia page is no longer being updated by anyone because wikia is a catshit-based dumpster fire. http://grimchecklist.com/ is a devotion list, a one-shot chest list, and a quest list all in one so if you have a boner for 100% full completion this is your thing.
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# ? Jun 30, 2017 14:25 |
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Wrong place, I'm dumb.
Exinos fucked around with this message at 17:10 on Jul 6, 2017 |
# ? Jul 6, 2017 06:24 |
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Been building a shooty chaos-based ranged pyro while bored, anyone got any good suggestions for devotions/gear/components/augments? I am real bad at sorting out resists.
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# ? Jul 18, 2017 21:01 |
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Yawgmoth posted:Been building a shooty chaos-based ranged pyro while bored, anyone got any good suggestions for devotions/gear/components/augments? I am real bad at sorting out resists. I don't really understand your build. Are you going to focus on ranged auto-attack damage? If so: Skills: Ditch: Sigil+modifier, Searing Light (take it to 1 pt, dont remove completely), Static Strike, Hellhound and mods, Doom Bolt Max: Fire Strike, Aspect of the Guardian (this fixes your poison resist too), Flame Touched, Explosive Strike Extra points (I haven't counted) could go into Vindictive Flame or Curse of Frailty/Vulnerability Items: put a Sanctified Bone in your helmet, a resist component of choice in your belt, Corpse Dusts in your rings, Dread Skulls in Amulet+Medal, Chains of Oleron in chest, Consecrated Wrappings in gloves, Silvercore Bolts in weapon. Then augment everything based on needed resists (damage in weapon though). Devotions: Build around Kraken and Abomination Something like this could work: http://grimcalc.com/build/1009-Tf3lid
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# ? Jul 19, 2017 12:33 |
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The basic idea is chaos primary fire strike and WPS from items, with sigil for extra healing and provide some AoE. Really it's just me loving around with a pyromancer build because I have the harbinger set and a bunch of fire/chaos poo poo wasting away in my bank. Your link doesn't have any skills on it and grimcalc doesn't update anymore, so those empty/old devotions don't tell me a whole lot. That's why I use grimtools; it updates when the game does.
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# ? Jul 19, 2017 17:21 |
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Yawgmoth posted:The basic idea is chaos primary fire strike and WPS from items, with sigil for extra healing and provide some AoE. Really it's just me loving around with a pyromancer build because I have the harbinger set and a bunch of fire/chaos poo poo wasting away in my bank. My link has devotions, which is clearly what it was for. Current devotions are 99% like the ones in the link and grimcalc loads faster on my garbage work computer. So in short, you're welcome.
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# ? Jul 20, 2017 08:44 |
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The Mash posted:My link has devotions, which is clearly what it was for. Current devotions are 99% like the ones in the link and grimcalc loads faster on my garbage work computer. So in short, you're welcome.
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# ? Jul 20, 2017 16:15 |
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Lol. Are you for real? I gave you tons of tips for your scatter-brained build, including a full devotion setup that possibly has slightly different numbers on a couple of devotions. I also gave you advice on augments and components, as well as how to maximize your build itself. I did everything but compose a build for you from scratch. E: I just tested on grimtools, and it is completely possible to do a 100% identical devotion build on the new patch, so I have literally no reason why you're being a dick to someone giving you the advice you asked for. The Mash fucked around with this message at 18:24 on Jul 20, 2017 |
# ? Jul 20, 2017 18:21 |
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Yawgmoth posted:"I didn't try to figure out the points but do different things" isn't really helpful, fyi but I guess if you're the kind of person who can't wait an extra 3 seconds for a site that actually works to load then you're also the kind of person who thinks that being incredibly salty over not getting a handjob over some vague lovely "advice" is cool and good. So in short, I hope you put more effort into your work than your posting. The Mash is the only person in this thread making builds, ya joik
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# ? Jul 21, 2017 07:37 |
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Here's a whole bunch of compiled info taken from the twitch streams that Crate Entertainment has done concerning the new expansion coming out soon. https://docs.google.com/spreadsheets/d/1MH8e963Syq8TPRrstHELUhSdwd5N9Nx2Ke0kvCIAbJ4/edit?usp=sharing
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# ? Jul 22, 2017 05:56 |
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Stokes posted:Here's a whole bunch of compiled info taken from the twitch streams that Crate Entertainment has done concerning the new expansion coming out soon. Goddamnit, skeletons are temporary pets. I was hoping after Blizzard utterly hosed the pet Necro in D3 that Grim Dawn might have a decent one. Well, probably not getting this expansion now.
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# ? Jul 22, 2017 06:18 |
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Necro has a permanent pet in the blight fiend, and skeletons are permanent (by having a lower summon cooldown then their duration).
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# ? Jul 22, 2017 06:47 |
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ssmagus posted:Necro has a permanent pet in the blight fiend, and skeletons are permanent (by having a lower summon cooldown then their duration). That is even stupider. Just make them permanent at that point! Its not like they cost non-renewable resources and if the cooldown is lower than the duration what possible reason is there for having a duration besides giving you a dumb 'upkeep' click button?
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# ? Jul 22, 2017 06:55 |
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# ? Jun 2, 2024 02:43 |
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personally I think it's neat, alongside an actual permanent pet or two, to have one cheap throwaway pet with a low cooldown you can immediately summon several of inside the middle of a pack as your alpha strike skeletons are the perfect pet for that
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# ? Jul 22, 2017 06:57 |