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C-Euro posted:This is why I don't play Limited anymore I used to dread limited, but I have warmed up to it. It also helps that I draft with idiots and then I tie with people that make 50-60 card decks in draft and lose all confidence.
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# ? Jun 27, 2017 00:54 |
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# ? Jun 9, 2024 09:17 |
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Elyv posted:That card seems incredibly mediocre to me, even in limited. The green half being a sorcery is just so awkward. It seems like you want to use the green side when you know you can't get got, and the white side is for whenever you want to make your alpha attack. Sometimes both work together, especially with the trample damage. It think it's fine in a GW deck that wants to beat down. E:VV Yep. TheMaestroso fucked around with this message at 01:04 on Jun 27, 2017 |
# ? Jun 27, 2017 01:00 |
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TheMaestroso posted:It seems like you want to use the green side when you know you can't get got, and the white side is for whenever you want to make your alpha attack. Sometimes both work together, especially with the trample damage. It think it's fine in a GW deck that wants to beat down. It's the hardest type of aftermath to evaluate because neither side is playable on its own.
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# ? Jun 27, 2017 01:02 |
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TheMaestroso posted:It seems like you want to use the green side when you know you can't get got, and the white side is for whenever you want to make your alpha attack. Sometimes both work together, especially with the trample damage. It think it's fine in a GW deck that wants to beat down. I mean, to me it either sums up as a bad falter or a way to get in damage over two turns while forcing your opponents to have awkward blocks. Falters aren't unplayable in limited, but they're pretty conditional, and I think this falls into that space.
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# ? Jun 27, 2017 01:02 |
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I think the green side is just a bonus, and you are playing it almost entirely for the busted white side. Giving your team vigilance is strong, and certainly tapping two creatures would have been great in AKH where people routinely rely on chump blockers to race. I think the green is mostly to keep it from being played in every white deck.
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# ? Jun 27, 2017 01:04 |
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3 mana Get In For Huge is kinda ridiculous especially with exert being strong in G/W for amonkhet creatures.
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# ? Jun 27, 2017 01:07 |
Errant Gin Monks posted:Did you take the job I'm applying for? Did you apply for the vacancy at the rear end-kicking factory? Marketing New Brain posted:
Would it really have killed them to make the green half an instant?
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# ? Jun 27, 2017 01:16 |
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Rap Record Hoarder posted:Would it really have killed them to make the green half an instant? Strength in Numbers is a legit trick In fact, it's better than this entire thing, even if you're in GW
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# ? Jun 27, 2017 01:17 |
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I'll gladly run the white trial in W/G or W/R without any Cartouches for the vigilance alone. Even if you're _only_ keeping a gust walker from exerting and giving one of your ground pounders +3/+3 and trample and tapping down two of their chump blockers to make them block with something relevant it is a big card.
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# ? Jun 27, 2017 01:18 |
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Rap Record Hoarder posted:Would it really have killed them to make the green half an instant? It would need to cost 1G or 2G to be balanced. And not give Trample.
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# ? Jun 27, 2017 01:20 |
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that card is kind of interesting in like a lovely fnm W/g humans deck
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# ? Jun 27, 2017 01:24 |
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That's a bomb diggity uncommon
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# ? Jun 27, 2017 01:31 |
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It's stone unplayable in constructed but giving your team vigilance in exert colors is limited murder. It's not Trial of Solidarity, but it doesn't have to be.
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# ? Jun 27, 2017 01:42 |
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Voyager I posted:It's stone unplayable in constructed but giving your team vigilance in exert colors is limited murder. It's not Trial of Solidarity, but it doesn't have to be. As far as I can tell nothing in this set is constructed playable other than Abrade and Solemnity out of the board.
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# ? Jun 27, 2017 01:48 |
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Angry Grimace posted:As far as I can tell nothing in this set is constructed playable other than Abrade and Solemnity out of the board. Are you talking just standard? Because Crucible man is very playable in Modern at least
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# ? Jun 27, 2017 01:58 |
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TheKingofSprings posted:Are you talking just standard? Crucible man is pre-ordered and I'm salivating for him. So is solemnity. Rap Record Hoarder posted:Did you apply for the vacancy at the rear end-kicking factory? Nah the Honda factory
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# ? Jun 27, 2017 02:00 |
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I think that aftermath card should just be evaluated as its full text and cost, and it's not exciting but it's not a bad 23rd card in GW.Angry Grimace posted:As far as I can tell nothing in this set is constructed playable other than Abrade and Solemnity out of the board.
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# ? Jun 27, 2017 02:06 |
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Errant Gin Monks posted:Crucible man is pre-ordered Good call
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# ? Jun 27, 2017 02:06 |
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Yeah G/W card will be usually game ending when cast in a decent aggro deck. Make a guy huge, tap their best two creatures, attack for a ton, putting them dead on board to your guys (maybe some with afflict) or near-dead (forcing them to hold back and soon dead to fliers/afflict). Just not very good when your behind, so not a real bomb in all decks.
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# ? Jun 27, 2017 02:11 |
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Elyv posted:That card seems incredibly mediocre to me, even in limited. The green half being a sorcery is just so awkward. I think it's fine. It's gonna play better than it looks. (In limited)
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# ? Jun 27, 2017 02:14 |
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myDad posted:Good call Its a buy-a-box, I don't think the price can skyrocket that much. What I really would like to see is Crucible price go down a little bit.
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# ? Jun 27, 2017 02:17 |
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Rap Record Hoarder posted:Any recommendations for a decent LGS in Columbus, Ohio? Relocating there for job/family reasons. Congrats. Comic town seems like it has a shitton of events.
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# ? Jun 27, 2017 02:18 |
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GoutPatrol posted:Its a buy-a-box, I don't think the price can skyrocket that much. What I really would like to see is Crucible price go down a little bit. The buy a box is dumpster fire all-star Wildfire Eternal (actually maybe it's good, I don't know, but it's pretty contradictory)
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# ? Jun 27, 2017 02:19 |
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logis posted:Yeah G/W card will be usually game ending when cast in a decent aggro deck. Make a guy huge, tap their best two creatures, attack for a ton, putting them dead on board to your guys (maybe some with afflict) or near-dead (forcing them to hold back and soon dead to fliers/afflict). Just not very good when your behind, so not a real bomb in all decks. The G half is almost a drawback. The extra damage and trample on your best ground beater is real, but you can't put it in RW exert decks.
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# ? Jun 27, 2017 02:43 |
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wotc finally printed me in card form:
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# ? Jun 27, 2017 04:02 |
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MiddleEastBeast posted:wotc finally printed me in card form: This card is really interesting, it's not hard for it to be 0-1 mana if you happen to be discarding a bunch of cards anyway. If nothing else, it's more hardcastable than random trash in living end
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# ? Jun 27, 2017 04:11 |
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Turbofog is mtggoldfish budget magic, it'll be everywhere now
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# ? Jun 27, 2017 04:15 |
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Elyv posted:This card is really interesting, it's not hard for it to be 0-1 mana if you happen to be discarding a bunch of cards anyway. Cathartic Reunion + this seems like a pretty dece play on turn 3 (e: in standard). TheMaestroso fucked around with this message at 04:23 on Jun 27, 2017 |
# ? Jun 27, 2017 04:19 |
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Well, this is certainly something living end might run. It seems like this whole block has been really sweet to that deck, frankly.
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# ? Jun 27, 2017 05:08 |
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MiddleEastBeast posted:wotc finally printed me in card form:
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# ? Jun 27, 2017 05:09 |
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AKH was my first draft format so I'm pretty new here. Are all the gods/Planeswalker reliant cards in this set going to make drafting and sealed deck more luck based than in the current set? There also seem to be some high-cost cards that'll be basically unplayable in draft, but that seems to always be the case.
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# ? Jun 27, 2017 05:12 |
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TheMaestroso posted:Cathartic Reunion + this seems like a pretty dece play on turn 3 (e: in standard). You can play that on turn 2 with reunion. (EDIT: Nevermind I am dumb) Fun Deck Time. I've been playing this a little bit, and it seems really strong. It may not be as explosive as U/R Emerge, but it feels very consistent with the Tracker/Rogue Refiner game it has going for itself. 23 Lands (2 of them sanctum of ugin) 4x Elder Deep-Fiend 4x Rogue Refiner 4x Primal Druid (I am wanting to test sylvan advocate in its place) 3x Tireless Tracker 3x Ishkanah the Grafwidow 1x World Breaker 4x Kozilek's Return 4x Traverse the Ulvenwald 4x Lightning Harness 4x Vessel of Nascency 2x Grapple with the Past SB: 3x Negate 2x Dispel 4x Fevered Visions 1x Appetite for the unnatural 1x By Force 2x Magma Spray 2x Confiscation Coup
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# ? Jun 27, 2017 05:13 |
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Carl Killer Miller posted:AKH was my first draft format so I'm pretty new here. Are all the gods/Planeswalker reliant cards in this set going to make drafting and sealed deck more luck based than in the current set? There also seem to be some high-cost cards that'll be basically unplayable in draft, but that seems to always be the case. Sealed is almost always bomb-centric, and what you open can vary wildly. Some people get lucky and open multiples of good cards in their colors. Most others manage to piece together a playable deck of two or three colors. E: DangerDongs posted:You can play that on turn 2 with reunion. It only makes you ditch two cards to draw three - you would need to ditch three for a free golem.
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# ? Jun 27, 2017 05:13 |
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.
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# ? Jun 27, 2017 05:14 |
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So I had another FLGS Magic Player help me put a deck together this weekend and I'm working on refining it. Anyone mind taking a look at it and giving me suggestions for better cards / if barking up this tree is a dumb idea? It's a B/W control deck that deck stats is also telling me isn't Standard Legal currently and I'm not sure why. I don't see any banned cards in it but I also am tired so I might be missing something obvious. https://deckstats.net/decks/89174/759247-quidnose-b-w-lockdown
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# ? Jun 27, 2017 05:17 |
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# ? Jun 27, 2017 05:22 |
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myDad posted:
It's standard-legal since it was printed in one of the welcome decks. But it looks like whatever source deckstats is using doesn't realize that?
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# ? Jun 27, 2017 05:27 |
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Voyager I posted:The G half is almost a drawback. The extra damage and trample on your best ground beater is real, but you can't put it in RW exert decks. The card is pretty absurd if the modes were switched, where you cast the white half and aftermathed the green half.
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# ? Jun 27, 2017 06:14 |
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1GW for 'one of your creatures GETS HUGE and tramples, it and the rest of your stuff get vigilance and can exert and also two of your opponent's blockers are tapped' seems Pretty Good for limited
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# ? Jun 27, 2017 08:56 |
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# ? Jun 9, 2024 09:17 |
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TwistedNails posted:Turbofog is mtggoldfish budget magic, it'll be everywhere now I want one.
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# ? Jun 27, 2017 09:11 |